• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:04
CEST 12:04
KST 19:04
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play0Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)53ZeroSpace at Steam NextFest - Last free demo26Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611
StarCraft 2
General
5.0.16 patch for SC2 goes live (8 worker start) take on 5.0.16 ?Bug in new patch ByuL, and the Limitations of Standard Play Daily SC2 Player Grid - feedback wanted
Tourneys
INu's Battles#17 <BO.9> RSL Revival: Season 6 - Qualifiers and Main Event Sparkling Tuna Cup - Weekly Open Tournament GSL CK #4 20-21th June Douyu Cup 2026: $20,000 Legends Event (June 26-28)
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 531 Experimental Artillery Mutation # 530 One For All Mutation # 529 Opportunities Unleashed
Brood War
General
ASL 22 Proposed Map Pool BSL Season 22 BW General Discussion STARCRAFT MOVIE - Last Night at the Command center Fact based Zerg Upgrade Tier List
Tourneys
[BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST [Megathread] Daily Proleagues CSLAN 4 is Coming! Small VOD Thread 2.0
Strategy
Why doesn't anyone use restoration? Simple Questions, Simple Answers Relatively freeroll strategies Creating a full chart of Zerg builds
Other Games
General Games
Games for Kids Stormgate/Frost Giant Megathread Nintendo Switch Thread ZeroSpace at Steam NextFest - Last free demo The Perfect Game
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread [H]Internet/Gaming Cafe Tips and Tricks The Games Industry And ATVI
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 McBoner: A hockey love story Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
How To Predict Tilt in Espor…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Why RTS gamers make better f…
gosubay
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8860 users

Battlefield 3 - Page 29

Forum Index > General Games
Post a Reply
Prev 1 27 28 29 30 31 491 Next
Bibdy
Profile Joined March 2010
United States3481 Posts
Last Edited: 2011-06-14 18:06:20
June 14 2011 18:04 GMT
#561
On June 14 2011 12:11 Thereisnosaurus wrote:
Show nested quote +
Heh, this is all a biproduct of consumers being incredibly intolerant to rising prices of video games, despite the sky-rocketing development costs


this is an uninformed and illogical view. For one, game prices have been artificially high compared to development costs for decades due to the business model pioneered by nintendo in the 1980s to prevent market busts like the crash in 1981.

For two, and more importantly, a game has next to no production costs once developed. each copy you sell is pretty much pure profit- a boxed game costs between 2 and 5 dollars to produce, between 5 and 10 to get on shelves if you're not spending extra getting promo spots (don't get me started on how games retail works >.>) If you're putting your game up on a DD service, cuts range between 2% and 5% at the worst. Pure profit.

This means that the best way of getting more profit is not to raise prices but to increase your player base. Sure modern games cost a shitload more to develop and market, but they also reach an audience 20 or 30 times the size they used to. The industry gets buyers, has more money to spend, and spends it making games capable of reaching even more people. The more they spend, the more people will buy, unless they fail super hard.

Thus profits stay proportionally the same, but as the audience increases net profits rise. That is the business model the major publishers work off, at least in general. Of course, games like call of duty MW would have made regular profits, MW2 would have made INSANE profits because half the models, the engine, the brand building, tools, distribution model etc were already paid for and done. If you gave developers the same amount of money you do to make an original to make a sequel, you'd see something four or five times the length and quality you do. Dirty little secret, eh?


Yes, that's true; entertainment products follow a very elastic demand curve (the higher the price goes, the more the demand drops). While you only make 'pure profit' once you've recouped the cost of the ~$6M it took to develop the game over the last 1.5-2 years, at $50 profit per box, you're looking at only needing to sell 120,000 copies before you're making profit. Plus, like you say, with sequels you've already got the brand awareness, platform and some reusable content to leverage. So, ultimately, who's to blame for Call of Duty 4 being no more innovative than its predecessors when the last installment sold 5.6 million copies in North America alone in a single day? The consumers. We lap this stuff up. The people crying about lack of innovation are the same ones slathering over games like Skyrim, which is going to be little to no different than its predecessors, while continuing to ignore the true pieces of art coming out of the indie game scene.

