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Super Meat Boy

Forum Index > General Games
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keeblur
Profile Joined April 2010
United States826 Posts
Last Edited: 2010-11-24 01:30:49
October 23 2010 22:58 GMT
#1
[image loading]

http://www.supermeatboy.com




Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
keeblur
Profile Joined April 2010
United States826 Posts
Last Edited: 2010-11-24 01:31:10
November 24 2010 01:30 GMT
#2
Bumping this to alert people that this is up on Steam now.

If you pre-order, it's only $9.99, which bumps up to $14.99 when it released on the 30th.
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
bITt.mAN
Profile Blog Joined March 2009
Switzerland3693 Posts
November 24 2010 01:37 GMT
#3
This looks like a serious lot of fun
BW4LYF . . . . . . PM me, I LOVE PMs. . . . . . Long live "NaDa's Body" . . . . . . Fantasy | Bisu/Best | Jaedong . . . . .
ilovejonn
Profile Blog Joined August 2007
Canada2548 Posts
November 24 2010 01:37 GMT
#4
holy crap...seems like an awesome game
Snowflakes in January, Heart warm like February, I wouldn't ordinarily..
So no fek
Profile Blog Joined June 2005
United States3001 Posts
November 24 2010 01:39 GMT
#5
How did this thread not get a single reply? This game does indeed look awesome. Shame I'm so terrible at seemingly comparable platformers (N+ IWTBTG, etc.) Still looks fun.
#1 Shuttle fan - TeamLiquid CJ Entusman #36 BW4lyfe
[HemLocK]
Profile Joined November 2010
Australia33 Posts
November 24 2010 01:41 GMT
#6
Thats some serious tracks. I hope the in game music is just as awesome
HemLocK
keeblur
Profile Joined April 2010
United States826 Posts
Last Edited: 2010-11-24 01:45:05
November 24 2010 01:43 GMT
#7
Ya. Be forewarned, this game is supposed to be difficult and frustrating, with a lot of trial and error type levels. It's already out on XBLA, and I'd suggest reading up on some reviews, but it's got freaking 350 levels. How can you not want to shell out $10 for a game that offers that much. And I can't say it being difficult scares me off. It makes me want to play it even more.
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
TieN.nS)
Profile Joined August 2003
United States2131 Posts
November 24 2010 01:54 GMT
#8
If you like platformers at all, this is a MUST buy.
Krigwin
Profile Blog Joined August 2010
1130 Posts
November 24 2010 02:05 GMT
#9
Meat Boy. Not since I Wanna Be the Guy have I raged so hard at a video game. The amount of anger that was generated by this game was so unfathomable, if there were a method of transmuting emotions into pure energy, I could have powered the entirety of Rhode Island.

From deliberately unexpected instant death mechanics to unfairly punishing level design to the direct mocking of the player via Dr. Fetus, this was a game designed entirely to teach you the true meaning of pain, of soul-rending agony.

Oh Bandage Girl, woe have I endured to free you from his dreaded clutches, walls made of buzzsaws have I climbed, worlds of lava and fire like the nine levels of Hell have I traversed, many a time have I watched my animated bovine muscle tissue splattered all over the screen, but again and again I persevered, until we were reunited again, only to be rewarded with this promise of a sequel...
keeblur
Profile Joined April 2010
United States826 Posts
November 24 2010 02:09 GMT
#10
On November 24 2010 11:05 Krigwin wrote:
Meat Boy. Not since I Wanna Be the Guy have I raged so hard at a video game. The amount of anger that was generated by this game was so unfathomable, if there were a method of transmuting emotions into pure energy, I could have powered the entirety of Rhode Island.

From deliberately unexpected instant death mechanics to unfairly punishing level design to the direct mocking of the player via Dr. Fetus, this was a game designed entirely to teach you the true meaning of pain, of soul-rending agony.

Oh Bandage Girl, woe have I endured to free you from his dreaded clutches, walls made of buzzsaws have I climbed, worlds of lava and fire like the nine levels of Hell have I traversed, many a time have I watched my animated bovine muscle tissue splattered all over the screen, but again and again I persevered, until we were reunited again, only to be rewarded with this promise of a sequel...


Now that's a review!
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
eLiE
Profile Blog Joined April 2010
Canada1039 Posts
November 24 2010 02:15 GMT
#11
Preordered, loved the newgrounds version. Awesome to play when I'm on my laptop battery. And this one looks like it has so many extra features. Love value for my money.
How's the weather down there?
dizzy101
Profile Joined August 2010
Netherlands2066 Posts
November 24 2010 02:24 GMT
#12
Will buy. Glad it's on Steam. Thanks for the heads-up.
Cirn9
Profile Blog Joined May 2009
1117 Posts
November 24 2010 02:25 GMT
#13
I just preordered, had been waiting for a couple weeks now for it to be buyable on Steam. I am excite
Unprotected sex is like fast expanding in close positions. Its risky, but feels great when it works out
DomiNater
Profile Blog Joined September 2010
United States527 Posts
November 24 2010 02:31 GMT
#14
The style of gameplay reminds me so much of playing the Megaman X series.
After I captured the elephant in the room, swept her under the rug for the hell of it... I welcome you to the melting through, of a planet that was selfish in its development of a healthy view.
ScytheMan01
Profile Blog Joined March 2010
United States114 Posts
November 24 2010 02:34 GMT
#15
Anyone who wants to buy this should play the original flash version on newgrounds first. That should prepare you for the mind-numbingly unfair and incredibly difficult mechanics that were just in that flash game
Krigwin
Profile Blog Joined August 2010
1130 Posts
November 24 2010 03:17 GMT
#16
Finally finished watching this footage in between GSL games and I feel that, as it only shows the first 20 levels or so (out of 350, mind you), it does not accurately represent the gameplay of this masochist masterpiece.

For people who have not played the original on Newgrounds, this game is hard. No, not "I actually have to pay attention?" hard. This game is truly hard. Nintendo Hard. SNK Boss Hard. Playing this game brings back memories of the old-school classics like Battletoads and Contra, and I don't mean fond memories, I mean those repressed memories where you ended up getting into a fight with your brother over a video game and have now agreed to never speak of it again.

Instant death, unfair level design, parts that require near pixel-perfect precision, this game uses every trick in the Platform Hell book and then some. If you are one of those people who throw controllers and swear incoherently, this is not a game for you. If you suspect you may have a heart condition, this is not a game for you. If however you are a gaming ace or a fan of platform hell games, then please go right ahead. And may I recommend I Wanna Be the Guy, which will teach you beautiful levels of pain.
Ghin
Profile Blog Joined January 2005
United States2391 Posts
November 24 2010 03:44 GMT
#17
To be clear here so I don't buy a piece of shit game, is this hard like I Wanna Be The Guy with stupid random death levels you have to repeatedly do because the game designer wants to kill you, or hard like Contra where you die because you made poor decisions.
Legalize drugs and murder.
SaetZero
Profile Blog Joined December 2009
United States855 Posts
November 24 2010 03:57 GMT
#18
didn't play IWBTG but i got this for XBL


its hard in a....

"Here's a hard ass level. Timing will matter, holding jump a little too long will kill you, but everything is fairly straight up. You lost because you messed up, and this level didn't allow for mistakes."

To give a more relevant example you might know of....

You know Ninja Gaiden for NES? You know that one ledge, where you jump down, and there is a bullet mid air traveling to kill you? You need to jump this bullet, but it is fired before you can see the bullet itself, or the shooter shooting it. Super meat boy does NOT do that kinda shit. You can see the level and know 100% what to expect. It will be hard, but if you are awesome, you could pass every level on the first play. No horseshit here, but it is hard.
Never Forget. #TheRevolutionist
Krigwin
Profile Blog Joined August 2010
1130 Posts
November 24 2010 04:06 GMT
#19
The game is extraordinarily hard, but it is fair hard, Nintendo Hard. You can see from the video that you can actually see most of the level when you spawn so the only real trial and error comes from learning what the different level mechanics (like the sand blocks) do. There are tons and tons of instant death mechanics but you see them coming, and the level designs are unfair, but only that you are punished severely for the tiniest mistake, not for stuff that would be impossible to predict.

It's definitely hard though and the some parts of the game require perfection and robotic precision to get through.
Rising_Phoenix
Profile Blog Joined April 2010
United States370 Posts
November 24 2010 04:22 GMT
#20
I can't wait for the IWBTG(kid) level pack. They should have unexpected deaths EVERYWHERE. If they don't I will be sad.
Early to bed and early to rise, makes a man stupid and blind in the eyes
eLiE
Profile Blog Joined April 2010
Canada1039 Posts
Last Edited: 2010-11-24 05:01:08
November 24 2010 05:00 GMT
#21
On November 24 2010 12:44 Ghin wrote:
To be clear here so I don't buy a piece of shit game, is this hard like I Wanna Be The Guy with stupid random death levels you have to repeatedly do because the game designer wants to kill you, or hard like Contra where you die because you made poor decisions.


Contra hard. And if the newgrounds games are any indication, you will only have to beat some of the levels in a world to get to the next world, which can keep you from swearing incoherently at your monitor. EDIT: This will probably happen anyways, haha
How's the weather down there?
Shuray
Profile Joined July 2008
Brazil642 Posts
November 24 2010 05:01 GMT
#22
Retro games are so good
teamsolid
Profile Joined October 2007
Canada3668 Posts
Last Edited: 2010-11-24 05:30:33
November 24 2010 05:24 GMT
#23
On November 24 2010 12:44 Ghin wrote:
To be clear here so I don't buy a piece of shit game, is this hard like I Wanna Be The Guy with stupid random death levels you have to repeatedly do because the game designer wants to kill you, or hard like Contra where you die because you made poor decisions.

It's definitely not IWBTG hard, since the level layouts are very obvious with no hidden pop-ups causing instant deaths. It just requires extremely precise control in order to win. It took me about 4 hours to beat every level off the Flash version, so it's definitely not impossible. Even though it was frustrating at times, I still found it pretty fun in the end. I'll probably buy this.
Malarkey817
Profile Joined June 2010
United States163 Posts
November 24 2010 05:42 GMT
#24
I bought this a few weeks ago on XBLA. It's such a great game. Some of the levels are crazy hard. You will die a LOT, but the instant respawn keeps you from getting frustrated, and there's a cool "replay" you can watch when you beat a level that shows your previous attempts all at once. The music is so addicting you'll find yourself humming along as you repeatedly get chopped to bits by saw blades. The game also has a bit of cute humor added in the cutscenes. I'd definitely recommend picking it up.

Don't be turned off by the difficulty. Just like in Starcraft, when you lose it's disappointing, but when you win the satisfaction is more than worth it.
"Mnet's Nicole The Entertainer's Introduction to Veterinary Science changed my life." -TuElite
Rayeth
Profile Blog Joined April 2010
United States883 Posts
November 24 2010 05:43 GMT
#25
Super Meatboy is amazingly fun, and terribly difficuly. Whereas IWTBG is cheap in a LOT of places this game is even handed. There are no random deaths, only failures of your skill or the D-pad breaking. Those are the only two ways to fail here.

Its a great game. Highly recommended.
The Innocent shall suffer... big time.
lac29
Profile Blog Joined December 2008
United States1485 Posts
November 24 2010 06:26 GMT
#26
This is the type of game developers need to be making more of.
keeblur
Profile Joined April 2010
United States826 Posts
December 01 2010 02:02 GMT
#27
Ohhhh I'm loving this game. It's got some bugs, but nothing that ruins the gameplay, just some menu stuff that crashes the game, but they already said they are working on it.

Love the Leaderboard system. Makes for some replay value if you are into getting the absolute best time possible. I also always feel the need to get a bandage, like I'll kill myself over and over and over until I get that mother fucking bandage.

Anyway, back to the game. It's everything I expected.
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
TieN.nS)
Profile Joined August 2003
United States2131 Posts
December 01 2010 02:10 GMT
#28
GDLK game
DarkPlasmaBall
Profile Blog Joined March 2010
United States44101 Posts
December 01 2010 02:31 GMT
#29
Wow O.O

I clicked this trailer expecting to see something incredibly stupid (what the hell kind of name is Super Meat Boy?). This game looks intense!
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
TLurker
Profile Blog Joined October 2010
51 Posts
December 01 2010 02:36 GMT
#30
Hmmm... reminded me of another game online I used to play. You might as well just play the N game for free, since this game seems so similar.
TieN.nS)
Profile Joined August 2003
United States2131 Posts
December 01 2010 04:18 GMT
#31
Wrong.

User was warned for this post
Moa
Profile Blog Joined July 2010
United States790 Posts
December 01 2010 04:26 GMT
#32
I bought this game, I can say that if not for Starcraft II which I would call game of the century (so far) this would be my game of the year. It is just amazing in every way, it is presented in a nice way and has some features that not only make you nostalgia all over it (warp zones) but some that are just downright entertaining. It shows a replay of all of your attempts on a level and it looks like an insane stampede after some of the harder levels, also it shows your total deaths and in a little over two hours of play I have clocked up around 700 deaths.

To the people saying it is Nintendo hard, yes it is, but it isn't frustrating because it is never game over. You get to respawn a second after you die and try all over again, also each level takes about 20-40 seconds to complete assuming perfect play so you don't have many moments where you spend 5 minutes on a level only to die to the last obstacle. Also you can skip as many levels as you please (I think) if a certain level has your number.

If asked to rate it so far, 9.99 / 10. I can't recommend this game enough.
^O^
Ghin
Profile Blog Joined January 2005
United States2391 Posts
December 01 2010 06:10 GMT
#33
The controls are incredibly unresponsive and end up killing me more often than the actual game, ruining most of the fun I would have with this game. That and the frequent crashing when pausing or in menus.
Legalize drugs and murder.
bobbingmatt
Profile Joined June 2010
Australia224 Posts
Last Edited: 2010-12-01 11:56:55
December 01 2010 07:02 GMT
#34
I just got this game today and it's really good, it can get pretty satisfying beating levels as they are pretty hard sometimes! The only thing i don't like is the controls, it can be hard to press space and shift it the same time and they can't be changed(yet).
no
MadVillain
Profile Joined June 2010
United States402 Posts
December 01 2010 07:58 GMT
#35
Like how hard is this game? Is it like original 1983 Donkey Kong hard?
For The Swarm!
TieN.nS)
Profile Joined August 2003
United States2131 Posts
December 01 2010 08:42 GMT
#36
On December 01 2010 15:10 Ghin wrote:
The controls are incredibly unresponsive and end up killing me more often than the actual game, ruining most of the fun I would have with this game. That and the frequent crashing when pausing or in menus.


