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Why Esports Will Fail - Page 10

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Drium
Profile Blog Joined December 2008
United States888 Posts
May 28 2011 11:18 GMT
#181
There are multiple examples of the competitive scene not moving from a game to its sequel. Quake Live, CS 1.6, and Broodwar in Korea come to mind first, and these are all esports games.
KwanROLLLLLLLED
Vandal
Profile Joined January 2009
United States138 Posts
Last Edited: 2011-05-28 11:48:21
May 28 2011 11:35 GMT
#182
I feel that part of the reason esports haven't been "successful" is that there are constant improvements being made to graphics in games. If a friend sees me watching a pro Broodwar game the first thing he says is, "This game looks like crap." and he never gives it a chance. It's very hard for old games to overcome this and continue to bring new players/spectators in.

I hope that graphics have gotten to a point where this will be much less of a problem. How will SC2 look compared to games 10 years from now? Will it look good enough that potential new players will still give it a chance?

EDIT: To connect this more with what the OP was saying: In the past when a sequel was released many people switched over because, with the possible exception of gameplay, all aspects of the game are improved; pathing, graphics, user interface... In SC2 units now go where they're told to go, graphics are good enough where it is easy to understand what is going on, and features like mbs and automine make it more user-friendly. In the future I think that SC3 or other games won't be able to make such drastic improvements in these areas, which will result in people judging the game with much more emphasis on core gameplay, strategic depth, and competitiveness, rather than just switching games based on general improvements.

Some people will say that SC2 does not have the strategic depth to make it as long lasting as Broodwar; if that turns out to be true, than some other game will be able to combine gameplay with graphics and that game will lead esports to become "successful".
pyrogenetix
Profile Blog Joined March 2006
China5093 Posts
May 28 2011 11:39 GMT
#183
I think it's very difficult for you to predict the future like this.
Any successful televised activity will need a large fanbase. Taekwondo, golf, chess, snooker are all games that have gained popularity and finally become economically profitable to televise.
With overpopulation in the world and more people getting internet acces, more young people are going to switch to video games as their main source of entertainment rather than soccer or basketball.

Unless some miracle changes the trend and kids start doing more physical activity, more and more people with aggregate demand will be wanting televised video game competitions as time goes on.

It doesn't matter if the games change. MMA has changed their rules many times. As long as people are willing to pay for it, you'll get it on a free market. It's quite simple actually.

If anything I think that e-sports will be televised for sure, it's only a question of when. Whether or not the OSL overtakes the Champions League in popularity is simply down to how large of a timeframe you are looking at.
Yea that looks just like Kang Min... amazing game sense... and uses mind games well, but has the micro of a washed up progamer.
Roggay
Profile Joined April 2010
Switzerland6320 Posts
May 28 2011 11:53 GMT
#184
Ahah I love the part about SSBM and SSBB. I loved SSBM so much and they destroyed everything with a terrible sequel, SSBB is just stupid.
GrimReefer
Profile Joined March 2011
United States442 Posts
May 28 2011 11:56 GMT
#185
the fact the esports have to deal with balance is a big issue in my book. comparing fruitdealers gsl1 win to whoever won the last one isn't possible b/c the game has changed several times since then. no other main stream sport goes through changes like this. it's always 90 feet to first in baseball, a football field is always 120 yards by 62 1/3 yards (i'm almost positive the width is right), soccer is always 11v11, and so on.
yes mma has changed their rules many times, but not since they got popular. as soon as they went mainstream things were set in stone, or maybe they kept changing the rules to find out what the mainstream wants. but bascially they just adopted boxing's rule. can you blame them? it started out as 1 round, no time limit, no weightclasses, and the entire tournament fought in one night. not really a recipe for success.

also the fact that there is a disconnect between the fans and the players is something mainstream will not enjoy. in the sense that while i'm watching a football game, i get to see peyton manning throw the ball and his reactions to the pass. while watching starcraft2 you could tell me anyone is playing and i'll never know until the end of the match when they show the winner, if they show him at all. you never see a player getting upset at his failed drop or poor micro, but you see athletes cheering and jeering all game long. i want to see some nerd's wry little smile when his banshee kills 8 probes, or when he detonates those burrowed banelings.

i want to actually see what the player is doing in game, not just what the observer decides to show me. how many times have you seen someone's micro drift just a little during a battle, and wonder if he switched home real quick to macro. even in chess you get to see the players interaction with the pieces, but in starcraft you never know what the player is doing at that moment. sure you see his army moving around, but is he watching it or is he in his base macroing?

