• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:20
CEST 19:20
KST 02:20
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: In A Tizzy6[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9
Community News
Weekly Cups (Sep 13-20): herO scores triple1BSL Season 235Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon101Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10
StarCraft 2
General
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool The Death of Cheese: From a Professional Cheeser Weekly Cups (Sep 13-20): herO scores triple Balance hotfix patch 5.0.16b (July 16) StarCraft open world shooter announced at BlizzCon
Tourneys
2026 GSTL Announcement Sparkling Tuna Cup - Weekly Open Tournament RSL Revival: Season 6 - Qualifiers and Main Event RSL goes to London! 2026 Offline Finals Nov 21-22 SC2 AI Tournament 2026 Fall
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 544 Double Trouble The PondCast: SC2 News & Results Mutation # 543 Enhanced Defenses Mutation # 542 The Ascended
Brood War
General
Bot on ladder an AI researcher's take on the ladder bot New 3v3 BGH Ladder (and more) on ShieldBattery! Recent recommended BW games BSL Season 23
Tourneys
[IPSL] IPSL is Back With Winter 26-27! [ASL22] Ro8 Day 1 [BSL23] SM: Ret vs TerrOr -> DragOn vs StRyKeR [Megathread] Daily Proleagues
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Warcraft III: The Frozen Throne Nintendo Switch Thread Stormgate/Frost Giant Megathread EVE Corporation Diablo IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Artificial Intelligence Thread Things Aren’t Peaceful in Palestine All you football fans (soccer)! Russo-Ukrainian War Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Gaming Intensity, Problemati…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7549 users

Battlefield 3 - Page 29

Forum Index > General Games
Post a Reply
Prev 1 27 28 29 30 31 491 Next
Bibdy
Profile Joined March 2010
United States3481 Posts
Last Edited: 2011-06-14 18:06:20
June 14 2011 18:04 GMT
#561
On June 14 2011 12:11 Thereisnosaurus wrote:
Show nested quote +
Heh, this is all a biproduct of consumers being incredibly intolerant to rising prices of video games, despite the sky-rocketing development costs


this is an uninformed and illogical view. For one, game prices have been artificially high compared to development costs for decades due to the business model pioneered by nintendo in the 1980s to prevent market busts like the crash in 1981.

For two, and more importantly, a game has next to no production costs once developed. each copy you sell is pretty much pure profit- a boxed game costs between 2 and 5 dollars to produce, between 5 and 10 to get on shelves if you're not spending extra getting promo spots (don't get me started on how games retail works >.>) If you're putting your game up on a DD service, cuts range between 2% and 5% at the worst. Pure profit.

This means that the best way of getting more profit is not to raise prices but to increase your player base. Sure modern games cost a shitload more to develop and market, but they also reach an audience 20 or 30 times the size they used to. The industry gets buyers, has more money to spend, and spends it making games capable of reaching even more people. The more they spend, the more people will buy, unless they fail super hard.

Thus profits stay proportionally the same, but as the audience increases net profits rise. That is the business model the major publishers work off, at least in general. Of course, games like call of duty MW would have made regular profits, MW2 would have made INSANE profits because half the models, the engine, the brand building, tools, distribution model etc were already paid for and done. If you gave developers the same amount of money you do to make an original to make a sequel, you'd see something four or five times the length and quality you do. Dirty little secret, eh?


Yes, that's true; entertainment products follow a very elastic demand curve (the higher the price goes, the more the demand drops). While you only make 'pure profit' once you've recouped the cost of the ~$6M it took to develop the game over the last 1.5-2 years, at $50 profit per box, you're looking at only needing to sell 120,000 copies before you're making profit. Plus, like you say, with sequels you've already got the brand awareness, platform and some reusable content to leverage. So, ultimately, who's to blame for Call of Duty 4 being no more innovative than its predecessors when the last installment sold 5.6 million copies in North America alone in a single day? The consumers. We lap this stuff up. The people crying about lack of innovation are the same ones slathering over games like Skyrim, which is going to be little to no different than its predecessors, while continuing to ignore the true pieces of art coming out of the indie game scene.