People want innovation and great games, but aren't willing to do the workload to just look around. It's everywhere, but people are such complete hypocrits that they won't look at them unless they come in full 3D and put their blazing-fast, over-the-top desktop rig to the test.
Jswizzy
Profile Joined March 2010
United States791 Posts
June 14 2011 18:58 GMT
#562
On June 15 2011 03:04 Bibdy wrote:
Show nested quote +
On June 14 2011 12:11 Thereisnosaurus wrote:
Heh, this is all a biproduct of consumers being incredibly intolerant to rising prices of video games, despite the sky-rocketing development costs


this is an uninformed and illogical view. For one, game prices have been artificially high compared to development costs for decades due to the business model pioneered by nintendo in the 1980s to prevent market busts like the crash in 1981.

For two, and more importantly, a game has next to no production costs once developed. each copy you sell is pretty much pure profit- a boxed game costs between 2 and 5 dollars to produce, between 5 and 10 to get on shelves if you're not spending extra getting promo spots (don't get me started on how games retail works >.>) If you're putting your game up on a DD service, cuts range between 2% and 5% at the worst. Pure profit.

This means that the best way of getting more profit is not to raise prices but to increase your player base. Sure modern games cost a shitload more to develop and market, but they also reach an audience 20 or 30 times the size they used to. The industry gets buyers, has more money to spend, and spends it making games capable of reaching even more people. The more they spend, the more people will buy, unless they fail super hard.

Thus profits stay proportionally the same, but as the audience increases net profits rise. That is the business model the major publishers work off, at least in general. Of course, games like call of duty MW would have made regular profits, MW2 would have made INSANE profits because half the models, the engine, the brand building, tools, distribution model etc were already paid for and done. If you gave developers the same amount of money you do to make an original to make a sequel, you'd see something four or five times the length and quality you do. Dirty little secret, eh?


Yes, that's true; entertainment products follow a very elastic demand curve (the higher the price goes, the more the demand drops). While you only make 'pure profit' once you've recouped the cost of the ~$6M it took to develop the game over the last 1.5-2 years, at $50 profit per box, you're looking at only needing to sell 120,000 copies before you're making profit. Plus, like you say, with sequels you've already got the brand awareness, platform and some reusable content to leverage. So, ultimately, who's to blame for Call of Duty 4 being no more innovative than its predecessors when the last installment sold 5.6 million copies in North America alone in a single day? The consumers. We lap this stuff up. The people crying about lack of innovation are the same ones slathering over games like Skyrim, which is going to be little to no different than its predecessors, while continuing to ignore the true pieces of art coming out of the indie game scene.

People want innovation and great games, but aren't willing to do the workload to just look around. It's everywhere, but people are such complete hypocrites that they won't look at them unless they come in full 3D and put their blazing-fast, over-the-top desktop rig to the test.

You can buy indie games and still support "unimaginative" games like Skyrim. In fact the thing I hate most in games is when they put gimmicks in the games in the name of being innovative and completely break the core gameplay. Not everyone wants every new game to be innovative, I don't. There are plenty of things that were done by past games that are long forgotten that can resurrected or done better. The things I want most out of a game are depth, polish, balance and replay value. Also out of the last 4 games I bought the one that tried to be innovative failed hard and has no online community anymore just look at games that offer something different than what the public is use to like Brink, Homefront, Bulletstorm or any other shooter that isn't a clone of COD or Halo.