The controls are absolutely immaculate. Maybe it's a problem on your end or playing on keyboard is just that unsavory, but don't blame the game itself.
NeoOmega
Profile Blog Joined September 2008
United States495 Posts
December 01 2010 08:45 GMT
#37
I just got done playing this for 8 hours. I can see why its metacritic average is a 90/100. Beating all the light-world levels seems really do-able, but the dark world and warps zones start to get a little WTF!
Ghin
Profile Blog Joined January 2005
United States2391 Posts
December 01 2010 09:25 GMT
#38
On December 01 2010 17:42 TieN.nS) wrote:
Show nested quote +
On December 01 2010 15:10 Ghin wrote:
The controls are incredibly unresponsive and end up killing me more often than the actual game, ruining most of the fun I would have with this game. That and the frequent crashing when pausing or in menus.


The controls are absolutely immaculate. Maybe it's a problem on your end or playing on keyboard is just that unsavory, but don't blame the game itself.

The problem I have with it is that end up doing the same level over and over again, and different things happen because of how the jumping responds. If I jump at a wall, sometimes it will jump off like I want it to, sometimes he'll slide up the wall and won't jump no matter how many times I press the button, and sometimes he'll just stick there and fall down into the giant sawblade below, when I've done the exact same thing every time and should be dying to a sawblade or pile of needles etc. further in the level.

A good example of this is level 1-14 if you hold left right at the beginning and try to jump OVER the first moving sawblade there, sometimes it will go over it, sometimes you'll clip the sawblade, sometimes he won't even jump.
Legalize drugs and murder.
zak
Profile Joined April 2010
Korea (South)1009 Posts
December 01 2010 09:37 GMT
#39
sorry but what is fun about this game. reminds me of that one stick ninja game.
You know how to gain a victory, but not use it - maharbal
TieN.nS)
Profile Joined August 2003
United States2131 Posts
Last Edited: 2010-12-01 09:47:55
December 01 2010 09:44 GMT
#40
On December 01 2010 18:25 Ghin wrote:
Show nested quote +
On December 01 2010 17:42 TieN.nS) wrote:
On December 01 2010 15:10 Ghin wrote:
The controls are incredibly unresponsive and end up killing me more often than the actual game, ruining most of the fun I would have with this game. That and the frequent crashing when pausing or in menus.


The controls are absolutely immaculate. Maybe it's a problem on your end or playing on keyboard is just that unsavory, but don't blame the game itself.

The problem I have with it is that end up doing the same level over and over again, and different things happen because of how the jumping responds. If I jump at a wall, sometimes it will jump off like I want it to, sometimes he'll slide up the wall and won't jump no matter how many times I press the button, and sometimes he'll just stick there and fall down into the giant sawblade below, when I've done the exact same thing every time and should be dying to a sawblade or pile of needles etc. further in the level.

A good example of this is level 1-14 if you hold left right at the beginning and try to jump OVER the first moving sawblade there, sometimes it will go over it, sometimes you'll clip the sawblade, sometimes he won't even jump.


So are you playing on a keyboard without n-key rollover?

edit: also, I just tried level 1-14 on keyboard for the first time (abs m1, this keyboard ghosts) and got A+ no problem first try. ????
FuzzyJAM
Profile Joined July 2010
Scotland9300 Posts
December 01 2010 09:45 GMT
#41
I've been playing this on my 360 a bunch. It really is a lot of fun. Anyone who likes a bit of a challenge and has enjoyed 2D platforming in the past should love it.

That final level though. . .grr!
Did you ever say Yes to a single joy?
TieN.nS)
Profile Joined August 2003
United States2131 Posts
December 01 2010 09:48 GMT
#42
You're so alternative, James.
Serejai
Profile Blog Joined September 2010
6007 Posts
December 01 2010 17:55 GMT
#43
Can anyone actually get this to work on PC? It crashes instantly after launching, and from what I've seen on the Steam forums even if you manage to get it to load, there are a thousand other things that cause crashes and/or make the game unplayable.
I HAVE 5 TOAST POINTS
FenneK
Profile Joined November 2010
France1231 Posts
December 01 2010 18:03 GMT
#44
Ha, I got this on the Xbox 360 - incredible, brutal game.
good luck have batman
keeblur
Profile Joined April 2010
United States826 Posts
Last Edited: 2010-12-01 18:19:47
December 01 2010 18:18 GMT
#45
On December 02 2010 02:55 Serejai wrote:
Can anyone actually get this to work on PC? It crashes instantly after launching, and from what I've seen on the Steam forums even if you manage to get it to load, there are a thousand other things that cause crashes and/or make the game unplayable.


It's working for me fine, except some crashes on the Global Leaderboards and such.

Try closing steam, and running it straight from the /steam/steamapps/common/super meat boy/ folder.
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
Chesner
Profile Blog Joined March 2010
Iceland817 Posts
December 01 2010 18:19 GMT
#46
On December 02 2010 02:55 Serejai wrote:
Can anyone actually get this to work on PC? It crashes instantly after launching, and from what I've seen on the Steam forums even if you manage to get it to load, there are a thousand other things that cause crashes and/or make the game unplayable.


Works perfectly for me, haven't had any problem except it crashes when I turn it off. Which isn't really a big issue :d
PENGUINS
Maggeus
Profile Joined April 2010
France277 Posts
December 01 2010 18:27 GMT
#47
The only issue I had with this game is when I tried to alt tab. Instant crash.

Apart from that problem, the game's awesome. Like, Super Awesome. Yeah. o/
Gamidragon
Profile Joined August 2010
United States45 Posts
December 01 2010 18:35 GMT
#48
This game is, to me, the perfect platformer. It's good and hard, and the controls are SO tight! I've never played with more responsive controls. I love it, when I die it is ALWAYS my fault, never the games.

Frusterating, hard. I LOVE IT! Buy it!
"Fail transfusion spam fag" -Loser of a ZvZ due to queen usage
The Communist
Profile Joined June 2009
United States33 Posts
December 01 2010 19:25 GMT
#49
I highly recommend this game! I have already sunk 6 hours into since its release yesterday.
dizzy101
Profile Joined August 2010
Netherlands2066 Posts
Last Edited: 2010-12-01 19:35:46
December 01 2010 19:35 GMT
#50
EEEEEEEExcellent game. Love it.

(And now it's available for PC on Steam.)
dizzy101
Profile Joined August 2010
Netherlands2066 Posts
December 01 2010 19:36 GMT
#51
On December 02 2010 02:55 Serejai wrote:
Can anyone actually get this to work on PC? It crashes instantly after launching, and from what I've seen on the Steam forums even if you manage to get it to load, there are a thousand other things that cause crashes and/or make the game unplayable.


I had to install a different visual+ library from the one Steam automatically installed when I started the game. And I had to do some tweaking to get a non-360 gamepad to work with the game. But besides that, no complaints.
TieN.nS)
Profile Joined August 2003
United States2131 Posts
December 01 2010 19:51 GMT
#52
The devs submitted a patch yesterday that addresses the crashing problems (hopefully) and adds remapping for standard USB gamepads. Dunno how long the approval process for Steam patches takes though.
tbeen
Profile Blog Joined August 2010
Germany98 Posts
December 01 2010 19:52 GMT
#53
I played it about 30 minutes and it was very nice. Like VVVVVV(also a very difficult game).
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
December 01 2010 20:10 GMT
#54
I want to get this at some point, but I have a feeling it'll get old for me really quick since I have little patience for platformers. Also, hilarious TB playthrough:

keeblur
Profile Joined April 2010
United States826 Posts
December 01 2010 22:04 GMT
#55
Patch it out for the game.

Here's a write up on their page about it : http://supermeatboy.com/64/Your_Steam_Update/#b
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
eLiE
Profile Blog Joined April 2010
Canada1039 Posts
Last Edited: 2010-12-01 22:31:04
December 01 2010 22:12 GMT
#56
Patch still hasn't updated for me. I'm not too critical cause I preordered the game for less money, but the pc launch was pretty bad. They really didn't do enough testing. I think they should have made some sort of closed beta to make sure everything was working before sending it off. But I'm still happy, looks really good! Soon I'll get to play without all the crashes....

EDIT: patch must have worked, can actually set to windowed mode now. Pretty sick game, got my first extra character, I hope they all play differently. Still crashes on close though.
How's the weather down there?
Chesner
Profile Blog Joined March 2010
Iceland817 Posts
December 01 2010 22:13 GMT
#57
Both light and dark world 1 finished with A+ with 11 bandages, now to just hunt the rest of the bandages then head on to world 2 maaaaaaaaaaan this game is so good.
PENGUINS
Kishkumen
Profile Blog Joined July 2010
United States650 Posts
December 01 2010 22:17 GMT
#58
Does anyone else think this game's title could be a Korean player's ID? SuperMeatBoyPrime.
Weird, last time I checked the UN said you need to have at least 200 APM and be rainbow league to be called human. —Liquid`TLO
keeblur
Profile Joined April 2010
United States826 Posts
December 01 2010 22:21 GMT
#59
On December 02 2010 07:13 Chesner wrote:
Both light and dark world 1 finished with A+ with 11 bandages, now to just hunt the rest of the bandages then head on to world 2 maaaaaaaaaaan this game is so good.


My approach is completely different. I've been trying to get high in the leaderboards each time I get to a new level. Sadly it seems that there are some other characters that are better than meatboy in a lot of levels. So working on those first might be better.
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
Chesner
Profile Blog Joined March 2010
Iceland817 Posts
December 01 2010 22:39 GMT
#60
On December 02 2010 07:21 keeblur wrote:
Show nested quote +
On December 02 2010 07:13 Chesner wrote:
Both light and dark world 1 finished with A+ with 11 bandages, now to just hunt the rest of the bandages then head on to world 2 maaaaaaaaaaan this game is so good.


My approach is completely different. I've been trying to get high in the leaderboards each time I get to a new level. Sadly it seems that there are some other characters that are better than meatboy in a lot of levels. So working on those first might be better.


I refuse to use anything else than Meat Boy till I'm at least done with the game, I tested out that Video Game guy a bit didn't really fancy him too much, he's probably really good at getting bandages tho. But meat boy prevails!
PENGUINS
keeblur
Profile Joined April 2010
United States826 Posts
December 01 2010 22:44 GMT
#61
On December 02 2010 07:39 Chesner wrote:
Show nested quote +
On December 02 2010 07:21 keeblur wrote:
On December 02 2010 07:13 Chesner wrote:
Both light and dark world 1 finished with A+ with 11 bandages, now to just hunt the rest of the bandages then head on to world 2 maaaaaaaaaaan this game is so good.


My approach is completely different. I've been trying to get high in the leaderboards each time I get to a new level. Sadly it seems that there are some other characters that are better than meatboy in a lot of levels. So working on those first might be better.


I refuse to use anything else than Meat Boy till I'm at least done with the game, I tested out that Video Game guy a bit didn't really fancy him too much, he's probably really good at getting bandages tho. But meat boy prevails!


There's actually a warp that I'm pretty sure requires him. I'm also pretty sure there are some bandages and stuff you might need some characters to get.
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
Arnstein
Profile Blog Joined May 2010
Norway3381 Posts
December 01 2010 23:05 GMT
#62
Commander Video is awesome in the Bit.Trip games, but I don't like him too much in Super Meat Boy
But I love the game :D
rsol in response to the dragoon voice being heard in SCII: dragoon ai reaches new lows: wanders into wrong game
Keniji
Profile Blog Joined April 2008
Netherlands2569 Posts
December 02 2010 00:20 GMT
#63
Is it so more accurate/enjoyable to play with a controler w/ joystick? I always wanted to buy one anyway (so I can play ocarina of time on my pc), but this might be the right motivation to do it.
TieN.nS)
Profile Joined August 2003
United States2131 Posts
December 02 2010 00:21 GMT
#64
No, of course an analog stick isn't going to be better. Digital pad or proper (arcade) joystick.
Fryght
Profile Joined August 2010
Netherlands254 Posts
Last Edited: 2010-12-02 00:39:56
December 02 2010 00:39 GMT
#65
'Stuck' on world 2 boss.

Also, Keniji, I recommend getting a 360 controller. Works pretty nice with Super Meat Boy and can be used with plenty other games (Dead Space, for example).
Chesner
Profile Blog Joined March 2010
Iceland817 Posts
December 02 2010 00:39 GMT
#66
On December 02 2010 09:21 TieN.nS) wrote:
No, of course an analog stick isn't going to be better. Digital pad or proper (arcade) joystick.


I'd say it comes down to personal preference, I can see why some people prefer the analog stick, tried it out for a few levels but it just wasn't for me. The D-pad ftw! (Using ps3 controller with MotioninJoy Dualshock 3 tool)
PENGUINS
TieN.nS)
Profile Joined August 2003
United States2131 Posts
December 02 2010 00:50 GMT
#67
Using an analog stick may be more enjoyable (subjective) but it won't be more accurate (objective). There are only 8 directional inputs in the game so using an input device with more than 8 inputs is objectively worse.
keeblur
Profile Joined April 2010
United States826 Posts
December 02 2010 00:51 GMT
#68
On December 02 2010 09:39 Fryght wrote:
'Stuck' on world 2 boss.

Also, Keniji, I recommend getting a 360 controller. Works pretty nice with Super Meat Boy and can be used with plenty other games (Dead Space, for example).


How are you stuck?

Also the cutscene after you beat that boss is hilarious.
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
Chesner
Profile Blog Joined March 2010
Iceland817 Posts
December 02 2010 01:00 GMT
#69
On December 02 2010 09:39 Fryght wrote:
'Stuck' on world 2 boss.