People want innovation and great games, but aren't willing to do the workload to just look around. It's everywhere, but people are such complete hypocrits that they won't look at them unless they come in full 3D and put their blazing-fast, over-the-top desktop rig to the test.
Jswizzy
Profile Joined March 2010
United States791 Posts
June 14 2011 18:58 GMT
#562
On June 15 2011 03:04 Bibdy wrote:
Show nested quote +
On June 14 2011 12:11 Thereisnosaurus wrote:
Heh, this is all a biproduct of consumers being incredibly intolerant to rising prices of video games, despite the sky-rocketing development costs


this is an uninformed and illogical view. For one, game prices have been artificially high compared to development costs for decades due to the business model pioneered by nintendo in the 1980s to prevent market busts like the crash in 1981.

For two, and more importantly, a game has next to no production costs once developed. each copy you sell is pretty much pure profit- a boxed game costs between 2 and 5 dollars to produce, between 5 and 10 to get on shelves if you're not spending extra getting promo spots (don't get me started on how games retail works >.>) If you're putting your game up on a DD service, cuts range between 2% and 5% at the worst. Pure profit.

This means that the best way of getting more profit is not to raise prices but to increase your player base. Sure modern games cost a shitload more to develop and market, but they also reach an audience 20 or 30 times the size they used to. The industry gets buyers, has more money to spend, and spends it making games capable of reaching even more people. The more they spend, the more people will buy, unless they fail super hard.

Thus profits stay proportionally the same, but as the audience increases net profits rise. That is the business model the major publishers work off, at least in general. Of course, games like call of duty MW would have made regular profits, MW2 would have made INSANE profits because half the models, the engine, the brand building, tools, distribution model etc were already paid for and done. If you gave developers the same amount of money you do to make an original to make a sequel, you'd see something four or five times the length and quality you do. Dirty little secret, eh?


Yes, that's true; entertainment products follow a very elastic demand curve (the higher the price goes, the more the demand drops). While you only make 'pure profit' once you've recouped the cost of the ~$6M it took to develop the game over the last 1.5-2 years, at $50 profit per box, you're looking at only needing to sell 120,000 copies before you're making profit. Plus, like you say, with sequels you've already got the brand awareness, platform and some reusable content to leverage. So, ultimately, who's to blame for Call of Duty 4 being no more innovative than its predecessors when the last installment sold 5.6 million copies in North America alone in a single day? The consumers. We lap this stuff up. The people crying about lack of innovation are the same ones slathering over games like Skyrim, which is going to be little to no different than its predecessors, while continuing to ignore the true pieces of art coming out of the indie game scene.

People want innovation and great games, but aren't willing to do the workload to just look around. It's everywhere, but people are such complete hypocrites that they won't look at them unless they come in full 3D and put their blazing-fast, over-the-top desktop rig to the test.

You can buy indie games and still support "unimaginative" games like Skyrim. In fact the thing I hate most in games is when they put gimmicks in the games in the name of being innovative and completely break the core gameplay. Not everyone wants every new game to be innovative, I don't. There are plenty of things that were done by past games that are long forgotten that can resurrected or done better. The things I want most out of a game are depth, polish, balance and replay value. Also out of the last 4 games I bought the one that tried to be innovative failed hard and has no online community anymore just look at games that offer something different than what the public is use to like Brink, Homefront, Bulletstorm or any other shooter that isn't a clone of COD or Halo.