I'll Also post this video just so this thread doesn't derail. BF3 has a 4 year development cycle which is the one thing that most sets it apart from more recent shooters in my book. I expect some polish and some well designed gameplayed that isn't completely ruined by gimmicks like npc aim bots and rewards for camping.
I always try to give a sensitive, reasoned answer. This is usually awkward, time consuming and pointless.
Playguuu
Profile Joined April 2010
United States926 Posts
June 14 2011 19:33 GMT
#563
The kill notifications are on the left? That's a bit weird.
I used to be just like you, then I took a sweetroll to the knee.
Parsistamon
Profile Joined July 2010
United States390 Posts
June 14 2011 19:41 GMT
#564
Awesome vid swizzy. Hyped me even more :D

I know this has probably been in the thread, but is there a beta, and if so when? is it open?
erin[go]bragh
Profile Joined December 2008
United States815 Posts
Last Edited: 2011-06-14 20:20:48
June 14 2011 20:19 GMT
#565
On June 15 2011 04:41 Parsistamon wrote:
Awesome vid swizzy. Hyped me even more :D

I know this has probably been in the thread, but is there a beta, and if so when? is it open?


Yes, there is a beta, I believe it will open (not positive though) and it hasn't started yet. I've read it'll be out pretty close to the games release, about a month or so ahead, similar to BC2.

Edit: And for the record, this is another reason I like Battlefield games much more than CoD. A simple beta could have saved MW2 tons of embarrassment, but these guys seem to think 10 guys in a room are better at finding bugs than a couple hundred thousand people.
JulyZerg! by.hero, effOrt, KTY.
Bibdy
Profile Joined March 2010
United States3481 Posts
June 14 2011 20:36 GMT
#566
On June 15 2011 05:19 erin[go]bragh wrote:
Show nested quote +
On June 15 2011 04:41 Parsistamon wrote:
Awesome vid swizzy. Hyped me even more :D

I know this has probably been in the thread, but is there a beta, and if so when? is it open?


Yes, there is a beta, I believe it will open (not positive though) and it hasn't started yet. I've read it'll be out pretty close to the games release, about a month or so ahead, similar to BC2.

Edit: And for the record, this is another reason I like Battlefield games much more than CoD. A simple beta could have saved MW2 tons of embarrassment, but these guys seem to think 10 guys in a room are better at finding bugs than a couple hundred thousand people.


Beta testers are good at finding bugs, but very poor at transmitting information about them. The signal to noise ratio in the bug reports coming out of a beta is absolutely horrific. Blizzard did the smart thing with their WoW patch betas by incorporating a very simple, easy-to-use and self-explanatory system for filing bugs that all companies hoping to do Betas should take the time to implement.
Souljah
Profile Blog Joined November 2010
United States423 Posts
June 14 2011 21:49 GMT
#567
The graphics on this game look amazing.. I'm hoping it performs as well as their E3 demo showed. Pretty excited for this one.
iinsom
Profile Joined December 2010
Australia339 Posts
June 14 2011 23:17 GMT
#568
EA Speaks in regards too the "unique" items you get when you pre-order

http://blogs.battlefield.ea.com/battlefield_bad_company/archive/2011/06/13/physical-warfare-pack-and-back-to-karkand-questions-answered.aspx

Q: Is the Physical Warfare Pack available in all regions, or just in the UK?
A: It will be available worldwide at select retailers. It was first announced in the UK. Exact details for other countries and retailers will be announced at a later date.


Q: Will Physical Warfare Pack imbalance the game?
A: The three exclusive items in the Physical Warfare Pack were specifically chosen not to be overpowered or imbalance or break the game in any way.


Q: Why do I want the Physical Warfare Pack?
A: Owning these items will give you a more varied arsenal, but it will not give you a significant advantage on the battlefield.


Q: Is the Back to Karkand expansion pack exclusive to pre-orders?
A: No. You can also buy it separately if you do not pre-order Battlefield 3. Back to Karkand will be available the exact same date after the launch of Battlefield 3 no matter if you pre-ordered or buy it separately.


Q: When will the Back to Karkand expansion pack be released?
A: We have not yet announced the Back to Karkand expansion pack release date.


Q: How much does the Back to Karkand Expansion pack cost?
A: We have not yet announced a price. However, it will be included in the Limited Edition at no extra charge.