Also, Keniji, I recommend getting a 360 controller. Works pretty nice with Super Meat Boy and can be used with plenty other games (Dead Space, for example).


How can you be stuck, you collect keys you wait you go up you collect more keys you win :d
PENGUINS
Moa
Profile Blog Joined July 2010
United States790 Posts
December 02 2010 01:10 GMT
#70
On December 02 2010 09:51 keeblur wrote:
Show nested quote +
On December 02 2010 09:39 Fryght wrote:
'Stuck' on world 2 boss.

Also, Keniji, I recommend getting a 360 controller. Works pretty nice with Super Meat Boy and can be used with plenty other games (Dead Space, for example).


How are you stuck?

Also the cutscene after you beat that boss is hilarious.


It made me sad. I wanted to be friends with the boss since I saw him, he looked so happy jumping around.
^O^
emperorchampion
Profile Blog Joined December 2008
Canada9496 Posts
December 02 2010 01:25 GMT
#71
This actually looks like a really cool game, I'm not the biggest on platformers (mostly 'cause I don't have a lot of time and suck at them in general), but I think I might dive for this one. Too bad I didn't pick it up for $10 earlier
TRUEESPORTS || your days as a respected member of team liquid are over
VPC
Profile Joined May 2010
United States135 Posts
December 02 2010 02:21 GMT
#72
On December 02 2010 10:25 emperorchampion wrote:
This actually looks like a really cool game, I'm not the biggest on platformers (mostly 'cause I don't have a lot of time and suck at them in general), but I think I might dive for this one. Too bad I didn't pick it up for $10 earlier



I'm not really that big into platformers either but man let me tell you this is an exception. I played through it, beat it and I'm now going back through it for the band aids and dark worlds. Sooooooo fun.
keeblur
Profile Joined April 2010
United States826 Posts
December 02 2010 02:32 GMT
#73
On December 02 2010 11:21 VPC wrote:
Show nested quote +
On December 02 2010 10:25 emperorchampion wrote:
This actually looks like a really cool game, I'm not the biggest on platformers (mostly 'cause I don't have a lot of time and suck at them in general), but I think I might dive for this one. Too bad I didn't pick it up for $10 earlier



I'm not really that big into platformers either but man let me tell you this is an exception. I played through it, beat it and I'm now going back through it for the band aids and dark worlds. Sooooooo fun.


I really gotta stop spending so much time going for the quickest score. damn you leaderboards.
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
Bazhi
Profile Joined November 2010
United States12 Posts
December 02 2010 03:46 GMT
#74
The 2nd warp hole on level 2 the hospital, I beat it, I swear I did, but I didn't get credit for it. wtf?
emperorchampion
Profile Blog Joined December 2008
Canada9496 Posts
December 02 2010 03:53 GMT
#75
On December 02 2010 11:32 keeblur wrote:
Show nested quote +
On December 02 2010 11:21 VPC wrote:
On December 02 2010 10:25 emperorchampion wrote:
This actually looks like a really cool game, I'm not the biggest on platformers (mostly 'cause I don't have a lot of time and suck at them in general), but I think I might dive for this one. Too bad I didn't pick it up for $10 earlier



I'm not really that big into platformers either but man let me tell you this is an exception. I played through it, beat it and I'm now going back through it for the band aids and dark worlds. Sooooooo fun.


I really gotta stop spending so much time going for the quickest score. damn you leaderboards.


Does this use arcade style controls, like would it benefit from an arcade stick?
TRUEESPORTS || your days as a respected member of team liquid are over
TieN.nS)
Profile Joined August 2003
United States2131 Posts
December 02 2010 05:01 GMT
#76
I play on a TE, it's pretty great.
Riot20
Profile Joined April 2010
United States24 Posts
December 02 2010 05:06 GMT
#77
This game is AWESOME!
Ghin
Profile Blog Joined January 2005
United States2391 Posts
Last Edited: 2010-12-02 08:11:05
December 02 2010 06:12 GMT
#78
oh hey warp zone with a new character! this is the room you get to try him out in:

+ Show Spoiler +
[image loading]


made me laugh when i saw it
edit:
+ Show Spoiler +
[image loading]
Who would have known that it was The Kid from I Wanna Be The Guy?
Legalize drugs and murder.
Reapercometh
Profile Joined September 2010
United States46 Posts
December 02 2010 07:28 GMT
#79
On December 02 2010 15:12 Ghin wrote:
oh hey warp zone with a new character! this is the room you get to try him out in:

+ Show Spoiler +
[image loading]


made me laugh when i saw it

+ Show Spoiler +

It's the kid from i want to be the Guy. A very very hard game harder then super meatboy, only because of how cheap it is and it's pure memorization though.

Still appropriate that his would easily be the hardest warp zone
Arnstein
Profile Blog Joined May 2010
Norway3381 Posts
December 02 2010 08:19 GMT
#80
On December 02 2010 09:20 Keniji wrote:
Is it so more accurate/enjoyable to play with a controler w/ joystick? I always wanted to buy one anyway (so I can play ocarina of time on my pc), but this might be the right motivation to do it.


Get a Wii! Super Meat Boy will be out on Wii, and then you can also play Ocarina of Time on it with the classic controller(or Gamecube controller)
rsol in response to the dragoon voice being heard in SCII: dragoon ai reaches new lows: wanders into wrong game
Jimmycliff
Profile Joined December 2010
United States86 Posts
December 02 2010 09:24 GMT
#81
I loved the original on new grounds definitely going to buy this.
Be thankful for what you got someone else always has it worse.
keeblur
Profile Joined April 2010
United States826 Posts
December 02 2010 15:45 GMT
#82
http://features.peta.org/super-meat-boy-parody/

Leave it to PETA..
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
Chesner
Profile Blog Joined March 2010
Iceland817 Posts
December 02 2010 18:47 GMT
#83
The kid. I hate.
PENGUINS
Pax
Profile Joined August 2010
United States175 Posts
December 02 2010 21:14 GMT
#84
On December 03 2010 00:45 keeblur wrote:
http://features.peta.org/super-meat-boy-parody/

Leave it to PETA..

The controls for this are absolutely terrible, too.
"Mankind censure injustice fearing that they may be the victims of it, and not because they shrink from committing it." -Plato
keeblur
Profile Joined April 2010
United States826 Posts
December 02 2010 21:17 GMT
#85
I think I just spent like an hour and a half to beat someone's high score by 0.12 seconds.
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
Logo
Profile Blog Joined April 2010
United States7542 Posts
Last Edited: 2010-12-02 21:23:13
December 02 2010 21:20 GMT
#86
On December 03 2010 00:45 keeblur wrote:
http://features.peta.org/super-meat-boy-parody/

Leave it to PETA..


http://www.joystiq.com/2010/12/02/tofu-boy-being-added-to-super-meat-boy-pc-in-next-patch/

I can't wait to see what special powers tofu boy has.
Logo
scDeluX
Profile Blog Joined October 2007
Canada1341 Posts
December 02 2010 21:20 GMT
#87
Played it yesterday on the PC and I've found that a keyboard is just not responsive enough. You have to get perfect timing and countless time, the character didn't jump when I pressed space.

I got to world 2-15 or something like that. The game is really fun and hard.

Boss 1 took me the longuest but when you control you air acceleration it becomes more easy.

I'd try it again with a joystick next time tho.
Brood War is forever
keeblur
Profile Joined April 2010
United States826 Posts
December 02 2010 21:22 GMT
#88
On December 03 2010 06:20 ScDeluX wrote:
Played it yesterday on the PC and I've found that a keyboard is just not responsive enough. You have to get perfect timing and countless time, the character didn't jump when I pressed space.

I got to world 2-15 or something like that. The game is really fun and hard.

Boss 1 took me the longuest but when you control you air acceleration it becomes more easy.

I'd try it again with a joystick next time tho.


A and S also work. I actually use Shift for run and S for jump.
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
crw
Profile Joined August 2010
Canada70 Posts
December 02 2010 21:24 GMT
#89
love this game, but i think VVVVVV that came out earlier this year was much better than this in terms of FUN, and they are probably at the same level of hard.

this game has much more interesting physycs though

BOTH ARE REALLLLLLLY GOOD AND WORTH TWICE THEIR NORMAL PRICE ON STEAM!
Zerg need heavy buffs from Tier 1 to tier 3, against Terran and Protoss. blizzard needs to get on the ball or lose SC2 as an eSports venue.
Logo
Profile Blog Joined April 2010
United States7542 Posts
Last Edited: 2010-12-02 21:26:43
December 02 2010 21:26 GMT
#90
On December 03 2010 06:24 crw wrote:
love this game, but i think VVVVVV that came out earlier this year was much better than this in terms of FUN, and they are probably at the same level of hard.

this game has much more interesting physycs though

BOTH ARE REALLLLLLLY GOOD AND WORTH TWICE THEIR NORMAL PRICE ON STEAM!


VVVVVV is my non-Starcraft 2 game of the year I think, but Super Meat Boy is right up there.

+ Show Spoiler +
Captain Veridian is in Super Meat Boy!
Logo
Delvin
Profile Joined August 2007
Finland141 Posts
Last Edited: 2010-12-02 21:33:55
December 02 2010 21:28 GMT
#91
I unlocked the Kid and completed the light world story mode today using a keyboard, and am having no responsiveness issues at all.

I can see how some people would experience problems though, since just about all keyboards have some kind of problems (some more, some less) with simultaneous keypresses. You'll definitely want to be able to hold special+jump+left/right at the same time.

On December 03 2010 06:24 crw wrote:
love this game, but i think VVVVVV that came out earlier this year was much better than this in terms of FUN, and they are probably at the same level of hard.
Finished VVVVVV in an evening. No chance I'll get close to 100%ing SMB in a week. There's just so much challenging optional content.
Chesner
Profile Blog Joined March 2010
Iceland817 Posts
Last Edited: 2010-12-02 21:35:09
December 02 2010 21:34 GMT
#92
Is it just me that holds down sprint 99% of the time down? :d

Only release it if I'm doing long wall jumps upwards
(aka tricky jumps that have something in the way)
PENGUINS
keeblur
Profile Joined April 2010
United States826 Posts
December 02 2010 21:37 GMT
#93
On December 03 2010 06:34 Chesner wrote:
Is it just me that holds down sprint 99% of the time down? :d

Only release it if I'm doing long wall jumps upwards
(aka tricky jumps that have something in the way)


Nope.

Almost wish they had an "auto-run" option.
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
scDeluX
Profile Blog Joined October 2007
Canada1341 Posts
December 02 2010 21:38 GMT
#94
On December 03 2010 06:22 keeblur wrote:

A and S also work. I actually use Shift for run and S for jump.


I will try, ty
Brood War is forever
Chesner
Profile Blog Joined March 2010
Iceland817 Posts
December 02 2010 21:58 GMT
#95
On December 03 2010 06:37 keeblur wrote:
Show nested quote +
On December 03 2010 06:34 Chesner wrote:
Is it just me that holds down sprint 99% of the time down? :d

Only release it if I'm doing long wall jumps upwards
(aka tricky jumps that have something in the way)


Nope.

Almost wish they had an "auto-run" option.


Yeah, its really straining on your fingers pressing it down for long periods of time
PENGUINS
Talia
Profile Joined April 2010
Germany64 Posts
December 02 2010 22:09 GMT
#96
For people that are interested in the game but don't want to buy it:
Check out Jumper 2.
It's pretty much the same game but Jumper doesn't cost anything. Just for testing things out
Pandaaa
keeblur
Profile Joined April 2010
United States826 Posts
Last Edited: 2010-12-03 01:14:12
December 03 2010 01:12 GMT
#97
lol @ Petaphile

Super Meat Boy Updated!

Product Update - Valve
Added Tofu Boy, type in "Petaphile" at the character select screen. (He's sickly so he's weak and can't run or jump well.)
Fixed bugs with Naija, Mr. Minecraft, and VVVVVV
Fixed a crash on exit
Attempted to address more crash on run errors
Fixed Leaderboard ranking errors
Fixed a problem with non-Xbox 360 controllers holding down directional buttons.

Also - Users experiencing unusually long load times, switch the game to windowed mode via the menu or command line and this should fix it.
We're still working to track this one down, but running windowed will fix it for now.

Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
emperorchampion
Profile Blog Joined December 2008
Canada9496 Posts
December 03 2010 02:18 GMT
#98
Just bought it, fucking awesome game lol!

I just wish you could customize the controls, otherwise plays really well on an arcade stick :D
TRUEESPORTS || your days as a respected member of team liquid are over
IntoTheWow
Profile Blog Joined May 2004
is awesome32274 Posts
December 03 2010 04:05 GMT
#99
This game is so addicting!!
Moderator<:3-/-<
SKAR
Profile Joined March 2010
Netherlands137 Posts
December 03 2010 04:15 GMT
#100
Haha, Tofu Boy is amazing. He can't sprint and feels like he just falls off walls. He also looks really sick and depressed. Couldn't even beat 1-1 with him.
keeblur
Profile Joined April 2010
United States826 Posts
December 03 2010 04:19 GMT
#101
On December 03 2010 13:15 SKAR wrote:
Haha, Tofu Boy is amazing. He can't sprint and feels like he just falls off walls. He also looks really sick and depressed. Couldn't even beat 1-1 with him.


haha ya same here. What's funny is PETA said they are happy that they put him in. Wonder if they even realize it was more of a way of mocking them.

http://www.digitalspy.com/gaming/news/a291071/peta-pleased-by-tofu-cameo-in-meat-boy.html
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
eLiE
Profile Blog Joined April 2010
Canada1039 Posts
December 03 2010 08:40 GMT
#102
On December 03 2010 06:22 keeblur wrote:
Show nested quote +
On December 03 2010 06:20 ScDeluX wrote:
Played it yesterday on the PC and I've found that a keyboard is just not responsive enough. You have to get perfect timing and countless time, the character didn't jump when I pressed space.

I got to world 2-15 or something like that. The game is really fun and hard.

Boss 1 took me the longuest but when you control you air acceleration it becomes more easy.