I'll Also post this video just so this thread doesn't derail. BF3 has a 4 year development cycle which is the one thing that most sets it apart from more recent shooters in my book. I expect some polish and some well designed gameplayed that isn't completely ruined by gimmicks like npc aim bots and rewards for camping.
I always try to give a sensitive, reasoned answer. This is usually awkward, time consuming and pointless.
Playguuu
Profile Joined April 2010
United States926 Posts
June 14 2011 19:33 GMT
#563
The kill notifications are on the left? That's a bit weird.
I used to be just like you, then I took a sweetroll to the knee.
Parsistamon
Profile Joined July 2010
United States390 Posts
June 14 2011 19:41 GMT
#564
Awesome vid swizzy. Hyped me even more :D

I know this has probably been in the thread, but is there a beta, and if so when? is it open?
erin[go]bragh
Profile Joined December 2008
United States815 Posts
Last Edited: 2011-06-14 20:20:48
June 14 2011 20:19 GMT
#565
On June 15 2011 04:41 Parsistamon wrote:
Awesome vid swizzy. Hyped me even more :D

I know this has probably been in the thread, but is there a beta, and if so when? is it open?


Yes, there is a beta, I believe it will open (not positive though) and it hasn't started yet. I've read it'll be out pretty close to the games release, about a month or so ahead, similar to BC2.

Edit: And for the record, this is another reason I like Battlefield games much more than CoD. A simple beta could have saved MW2 tons of embarrassment, but these guys seem to think 10 guys in a room are better at finding bugs than a couple hundred thousand people.
JulyZerg! by.hero, effOrt, KTY.
Bibdy
Profile Joined March 2010
United States3481 Posts
June 14 2011 20:36 GMT
#566
On June 15 2011 05:19 erin[go]bragh wrote:
Show nested quote +
On June 15 2011 04:41 Parsistamon wrote:
Awesome vid swizzy. Hyped me even more :D

I know this has probably been in the thread, but is there a beta, and if so when? is it open?


Yes, there is a beta, I believe it will open (not positive though) and it hasn't started yet. I've read it'll be out pretty close to the games release, about a month or so ahead, similar to BC2.

Edit: And for the record, this is another reason I like Battlefield games much more than CoD. A simple beta could have saved MW2 tons of embarrassment, but these guys seem to think 10 guys in a room are better at finding bugs than a couple hundred thousand people.


Beta testers are good at finding bugs, but very poor at transmitting information about them. The signal to noise ratio in the bug reports coming out of a beta is absolutely horrific. Blizzard did the smart thing with their WoW patch betas by incorporating a very simple, easy-to-use and self-explanatory system for filing bugs that all companies hoping to do Betas should take the time to implement.
Souljah
Profile Blog Joined November 2010
United States423 Posts
June 14 2011 21:49 GMT
#567
The graphics on this game look amazing.. I'm hoping it performs as well as their E3 demo showed. Pretty excited for this one.
iinsom
Profile Joined December 2010
Australia339 Posts
June 14 2011 23:17 GMT
#568
EA Speaks in regards too the "unique" items you get when you pre-order

http://blogs.battlefield.ea.com/battlefield_bad_company/archive/2011/06/13/physical-warfare-pack-and-back-to-karkand-questions-answered.aspx

Q: Is the Physical Warfare Pack available in all regions, or just in the UK?
A: It will be available worldwide at select retailers. It was first announced in the UK. Exact details for other countries and retailers will be announced at a later date.


Q: Will Physical Warfare Pack imbalance the game?
A: The three exclusive items in the Physical Warfare Pack were specifically chosen not to be overpowered or imbalance or break the game in any way.


Q: Why do I want the Physical Warfare Pack?
A: Owning these items will give you a more varied arsenal, but it will not give you a significant advantage on the battlefield.


Q: Is the Back to Karkand expansion pack exclusive to pre-orders?
A: No. You can also buy it separately if you do not pre-order Battlefield 3. Back to Karkand will be available the exact same date after the launch of Battlefield 3 no matter if you pre-ordered or buy it separately.


Q: When will the Back to Karkand expansion pack be released?
A: We have not yet announced the Back to Karkand expansion pack release date.


Q: How much does the Back to Karkand Expansion pack cost?
A: We have not yet announced a price. However, it will be included in the Limited Edition at no extra charge.