Q: Do I have to choose between Back to Karkand and the Physical Warfare Pack as my pre-order bonus?
A: No. There is no way you can pre-order Battlefield 3: Limited Edition and not end up with the Back to Karkand expansion pack at no extra charge. On top of this, select retailers all over the world will carry the Physical Warfare Pack. Exact details for other countries and retailers will be announced at a later date.


Q: Why do you offer pre-order bonus items?
A: Because we believe in rewarding our core fanbase with special offers — such as giving them the Back to Karkand expansion pack at no extra charge.


Speaks for itself really
Disregard
Profile Blog Joined March 2007
China10252 Posts
June 15 2011 01:34 GMT
#569
No more dedicated medic stat padding?
"If I had to take a drug in order to be free, I'm screwed. Freedom exists in the mind, otherwise it doesn't exist."
Thereisnosaurus
Profile Blog Joined February 2010
Australia1822 Posts
June 15 2011 01:58 GMT
#570
I'll Also post this video just so this thread doesn't derail. BF3 has a 4 year development cycle which is the one thing that most sets it apart from more recent shooters in my book. I expect some polish and some well designed gameplayed that isn't completely ruined by gimmicks like npc aim bots and rewards for camping.


I'll be contrary again I'm afraid . Most games, particularly FPS and RPG titles, have 4-5 year dev cycles (3ish if no engine or tools are required), often beginning development before the previous game from their developer is finished. MW2 was started before MW1 was finished for example. BF3 was probably going through some full on testing when BFBC2 came out, in fact I feel that game was probably something of a massively multiplayer expensive public beta test in some regards (MMEPBT ). The complexity of modern games projects requires that asset bases are built years in advance to allow for the production heavy elements of design (level design, aesthetic design) to go ahead with a decent timeframe. I know for certain that the guys behind the unreal 3 engine got to work on unreal 4 about a week after they wrapped up the former- somewhere around mid 2006.

I think the most crucial aspect of BF3 is whether they make a good system for a variety of gametypes. I think having a cod style team deathmatch or assault between small teams sans vehicles is essential, and armoured combat maps where everyone is mounted would also be valuable. If they just stick to the traditional BF ticketfight and point assault formats, they'll have trouble sucking in the more freeform shooter players. I have to admit this is the first shooter that I'm genuinely getting pumped for for a while. Remember that all paradigms such as regenning health, a melee key, class customization and so forth were once gimmicks. It's not so much how gimmicky a shooter is, but how those gimmicks contribute to the game. BF3 seems to have some genuinely interesting ideas, the suppressive fire particularly caught my eye. I'm looking forward to seeing how it plays.

Poisonous Sheep counter Hydras
ayababa
Profile Joined May 2010
Australia347 Posts
June 15 2011 02:38 GMT
#571
We should get a poll going for the whole BF3 vs MW3 debate. Seams like every other site has one. I wouldn't mind seeing what the TL com think. Any chance of adding one to the OP.

My Thoughts: There have only been 2 games in my life that a repeatedly install again and again. Those 2 games are starcraft broodwar and BF2. Although I played COD 1 and 2 extensively (was in a pretty alright clan). Nothing for me beats the fun I have had in BF2 (and of-course starcraft <3). The new cods don't bring anything new to the table. My vote goes to Battlefield 3. Here's a toast to the countless hours I am yet to lose playing it. HERE HERE.
Well done is better than well said - Benjamin Franklin
ayababa
Profile Joined May 2010
Australia347 Posts
June 15 2011 02:43 GMT
#572
On January 07 2011 07:31 Hawk wrote:
Fuck BC3, I'd rather see them go back to 2142 and do it right. Talk about wasted potential. That was basically BC2 + sci-fi textures and Star Wars AT-STs. Could have been a lot cooler.