I'd try it again with a joystick next time tho.


A and S also work. I actually use Shift for run and S for jump.


I use the exact same settings. Both shift/space and a/s felt off, and my hand just naturally did it while I was playing. And the controls felt unresponsive when I started, but now it feels great. Excellent purchase, they really brought it up a level from the newgrounds game.
How's the weather down there?
Craton
Profile Blog Joined December 2009
United States17237 Posts
December 03 2010 17:15 GMT
#103
On December 03 2010 13:19 keeblur wrote:
Show nested quote +
On December 03 2010 13:15 SKAR wrote:
Haha, Tofu Boy is amazing. He can't sprint and feels like he just falls off walls. He also looks really sick and depressed. Couldn't even beat 1-1 with him.


haha ya same here. What's funny is PETA said they are happy that they put him in. Wonder if they even realize it was more of a way of mocking them.

http://www.digitalspy.com/gaming/news/a291071/peta-pleased-by-tofu-cameo-in-meat-boy.html

All the better
twitch.tv/cratonz
RagnaRock
Profile Joined April 2006
Poland76 Posts
December 03 2010 19:20 GMT
#104
Well, now you can say that there's beef between PETA and Team Meat.
Logo
Profile Blog Joined April 2010
United States7542 Posts
December 03 2010 21:14 GMT
#105
Are there any levels that can actually be beaten by Tofu boy? That might be my goal now, to beat a level as Tofu boy.
Logo
fuzzy_panda
Profile Blog Joined November 2010
New Zealand1681 Posts
December 03 2010 22:18 GMT
#106
LOL at tofu boy...that was a stroke of genius! the designers of Super Meat Boy are really up with it! Been playing it since it was released, i agree that you have to have a decent keyboard to play it. to whoever said the jumping is unresponsive, either change the key for jump or get a better keyboard. the jump is sooo responsive and totally depends on how long you hold it down. just reached the 4th world today and beat the Dark world in the forest. working on dark world hospital now some of the levels r so goddamn tricky! but very fun still :D
Chesner
Profile Blog Joined March 2010
Iceland817 Posts
December 03 2010 22:36 GMT
#107
Collecting bandages atm and this song is STUCK in my brain

PENGUINS
Cpadolf
Profile Joined August 2009
Sweden1199 Posts
December 03 2010 22:37 GMT
#108
Genius game. You feel like great controls in a 2D platformed should be pretty easy, and yet 1 minute with this game makes you realize how inferior the controls of 95% av all other platformers actually are. The difficulty is at times approaching hilarity, but the game is so forgiving with deaths that it rarely ever gets annoying, even when you die 50 times on the same level.

So much content for the money you are paying too. I'm going for 100% on each chapter before advancing, and at 11+ hours played I'm only about 2/3rds of my way through chapter 4 (of I believe at least 7).

Easily one of the top 3 games this year.
keeblur
Profile Joined April 2010
United States826 Posts
Last Edited: 2010-12-03 22:55:21
December 03 2010 22:54 GMT
#109
On December 04 2010 07:37 Cpadolf wrote:
Genius game. You feel like great controls in a 2D platformed should be pretty easy, and yet 1 minute with this game makes you realize how inferior the controls of 95% av all other platformers actually are. The difficulty is at times approaching hilarity, but the game is so forgiving with deaths that it rarely ever gets annoying, even when you die 50 times on the same level.

So much content for the money you are paying too. I'm going for 100% on each chapter before advancing, and at 11+ hours played I'm only about 2/3rds of my way through chapter 4 (of I believe at least 7).

Easily one of the top 3 games this year.


Only 50 times? Wait until later.

And ya. What's funny is there's so much content NOW, but they are going to be releasing even more, in the ways of the Editor, and Character Specific levels for The Kid and Commander Video.

http://www.joystiq.com/2010/11/22/super-meat-boys-sewers-of-dross-dlc-now-available-team-meat

Free DLC chapters made specifically for Commander Video and The Kid will also be made available in early 2011, along with a "best of" user-submitted level pack, featuring 20 levels created by PC/Mac players.
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
Cpadolf
Profile Joined August 2009
Sweden1199 Posts
December 03 2010 23:15 GMT
#110
On December 04 2010 07:54 keeblur wrote:
Show nested quote +
On December 04 2010 07:37 Cpadolf wrote:
Genius game. You feel like great controls in a 2D platformed should be pretty easy, and yet 1 minute with this game makes you realize how inferior the controls of 95% av all other platformers actually are. The difficulty is at times approaching hilarity, but the game is so forgiving with deaths that it rarely ever gets annoying, even when you die 50 times on the same level.

So much content for the money you are paying too. I'm going for 100% on each chapter before advancing, and at 11+ hours played I'm only about 2/3rds of my way through chapter 4 (of I believe at least 7).

Easily one of the top 3 games this year.


Only 50 times? Wait until later.



Well, there are a few levels I have probably died more on. The glitch level in chapter one was pretty cruel (all of the glitch levels have been, but that's the worst so far). Still, I don't have any problems dieing a lot more than that though for later on. I remember a challenge in VVVVVV that took like 500 tries or so to get down and it was one of the best parts of the game
bobbingmatt
Profile Joined June 2010
Australia224 Posts
Last Edited: 2010-12-03 23:18:00
December 03 2010 23:17 GMT
#111
I hope they make Tofu boy a real character, meaning he is on the character selection list instead of having to type 'petaphile' every time.

I also hope that other characters will eventually have blood (when they die).

Team Meat is really cool, since release i have seen bug fixes, headcrab's blood changing from red to yellow and tofu boy. That just shows that they care about the game and not just making money out of it, i hope to see more awesome updates. :D
no
Stimpk
Profile Joined July 2010
France165 Posts
December 03 2010 23:30 GMT
#112
This game is seriously hardcore. I want to remove my hair and stab someone with it.
keeblur
Profile Joined April 2010
United States826 Posts
Last Edited: 2010-12-03 23:41:46
December 03 2010 23:40 GMT
#113
On December 04 2010 08:15 Cpadolf wrote:
Show nested quote +
On December 04 2010 07:54 keeblur wrote:
On December 04 2010 07:37 Cpadolf wrote:
Genius game. You feel like great controls in a 2D platformed should be pretty easy, and yet 1 minute with this game makes you realize how inferior the controls of 95% av all other platformers actually are. The difficulty is at times approaching hilarity, but the game is so forgiving with deaths that it rarely ever gets annoying, even when you die 50 times on the same level.

So much content for the money you are paying too. I'm going for 100% on each chapter before advancing, and at 11+ hours played I'm only about 2/3rds of my way through chapter 4 (of I believe at least 7).

Easily one of the top 3 games this year.


Only 50 times? Wait until later.



Well, there are a few levels I have probably died more on. The glitch level in chapter one was pretty cruel (all of the glitch levels have been, but that's the worst so far). Still, I don't have any problems dieing a lot more than that though for later on. I remember a challenge in VVVVVV that took like 500 tries or so to get down and it was one of the best parts of the game


Well the thing about this is, there's no checkpoint in the middle of the levels. Some levels are pretty long, like the Glitch ones. The very end level of the game there's a level that is quite long, the par is 45seconds, and you'll spend I'd say roughly 30 seconds getting to a point where you are likely to die.

I guess what I'm saying, is the level gets progressively harder the further in you get in it, so yes the first 5 seconds are easy, the next 5 are harder, then the next 5 are even harder, and so on. So if you get to the last part of the level, and die, well you have to trek through the whole level to just get back to that point, likely to die again in the process or at that point again.

And speaking of VVVVVV, I really need to play it through. I bought it in that Steam sale, and then this got released so I never got around to playing it that much.
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
Chesner
Profile Blog Joined March 2010
Iceland817 Posts
December 03 2010 23:48 GMT
#114
On December 04 2010 08:40 keeblur wrote:
Show nested quote +
On December 04 2010 08:15 Cpadolf wrote:
On December 04 2010 07:54 keeblur wrote:
On December 04 2010 07:37 Cpadolf wrote:
Genius game. You feel like great controls in a 2D platformed should be pretty easy, and yet 1 minute with this game makes you realize how inferior the controls of 95% av all other platformers actually are. The difficulty is at times approaching hilarity, but the game is so forgiving with deaths that it rarely ever gets annoying, even when you die 50 times on the same level.

So much content for the money you are paying too. I'm going for 100% on each chapter before advancing, and at 11+ hours played I'm only about 2/3rds of my way through chapter 4 (of I believe at least 7).

Easily one of the top 3 games this year.


Only 50 times? Wait until later.



Well, there are a few levels I have probably died more on. The glitch level in chapter one was pretty cruel (all of the glitch levels have been, but that's the worst so far). Still, I don't have any problems dieing a lot more than that though for later on. I remember a challenge in VVVVVV that took like 500 tries or so to get down and it was one of the best parts of the game


Well the thing about this is, there's no checkpoint in the middle of the levels. Some levels are pretty long, like the Glitch ones. The very end level of the game there's a level that is quite long, the par is 45seconds, and you'll spend I'd say roughly 30 seconds getting to a point where you are likely to die.

I guess what I'm saying, is the level gets progressively harder the further in you get in it, so yes the first 5 seconds are easy, the next 5 are harder, then the next 5 are even harder, and so on. So if you get to the last part of the level, and die, well you have to trek through the whole level to just get back to that point, likely to die again in the process or at that point again.

And speaking of VVVVVV, I really need to play it through. I bought it in that Steam sale, and then this got released so I never got around to playing it that much.


Both Super Meat Boy and VVVVVV sparked this urge in me to keep pushing to get better and better, its a really nice way to learn precision timing and well.. patience :p

The Veni Vidi Vici part from VVVVVV specially. And dare I say its name.. uuughh... I'll just say cotton and leave it at there.
PENGUINS
Krigwin
Profile Blog Joined August 2010
1130 Posts
December 03 2010 23:54 GMT
#115
Ugh, wishing I had a gamepad for this game.

The controls are very responsive, but digital controls are just bad for a game like this. Having to use multiple keys to control your movement in midair, for example, instead of an analog stick.

Definitely a step up from the Newgrounds original, a very recommended must-buy here. Just as hard as I remember it too, ugh.
Cpadolf
Profile Joined August 2009
Sweden1199 Posts
December 04 2010 00:25 GMT
#116
On December 04 2010 08:48 Chesner wrote:
Show nested quote +
On December 04 2010 08:40 keeblur wrote:
On December 04 2010 08:15 Cpadolf wrote:
On December 04 2010 07:54 keeblur wrote:
On December 04 2010 07:37 Cpadolf wrote:
Genius game. You feel like great controls in a 2D platformed should be pretty easy, and yet 1 minute with this game makes you realize how inferior the controls of 95% av all other platformers actually are. The difficulty is at times approaching hilarity, but the game is so forgiving with deaths that it rarely ever gets annoying, even when you die 50 times on the same level.

So much content for the money you are paying too. I'm going for 100% on each chapter before advancing, and at 11+ hours played I'm only about 2/3rds of my way through chapter 4 (of I believe at least 7).

Easily one of the top 3 games this year.


Only 50 times? Wait until later.



Well, there are a few levels I have probably died more on. The glitch level in chapter one was pretty cruel (all of the glitch levels have been, but that's the worst so far). Still, I don't have any problems dieing a lot more than that though for later on. I remember a challenge in VVVVVV that took like 500 tries or so to get down and it was one of the best parts of the game


Well the thing about this is, there's no checkpoint in the middle of the levels. Some levels are pretty long, like the Glitch ones. The very end level of the game there's a level that is quite long, the par is 45seconds, and you'll spend I'd say roughly 30 seconds getting to a point where you are likely to die.

I guess what I'm saying, is the level gets progressively harder the further in you get in it, so yes the first 5 seconds are easy, the next 5 are harder, then the next 5 are even harder, and so on. So if you get to the last part of the level, and die, well you have to trek through the whole level to just get back to that point, likely to die again in the process or at that point again.

And speaking of VVVVVV, I really need to play it through. I bought it in that Steam sale, and then this got released so I never got around to playing it that much.


Both Super Meat Boy and VVVVVV sparked this urge in me to keep pushing to get better and better, its a really nice way to learn precision timing and well.. patience :p

The Veni Vidi Vici part from VVVVVV specially.


Yeah, that's the one I was talking about. Absolutely pure evil.
fuzzy_panda
Profile Blog Joined November 2010
New Zealand1681 Posts
December 04 2010 01:15 GMT
#117
On December 04 2010 08:15 Cpadolf wrote:
Show nested quote +
On December 04 2010 07:54 keeblur wrote:
On December 04 2010 07:37 Cpadolf wrote:
Genius game. You feel like great controls in a 2D platformed should be pretty easy, and yet 1 minute with this game makes you realize how inferior the controls of 95% av all other platformers actually are. The difficulty is at times approaching hilarity, but the game is so forgiving with deaths that it rarely ever gets annoying, even when you die 50 times on the same level.

So much content for the money you are paying too. I'm going for 100% on each chapter before advancing, and at 11+ hours played I'm only about 2/3rds of my way through chapter 4 (of I believe at least 7).

Easily one of the top 3 games this year.


Only 50 times? Wait until later.



Well, there are a few levels I have probably died more on. The glitch level in chapter one was pretty cruel (all of the glitch levels have been, but that's the worst so far). Still, I don't have any problems dieing a lot more than that though for later on. I remember a challenge in VVVVVV that took like 500 tries or so to get down and it was one of the best parts of the game


what are the glitch levels?
Chesner
Profile Blog Joined March 2010
Iceland817 Posts
Last Edited: 2010-12-04 01:21:25
December 04 2010 01:19 GMT
#118
On December 04 2010 10:15 fuzzy_panda wrote:
Show nested quote +
On December 04 2010 08:15 Cpadolf wrote:
On December 04 2010 07:54 keeblur wrote:
On December 04 2010 07:37 Cpadolf wrote:
Genius game. You feel like great controls in a 2D platformed should be pretty easy, and yet 1 minute with this game makes you realize how inferior the controls of 95% av all other platformers actually are. The difficulty is at times approaching hilarity, but the game is so forgiving with deaths that it rarely ever gets annoying, even when you die 50 times on the same level.

