• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 22:06
CET 04:06
KST 12:06
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win0Weekly Cups (October 19-25): Clem triples first in 5.0.175Evil Geniuses - shutting down23ISSL (IntoTheTV x SOOP SC2 League): Premier7Weekly Cups (October 12-18): 5.0.17 era begins1
StarCraft 2
General
[D] Hacker peak in sc2 ? No more SC2 streamers on team liquid? Liquibets sc2 season 30 Evil Geniuses - shutting down Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win
Tourneys
SC4ALL: II Venue Change Announcement! Sparkling Tuna Cup - Weekly Open Tournament WardiTV Mondays ISSL (IntoTheTV x SOOP SC2 League): Premier Stellar Fest TWO the Moon (Dec 16-20)
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps Starcraft 2 Advance [D] the control group Simple Questions/Answers
External Content
Mutation # 550 Graveyard Shift The PondCast: SC2 News & Results Mutation # 549 Endless Sparkles Mutation # 548 Shining Bright
Brood War
General
List of top players active on ShieldBattery [Megathread] Daily Funny Videos BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion Rollback Netcode in Brood War
Tourneys
[$1250] International ShieldBattery League [Megathread] Daily Proleagues Small VOD Thread 2.0 KCM Race Survival 2026 Season 4
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Path of Exile Stratus: Battle for the sky now on steam Early acc Nintendo Switch Thread Stormgate/Frost Giant Megathread Deus Ex 3!?
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Trading/Investing Thread Dating: How's your luck? Artificial Intelligence Thread
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5636 users

Counter-Strike: Global Offensive - Page 202

Forum Index > General Games
Post a Reply
Prev 1 200 201 202 203 204 1121 Next
i99
Profile Joined February 2012
United States362 Posts
November 13 2012 03:39 GMT
#4021
I don't understand why its impossible to kill people with pistols in this game. goddamn impossible I must have played like 80~ comp games and can never get kills on pistol rounds like I did in 1.6 ( played esea, cevo m so not a cs noob). Can usually do pretty well otherwise but pistols are so wtf in csgo. Do I shoot slow do I just spam clicks? no more flinching but I just dont get it why its so hard
seodoth
Profile Joined April 2010
Netherlands319 Posts
November 13 2012 04:00 GMT
#4022
On November 13 2012 12:39 i99 wrote:
I don't understand why its impossible to kill people with pistols in this game. goddamn impossible I must have played like 80~ comp games and can never get kills on pistol rounds like I did in 1.6 ( played esea, cevo m so not a cs noob). Can usually do pretty well otherwise but pistols are so wtf in csgo. Do I shoot slow do I just spam clicks? no more flinching but I just dont get it why its so hard

Its maybe because damage to the body is quite low in comparison with headshots. Try focusing on that. Other than that it might be your not accurate enough because you move. The best thing would be move-stop&shoot-move-stop&shoot-move, instead of spamming while moving. If you stop too fast and shoot before your accuracy has recovered enough to have a precise shot, your shot might end up missing completely
rwrzr
Profile Joined February 2010
United States1980 Posts
November 13 2012 04:43 GMT
#4023
On November 13 2012 13:00 seodoth wrote:
Show nested quote +
On November 13 2012 12:39 i99 wrote:
I don't understand why its impossible to kill people with pistols in this game. goddamn impossible I must have played like 80~ comp games and can never get kills on pistol rounds like I did in 1.6 ( played esea, cevo m so not a cs noob). Can usually do pretty well otherwise but pistols are so wtf in csgo. Do I shoot slow do I just spam clicks? no more flinching but I just dont get it why its so hard

Its maybe because damage to the body is quite low in comparison with headshots. Try focusing on that. Other than that it might be your not accurate enough because you move. The best thing would be move-stop&shoot-move-stop&shoot-move, instead of spamming while moving. If you stop too fast and shoot before your accuracy has recovered enough to have a precise shot, your shot might end up missing completely


scoot n' shoot
FADC
Maedi
Profile Joined August 2009
United States477 Posts
November 13 2012 16:55 GMT
#4024
I just force myself to shoot slow. Shooting slow and patiently/accurately actually makes the p2000 good, too.
Otherwise just shoot the p250 like an ak basically.
SidianTheBard
Profile Joined October 2010
United States2475 Posts
November 13 2012 17:44 GMT
#4025
Yeah, p250 is OP. Run and shoot all day and the accuracy is still really damn good. Basically every pistol round I do is p250 + flash.