Without a major engine overhaul, I don't know what they can actually improve on.


yeah its called frostbite engine 2.0
Well done is better than well said - Benjamin Franklin
ayababa
Profile Joined May 2010
Australia347 Posts
June 15 2011 02:44 GMT
#573
On June 15 2011 04:33 Playguuu wrote:
The kill notifications are on the left? That's a bit weird.


thats how it was in BF2. Although you would think they would make it like bad company (below the gun).
Well done is better than well said - Benjamin Franklin
Aduromors
Profile Joined July 2009
United States279 Posts
Last Edited: 2011-06-15 03:53:53
June 15 2011 03:44 GMT
#574
The UI will probably be completely different by the time beta hits in september, just look at BC2's UI in alpha



Also I'm pretty sure the AK74 is for the assault and/or engineer class, there were no SMGs in the live demo - I'm guessing the recon class gets the option of SMGs
Disregard
Profile Blog Joined March 2007
China10252 Posts
Last Edited: 2011-06-15 04:14:30
June 15 2011 04:07 GMT
#575
Probably giving carbines to engineers, while the assault class retain full battle/assault rifles.

SMGs would be pretty ideal alternative primary loadout for engineers and recon.

edit: And I really hope they fix the hit detection and registry issues that always plagued the BF series. In BC2, there were some issues that were noticeable; especially with knifing.
"If I had to take a drug in order to be free, I'm screwed. Freedom exists in the mind, otherwise it doesn't exist."
Kelberot
Profile Joined July 2010
Brazil364 Posts
June 15 2011 04:37 GMT
#576
sigh, so apparently I can't use paypal to pre-order this? not to mention being forced to install their new platform for just this single game...

way to make things annoying, EA.
Onlinejaguar
Profile Joined April 2010
Australia2823 Posts
June 15 2011 04:57 GMT
#577
On June 15 2011 13:37 Kelberot wrote:
sigh, so apparently I can't use paypal to pre-order this? not to mention being forced to install their new platform for just this single game...

way to make things annoying, EA.


Really? is their new origin crap going to be a requirement to play the game? If so that annoys me. Already have enough accounts for random things.
blade55555
Profile Blog Joined March 2009
United States17423 Posts
June 15 2011 04:59 GMT
#578
On June 15 2011 13:57 Onlinejaguar wrote:
Show nested quote +
On June 15 2011 13:37 Kelberot wrote:
sigh, so apparently I can't use paypal to pre-order this? not to mention being forced to install their new platform for just this single game...

way to make things annoying, EA.


Really? is their new origin crap going to be a requirement to play the game? If so that annoys me. Already have enough accounts for random things.


yes you do, I'm glad this doesn't bother me at all lol.
When I think of something else, something will go here
Jswizzy
Profile Joined March 2010
United States791 Posts
June 15 2011 06:52 GMT
#579
On June 15 2011 08:17 iinsom wrote:
EA Speaks in regards too the "unique" items you get when you pre-order

http://blogs.battlefield.ea.com/battlefield_bad_company/archive/2011/06/13/physical-warfare-pack-and-back-to-karkand-questions-answered.aspx

Show nested quote +
Q: Is the Physical Warfare Pack available in all regions, or just in the UK?
A: It will be available worldwide at select retailers. It was first announced in the UK. Exact details for other countries and retailers will be announced at a later date.


Q: Will Physical Warfare Pack imbalance the game?
A: The three exclusive items in the Physical Warfare Pack were specifically chosen not to be overpowered or imbalance or break the game in any way.


Q: Why do I want the Physical Warfare Pack?
A: Owning these items will give you a more varied arsenal, but it will not give you a significant advantage on the battlefield.


Q: Is the Back to Karkand expansion pack exclusive to pre-orders?
A: No. You can also buy it separately if you do not pre-order Battlefield 3. Back to Karkand will be available the exact same date after the launch of Battlefield 3 no matter if you pre-ordered or buy it separately.


Q: When will the Back to Karkand expansion pack be released?
A: We have not yet announced the Back to Karkand expansion pack release date.