So much content for the money you are paying too. I'm going for 100% on each chapter before advancing, and at 11+ hours played I'm only about 2/3rds of my way through chapter 4 (of I believe at least 7).

Easily one of the top 3 games this year.


Only 50 times? Wait until later.



Well, there are a few levels I have probably died more on. The glitch level in chapter one was pretty cruel (all of the glitch levels have been, but that's the worst so far). Still, I don't have any problems dieing a lot more than that though for later on. I remember a challenge in VVVVVV that took like 500 tries or so to get down and it was one of the best parts of the game


what are the glitch levels?


Randomly the Bandaid girl will start glitching out, you just have to finish the level and get to her without dying to unlock it for that world. Its in each world, not sure if its in the dark world as well.

Edit: LOOOOOOOOL, was gonna link a picture of bandage girl glitching out.. Don't type bandage girl glitching in google, its a bit.. NSFW haha
PENGUINS
Krigwin
Profile Blog Joined August 2010
1130 Posts
December 04 2010 04:26 GMT
#119
are you kidding me super meat boy

are you kidding me

I thought we were over this

+ Show Spoiler +
[image loading]
Chesner
Profile Blog Joined March 2010
Iceland817 Posts
December 04 2010 04:30 GMT
#120
On December 04 2010 13:26 Krigwin wrote:
are you kidding me super meat boy

are you kidding me

I thought we were over this

+ Show Spoiler +
[image loading]


Stay positive, at least the kid handles really really well
PENGUINS
alffla
Profile Blog Joined November 2005
Hong Kong20321 Posts
December 04 2010 04:31 GMT
#121
this reminds me of this old flash game called N or something.. haha
Graphicssavior[gm] : What is a “yawn” rape ;; Masumune - It was the year of the pig for those fucking defilers. Chill - A clinic you say? okum: SC without Korean yelling is like porn without sex. konamix: HAPPY BIRTHDAY MOMMY!
0mgVitaminE
Profile Joined February 2009
United States1278 Posts
December 04 2010 05:27 GMT
#122
Definitely gonna check this out, looks like fun
Hi there. I'm in a cave, how bout you?
Chesner
Profile Blog Joined March 2010
Iceland817 Posts
Last Edited: 2010-12-04 05:59:54
December 04 2010 05:58 GMT
#123
The following video is not for the faint hearted. You have been warned.

Be warned, the end is spoiled at the .. end.

PENGUINS
Krigwin
Profile Blog Joined August 2010
1130 Posts
December 04 2010 06:11 GMT
#124
The final fight with Fetus looks stupidly, colossally difficult.

See, it's a game like this that teaches you true pain. The agony of knowing I'll never be as good as that guy, because apparently I suck at this game. I hate you, Super Meat Boy.
Chesner
Profile Blog Joined March 2010
Iceland817 Posts
Last Edited: 2010-12-04 06:19:55
December 04 2010 06:18 GMT
#125
On December 04 2010 15:11 Krigwin wrote:
The final fight with Fetus looks stupidly, colossally difficult.

See, it's a game like this that teaches you true pain. The agony of knowing I'll never be as good as that guy, because apparently I suck at this game. I hate you, Super Meat Boy.


That guy has 11k deaths tho, so its just practice practice practice

Not trying to diminish his success, he's really badass at it. But just comparing myself now to what I was when I started, going through world 1 again for the heck of it was such a breeze now hah
PENGUINS
Graham
Profile Blog Joined January 2010
Canada1259 Posts
December 04 2010 06:56 GMT
#126
I've been playing this a TON lately, and holy shit it drives me nuts but I LOVE IT!

I stayed away for awhile since I'm not usually a fan of platformers like this (and from the looks of some of the levels/what people were saying is that it gets quite tough/etc), but I can't get enough of it. Even when I've died a hundred times on a level, even near the end, I rage but I keep playing.

The only suggestion I have is if you're playing this on the computer, the experience is MUCH better with a gamepad imo. I played for awhile/struggled with the keyboard, and now that I switched over to my generic Philips gamepad I find it a lot easier and way more enjoyable.
keeblur
Profile Joined April 2010
United States826 Posts
Last Edited: 2010-12-04 15:39:26
December 04 2010 15:38 GMT
#127
On December 04 2010 06:14 Logo wrote:
Are there any levels that can actually be beaten by Tofu boy? That might be my goal now, to beat a level as Tofu boy.


Thread someone made doing levels with Tofu Boy. Pretty funny to watch.

http://forums.steampowered.com/forums/showthread.php?t=1628091
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
Tropics
Profile Joined August 2007
United Kingdom1132 Posts
Last Edited: 2010-12-04 15:50:48
December 04 2010 15:48 GMT
#128
On December 04 2010 15:11 Krigwin wrote:
The final fight with Fetus looks stupidly, colossally difficult.

See, it's a game like this that teaches you true pain. The agony of knowing I'll never be as good as that guy, because apparently I suck at this game. I hate you, Super Meat Boy.


the final fight is easy compared to a lot of earlier levels, even light world ones. still hard though of course (hmm just realizing you might've meant the dark world version which i haven't played yet, so maybe ignore this)

i am quite in love with this game, one of the best platformers i've ever played definitely. I would've paid full price for this game and not been even slightly disappointed, lasted longer and is more fun than a lot of games I've paid full price for.

i also hit top 50 on the steam leaderboards today, although im not sure how much that means right now lol

also beating the guy warp zone might be my greatest videogame achievement
keeblur
Profile Joined April 2010
United States826 Posts
Last Edited: 2010-12-04 16:02:38
December 04 2010 15:52 GMT
#129
On December 05 2010 00:48 Tropics wrote:
i also hit top 50 on the steam leaderboards today, although im not sure how much that means right now lol


How do you see where you stand? I know how to list the global leaderboard, but is there a way to show your number? I know I won't be that high since I've just been trying for the fastest run possible each level.
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
Tropics
Profile Joined August 2007
United Kingdom1132 Posts
December 04 2010 16:06 GMT
#130
i look at my friends leaderboard through steam (not in game) and to the right of my name it says global rank #xxx

thats the only way ive found to check
keeblur
Profile Joined April 2010
United States826 Posts
Last Edited: 2010-12-04 16:14:44
December 04 2010 16:11 GMT
#131
On December 05 2010 01:06 Tropics wrote:
i look at my friends leaderboard through steam (not in game) and to the right of my name it says global rank #xxx

thats the only way ive found to check


Ah cool. Ya I'm #579. Figured I'd be low since I'm only now at the end of Dark World 2, but I enjoy the style and pace I'm playing. I spend sometimes hours on a single level going for the quickest route, but when I finish, it's just so satisfying.
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
keeblur
Profile Joined April 2010
United States826 Posts
Last Edited: 2010-12-06 00:53:50
December 06 2010 00:49 GMT
#132
Game got ruined for me once I got Mr. Minecraft. It's like getting a cheat code, once you use it, it's hard to take the game seriously anymore, well for me at least.

I guess I should try setting some personal goals or something.

+ Show Spoiler +
I guess I should do Cotton Alley and The End, since those are character specific.
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
Chesner
Profile Blog Joined March 2010
Iceland817 Posts
December 06 2010 00:53 GMT
#133
On December 06 2010 09:49 keeblur wrote:
Game got completely ruined for me once I got Mr. Minecraft. It's like getting a cheat code, once you use it, it's hard to take the game seriously anymore, well for me at least.


You know you aren't forced to use the characters you get right?
PENGUINS
keeblur
Profile Joined April 2010
United States826 Posts
Last Edited: 2010-12-06 00:57:34
December 06 2010 00:54 GMT
#134
On December 06 2010 09:53 Chesner wrote:
Show nested quote +
On December 06 2010 09:49 keeblur wrote:
Game got completely ruined for me once I got Mr. Minecraft. It's like getting a cheat code, once you use it, it's hard to take the game seriously anymore, well for me at least.


You know you aren't forced to use the characters you get right?


Oh I know. I actually edited my post after you replied, since it sounded a little too harsh.

Also, I liked competing for the leaderboards, but the way it's set up, it's going to be filled of pages of Mr. Minecraft on most of them.
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
hugman
Profile Joined June 2009
Sweden4644 Posts
December 06 2010 09:58 GMT
#135
Holy crap is this game fun I'm a glutton for punishment

PC version has some technical issues though, made me have to complete the last level like 20 times ugh. At least I got good at it.
Ozarugold
Profile Blog Joined February 2008
2716 Posts
December 06 2010 10:06 GMT
#136
On December 04 2010 13:31 alffla wrote:
this reminds me of this old flash game called N or something.. haha

N Ninja maybe?
this is my quote.
evanthebouncy!
Profile Blog Joined June 2006
United States12796 Posts
Last Edited: 2010-12-06 10:51:59
December 06 2010 10:46 GMT
#137
it's basically N.

nvm somebody already said it.

Are they the same developers? the physics are exactly the same.
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
evanthebouncy!
Profile Blog Joined June 2006
United States12796 Posts
December 06 2010 10:52 GMT
#138


there!!
Know thy history!
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
Tropics
Profile Joined August 2007
United Kingdom1132 Posts
December 06 2010 13:35 GMT
#139
On December 06 2010 19:46 evanthebouncy! wrote:
it's basically N.

nvm somebody already said it.

Are they the same developers? the physics are exactly the same.


this game has far better physics than N could ever hope for

if it's like a game, its jumper, but once again, super meat boy tops it in every category possible
Consolidate
Profile Joined February 2010
United States829 Posts
December 06 2010 14:01 GMT
#140
N feels smoother imo. Super Meat Boy is a great game though.
Creature posessed the the spirit of inquiry and bloodlust - Adventure Time
Ympulse
Profile Joined August 2010
United States287 Posts
December 06 2010 14:11 GMT
#141
N was also a browser/freeware game, Tropics.
keeblur
Profile Joined April 2010
United States826 Posts
Last Edited: 2010-12-06 14:24:46
December 06 2010 14:19 GMT
#142
I actually played N for hours on end a few years back at my job. Yes they are similar, what's bad about that? They also have a lot of differences. They even included N in the XBLA edition of the game.
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
konadora *
Profile Blog Joined February 2009
Singapore66155 Posts
December 06 2010 14:26 GMT
#143
holy shit it looks insanely hard
POGGERS
hugman
Profile Joined June 2009
Sweden4644 Posts
December 06 2010 14:26 GMT
#144
I've managed to get the bandage and get back with Meat Boy on 4-17 but I've died both times =/
keeblur
Profile Joined April 2010
United States826 Posts
December 06 2010 14:31 GMT
#145
On December 06 2010 23:26 hugman wrote:
I've managed to get the bandage and get back with Meat Boy on 4-17 but I've died both times =/


Ya, I hate struggling to get a bandage, getting it, then dying.

Just wait until 5-5X. The bandage on that level is awful.
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
Consolidate
Profile Joined February 2010
United States829 Posts
December 06 2010 14:56 GMT
#146
The game just flows really well. No matter how many times I die, each level I complete feels like a continuous run.
Creature posessed the the spirit of inquiry and bloodlust - Adventure Time
Tropics
Profile Joined August 2007
United Kingdom1132 Posts
December 06 2010 17:00 GMT
#147
On December 06 2010 23:11 Ympulse wrote:
N was also a browser/freeware game, Tropics.


N+ wasn't
Cpadolf
Profile Joined August 2009
Sweden1199 Posts
December 06 2010 21:07 GMT
#148
On December 06 2010 23:31 keeblur wrote:
Show nested quote +
On December 06 2010 23:26 hugman wrote:
I've managed to get the bandage and get back with Meat Boy on 4-17 but I've died both times =/


Ya, I hate struggling to get a bandage, getting it, then dying.

Just wait until 5-5X. The bandage on that level is awful.


Really? I thought that was one of the easier ones for chapter 5X.
kledzerlol
Profile Joined November 2010
Iceland5 Posts
December 06 2010 21:36 GMT
#149
This game is so awesome. Played it for 3 days straight when I got it on my xbox.
bobbingmatt
Profile Joined June 2010
Australia224 Posts
Last Edited: 2010-12-07 14:11:51
December 07 2010 14:09 GMT
#150
Poll: Should I buy a wired xbox controller for Super Meat Boy?

Yes. (5)
 
71%

No. (2)
 
29%

Other. (0)
 
0%

7 total votes

Your vote: Should I buy a wired xbox controller for Super Meat Boy?

(Vote): Yes.
(Vote): No.
(Vote): Other.



Should I buy a wired xbox controller for this game? I currently own an xbox, two fully working wireless controllers and one damaged but still kinda usable wireless controller, I have played this game for ~15 hours since release and have no plans of slowing down.

When i did a quick google search i found that i could buy a wired controller for ~$30 and i'm wondering if it's worth buying, what do you think?

no
Goods
Profile Joined October 2010
United Kingdom10 Posts
December 07 2010 14:34 GMT
#151
Anyone else unlocked The Kid??

Seriously ridiculously hard levels! Took me about 3-4 hours to get him!!
A man must have a code
keeblur
Profile Joined April 2010
United States826 Posts
December 07 2010 14:57 GMT
#152
On December 07 2010 23:34 Goods wrote:
Anyone else unlocked The Kid??

Seriously ridiculously hard levels! Took me about 3-4 hours to get him!!


Nope. About to work on it now though. It's the last thing I need.
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
Goods
Profile Joined October 2010
United Kingdom10 Posts
Last Edited: 2010-12-07 15:17:43
December 07 2010 15:17 GMT
#153
On December 07 2010 23:57 keeblur wrote:
Show nested quote +
On December 07 2010 23:34 Goods wrote:
Anyone else unlocked The Kid??

Seriously ridiculously hard levels! Took me about 3-4 hours to get him!!


Nope. About to work on it now though. It's the last thing I need.