Q: Do I have to choose between Back to Karkand and the Physical Warfare Pack as my pre-order bonus?
A: No. There is no way you can pre-order Battlefield 3: Limited Edition and not end up with the Back to Karkand expansion pack at no extra charge. On top of this, select retailers all over the world will carry the Physical Warfare Pack. Exact details for other countries and retailers will be announced at a later date.


Q: Why do you offer pre-order bonus items?
A: Because we believe in rewarding our core fanbase with special offers — such as giving them the Back to Karkand expansion pack at no extra charge.


Speaks for itself really
Disregard
Profile Blog Joined March 2007
China10252 Posts
June 15 2011 01:34 GMT
#569
No more dedicated medic stat padding?
"If I had to take a drug in order to be free, I'm screwed. Freedom exists in the mind, otherwise it doesn't exist."
Thereisnosaurus
Profile Blog Joined February 2010
Australia1822 Posts
June 15 2011 01:58 GMT
#570
I'll Also post this video just so this thread doesn't derail. BF3 has a 4 year development cycle which is the one thing that most sets it apart from more recent shooters in my book. I expect some polish and some well designed gameplayed that isn't completely ruined by gimmicks like npc aim bots and rewards for camping.


I'll be contrary again I'm afraid . Most games, particularly FPS and RPG titles, have 4-5 year dev cycles (3ish if no engine or tools are required), often beginning development before the previous game from their developer is finished. MW2 was started before MW1 was finished for example. BF3 was probably going through some full on testing when BFBC2 came out, in fact I feel that game was probably something of a massively multiplayer expensive public beta test in some regards (MMEPBT ). The complexity of modern games projects requires that asset bases are built years in advance to allow for the production heavy elements of design (level design, aesthetic design) to go ahead with a decent timeframe. I know for certain that the guys behind the unreal 3 engine got to work on unreal 4 about a week after they wrapped up the former- somewhere around mid 2006.

I think the most crucial aspect of BF3 is whether they make a good system for a variety of gametypes. I think having a cod style team deathmatch or assault between small teams sans vehicles is essential, and armoured combat maps where everyone is mounted would also be valuable. If they just stick to the traditional BF ticketfight and point assault formats, they'll have trouble sucking in the more freeform shooter players. I have to admit this is the first shooter that I'm genuinely getting pumped for for a while. Remember that all paradigms such as regenning health, a melee key, class customization and so forth were once gimmicks. It's not so much how gimmicky a shooter is, but how those gimmicks contribute to the game. BF3 seems to have some genuinely interesting ideas, the suppressive fire particularly caught my eye. I'm looking forward to seeing how it plays.

Poisonous Sheep counter Hydras
ayababa
Profile Joined May 2010
Australia347 Posts
June 15 2011 02:38 GMT
#571
We should get a poll going for the whole BF3 vs MW3 debate. Seams like every other site has one. I wouldn't mind seeing what the TL com think. Any chance of adding one to the OP.

My Thoughts: There have only been 2 games in my life that a repeatedly install again and again. Those 2 games are starcraft broodwar and BF2. Although I played COD 1 and 2 extensively (was in a pretty alright clan). Nothing for me beats the fun I have had in BF2 (and of-course starcraft <3). The new cods don't bring anything new to the table. My vote goes to Battlefield 3. Here's a toast to the countless hours I am yet to lose playing it. HERE HERE.
Well done is better than well said - Benjamin Franklin
ayababa
Profile Joined May 2010
Australia347 Posts
June 15 2011 02:43 GMT
#572
On January 07 2011 07:31 Hawk wrote:
Fuck BC3, I'd rather see them go back to 2142 and do it right. Talk about wasted potential. That was basically BC2 + sci-fi textures and Star Wars AT-STs. Could have been a lot cooler.