Q: How much does the Back to Karkand Expansion pack cost?
A: We have not yet announced a price. However, it will be included in the Limited Edition at no extra charge.


Q: Do I have to choose between Back to Karkand and the Physical Warfare Pack as my pre-order bonus?
A: No. There is no way you can pre-order Battlefield 3: Limited Edition and not end up with the Back to Karkand expansion pack at no extra charge. On top of this, select retailers all over the world will carry the Physical Warfare Pack. Exact details for other countries and retailers will be announced at a later date.


Q: Why do you offer pre-order bonus items?
A: Because we believe in rewarding our core fanbase with special offers — such as giving them the Back to Karkand expansion pack at no extra charge.


Speaks for itself really


The issue that the boycott is taking is that EA's marketing department removed content from the game to make it available to pre order exclusively. You can't honestly say that making the only flash suppressor for a sniper rifle doesn't effect an entire play style. I really don't care about the pre order items enough join in the boycott but even I still think EA is shotting themselves in the foot with this marketing gimmick.
I always try to give a sensitive, reasoned answer. This is usually awkward, time consuming and pointless.
Kamuy
Profile Joined November 2010
United States212 Posts
June 15 2011 07:00 GMT
#580
Rofl @ DLC content on release. Ignore the fact that they are excluding the most popular maps from previous versions, but the fact that actual GAMEPLAY and a competitive advantage is available for a price is utter and complete bullshit.
HuK | MC | Naniwa | White-Ra | KiWiKaKi | I love protoss :D
Prev 1 27 28 29 30 31 491 Next
Please log in or register to reply.
Live Events Refresh
The PondCast
10:00
Episode 98
CranKy Ducklings1
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
StateSC2 350
LamboSC2 219
SHIN 10
StarCraft: Brood War
Calm 4657
Jaedong 607
Hyuk 497
Horang2 423
Mini 332
Larva 218
Zeus 158
Soulkey 150
Killer 148
Backho 137
[ Show more ]
Light 120
actioN 99
Pusan 93
ggaemo 77
Leta 74
Rush 59
Liquid`Ret 45
NaDa 38
Sharp 37
Aegong 27
Hm[arnc] 21
ToSsGirL 17
ajuk12(nOOB) 6
Counter-Strike
shoxiejesuss733
Other Games
ceh9711
crisheroes181
Mew2King126
RuFF_SC231
Organizations
Dota 2
PGL Dota 2 - Main Stream5130
Other Games
gamesdonequick475
StarCraft: Brood War
UltimateBattle 85
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH252
• StrangeGG 54
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 6
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1871
Upcoming Events
INu's Battles
1h 26m
ByuN vs SHIN
OSC
6h 56m
Douyu Cup 2020
18h 56m
Oliveira vs Trap
Jieshi vs XY
soO vs FanTaSy
TY vs Coffee
OSC
1d 5h
Douyu Cup 2020
1d 18h
Neeb vs Impact
MacSed vs Cyan
Scarlett vs Kelazhur
INnoVation vs Dear
Douyu Cup 2020
2 days
Maestros of the Game
3 days
herO vs Classic
Maru vs Serral
BSL22 NKC (BSL vs China)
3 days
Douyu Cup 2020
3 days
BSL22 NKC (BSL vs China)
4 days
[ Show More ]
Online Event
4 days
RSL Revival
4 days
RSL Revival
4 days
WardiTV Weekly
5 days
RSL Revival
6 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-06-19
WardiTV Spring 2026
Heroes Pulsing #2

Ongoing

IPSL Spring 2026
Acropolis #4
CSCL: Masked Kings S4
YSL S3
BSL 22 Non-Korean Championship
CSL Season 21: Qualifier 1
SCTL 2026 Spring
Maestros of the Game 2
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026

Upcoming

CSL Season 21: Qualifier 2
CSL 2026 Summer (S21)
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Douyu Cup 2026
BCC 2026
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E1
Heroes Pulsing #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.