Trust me, It's well worth it! I quite literally paraded my room like a mentalist after beating it.
A man must have a code
keeblur
Profile Joined April 2010
United States826 Posts
Last Edited: 2010-12-07 15:27:22
December 07 2010 15:24 GMT
#154
On December 08 2010 00:17 Goods wrote:
Show nested quote +
On December 07 2010 23:57 keeblur wrote:
On December 07 2010 23:34 Goods wrote:
Anyone else unlocked The Kid??

Seriously ridiculously hard levels! Took me about 3-4 hours to get him!!


Nope. About to work on it now though. It's the last thing I need.


Trust me, It's well worth it! I quite literally paraded my room like a mentalist after beating it.


Would you say the first map out of three of his is the hardest? I've looked at all three of them just to see what I'm getting into, and the other two don't look so bad.
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
Chesner
Profile Blog Joined March 2010
Iceland817 Posts
December 07 2010 15:54 GMT
#155
On December 08 2010 00:24 keeblur wrote:
Show nested quote +
On December 08 2010 00:17 Goods wrote:
On December 07 2010 23:57 keeblur wrote:
On December 07 2010 23:34 Goods wrote:
Anyone else unlocked The Kid??

Seriously ridiculously hard levels! Took me about 3-4 hours to get him!!


Nope. About to work on it now though. It's the last thing I need.


Trust me, It's well worth it! I quite literally paraded my room like a mentalist after beating it.


Would you say the first map out of three of his is the hardest? I've looked at all three of them just to see what I'm getting into, and the other two don't look so bad.


The 2nd is all about timing, when you get a feel for it I guess its pretty easy
PENGUINS
Corvi
Profile Blog Joined July 2008
Germany1406 Posts
Last Edited: 2010-12-07 15:54:54
December 07 2010 15:54 GMT
#156
On December 07 2010 23:09 bobbingmatt wrote:
Poll: Should I buy a wired xbox controller for Super Meat Boy?

Yes. (5)
 
71%

No. (2)
 
29%

Other. (0)
 
0%

7 total votes

Your vote: Should I buy a wired xbox controller for Super Meat Boy?

(Vote): Yes.
(Vote): No.
(Vote): Other.



Should I buy a wired xbox controller for this game? I currently own an xbox, two fully working wireless controllers and one damaged but still kinda usable wireless controller, I have played this game for ~15 hours since release and have no plans of slowing down.

When i did a quick google search i found that i could buy a wired controller for ~$30 and i'm wondering if it's worth buying, what do you think?



get xpadder (or others), freeware, and use some cheap ass gamepad. what xpadder does, is map keyboard keys on the gamepad buttons, so game thinks u playing with keyboard, but in fact u use gamepad. works very good for all games i tried.

im using a hama black force (looks like ps3 gamepad) and i cant complain. really cool: vibration works with newer emulators, for example gamecube games. also cool: only 6 €. or for jump and runs (or older emulators) u might wanna get a snes style gamepad.
keeblur
Profile Joined April 2010
United States826 Posts
December 07 2010 16:01 GMT
#157
On December 08 2010 00:54 Corvi wrote:
Show nested quote +
On December 07 2010 23:09 bobbingmatt wrote:
Poll: Should I buy a wired xbox controller for Super Meat Boy?

Yes. (5)
 
71%

No. (2)
 
29%

Other. (0)
 
0%

7 total votes

Your vote: Should I buy a wired xbox controller for Super Meat Boy?

(Vote): Yes.
(Vote): No.
(Vote): Other.



Should I buy a wired xbox controller for this game? I currently own an xbox, two fully working wireless controllers and one damaged but still kinda usable wireless controller, I have played this game for ~15 hours since release and have no plans of slowing down.

When i did a quick google search i found that i could buy a wired controller for ~$30 and i'm wondering if it's worth buying, what do you think?



get xpadder (or others), freeware, and use some cheap ass gamepad. what xpadder does, is map keyboard keys on the gamepad buttons, so game thinks u playing with keyboard, but in fact u use gamepad. works very good for all games i tried.

im using a hama black force (looks like ps3 gamepad) and i cant complain. really cool: vibration works with newer emulators, for example gamecube games. also cool: only 6 €. or for jump and runs (or older emulators) u might wanna get a snes style gamepad.


I actually bought a PS2 controller to USB converter, but it's still on the way in the mail. Kind of funny because I've almost beat SMB, but still it's only like ~$7 including shipping. I'll still have to tell you guys how it works, since I have no experience with it.
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
emperorchampion
Profile Blog Joined December 2008
Canada9496 Posts
December 07 2010 16:10 GMT
#158
omg Super Meat Boy is so much fun lol, it's taking me forever though. I think I'm like halfway through Hell now, with the Dark worlds 1 and 2 complete as well :/ So far I've only unlocked headcrab, Jill and the Commander guy. Jill is soo essential for completing certain levels, the headcrab and the commander are pretty much useless I find. Meat Boy is obviously the best :D

How do those warp zones where once you complete the level everything is all fucked up like come about? Is it just a random occurance? Also, I think I've gotten two weird bugs, first I didn't get the achievement for unlocking Jill, and also the headcrab portrait is in the slot where the 20 bandage unlock is, and the 10 one is left blank still :/

Thanks for the great recommend on this game!
TRUEESPORTS || your days as a respected member of team liquid are over
debeuker
Profile Joined August 2010
Netherlands33 Posts
December 07 2010 16:42 GMT
#159
I'm doing everything with meatboy so far (world #4). He's the fastest so I guess easiest to get A+ with.

Btw did the recent patches also change the A+ requirements? I had quite some trouble getting 3-2 A+ time, 8:30. But on youtube ppl get A+ with 14+ sec
bhp255
Profile Joined July 2008
United States600 Posts
December 07 2010 17:08 GMT
#160
i'd say people make it sound like its nearly impossible, even for non-casual gamers

im not a very avid platform gamer, never finished any of the original mario games, let alone IWTBG, and yet i was able to clear most of the game (93 bandages, 7 more to go!)

most of the game is figuring out how to clear the stage, but yes, there are parts where the execution is relentlessly difficult. beating the regular game is not too hard, but clearing the entire game with 100% will prove challenging even to the most experienced. I'd say this game kept some nice balance between casual gaming and hardcore challenges for all to enjoy
Following Okazaki's steps to becoming a Fuuko Master
keeblur
Profile Joined April 2010
United States826 Posts
Last Edited: 2010-12-07 17:25:16
December 07 2010 17:19 GMT
#161
On December 08 2010 02:08 bhp255 wrote:
i'd say people make it sound like its nearly impossible, even for non-casual gamers

im not a very avid platform gamer, never finished any of the original mario games, let alone IWTBG, and yet i was able to clear most of the game (93 bandages, 7 more to go!)

most of the game is figuring out how to clear the stage, but yes, there are parts where the execution is relentlessly difficult. beating the regular game is not too hard, but clearing the entire game with 100% will prove challenging even to the most experienced. I'd say this game kept some nice balance between casual gaming and hardcore challenges for all to enjoy


To some people it probably is nearly impossible. I've read people giving up on like World 4. So no it's not impossible as it could be, but it takes some precision timing, quick reactions, patience, and confidence, and is a lot more hardcore than most any other platformers out there.

It's also possible you are just a better gamer than some other people. So where you think something isn't that difficult, other people might think otherwise.
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
keeblur
Profile Joined April 2010
United States826 Posts
Last Edited: 2010-12-07 17:36:33
December 07 2010 17:32 GMT
#162
Yay, beat The Kid level, which also gave me Meat Ninja, and Golden God achievement. Kind of glad I saved it until the end, since it was just that much more satisfying

The whole time on the third level of it, all I was thinking of was, "God I hope my game doesn't crash or some shit"
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
hugman
Profile Joined June 2009
Sweden4644 Posts
December 08 2010 11:42 GMT
#163
I got the kid last night too, definitely one of the hardest parts of the game. The regular levels, for me at least, tend to be about figuring out a good path, not so much executing it, but the kid's warpzone was all about the execution.
emperorchampion
Profile Blog Joined December 2008
Canada9496 Posts
December 08 2010 19:57 GMT
#164
On December 08 2010 02:32 keeblur wrote:
Yay, beat The Kid level, which also gave me Meat Ninja, and Golden God achievement. Kind of glad I saved it until the end, since it was just that much more satisfying

The whole time on the third level of it, all I was thinking of was, "God I hope my game doesn't crash or some shit"


Yo, dude you're 8th overall- nice stuff! :D

The Zodiac though at 1751.10 :O, wtf... that's less than me, and I've only finished 123 levels o.O.
TRUEESPORTS || your days as a respected member of team liquid are over
Wassow
Profile Joined November 2010
United Kingdom32 Posts
Last Edited: 2010-12-08 20:16:09
December 08 2010 20:15 GMT
#165
I've played a little of it, still in the forest, got the bit.trip beat guy too. I like it so far, its easy at the moment and any hard parts are not unfair either. Personally I enjoyed VVVVVV alot more.

The only reason I bother getting bandages is to unlock Captain Viridian too
keeblur
Profile Joined April 2010
United States826 Posts
December 08 2010 20:32 GMT
#166
On December 09 2010 04:57 emperorchampion wrote:
Show nested quote +
On December 08 2010 02:32 keeblur wrote:
Yay, beat The Kid level, which also gave me Meat Ninja, and Golden God achievement. Kind of glad I saved it until the end, since it was just that much more satisfying

The whole time on the third level of it, all I was thinking of was, "God I hope my game doesn't crash or some shit"


Yo, dude you're 8th overall- nice stuff! :D

The Zodiac though at 1751.10 :O, wtf... that's less than me, and I've only finished 123 levels o.O.


Ya that time isn't legit. I went through some Leaderboards, and he's got a lot of ones where it's obvious they aren't legit. Like a 0.40 time with Meatboy. That's one of the problems with the PC release, always gonna have someone who can alter files or something to cheat.

Plus on XBLA it's a level playing ground, since everyone has the same system, and the game runs the same for everyone. On PC you have different resolutions, and different computers, and what not, so it's hard to tell if the game is running the same on all systems, and times might be skewed in that regard.

Either way, it would be nice if they were to add Character Specific Times and Leaderboards, would be nice to play all the characters on each level.
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
emperorchampion
Profile Blog Joined December 2008
Canada9496 Posts
December 08 2010 21:07 GMT
#167
On December 09 2010 05:32 keeblur wrote:
Show nested quote +
On December 09 2010 04:57 emperorchampion wrote:
On December 08 2010 02:32 keeblur wrote:
Yay, beat The Kid level, which also gave me Meat Ninja, and Golden God achievement. Kind of glad I saved it until the end, since it was just that much more satisfying

The whole time on the third level of it, all I was thinking of was, "God I hope my game doesn't crash or some shit"


Yo, dude you're 8th overall- nice stuff! :D

The Zodiac though at 1751.10 :O, wtf... that's less than me, and I've only finished 123 levels o.O.


Ya that time isn't legit. I went through some Leaderboards, and he's got a lot of ones where it's obvious they aren't legit. Like a 0.40 time with Meatboy. That's one of the problems with the PC release, always gonna have someone who can alter files or something to cheat.

Plus on XBLA it's a level playing ground, since everyone has the same system, and the game runs the same for everyone. On PC you have different resolutions, and different computers, and what not, so it's hard to tell if the game is running the same on all systems, and times might be skewed in that regard.

Either way, it would be nice if they were to add Character Specific Times and Leaderboards, would be nice to play all the characters on each level.


Yeah, I was kinda questioning his time since it's so much less than everyone else. I really hope the leader boards don't become a hack fest- but that's probably too much to ask/ impossible to prevent
TRUEESPORTS || your days as a respected member of team liquid are over
hugman
Profile Joined June 2009
Sweden4644 Posts
December 08 2010 23:53 GMT
#168
So I just launched the game and The Kid isn't unlocked anymore.

what
the
fuck
Crais
Profile Blog Joined March 2010
Canada2136 Posts
December 09 2010 00:09 GMT
#169
very hard but so rewarding when you finish a lvl. so awesome
RIP MBC Game Hero
M0KAS
Profile Joined November 2009
Austria38 Posts
December 09 2010 11:48 GMT
#170
Lol cannot wait for the MAC version of this game. 8 bit Nes was one of my best freinds 20 years ago. Ok wait...that means I AM GETTING OLD ;( no more videogames go and get a new hobby !!!!
Austria not Australia MAN !!!
Cpadolf
Profile Joined August 2009
Sweden1199 Posts
Last Edited: 2010-12-10 16:03:01
December 10 2010 13:37 GMT
#171
11400 deaths later, I finally completed the game 100%. Last levels where the frist warpzone of chapter 5 and The Kid's warpzone. Both where tougher than any level of chapter 7, except maybe 7-19x.

Gotta ask though, now it say's I have 306 level completed, and 40-50 or so other have that as well, but there are 7 guys with 307 levels completed. How do you get that?

Also, does anyone know what the 6 numbers after levels completed on the leaderboard means?


EDIT: Oh wait, that isn't number of levels completed. I'm an idiot.

Keeblur, which character did you mostly use? Feel like I gotta ask since your total time is like about 1000 seconds better than me right now (I'm at #29 currenly, though I have only tried to polish up chapter 1 and 2 so far).
Logo
Profile Blog Joined April 2010
United States7542 Posts
December 10 2010 16:55 GMT
#172
On December 10 2010 22:37 Cpadolf wrote:
11400 deaths later, I finally completed the game 100%. Last levels where the frist warpzone of chapter 5 and The Kid's warpzone. Both where tougher than any level of chapter 7, except maybe 7-19x.

Gotta ask though, now it say's I have 306 level completed, and 40-50 or so other have that as well, but there are 7 guys with 307 levels completed. How do you get that?

Also, does anyone know what the 6 numbers after levels completed on the leaderboard means?


EDIT: Oh wait, that isn't number of levels completed. I'm an idiot.

Keeblur, which character did you mostly use? Feel like I gotta ask since your total time is like about 1000 seconds better than me right now (I'm at #29 currenly, though I have only tried to polish up chapter 1 and 2 so far).


