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The Secret World - Page 2

Forum Index > General Games
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Prev 1 2 3 4 5 13 14 15 Next All
Excludos
Profile Blog Joined April 2010
Norway8264 Posts
July 18 2011 18:24 GMT
#21
Really looking forward to this one. Lets just hope they've learned from their mistakes from Age of Conan. I'll probably end up preordering it anyways when we get close to release, if only to support our country's only video game company.
cYaN
Profile Joined May 2004
Norway3322 Posts
July 18 2011 18:52 GMT
#22
Hahaha, I worked @ funcom for years, i still know a lot of the people working there. This game is gonna suck balls. Save your money.
redFF
Profile Blog Joined November 2010
United States3910 Posts
July 18 2011 18:55 GMT
#23
This game looks awesome but it's made by funcom so is probably going to be terrible. Which sucks because the idea is actually awesomely cool and promising.
Excludos
Profile Blog Joined April 2010
Norway8264 Posts
July 18 2011 22:28 GMT
#24
On July 19 2011 03:52 cYaN wrote:
Hahaha, I worked @ funcom for years, i still know a lot of the people working there. This game is gonna suck balls. Save your money.


I kinda don't want to just take your word for it when you're just laying it out like "These guys sucks. This game sucks. I know them, so I'm right". At least provide information as to why it will suck.
Arnfasta
Profile Blog Joined December 2010
United States183 Posts
July 18 2011 23:49 GMT
#25
On July 19 2011 07:28 Excludos wrote:
Show nested quote +
On July 19 2011 03:52 cYaN wrote:
Hahaha, I worked @ funcom for years, i still know a lot of the people working there. This game is gonna suck balls. Save your money.


I kinda don't want to just take your word for it when you're just laying it out like "These guys sucks. This game sucks. I know them, so I'm right". At least provide information as to why it will suck.



Along with Excludo, I'd like to know why you're so convinced this game'll fail. I'm not saying it's going to be a major hit and I can't deny AoC was a giant flop but I'm not sure that suddenly requires TSW to flop. Unless you've worked with the producer/lead designer/lead writer on several other projects. In which, I would genuinely like to hear your experience.

Regardless, I'd like to know what experiences in Funcom tell you that TSW will "suck."
Z3kk
Profile Blog Joined December 2009
4099 Posts
July 18 2011 23:52 GMT
#26
The lore in this game look fantastic. I'm not an MMO type, but this nonetheless looks very interesting. Might give it a try....who am I kidding, I probably won't try it. I might read about it though, heh.
Failure is not falling down over and over again. Failure is refusing to get back up.
Psyonic_Reaver
Profile Blog Joined June 2007
United States4342 Posts
July 19 2011 04:08 GMT
#27
I dunno. Age of Conan looked awesome and it was... Until you got to like level 30 and realized that NONE of the endgame was finished until a year later and siege combat STILL ISN'T IMPLEMENTED SUCCESSFULLY.

Looks cool but I'll pass for now.
So wait? I'm bad? =(
cYaN
Profile Joined May 2004
Norway3322 Posts
July 19 2011 10:20 GMT
#28
Ok, someone actually pm'ed me asking for more details, lol.
It's being approached as a single player game rather than an mmo in many ways because that's what the guys in charge on this one knows mostly.
AoC mistakes are being repeated to a silly extent.
Basically you're gonna get another AoC. Off point to some extent and not finished since the internal- routines and tools and the engine are utter shit. It might look great, the story might even be awesome (that they do know this time around), but that's about it. Oh, and the music should be good too. Gameplay is gonna be crap. It will be buggy. It will not be complete on release.

I say again, save your money. Anyways, I know you won't actually do that but at least I tried^^
Excludos
Profile Blog Joined April 2010
Norway8264 Posts
July 20 2011 16:30 GMT
#29
On July 19 2011 19:20 cYaN wrote:
Ok, someone actually pm'ed me asking for more details, lol.
It's being approached as a single player game rather than an mmo in many ways because that's what the guys in charge on this one knows mostly.
AoC mistakes are being repeated to a silly extent.
Basically you're gonna get another AoC. Off point to some extent and not finished since the internal- routines and tools and the engine are utter shit. It might look great, the story might even be awesome (that they do know this time around), but that's about it. Oh, and the music should be good too. Gameplay is gonna be crap. It will be buggy. It will not be complete on release.