I use to love the glock in 1.6, but hate it in cs:go. Also, bring back my usp! /cry lol
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
loginn
Profile Blog Joined January 2011
France815 Posts
November 13 2012 17:49 GMT
#4026
As T I like to go with dual beretta's as ct usually don't buy armor in pistol rounds. As CT, p250 all the way
Stephano, Taking skill to the bank since IPL3. Also Lucifron and FBH
thoradycus
Profile Joined August 2010
Malaysia3262 Posts
Last Edited: 2012-11-14 02:28:10
November 14 2012 02:27 GMT
#4027
On November 13 2012 13:00 seodoth wrote:
Show nested quote +
On November 13 2012 12:39 i99 wrote:
I don't understand why its impossible to kill people with pistols in this game. goddamn impossible I must have played like 80~ comp games and can never get kills on pistol rounds like I did in 1.6 ( played esea, cevo m so not a cs noob). Can usually do pretty well otherwise but pistols are so wtf in csgo. Do I shoot slow do I just spam clicks? no more flinching but I just dont get it why its so hard

Its maybe because damage to the body is quite low in comparison with headshots. Try focusing on that. Other than that it might be your not accurate enough because you move. The best thing would be move-stop&shoot-move-stop&shoot-move, instead of spamming while moving. If you stop too fast and shoot before your accuracy has recovered enough to have a precise shot, your shot might end up missing completely

what a freaking revelation XD my hit rate with pistols increased 100000 fold
Holgerius
Profile Blog Joined January 2009
Sweden16951 Posts
November 14 2012 22:23 GMT
#4028
I'm getting more and more into CS at the moment (both 1.6 and GO), and I'm wondering what the TL of CS is?
I believe in the almighty Grötslev! -- I am never serious and you should never believe a thing I say. Including the previous sentence.
LoLAdriankat
Profile Blog Joined August 2010
United States4307 Posts
November 14 2012 22:50 GMT
#4029
http://www.hltv.org/ is the TL equivalent for Counter-Strike.

All it's really good for is news, though. A lot of competitive FPS websites tend to use really bad forum software for some reason and HLTV is no exception. HLTV isn't well moderated either.
Maedi
Profile Joined August 2009
United States477 Posts
Last Edited: 2012-11-15 02:31:15
November 15 2012 02:30 GMT
#4030
And if you want awful forums with "decent enough" news reporting: ESEA.net

Ah, I see you're Euro.. I heard cadred.org is good too. Couldn't tell ya though from personal experience~
Garnet
Profile Blog Joined February 2006
Vietnam9056 Posts
November 16 2012 09:12 GMT
#4031
NEW UPDATE:

Release Notes for 11/15/2012

[ GOTV ]
- As a GOTV client spectator, the flangbang effect from first person is now reduced a bit and there is now text that says "(BLINDED)"
- Fixed overhead targetIDs not showing sometimes when spectating with XRay mode on.
- Added a convar "cl_teamid_overhead_maxdist_spec" that can set the max distance overhead TargetIDs will show up when spectating
- Changed player target selection input from hardcoded number keys to keys bound to "slotN" commands.
- Changed X-Ray toggle key from hardcoded 'X' to whatever is bound for "radio2", which defaults to 'X'.
- Fixed health/armor/ammo of the spectated target not being displayed as a GOTV client.
- Made bomb visible in GOTV clients' map overview at all times.
- Fixed money not showing up in GOTV scoreboard for either teams.
- Fixed flashbang effect flash retriggering when changing spectator target.
- Fixed missing winpanel when GOTV spectating.
- Revised GOTV autodirector behavior.

[ MISC ]
- Repacked content to reduce CS:GO disk usage from 6GB to 4.8GB.
- Implemented separate sound for distant grenade explosions to make the distance easier to gauge. Sound crossfades near and distance sound between 800 and 2800 units.
- Reduced audible distance of scope zoom.
- Fire devices have been modified ( Molotovs and incendiary grenades ):
- Fire can now be extinguished by smoke grenades and deployed smokes now deny fire device detonation and spreading.
- Fire now spreads a bit faster and not quite as far.
- Fire "tagging" slowdown has been removed.
- Adjusted fire armor penetration value.
- Fixed Terrorists getting loser bonus payout for running down the clock. Now Terrorists get no income if the round timer runs out.
- Armor Penetration is now shown for weapons in the buy menu.
- 3rd person and first person default duck speed has been slightly increased.
- Tapping the duck key frequently in short intervals will cause your duck to slow, but cools down very fast.
- Smoke grenade visibility inside a smoke has been reduced to give less advantage to players inside and more to players outside.
- Design changes for Scoreboard
- Added team names to scoreboard.
- Made score more prominent.
- Win banner states are now team specific.
- Design change for win panel and alert messages.
- Server log changes:
- Added xyz coordinates to messages.
- Added nade messages.
- Added team change messages.
- Added 'assist' messages.
- Fixed a case of loss of mouse and keyboard input.
- Server browser filter settings are now saved.
- Big Picture Support
- Fixed not being able to dismiss server browser dialog with controller.
- Added ability to disable all controllers.

