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Counter-Strike: Global Offensive - Page 223

Forum Index > General Games
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ZapRoffo
Profile Blog Joined April 2010
United States5544 Posts
January 31 2013 03:52 GMT
#4441
New update out with a deagle nerf, haven't tried what it's like yet though.
Yeah, well, you know, that's just like, your opinion man
TheRabidDeer
Profile Blog Joined May 2003
United States3806 Posts
January 31 2013 08:05 GMT
#4442
Pretty much the same as before, just lower damage. It is worthless with how random it is now.
gTank
Profile Joined January 2011
Austria2664 Posts
January 31 2013 09:23 GMT
#4443
Nuke is absolutely fine, the skill gap between organized teams and random ppl is as big as on any other map. the difference is, maps like dust2 and inferno are way better known than nuke or train.
One crossed wire, one wayward pinch of potassium chlorate, one errant twitch...and kablooie!
BadBinky
Profile Blog Joined May 2004
Finland649 Posts
Last Edited: 2013-01-31 10:41:27
January 31 2013 10:40 GMT
#4444
What the hell you can watch friends' games and spectate both teams. GG
e: Oh there's a delay lol
It's more important to be tough than to have any fun.
thoradycus
Profile Joined August 2010
Malaysia3262 Posts
Last Edited: 2013-01-31 12:48:12
January 31 2013 12:42 GMT
#4445
just tried the new deagle and wow was the recoil so random? or is it the same as before. Such a useless gun now tbh. And yes the dmg sucks :/
droNenn
Profile Joined April 2011
Norway20 Posts
January 31 2013 12:45 GMT
#4446
Wow, the deagle went from OP to completely useless. The damage needed to be lower, but not this low. :/ p2k and glock are better right now imo.
tofucake
Profile Blog Joined October 2009
Hyrule19231 Posts
January 31 2013 12:48 GMT
#4447
Good. No reason for a pocket awp to exist. It broke so many matches it's stupid.

Lost pistol round? Deagle save round. Other team buying usually turns into a waste of money. Such BS.
Liquipediaasante sana squash banana
droNenn
Profile Joined April 2011
Norway20 Posts
January 31 2013 12:52 GMT
#4448
On January 31 2013 21:48 tofucake wrote:
Good. No reason for a pocket awp to exist. It broke so many matches it's stupid.


I agree, but I think they took the nerf too far. Right now there is no reason to ever buy a deagle.
tofucake
Profile Blog Joined October 2009
Hyrule19231 Posts
January 31 2013 13:11 GMT
#4449
Yeah I just looked at the specific changes. The accuracy cooldown is way too much. It needed to be nerfed but not that much. Damage and range changes are good, though.
Liquipediaasante sana squash banana
Garnet
Profile Blog Joined February 2006
Vietnam9050 Posts
January 31 2013 15:42 GMT
#4450
is there any specific steps to get better at this game? I can beat expert bots but am getting owned pretty bad in public deathmatchs.
gTank
Profile Joined January 2011
Austria2664 Posts
January 31 2013 15:47 GMT
#4451
On February 01 2013 00:42 Garnet wrote:
is there any specific steps to get better at this game? I can beat expert bots but am getting owned pretty bad in public deathmatchs.


Learn the maps, practice your aim and the patterns of how guns feel and spray, learn effective movements and listen to your surrounding. Steps or weaponswitching noises should make you aware of where people are.
It helps a lot to watch pros play since you can see how they behave in combat.
One crossed wire, one wayward pinch of potassium chlorate, one errant twitch...and kablooie!
tofucake
Profile Blog Joined October 2009
Hyrule19231 Posts
January 31 2013 15:47 GMT
#4452
Deathmatches should be used to practice aiming. Don't worry about your score.

If you can endure rage, hate, insults, and more directed at you, personally, then ESEA is the fastest way to get better.
Liquipediaasante sana squash banana
oscar62
Profile Joined May 2010
Canada417 Posts
January 31 2013 18:37 GMT
#4453
On January 31 2013 21:45 droNenn wrote:
Wow, the deagle went from OP to completely useless. The damage needed to be lower, but not this low. :/ p2k and glock are better right now imo.


nerfed into oblivion

800 dollar swag paperweight
GrimmJ
Profile Joined July 2011
Canada131 Posts
January 31 2013 18:53 GMT
#4454
I find it laughable how people are bitching about the deagle nerf, as if this is more breaking to the game than the over-powered rail gun it was before. It was doing more damage than the shotguns.

The only thing that needs to happen is a cheaper price, and reducing the accuracy cool down.


On a side note: The map making workshop is happening soon, and that's something to be very excited about. The competitive version of Inferno looks good enough to be put into matchmaking.

IMoperator
Profile Joined October 2011
4476 Posts
January 31 2013 21:23 GMT
#4455
Just a quick question, does it still count as a win if you leave like right after the scoreboard shows up? Because I got kicked right after we won, like literally 2 seconds after, so does that still count as a win?
TheRabidDeer
Profile Blog Joined May 2003
United States3806 Posts
January 31 2013 22:02 GMT
#4456
On January 31 2013 22:11 tofucake wrote:
Yeah I just looked at the specific changes. The accuracy cooldown is way too much. It needed to be nerfed but not that much. Damage and range changes are good, though.

I disagree about the range change. Top of ramp on dust2 to T spawn doesnt 1 hit kill. It should. It should be able to 1 shot from as far as mid inferno to T stairs.

What they need to do to fix deagle:
Revert ALL of the deagle changes to before the 1/23/13 update and give it a rangemodifier of like .9 or something so that it can kill from farther away (whatever changes required to 1 hit from the distance I said before). There, I fixed the deagle.

Why do I say that distance? Because you could do that distance in 1.6 easily (I remember being able to do even further than that, but I am not positive). I remember many times I would cross mid as a CT and take 1 deagle shot to pop anybody without an AWP.
Obstikal
Profile Blog Joined April 2010
616 Posts
January 31 2013 22:51 GMT
#4457
One of the most important things to learn is game sense besides aiming. Play deathmatch for aim/gun practice but play mm to improve your game sense. Like positioning on maps, nade/flash spots, teamwork,etc. There's just some areas if you go at certain times is suicide lol
jaj22
Profile Joined September 2009
United Kingdom1376 Posts
February 01 2013 00:38 GMT
#4458
On February 01 2013 07:02 TheRabidDeer wrote:
What they need to do to fix deagle:
Revert ALL of the deagle changes to before the 1/23/13 update and give it a rangemodifier of like .9 or something so that it can kill from farther away (whatever changes required to 1 hit from the distance I said before). There, I fixed the deagle.

Three bodyshot kill range against armour is still a bit low, and that's important IMO in CSGO because of the effectiveness of strafing. Increasing RangeModifier is definitely the right starting point though. Personally I don't see a balance problem if the Deagle has infinite headshot range, as the headshot hit rate is vastly inferior to an AK.

You'd need to nerf the effective fire rate a bit to balance against the other post-patch pistols, but something like 80 InaccuracyFire with typical pistol RecoveryTimes would work fine.

tofucake
Profile Blog Joined October 2009
Hyrule19231 Posts
February 02 2013 01:07 GMT
#4459
maedi didn't join my party to play

Liquipediaasante sana squash banana
Maedi
Profile Joined August 2009
United States477 Posts
February 02 2013 06:21 GMT
#4460
On February 02 2013 10:07 tofucake wrote:
maedi didn't join my party to play




Hahaha sorry bro. Room-mate's girlfriend's party, so we're celebrating that. Another time though and I'm down! <3
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