Without a major engine overhaul, I don't know what they can actually improve on.


yeah its called frostbite engine 2.0
Well done is better than well said - Benjamin Franklin
ayababa
Profile Joined May 2010
Australia347 Posts
June 15 2011 02:44 GMT
#573
On June 15 2011 04:33 Playguuu wrote:
The kill notifications are on the left? That's a bit weird.


thats how it was in BF2. Although you would think they would make it like bad company (below the gun).
Well done is better than well said - Benjamin Franklin
Aduromors
Profile Joined July 2009
United States279 Posts
Last Edited: 2011-06-15 03:53:53
June 15 2011 03:44 GMT
#574
The UI will probably be completely different by the time beta hits in september, just look at BC2's UI in alpha



Also I'm pretty sure the AK74 is for the assault and/or engineer class, there were no SMGs in the live demo - I'm guessing the recon class gets the option of SMGs
Disregard
Profile Blog Joined March 2007
China10252 Posts
Last Edited: 2011-06-15 04:14:30
June 15 2011 04:07 GMT
#575
Probably giving carbines to engineers, while the assault class retain full battle/assault rifles.

SMGs would be pretty ideal alternative primary loadout for engineers and recon.

edit: And I really hope they fix the hit detection and registry issues that always plagued the BF series. In BC2, there were some issues that were noticeable; especially with knifing.
"If I had to take a drug in order to be free, I'm screwed. Freedom exists in the mind, otherwise it doesn't exist."
Kelberot
Profile Joined July 2010
Brazil364 Posts
June 15 2011 04:37 GMT
#576
sigh, so apparently I can't use paypal to pre-order this? not to mention being forced to install their new platform for just this single game...

way to make things annoying, EA.
Onlinejaguar
Profile Joined April 2010
Australia2823 Posts
June 15 2011 04:57 GMT
#577
On June 15 2011 13:37 Kelberot wrote:
sigh, so apparently I can't use paypal to pre-order this? not to mention being forced to install their new platform for just this single game...

way to make things annoying, EA.


Really? is their new origin crap going to be a requirement to play the game? If so that annoys me. Already have enough accounts for random things.
blade55555
Profile Blog Joined March 2009
United States17423 Posts
June 15 2011 04:59 GMT
#578
On June 15 2011 13:57 Onlinejaguar wrote:
Show nested quote +
On June 15 2011 13:37 Kelberot wrote:
sigh, so apparently I can't use paypal to pre-order this? not to mention being forced to install their new platform for just this single game...

way to make things annoying, EA.


Really? is their new origin crap going to be a requirement to play the game? If so that annoys me. Already have enough accounts for random things.


yes you do, I'm glad this doesn't bother me at all lol.
When I think of something else, something will go here
Jswizzy
Profile Joined March 2010
United States791 Posts
June 15 2011 06:52 GMT
#579
On June 15 2011 08:17 iinsom wrote:
EA Speaks in regards too the "unique" items you get when you pre-order

http://blogs.battlefield.ea.com/battlefield_bad_company/archive/2011/06/13/physical-warfare-pack-and-back-to-karkand-questions-answered.aspx

Show nested quote +
Q: Is the Physical Warfare Pack available in all regions, or just in the UK?
A: It will be available worldwide at select retailers. It was first announced in the UK. Exact details for other countries and retailers will be announced at a later date.


Q: Will Physical Warfare Pack imbalance the game?
A: The three exclusive items in the Physical Warfare Pack were specifically chosen not to be overpowered or imbalance or break the game in any way.


Q: Why do I want the Physical Warfare Pack?
A: Owning these items will give you a more varied arsenal, but it will not give you a significant advantage on the battlefield.


Q: Is the Back to Karkand expansion pack exclusive to pre-orders?
A: No. You can also buy it separately if you do not pre-order Battlefield 3. Back to Karkand will be available the exact same date after the launch of Battlefield 3 no matter if you pre-ordered or buy it separately.


Q: When will the Back to Karkand expansion pack be released?
A: We have not yet announced the Back to Karkand expansion pack release date.


Q: How much does the Back to Karkand Expansion pack cost?
A: We have not yet announced a price. However, it will be included in the Limited Edition at no extra charge.