You're rapping about homosexuals and Vicodin, I can't sell this sh*t.
Kong John
Profile Blog Joined March 2008
Denmark1020 Posts
May 28 2011 11:56 GMT
#186
You base your views of way too small amounts of facts. The only game where a sequel has felt like a succesion is starcraft since blizzard made a lot of effort to make the sequel an Esports game. This doesnt mean that BW will die out anytime soon though, since Starcraft 2 is only there to bring more people in to competetive RTS gaming. Thats its sole purpose.

Saying that Esports will fail is just pure bullshit! Esport is so young and its not like any other sport so comparing it to sports like football is stupid as hell. Those two dont even compare at all. In sports you make a game with simple frame and let the human physic do the rest. In Esports you build an extremely complex frame and let the human mind AND physic do the rest.

It is going to take a while but mark my words, Esports is the future, but its not going to happen overnight. So people who dismiss it based on stupid minor example should shut up and let Esports form. The only thing that may stand in the way of Esports is that people seem to have a tendency to outright dismiss it without giving it a chance.

+ Show Spoiler +
My post isn't very well writing, I'm really tired, but i hope you can get my point
This is real life, where nerds must battle!
sirrobert5
Profile Blog Joined December 2010
United Kingdom62 Posts
May 28 2011 12:02 GMT
#187
I think the biggest point from this article is the fact that the games will change for 'new shiney updates'. However look at BW, because of Blizzards dedication to patching the game until it is properly balanced that has had a life of over 10 years. Which imho is enough time for competitors to build fan bases/emotional storylines to develop (e.g. player rivalries can emerge in a similar way to say a derby match in football). Which in turn lead to the fan base staying with a game even when new games emerge. Just my take on it
Ruscour
Profile Blog Joined April 2011
5233 Posts
May 28 2011 12:05 GMT
#188
On May 28 2011 02:59 Try wrote:
Show nested quote +
On May 28 2011 02:56 ishboh wrote:
what about poker? one could argue that poker should die out because it is not entirely comprised of skill.

in any case. this seems to be very weak reasoning as to why esports will not grow. the better games will rise above the newer games (like BW did for 10+ years, and continues to stay active today)

We'll see how active the BW community is 5 years from now.

The only reason it will eventually die (at least in Korea) is because it looks butt-ugly. I would not be overwhelmingly surprised if SC2 custom map BW gets taken up eventually.
Boblion
Profile Blog Joined May 2007
France8043 Posts
Last Edited: 2011-05-28 12:13:02
May 28 2011 12:08 GMT
#189
On May 28 2011 20:16 iCanada wrote:
Show nested quote +
On May 28 2011 19:59 Boblion wrote:
On May 28 2011 19:53 DNB wrote:
On May 28 2011 02:54 vindKtiv wrote:
E-Sports even exists for titles like AoE2 and WC2.



Do WC2 communities even exist anymore?

Yea and they make the BGHers look like mannered children.

http://war2.warcraft.org/forum/index.php


Show nested quote +
Most users ever online was 337 on Thu Feb 17, 2005 11:29 pm


I laughed.

What is funny ?

This is a small underground community site of a very old game. In 2005 it was almost ten years old already.
Having a small community isn't really a problem, as long as you find some decent opponents to improve. I have a lot of fun playing Wesnoth or Quakeworld whereas there is often < 100 players online for example.
fuck all those elitists brb watching streams of elite players.
Bombmk
Profile Joined May 2011
Denmark95 Posts
May 28 2011 12:14 GMT
#190
The games might change, but the e-sports scene will grow.

It will never get to the point of the bigger regular sports. People can identify and compare with the physical sports. They can pretty easily judge/reference what they see against themselves and their own capabilities.

Computer games not so much. To a large extent you have to be a player at some level to understand and appreciate the intricacies of whats going on. Not necessarily of the specific game, but having some experience in the genre will make it a lot apparent to you as the viewer.

But the amount of people being "gamers" to some extent is growing and so will e-sports. It won't fail.
?
starcraft911
Profile Blog Joined July 2008
Korea (South)1263 Posts
May 28 2011 12:25 GMT
#191
what about poker? one could argue that poker should die out because it is not entirely comprised of skill.