I say again, save your money. Anyways, I know you won't actually do that but at least I tried^^


God I hope you're wrong =| its still a long way from actual release, so anything can happen between now and then.
Vortok
Profile Joined December 2009
United States830 Posts
Last Edited: 2011-07-20 17:38:56
July 20 2011 17:38 GMT
#30
The world they're making seems quite interesting. On the surface, their core gameplay seems to be standard fare tank + healer + some dps + don't stand in fire/bad stuff. It's worked for many games so far, so should be interesting what tweaks they have of their own. At least the characters seemed to be able to move while casting spells (least the ones shown). Turret casting is kinda lame.

I do really like how they seem to be doing skills, being able to learn them all. No need to make a tank character, a healer, four different dps characters, etc. Take WoW... even if you like tanking for example, there's 4 different classes - and thus characters - to play/gear up/log between. I think having to use multiple characters does remove some immersion from mmos, so good move if they're trying to emphasize story a bit more. Less times an mmo makes you return to the login screen (different faction characters aside), regardless of your playstyle, the better.

Speaking of which, having 3 playable factions (well, any number above 2) has a lot more potential for interesting events than just a 1v1 slugfest. Not the first game to do it (BW compared to some of the more traditional rts games comes to mind, haha), but still an admirable decision.


Time will tell how the game turns out, but worth keeping an eye on.
Detwiler
Profile Joined June 2011
United States239 Posts
July 20 2011 18:06 GMT
#31
I would really like for this game to good. Love the setting love the concept. That being said im not betting on greatness.
rpgalon
Profile Joined April 2011
Brazil1069 Posts
July 20 2011 18:13 GMT
#32
this game is going to be a sleeper hit, mark my words...
badog
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
July 20 2011 18:15 GMT
#33
Don't see why levelless would be such a selling point, just means they have to move the progression structure onto items
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
KillerSOS
Profile Blog Joined July 2010
United States4207 Posts
July 20 2011 21:26 GMT
#34
Wish this game would be good... but I doubt it

cool concept though
Perseverance
Profile Joined February 2010
Japan2800 Posts
July 28 2011 15:04 GMT
#35
This looks amazing, I just wish it wasn't an MMORPG......
<3 Moonbattles
Genesis128
Profile Joined April 2010
Norway103 Posts
August 18 2011 12:32 GMT
#36
Official relase date: April 2012
Official beta start: August 26th 2011

Might want to put the dates in the OP (source: thesecretworld.com)

I'm somewhat looking forward to this game. It has some great potential, but also a lot of pitfalls. Ragnar is a brilliant storyteller and I have no doubt that he will create a gorgeous universe filled with all kinds of wonderful mysteries and interesting characters. The non-combat missions sounds absolutely fantastic with puzzles and the idea of gathering clues outside the walls of the game itself is quite intriguing. This was however never any concern of mine. Funcom have always been good at visions. They know what to aim for. What the correct goal should be, and they're also quite good at selling these visions. What I'm mostly concerned about is that they should mess up the game-aspect of the game. They have hardly released any details surrounding the game mechanics. We don't know how combat is going to work, don't know the skill system or character progression. Pretty much the only thing they've told is "no levels, no classes" (and a sweet tasty visionary argument that they don't want to put a hat on you and tell you if your character is the tank/medic/damage-guy, but rather let you be the character you want to be). Now I don't want to be saying that whatever system they come up with is going to be bad. I just haven't seen any evidence yet to say otherwise.

That said I'm most definitly signing up for the beta. This game has some huge potential and I'm pretty sure that we can tell quite quickly if they'll live up to it once we see the actual game system in play.

Will you be playing the beta and if so, what will be your first character faction? Illuminati, Templar or Dragon?
I would rather have a bottle in front of me than a frontal lobotomy
DragoonPK
Profile Blog Joined July 2007
3259 Posts
August 18 2011 15:59 GMT
#37
This game just grabbed me on immediately! The setting, the lore, and characters are super interesting. The concept is also fresh and new, and I am really looking forward to the beta! Dragons all the way :D
Xanwi
Profile Joined February 2011
United Kingdom114 Posts
August 18 2011 16:27 GMT
#38
Game looks sick. Just hope Funcom learn from their AoC mistakes.
DragoonPK
Profile Blog Joined July 2007
3259 Posts
August 27 2011 01:02 GMT
#39
Anyone knows where we can register for the beta>?
EchelonTee
Profile Joined February 2011
United States5261 Posts
December 20 2011 13:10 GMT
#40
Anyone still play this MMO? Is it any good?
aka "neophyte". learn lots. dont judge. laugh for no reason. be nice. seek happiness. -D[9]
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