Thanks to the following for input on the balance changes:
NiP, Ubinited, Team ALTERNATE, Area51, Mousesports, Anexis, FM.TOXiC, VeryGames, RegnaM.
Am0n3r
Profile Joined April 2010
United States254 Posts
November 16 2012 11:51 GMT
#4032
Wow! Some great changes! And glad that they are listening to Pro teams... Now if only they fixed servers...
Get comfortable being uncomfortable
iXphobos
Profile Joined July 2010
Germany1465 Posts
November 16 2012 12:37 GMT
#4033
On November 16 2012 18:12 Garnet wrote:

- Fixed flashbang effect flash retriggering when changing spectator target.



Thank god they finally fixed that. So annoying.
skyR
Profile Joined July 2009
Canada13817 Posts
November 16 2012 18:39 GMT
#4034
Terrible redesign of scoreboard and alert messages.
Maedi
Profile Joined August 2009
United States477 Posts
November 17 2012 02:22 GMT
#4035
- Adjusted the loser bonus for Terrorists when time has run out. Surviving Terrorists get no income, but dead teammates receive a normal payout.


This is huge for me. I'm really glad they changed this, among other things.
loginn
Profile Blog Joined January 2011
France815 Posts
November 17 2012 02:53 GMT
#4036
I'm glad they fixed the hitbox bug too.
Stephano, Taking skill to the bank since IPL3. Also Lucifron and FBH
bgx
Profile Joined August 2010
Poland6595 Posts
Last Edited: 2012-11-17 02:55:59
November 17 2012 02:54 GMT
#4037
I disliked fire grenades at the beginning and i still don't like them.

They are breaking the rhythm.
Stork[gm]
BliptiX
Profile Joined April 2010
Canada324 Posts
November 17 2012 03:05 GMT
#4038
The leaver penalty is far too severe and doesn't decay properly. I want to be able to freely leave a game where my team is griefing me without getting banned for a week.

I hit accept to join a game and was alt tabbed without loading in because I wanted to skip the warmup phase and before I tab back in my friend was vote kicked out the game by a group of hilarious "trolls". You can imagine how the friendly fire down to 5-15% went after that.

I don't even understand why kicking in the warmup phase is possible. These people just load in really fast and have a laugh when they vote kick the next guy in.
leo23
Profile Blog Joined November 2010
United States3075 Posts
November 17 2012 17:46 GMT
#4039
anyone up for some
banelings
thoradycus
Profile Joined August 2010
Malaysia3262 Posts
November 17 2012 18:11 GMT
#4040
On November 17 2012 03:39 skyR wrote:
Terrible redesign of scoreboard and alert messages.

yes, lol the T and CT logos are so big and distracting
Prev 1 200 201 202 203 204 1121 Next
Please log in or register to reply.
Live Events Refresh
Next event in 7h 54m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 157
WinterStarcraft89
StarCraft: Brood War
Britney 13243
Rain 1188
scan(afreeca) 48
LuMiX 2
League of Legends
Doublelift5731
Other Games
summit1g9591
JimRising 510
XaKoH 283
NeuroSwarm94
ViBE56
Organizations
Other Games
gamesdonequick789
BasetradeTV153
Counter-Strike
PGL92
StarCraft: Brood War
UltimateBattle 14
[ Show 12 non-featured ]
StarCraft 2
• EnkiAlexander 98
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Pr0nogo 10
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Scarra803
• Shiphtur287
Upcoming Events
IntoTheTV X SOOP
7h 54m
IPSL
13h 54m
Azhi_Dahaki vs ggnore13
Double vs WIZARD
BSL
16h 54m
Cross vs Puma
Artosis vs Spine
Replay Cast
19h 54m
Replay Cast
1d 19h
Sparkling Tuna Cup
2 days
WardiTV Invitational
2 days
YoungYakov vs Lambo
SHIN vs TBD
Percival vs Shameless
Solar vs TBD
PiGosaur Cup
2 days
The PondCast
4 days
KCM Race Survival
4 days
[ Show More ]
WardiTV Invitational
4 days
CranKy Ducklings
6 days
IPSL
6 days
TerrOr vs IJ_Terran
rasowy vs Hazorath
Liquipedia Results

Completed

Proleague 2026-11-05
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
IPSL Winter 2026-27
Calamity Cup Div. A Season 8
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026

Upcoming

Sector 951
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Underdog Cup 2026 Div 2-3
PGL Bucharest 2027
BLAST Bounty Winter 2027
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.