They aren't going to come out with texas holdem 2.0 with better graphics that makes texas holdem 1.0 obsolete. It's a bad comparison. Also many people don't consider poker a sport. To me it's as much of a sport as furious masturbation.

With games like CS1.6, BW, DotA, SF2, and Q3/QL that have transcended time and sequels, I don't even understand how this statement that "e-sports will die" can be true.


I don't think he's saying esports will die in that what we know now will cease to be... he's saying esports will never be like traditional sports because of the medium they are bound to and he makes a pretty solid argument. Also, putting BW with those games with exception to maybe CS 1.6 is absurd. Checkers to chess.

I contribute at speed demos archive which for those who don't know is a site that has a small but hardcore community who speed runs games, many of which, are very difficult. You mentioned battletoads so here's a 19 minute speed run of the game for those interested in seeing how a good player can completely wreck a hard game and make it look easy.

http://speeddemosarchive.com/Battletoads.html#norm
ReaperX
Profile Blog Joined January 2011
Hong Kong1758 Posts
May 28 2011 12:27 GMT
#192
eSport's will succeed. From the start of SC1 (not BW) to now, where we are with SC2. I'm pretty damn sure we will succeed.
Artosis : Clide. idrA : Shut up.
tyCe
Profile Joined March 2010
Australia2542 Posts
May 28 2011 12:37 GMT
#193
e-Sports surely is doomed in the sense you describe, and in fact, I think you don't address something that is a mere extension of what you're saying but is very important indeed. With all "classic" e-Sports titles that have become over a couple years old, the talent base at the grassroots level becomes smaller and smaller. While some may argue that this is true to some degree for other professional sports including football, handegg, rugby, basketball, tennis etc. for countries that have experienced significant economic development, this process of declining interest is far, far more significant to e-Sports. With such diminishing talent, the professional scene may become rather stagnant, and after a few years, it may even be boring. Currently, I'd argue that the BW scene has dipped significantly in terms of young talent. While football fans have the luxury of wowing at the next Maradona or the new Zidane, BW fans have lacked this forward-looking optimism regarding new players since Bisu, Jaedong and Flash respectively made their marks. In recent times, only BaBy and Soulkey have inspired (and not to a great degree) with their newcomer play.

Furthermore, the transient popularity of video game titles, even e-Sports classics such as BW (professional BW is what? 10+ years old? does it have a reasonable chance to survive another 100 years like football or at least 50 years like basketball and tennis etc?), makes it incredibly risky to base a career on becoming a professional gamer. What's worse is the very limited options that a professional gamer faces once his or her career is over. It's pretty much either university (entering several years late) or administrative duties in a gaming company, and possibly commentary.
Betrayed by EG.BuK
Sqq
Profile Joined August 2010
Norway2023 Posts
May 28 2011 12:46 GMT
#194
I've been thinking this for a while. The skill gap in games are being removed 1 by 1. How on earth is it suppose to be competitive ?
Dead girls don't say no.
lisward
Profile Blog Joined March 2011
Singapore959 Posts
May 28 2011 12:47 GMT
#195
I think it's simply case of apples and oranges.
Opinions are like phasers -- everybody ought to have one
starcraft911
Profile Blog Joined July 2008
Korea (South)1263 Posts
May 28 2011 12:57 GMT
#196
On May 28 2011 21:47 lisward wrote:
I think it's simply case of apples and oranges.


When D+/C- translates to masters I think it's a little more than apples and oranges. Don't get me wrong, I love watching sc2. It's fun to watch, but I'm still waiting to see something really amaze me.
Sweepstakes
Profile Blog Joined May 2011
United States92 Posts
May 28 2011 13:05 GMT
#197
On May 28 2011 20:56 GrimReefer wrote:
the fact the esports have to deal with balance is a big issue in my book. comparing fruitdealers gsl1 win to whoever won the last one isn't possible b/c the game has changed several times since then. no other main stream sport goes through changes like this. it's always 90 feet to first in baseball, a football field is always 120 yards by 62 1/3 yards (i'm almost positive the width is right), soccer is always 11v11, and so on.
yes mma has changed their rules many times, but not since they got popular. as soon as they went mainstream things were set in stone, or maybe they kept changing the rules to find out what the mainstream wants. but bascially they just adopted boxing's rule. can you blame them? it started out as 1 round, no time limit, no weightclasses, and the entire tournament fought in one night. not really a recipe for success.

