What's op about it? The default crosshair already has a dot in the middle that always stays there.
I don't know, I guess it's because you ONLY have a dot on your screen and I feel it helps a lot with aiming, not that I had terrible difficulties before, but trying it on a deathmatch I hit like 6 long range one shot AK in a row.. may be a psychological thing, thinking i'm playing with a quake railgun
yeah i cant play with the default dynamic crosshair or anyting like that. too much stuff moving around just makes it hard to shoot. i know how the guns recoil anyway i dont need a crosshair to tell me
The thing I've noticed most about CS:GO is that it is much easier to tell when you hit something with a bullet, but you can no longer tell when you someone with a grenade or flash.
edit: There are quite a few things to customize for yourself mainly sensitivity, crosshair, and keybindings. It has some cool keybindings like clicking N will cycle netgraph which itself is repositioned to the top of the screen.
Fast scoping doesn't work in this game anyway. Amusing how accurate no scoping is in comparison And I thought the crosshair for the awp had to do with using the new crosshair? (just won our d2 match yay)
is the sound in this game terrible for everyone? I can never tell where the footsteps are coming from shit is all over the place. can't even tell if someone is running right behind me
On August 28 2012 13:52 jtbem wrote: is the sound in this game terrible for everyone? I can never tell where the footsteps are coming from shit is all over the place. can't even tell if someone is running right behind me
I have the same problem even though I have a nice sound card and headset. My friends seem to think you just have to get used to it but I disagree; I think the directional sound in this game needs work. I've lost count of the number of times it has gotten me killed.