I'm trying to remember the warpzone for world 5 you're talking about. I unlocked it last night and all I remember is I looked at it then killed myself intentionally 3 times because I knew there was no way I was completing it.
Logo
Megaman703
Profile Blog Joined September 2009
Canada688 Posts
December 10 2010 17:00 GMT
#173
If you're talking about Skyscraper, that was definitely the hardest zone in the game for me. Level wise The Kid's zone is probably harder, but the life limit makes Skyscraper a huge pain to go through.
keeblur
Profile Joined April 2010
United States826 Posts
Last Edited: 2010-12-10 17:26:16
December 10 2010 17:23 GMT
#174
On December 10 2010 22:37 Cpadolf wrote:
11400 deaths later, I finally completed the game 100%. Last levels where the frist warpzone of chapter 5 and The Kid's warpzone. Both where tougher than any level of chapter 7, except maybe 7-19x.

Gotta ask though, now it say's I have 306 level completed, and 40-50 or so other have that as well, but there are 7 guys with 307 levels completed. How do you get that?

Also, does anyone know what the 6 numbers after levels completed on the leaderboard means?


EDIT: Oh wait, that isn't number of levels completed. I'm an idiot.

Keeblur, which character did you mostly use? Feel like I gotta ask since your total time is like about 1000 seconds better than me right now (I'm at #29 currenly, though I have only tried to polish up chapter 1 and 2 so far).


There were a few Mr. Minecraft times, I don't really recall how many. But they took him out of being recorded on the Leaderboard now, so they really need to wipe the times all together, or just by him.

Leaderboards are pretty skewed atm, I wouldn't look too far into them.

I'd like to see them get fixed and optimized better, but I haven't heard them talk too much about it. They are going to start working on the editor and focusing on that more it sounds like.

http://www.supermeatboy.com/ has an update from them explaining what they are up to.

-We locked Mr. Minecraft out of saving, uploading to leaderboards, and getting achievements. He's god.

Kind of funny even they call him overpowered.
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
Cpadolf
Profile Joined August 2009
Sweden1199 Posts
Last Edited: 2010-12-10 17:35:54
December 10 2010 17:32 GMT
#175
On December 11 2010 02:00 Megaman703 wrote:
If you're talking about Skyscraper, that was definitely the hardest zone in the game for me. Level wise The Kid's zone is probably harder, but the life limit makes Skyscraper a huge pain to go through.


Yeah, that's the one. Only level I gave up on and put off until later more than once.

On December 11 2010 02:23 keeblur wrote:
http://www.supermeatboy.com/ has an update from them explaining what they are up to.

Show nested quote +
-We locked Mr. Minecraft out of saving, uploading to leaderboards, and getting achievements. He's god.

Kind of funny even they call him overpowered.



Damn, I was banking on using him for all the "no death" achievements for chapter 2-5 >_>

And I seriously don't see anyone getting the "no death" achivement for chapter 7x, that's just silly.
hugman
Profile Joined June 2009
Sweden4644 Posts
December 10 2010 18:43 GMT
#176
How do you unlock the question mark to the left of world 1 in the map screen?
Megaman703
Profile Blog Joined September 2009
Canada688 Posts
December 10 2010 20:00 GMT
#177
I believe it's for finishing all the minus worlds.
emperorchampion
Profile Blog Joined December 2008
Canada9496 Posts
December 10 2010 20:09 GMT
#178
yay I made it to The End!, only two more light worlds left T_T

the world 5 boss was easy, but a pain in the ass- not really gratifying to beat :/ same with 5-20, level was just ridiculous. other than that I really enjoyed world 5
TRUEESPORTS || your days as a respected member of team liquid are over
Tesla12
Profile Joined December 2010
Serbia71 Posts
December 10 2010 21:00 GMT
#179
I love the warp zones and stuff, and i enjoyed playing this game!
"Divide et impera"
keeblur
Profile Joined April 2010
United States826 Posts
December 10 2010 22:36 GMT
#180
On December 11 2010 03:43 hugman wrote:
How do you unlock the question mark to the left of world 1 in the map screen?


It was a DLC for XBLA, so it'll probably be DLC for PC when it actually is released.
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
Trozz
Profile Blog Joined November 2008
Canada3454 Posts
December 11 2010 10:47 GMT
#181
The music is GREAT!
This might be my favorite: http://listen.grooveshark.com/#/search/song?q=hot damned ch 4 light
I'm on world 4 now...

A build is not a guess, an estimation or a hunch, a feeling, or a foolish intuition. A build is a dependable, unwavering, unarguably accurate, portrayer of your ambition.
alffla
Profile Blog Joined November 2005
Hong Kong20321 Posts
December 11 2010 11:13 GMT
#182
im' so terrible at this game

died like 3000 something times and only up to chapter 6-2... also only completed chapter 1's dark world and maybe half of cahpter 2 dark world?

and like .. 2 bandages LOL

FML.
Graphicssavior[gm] : What is a “yawn” rape ;; Masumune - It was the year of the pig for those fucking defilers. Chill - A clinic you say? okum: SC without Korean yelling is like porn without sex. konamix: HAPPY BIRTHDAY MOMMY!
hugman
Profile Joined June 2009
Sweden4644 Posts
December 11 2010 13:54 GMT
#183
Dark world version of Hell is where the game stopped being fun for me I think. Not a big fan of the flying mouths, I prefer pure platforming puzzles.
keeblur
Profile Joined April 2010
United States826 Posts
Last Edited: 2010-12-11 15:15:45
December 11 2010 15:15 GMT
#184
Hey guys and gal,

Quick one off update here that fixes Leaderboard scores not uploading. Sorry about that. I've been told the update is live!

Also I'm working on something to delete zero, hacked, and Mr. Minecraft times on the Leaderboards.

For those of you that are disappointed that you can't use Steve to get achievements and stuff...sorry about that. I should have disabled him from the beginning.

Tommy


Update from the developer this morning. Good news to me, maybe once they are fixed I'll bother going for high scores again.
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
muse5187
Profile Blog Joined September 2009
1125 Posts
December 11 2010 17:37 GMT
#185
Loving this game, I was stuck at world one boss until I realized you can run!!! Totally worth the $15.
DrainX
Profile Blog Joined December 2006
Sweden3187 Posts
December 11 2010 17:46 GMT
#186
Currently stuck at the second boss :e Level is so annoying.
muse5187
Profile Blog Joined September 2009
1125 Posts
December 11 2010 17:49 GMT
#187
On December 12 2010 02:46 DrainX wrote:
Currently stuck at the second boss :e Level is so annoying.

Yeah, for me thats sort of the appeal. I go insane trying to beat one level for 15minutes, and when I win I get ecstatic. xD
emperorchampion
Profile Blog Joined December 2008
Canada9496 Posts
December 11 2010 17:56 GMT
#188
On December 11 2010 20:13 alffla wrote:
im' so terrible at this game

died like 3000 something times and only up to chapter 6-2... also only completed chapter 1's dark world and maybe half of cahpter 2 dark world?

and like .. 2 bandages LOL

FML.


hahahaha that's me exactly lol

except I have like 18 bandages :p

I have definitely gotten a lot better though, it's so satisfying when you can just fly through levels
TRUEESPORTS || your days as a respected member of team liquid are over
Trozz
Profile Blog Joined November 2008
Canada3454 Posts
December 12 2010 02:11 GMT
#189
I'm streaming this now.
I'm playing through all stages.
Who'd wanna watch that...?
A build is not a guess, an estimation or a hunch, a feeling, or a foolish intuition. A build is a dependable, unwavering, unarguably accurate, portrayer of your ambition.
keeblur
Profile Joined April 2010
United States826 Posts
December 12 2010 16:51 GMT
#190
On December 12 2010 11:11 Trozz wrote:
I'm streaming this now.
I'm playing through all stages.
Who'd wanna watch that...?


I was going to do this on release, unfortunately my computer sucks too much balls to do it.
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
DrainX
Profile Blog Joined December 2006
Sweden3187 Posts
Last Edited: 2010-12-12 16:55:51
December 12 2010 16:54 GMT
#191
The third level for unlocking Ogmo (The double jump character you get in the third world) was so frustrating and rewarding to beat. I must have died on that level at least 100 times before I managed to beat it

I don't have a gamepad either and I can't find a way to remap the keys. Space is probably the worst possible key for jumping :/
emperorchampion
Profile Blog Joined December 2008
Canada9496 Posts
December 12 2010 17:02 GMT
#192
On December 13 2010 01:54 DrainX wrote:
The third level for unlocking Ogmo (The double jump character you get in the third world) was so frustrating and rewarding to beat. I must have died on that level at least 100 times before I managed to beat it

I don't have a gamepad either and I can't find a way to remap the keys. Space is probably the worst possible key for jumping :/


I think you have to go into the config file and change them manually.
TRUEESPORTS || your days as a respected member of team liquid are over
DrainX
Profile Blog Joined December 2006
Sweden3187 Posts
December 12 2010 17:45 GMT
#193
On December 13 2010 02:02 emperorchampion wrote:
Show nested quote +
On December 13 2010 01:54 DrainX wrote:
The third level for unlocking Ogmo (The double jump character you get in the third world) was so frustrating and rewarding to beat. I must have died on that level at least 100 times before I managed to beat it

I don't have a gamepad either and I can't find a way to remap the keys. Space is probably the worst possible key for jumping :/


I think you have to go into the config file and change them manually.

Thanks Works much better now.
Caos2
Profile Joined November 2008
United States1728 Posts
December 12 2010 17:55 GMT
#194
I have a deep disdain the for the last level of Chapter 6, not being able to start running right away totally ruins the level for me, so I am running the Dark World levels for now.
scDeluX
Profile Blog Joined October 2007
Canada1341 Posts
December 14 2010 14:46 GMT
#195
I love SMB,

I'm actually at Dark World #3 with a little more than 50% game completed.

I'm seriously thinking about buying a 360 PC controller just for this game. Playing with A+S is way better than Shift+Space but still not a gamepad. I'd Imagine is way easier to get the jump timings right because you button is long to press so you don't have to be exactly perfect.

Thoughest level in light world was The End 4/5, I pilled up MANY death.

Anyone know how what is the difference between the warp zone you have completed and those you haven't ? They all stay the same color or I'm high ?

And what is the deal with the -1 level? Only giving extra % ?
Brood War is forever
flamewheel
Profile Blog Joined December 2009
FREEAGLELAND26781 Posts
December 14 2010 14:51 GMT
#196
Wow I just spent like 5 hours watching speed runs of this game...
For those of you that like this you should youtube "Super Mario Asshole". Takes Mario to 2x levels beyond this.
Writerdamn, i was two days from retirement
keeblur
Profile Joined April 2010
United States826 Posts
Last Edited: 2010-12-14 14:54:35
December 14 2010 14:54 GMT
#197
On December 14 2010 23:46 ScDeluX wrote:
I'm seriously thinking about buying a 360 PC controller just for this game. Playing with A+S is way better than Shift+Space but still not a gamepad. I'd Imagine is way easier to get the jump timings right because you button is long to press so you don't have to be exactly perfect.


Gamepad does feel better, even though I beat the whole thing with a keyboard. I actually bought a PS2 controller to USB adapter which works pretty nice.

Anyone know how what is the difference between the warp zone you have completed and those you haven't ? They all stay the same color or I'm high ?


There are 2 bandages in each of the non-character specific warp zones. So if you complete the whole warp zone while getting a bandage or two, it will show that you have completed it by having a bandage symbol next to the name of the level.

And what is the deal with the -1 level? Only giving extra % ?


Yes, that and the achievements through Steam.
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
Hoon
Profile Joined December 2010
Brazil891 Posts
December 14 2010 14:56 GMT
#198
On November 24 2010 13:22 Rising_Phoenix wrote:
I can't wait for the IWBTG(kid) level pack. They should have unexpected deaths EVERYWHERE. If they don't I will be sad.

Have u ever finished IWBTG?
SEn Fanclub: http://www.teamliquid.net/forum/viewmessage.php?topic_id=170834
keeblur
Profile Joined April 2010
United States826 Posts
Last Edited: 2010-12-14 15:14:23
December 14 2010 15:02 GMT
#199
On December 14 2010 23:51 flamewheel wrote:
Wow I just spent like 5 hours watching speed runs of this game...
For those of you that like this you should youtube "Super Mario Asshole". Takes Mario to 2x levels beyond this.


Ya that's pretty awesome Mario stuff.

I'd expect some pretty screwed up levels to appear when the Level Editor becomes available for Super Meat Boy. I actually dabbled in the -devmode editor they have available now, but it's pretty barebone and a little frustrating to work with. Here's a guy playing through a couple levels I made.




Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
hordeau
Profile Joined June 2009
United States157 Posts
December 16 2010 01:10 GMT
#200
I can't get The Guy no matter how many times I try, its been nearly a week worth of attempts ... anyone willing out of charity to upload their save file with him completed?
wat
Trozz
Profile Blog Joined November 2008
Canada3454 Posts
December 16 2010 02:03 GMT
#201
I'm at the last stage.
Beat 83 dark stages,
You unlock... something!
A build is not a guess, an estimation or a hunch, a feeling, or a foolish intuition. A build is a dependable, unwavering, unarguably accurate, portrayer of your ambition.
dudel
Profile Joined December 2006
Germany188 Posts
December 16 2010 11:50 GMT
#202
Woohoo, I got the kid after failing for 2,5h getting past the first level. Yesterday I tried again and made the first level after 10 minutes. Taking a break can really make the difference. And because SMB crashes when Alt-tabbing I had to do the other two levels right away. Finished after another 2,5 hours.
Doomblaze
Profile Blog Joined October 2010
United States1292 Posts
December 16 2010 12:36 GMT
#203
If you put it in fullscreen windowed mode it shouldn't crash, it worked for me.
In Mushi we trust
hordeau
Profile Joined June 2009
United States157 Posts
December 16 2010 13:01 GMT
#204
I finally did it! Unlocked The Guy and was so excited and then went on a crazy spree for about 5 hours trying to 100% the game. Total deaths 9369 and climbing.
Ch1 - 4: 100%.
Ch5: 95% all 20 bandages!
Ch6: 84%
Cotton Alley 88%

Between Steve and The Kid and Runman you are guaranteed to A+ the level for 1 - 5.
wat
Trok67
Profile Joined May 2010
France384 Posts
December 16 2010 17:39 GMT
#205
Hello,

I am playing the game on my computer with keyboard, I'd would like to play it with my PS3 gamepad, has anybody made a PS3 gamepad worked with SMB on a computer ? If yes, how can i do that ?

thanks a lot !
keeblur
Profile Joined April 2010
United States826 Posts
Last Edited: 2010-12-16 18:38:25
December 16 2010 18:38 GMT
#206
On December 17 2010 02:39 Trok67 wrote:
Hello,

I am playing the game on my computer with keyboard, I'd would like to play it with my PS3 gamepad, has anybody made a PS3 gamepad worked with SMB on a computer ? If yes, how can i do that ?

thanks a lot !