also the fact that there is a disconnect between the fans and the players is something mainstream will not enjoy. in the sense that while i'm watching a football game, i get to see peyton manning throw the ball and his reactions to the pass. while watching starcraft2 you could tell me anyone is playing and i'll never know until the end of the match when they show the winner, if they show him at all. you never see a player getting upset at his failed drop or poor micro, but you see athletes cheering and jeering all game long. i want to see some nerd's wry little smile when his banshee kills 8 probes, or when he detonates those burrowed banelings.

i want to actually see what the player is doing in game, not just what the observer decides to show me. how many times have you seen someone's micro drift just a little during a battle, and wonder if he switched home real quick to macro. even in chess you get to see the players interaction with the pieces, but in starcraft you never know what the player is doing at that moment. sure you see his army moving around, but is he watching it or is he in his base macroing?



I'm pretty sure most BW broadcasts have what you mention in your post (showing the players' faces, using the player's first person cam, etc.)
That strategy was made of balls. - Tasteless
barth
Profile Joined March 2008
Ireland1272 Posts
May 28 2011 13:10 GMT
#198
I feel like you're saying 'e-sports will not be as popular as mainstream sports because developers and fans don't take steps they should take if e-sports was mainstream'. Different cases require different approaches. If you look at BW (outside of Korea), absolutely nothing would have happened if SC2 did not come out. It's not like BW's popularity declined and eventually a sequel was required to refuel it, it wasn't there at all. People's acceptance for video games has increased dramatically last 13 years. There is a limit of what you can do with a 13 year old game in current environment. I believe we are at a stage that will not require another sequel in 10 years to keep the game growing.

When you compare BW in Korea 10 years ago with BW in Korea today, had it's popularity declined? From my fairly uneducated viewpoint, quite the opposite. If you also take into account the rising global acceptance for video games, SC2 seems to have a bright future. Will SC2 ever be able to compete with sports like football or basketball? Almost certainly not, but who needs it to be? There are many much lesser sports with hundreds of professional players. I would be happy if SC2 gets to that stage, and in my opinion it looks very likely that it will.
"Somebody you are talking to disappears mid sentence, and the universe shoots you because you talked to someone that wasn`t there." - MasterOfChaos
Krehlmar
Profile Joined August 2010
Sweden1149 Posts
May 28 2011 13:10 GMT
#199
I disagree, there are plans in stockholm for a esportsbar, what more do "real" sports provide? Huge arenas with hundreds of thousands viewing? Korea already did that, having more people viewing SCBW live than were at the superbowl in the USA (which is a bigger country by far mind you).

So, we have viewers drinking and coming togheter to view it, arenas... what more do you want?
In due time teams will develop etc. bringing more fans to bear in the different camps.
My Comment Doesnt Matter Because No One Reads It
simme123
Profile Blog Joined February 2010
Sweden810 Posts
Last Edited: 2011-05-28 17:18:33
May 28 2011 17:16 GMT
#200
IdrA's comments about sc compared to sc2 on inside the game pretty much describe what I think is wrong with sc2 there's too much volatility. The game is no longer like bw where the pros are practically unbeatable also it is a lot less compelling to watch sc2 than bw as brood war units spread out making battles easier to follow what happend and the battles were longer resulting in more intense moment than those in sc2 also the micro was a lot more important and impressive. I think e-sports is something that will be big in the future but sc2 is not the ideal game for it. Quake live/ quake 3 are a lot better because there the player who wins always deserved it pretty much and you can clearly see who is the better player but in sc2 an inferior player can beat a better player any day.

I think the sc2 dev team needs to rethink a lot of the game for it to be a successful e-sports game. Because right now it's not the game that's keeping me watching and playing it's the community that has been build around it as it is probably the best one out there. I really hope blizzard aren't afraid of switching up a lot of the gameplay for HotS or LotV beacuse I think it'll need it to last in the long run.

Blizzard need to realize that new isn't always better as people have mentioned in this thread, Counter strike source was a huge fail and the CS scene is still up and going same goes for Quake 4 which was just not good at all compared to the 3rd one so they made quake live. And to a certain degree in Korea we can see that the interest for BW is a lot bigger.
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