Q: Do I have to choose between Back to Karkand and the Physical Warfare Pack as my pre-order bonus?
A: No. There is no way you can pre-order Battlefield 3: Limited Edition and not end up with the Back to Karkand expansion pack at no extra charge. On top of this, select retailers all over the world will carry the Physical Warfare Pack. Exact details for other countries and retailers will be announced at a later date.


Q: Why do you offer pre-order bonus items?
A: Because we believe in rewarding our core fanbase with special offers — such as giving them the Back to Karkand expansion pack at no extra charge.


Speaks for itself really


The issue that the boycott is taking is that EA's marketing department removed content from the game to make it available to pre order exclusively. You can't honestly say that making the only flash suppressor for a sniper rifle doesn't effect an entire play style. I really don't care about the pre order items enough join in the boycott but even I still think EA is shotting themselves in the foot with this marketing gimmick.
I always try to give a sensitive, reasoned answer. This is usually awkward, time consuming and pointless.
Kamuy
Profile Joined November 2010
United States212 Posts
June 15 2011 07:00 GMT
#580
Rofl @ DLC content on release. Ignore the fact that they are excluding the most popular maps from previous versions, but the fact that actual GAMEPLAY and a competitive advantage is available for a price is utter and complete bullshit.
HuK | MC | Naniwa | White-Ra | KiWiKaKi | I love protoss :D
Prev 1 27 28 29 30 31 491 Next
Please log in or register to reply.
Live Events Refresh
Monday Night Weeklies
16:00
#64
RotterdaM546
TKL 238
TaKeTV 208
IndyStarCraft 173
BRAT_OK 88
SteadfastSC75
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 546
ByuN 288
TKL 238
IndyStarCraft 173
ProTech131
SteadfastSC 96
BRAT_OK 88
UpATreeSC 66
SHIN 43
MindelVK 21
EnDerr 2
StarCraft: Brood War
Bisu 2161
Shuttle 620
ggaemo 424
Stork 325
Larva 201
Dewaltoss 180
Barracks 162
firebathero 108
Hyun 107
Sharp 77
[ Show more ]
BeSt 74
Shinee 44
Mong 42
HiyA 30
Trap 26
ToSsGirL 23
910 17
Terrorterran 15
scan(afreeca) 14
NaDa 12
yabsab 12
IntoTheRainbow 8
Dota 2
Gorgc6932
qojqva2171
Counter-Strike
x6flipin603
edward469
Heroes of the Storm
Liquid`Hasu240
Other Games
Liquid`RaSZi2285
FrodaN984
B2W.Neo774
Beastyqt607
ceh9382
Liquid`VortiX178
ArmadaUGS134
QueenE92
C9.Mang086
Trikslyr68
KnowMe68
Mew2King53
Rex10
Chillindude8
Organizations
Dota 2
PGL Dota 2 - Main Stream10972
PGL Dota 2 - Secondary Stream1551
Other Games
BasetradeTV42
[ Show 18 non-featured ]
StarCraft 2
• mYiSmile127
• StrangeGG 16
• intothetv
• Kozan
• AfreecaTV YouTube
• Migwel
• IndyKCrew
StarCraft: Brood War
• Azhi_Dahaki10
• Michael_bg 10
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 4707
• masondota2489
League of Legends
• Nemesis2362
• TFBlade1077
Other Games
• imaqtpie334
• Shiphtur235
Upcoming Events
Sparkling Tuna Cup
16h 41m
Afreeca Starleague
16h 41m
Light vs EffOrt
OSC
18h 41m
PiGosaur Cup
1d 6h
Kung Fu Cup
1d 17h
The PondCast
2 days
Replay Cast
3 days
Korean StarCraft League
4 days
CranKy Ducklings
4 days
GSL
5 days
[ Show More ]
Yamato Cup
5 days
Replay Cast
6 days
Afreeca Starleague
6 days
WardiTV Weekly
6 days
Liquipedia Results

Completed

Super Anchor Qualifying S3
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

ASL Season 22
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - GSA
Calamity Invitational
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.