Does it have a USB plug? If not, you'll need an adapter. If it does you'll just need to plug it into an USB port.
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
Jonas :)
Profile Blog Joined September 2010
United States511 Posts
December 16 2010 19:12 GMT
#207
Does this game seem exactly like "N-game" for anyone else except with different graphics?

keeblur
Profile Joined April 2010
United States826 Posts
Last Edited: 2010-12-16 19:23:34
December 16 2010 19:23 GMT
#208
On December 17 2010 04:12 Jonas wrote:
Does this game seem exactly like "N-game" for anyone else except with different graphics?

http://www.youtube.com/watch?v=PIvFmPPT2sE


Yes, a lot of other people have said that. Exactly the same? No. Similar? Yes.

There's nothing wrong with it being similar, since N was a challenging game, so why wouldn't you want more of something that is challenging, especially with better graphics, faster pace, and a lot of other improvements on a genre of game that has an appeal for people who love side-scrolling platformers?
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
h3r1n6
Profile Blog Joined September 2007
Iceland2039 Posts
Last Edited: 2010-12-16 19:36:47
December 16 2010 19:36 GMT
#209
On December 17 2010 04:12 Jonas wrote:
Does this game seem exactly like "N-game" for anyone else except with different graphics?


In the same way C&C is the same as SC, yeah it's exactly like that.
MichaelJLowell
Profile Blog Joined January 2010
United States610 Posts
Last Edited: 2010-12-16 22:22:05
December 16 2010 22:20 GMT
#210
Okay, I can't be the only person who doesn't think this game is an undisputed masterpiece. It plays very well, yeah. It doesn't do anything rock-solid perfect and it's dreadfully simple for a modern platformer. "It's supposed be a send-off to the eight-bit era." Which would be fine if it took the eight-bit model and did something new or interesting with it. Stacking the difficulty against the player in an unfair manner (the hitboxes in the game are simply stacked against the player) and turning it into a bite-sized time trial battle didn't do that for me. I know I'm the only person on the planet who played Henry Hatsworth, but I'll be damned before I say Super Meat Boy did anything better than Hatsworth did. And the reviews of that game were pretty middling (ironically because people thought the game's difficulty curve ramped up too quickly).
http://www.learntocounter.com - I'm a "known troll" so please disconnect your kid's computer when I am on the forums.
Megaman703
Profile Blog Joined September 2009
Canada688 Posts
December 16 2010 22:28 GMT
#211
I definitely don't think this game is a masterpiece. It doesn't really do anything that hasn't been done before, it's simply a refinement of things pioneered by other games.

I disagree that this game has unfair difficulty, though. I've died a lot playing this game, and I rarely felt like the deaths were unfair (except the times where my computer would make the game skip frames and Meat Boy would fall through platforms, that definitely wasn't my fault). What exactly about the hitboxes did you find unintuitive?
HenL
Profile Joined February 2010
Norway111 Posts
December 16 2010 22:55 GMT
#212
On December 17 2010 07:20 MichaelJLowell wrote:
Okay, I can't be the only person who doesn't think this game is an undisputed masterpiece. It plays very well, yeah. It doesn't do anything rock-solid perfect and it's dreadfully simple for a modern platformer. "It's supposed be a send-off to the eight-bit era." Which would be fine if it took the eight-bit model and did something new or interesting with it. Stacking the difficulty against the player in an unfair manner (the hitboxes in the game are simply stacked against the player) and turning it into a bite-sized time trial battle didn't do that for me. I know I'm the only person on the planet who played Henry Hatsworth, but I'll be damned before I say Super Meat Boy did anything better than Hatsworth did. And the reviews of that game were pretty middling (ironically because people thought the game's difficulty curve ramped up too quickly).


Henry Hatsworth was my favorite game last year. I hope Monster Tale turns out good.
Most reviews complained about it being too hard, pretty annoying.
keeblur
Profile Joined April 2010
United States826 Posts
Last Edited: 2010-12-16 23:05:02
December 16 2010 23:03 GMT
#213
I wouldn't call it a masterpiece, but in a day and age of short and easy games, this game stands out as being a challenging platformer that isn't overly complicated. What makes it so good imo, is the fact that it doesn't try to do anything new, or try to be fancy with any gimmicks or nice graphics or whatever new games try to do this day and age, it's just a solid platformer.
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
MichaelJLowell
Profile Blog Joined January 2010
United States610 Posts
Last Edited: 2010-12-16 23:32:10
December 16 2010 23:30 GMT
#214
On December 17 2010 07:28 Megaman703 wrote:
I definitely don't think this game is a masterpiece. It doesn't really do anything that hasn't been done before, it's simply a refinement of things pioneered by other games.

I disagree that this game has unfair difficulty, though. I've died a lot playing this game, and I rarely felt like the deaths were unfair (except the times where my computer would make the game skip frames and Meat Boy would fall through platforms, that definitely wasn't my fault). What exactly about the hitboxes did you find unintuitive?

The game's grid-based level design would lead you to believe that you can't die if you're standing in the adjacent one-by-one square. That's not the case. Take saw blade launchers. The Saw Blade hitbox is larger than a one-by-one block. So you can die if you're standing on the opposite side of a saw blade as it's firing. You can die from a saw blade if you're standing on a platform that's a block above the line of fire. Hell, you can die from touching a saw launcher even if it isn't armed. I haven't played a lot of bullet hell shooters, but my understanding is that they do it right. The hitbox is much, much smaller than the player. That way, there's no doubt if the player screwed up. I have no problem with dying, but death from a single pixel is definitely frustrating.

On December 17 2010 07:55 HenL wrote:
Henry Hatsworth was my favorite game last year. I hope Monster Tale turns out good.
Most reviews complained about it being too hard, pretty annoying.

Really, really had a thing for the Puzzle League mish-mash. Not sure if the Tamagotchi thing is up my alley, but I'm definitely giving it an impulse buy if I hear good enough things about it.

On December 17 2010 08:03 keeblur wrote:
I wouldn't call it a masterpiece, but in a day and age of short and easy games, this game stands out as being a challenging platformer that isn't overly complicated. What makes it so good imo, is the fact that it doesn't try to do anything new, or try to be fancy with any gimmicks or nice graphics or whatever new games try to do this day and age, it's just a solid platformer.

Whether or not I think the game is top-flight or not, I definitely agree that it has a reason to exist. Definitely has an audience, definite fits a niche. Worthy addition to 2010's gaming library.
http://www.learntocounter.com - I'm a "known troll" so please disconnect your kid's computer when I am on the forums.
Freeheals
Profile Blog Joined April 2010
United States488 Posts
December 21 2010 02:42 GMT
#215
On sale now on steam for $3.75 USD! I'm going to pick it up
http://www.last.fm/user/Rahdek
Bair
Profile Joined May 2010
United States698 Posts
December 21 2010 02:46 GMT
#216
On December 21 2010 11:42 Freeheals wrote:
On sale now on steam for $3.75 USD! I'm going to pick it up


BAM did the same thing. Time to break my computer from frustration :D
In Roaches I Rust.
Zlasher
Profile Blog Joined February 2010
United States9129 Posts
December 21 2010 02:51 GMT
#217
Well i DL'd it and will play it later, dunno how this game is so fucking amazing as people put it, when it just seems to me liek a platformer where you're a square of meat and get sliced up by the occassional buzz saw.

Maybe it'll surprise me, we'll see.
Follow me: www.twitter.com/zlasher
Laggy
Profile Blog Joined May 2010
United States385 Posts
December 21 2010 04:52 GMT
#218
Fuck supermeat boy, the game costed 3.50 but I'm going to have to buy a new keyboard soon and have surgery on my ring finger aswell as pay a shrink because of all this rage!


But yeah it's really fun and aggravating!
D on iccup stands for diamond in SC2
Tropics
Profile Joined August 2007
United Kingdom1132 Posts
December 21 2010 09:59 GMT
#219
damn @ the price this game is now, what a complete steal for one of the best games of the year

made it into the top 25 overall today, just broke 10k deaths, i am in love with this game
Wesso
Profile Joined August 2010
Netherlands1245 Posts
December 21 2010 10:44 GMT
#220
I bought it off steam yesterday, it's a bit overhyped but it's fun enough for 3.50, also with the custom levels you can add a lot of content.
Shockk
Profile Blog Joined July 2010
Germany2269 Posts
December 21 2010 10:57 GMT
#221
I don't really understand the recent hype for these platformer games.

One of the Indie packs I bought during the last holiday sale included VVVVV, which had recommendations and high ratings everywhere. So I played it, expecting something awesome after all the praise - and all I got was a pretty bland platformer. Jumping, avoiding, some puzzle-esque things ... that's it. Sure, that can be fun - for about 5 minutes.

I'm not saying that platformers can't be fun, I've enjoyed playing them every now and then, but especially SMB is hailed as if it revolutionized PC gaming when all you do is jump around and avoid death traps.
LilClinkin
Profile Blog Joined May 2007
Australia667 Posts
December 21 2010 11:43 GMT
#222
SMB gets all the hype it deserves. It it is pure platforming bliss distilled to its essence. All of the trimmings that have bloated the genre over the years are absent here. What you are left with is 100% fine-tuned platforming goodness, which many old school gamers crave from the NES era of gaming.
Tropics
Profile Joined August 2007
United Kingdom1132 Posts
December 21 2010 13:17 GMT
#223
On December 21 2010 19:57 Shockk wrote:
I don't really understand the recent hype for these platformer games.

One of the Indie packs I bought during the last holiday sale included VVVVV, which had recommendations and high ratings everywhere. So I played it, expecting something awesome after all the praise - and all I got was a pretty bland platformer. Jumping, avoiding, some puzzle-esque things ... that's it. Sure, that can be fun - for about 5 minutes.

I'm not saying that platformers can't be fun, I've enjoyed playing them every now and then, but especially SMB is hailed as if it revolutionized PC gaming when all you do is jump around and avoid death traps.


it's not about being some super innovative genre redefining game

it goes back to nes style platforming being all about timing and precision and being brutally hard, and it does it in a completely refined way with excellent controls and excellent level design.

if you don't like that fair enough. I saw someone call the genre "frustration platformer" once and I think that fits pretty well, and it's by far the best one out there. jumper, iwbtg, vvvvvv are all awesome but they can't hold a candle to smb imo
Cpadolf
Profile Joined August 2009
Sweden1199 Posts
December 21 2010 13:21 GMT
#224
On December 21 2010 19:57 Shockk wrote:
I don't really understand the recent hype for these platformer games.

One of the Indie packs I bought during the last holiday sale included VVVVV, which had recommendations and high ratings everywhere. So I played it, expecting something awesome after all the praise - and all I got was a pretty bland platformer. Jumping, avoiding, some puzzle-esque things ... that's it. Sure, that can be fun - for about 5 minutes.

I'm not saying that platformers can't be fun, I've enjoyed playing them every now and then, but especially SMB is hailed as if it revolutionized PC gaming when all you do is jump around and avoid death traps.



Dunno, sounds like platformers, or at least "pure" platformers, just aren't exactly your cup of tea. Both VVVVVV and Super Meat Boy are in my top 5 of the year but there's nothing really fancy about either of them. They are just very well made, challenging and fun to play.
funkkkk
Profile Joined May 2010
Romania8 Posts
December 21 2010 13:23 GMT
#225
who buys this?
Cpadolf
Profile Joined August 2009
Sweden1199 Posts
December 21 2010 13:40 GMT
#226
Mostly non-dickwads.
Classysaurus
Profile Joined June 2010
United States78 Posts
Last Edited: 2010-12-21 14:05:51
December 21 2010 13:52 GMT
#227
This game has been all the rage among my friends, and since I didn't pick it up at the same time as them, I have been issued a challenge. For my birthday, Dec. 23rd, I will be receiving, installing, and playing Super Meat Boy for the first time... attempting to 100% the game in either one sitting (save food/bathroom/birthday wishes) or before Christmas day. In spirit of giving, I decided that if I'm really going to go through with this, I might as well let anyone join me in my pain and anguish via stream. I'm no entertainer or that interesting of a person so don't expect too much. If you're bored, watch me die a bunch. A TL audience is as good as I can hope for.

So without further ado...
+ Show Spoiler +
[image loading]
Stream Link: http://www.ustream.tv/channel/classysaurus


I'm going to try to start right on midnight (of the 23rd EST) to give myself the most time.
Hope I know what I'm getting myself into.

+ Show Spoiler +
Also, how do you get images to conform to TL width limitations?
Edit: Oh look at that, it conformed. Didn't even have to ask. Go figure.
Take my hand. Take my whole life too.
Ghin
Profile Blog Joined January 2005
United States2391 Posts
December 21 2010 13:58 GMT
#228
You have absolutely no fucking clue what you're getting yourself into.
Legalize drugs and murder.
Classysaurus
Profile Joined June 2010
United States78 Posts
December 21 2010 14:04 GMT
#229
Worst case scenario: I cripple my hands for a week, give up, go to a bar to reminisce about my stupidity! Worth it! Right? .... right?
Take my hand. Take my whole life too.
alffla
Profile Blog Joined November 2005
Hong Kong20321 Posts
December 21 2010 14:13 GMT
#230
i've died 4000 times :D lpalyed it forl ike 3-4 days a bunch of hours everyday ahaha .

my left hand did get really tired.

im pretty bad at platformers though so yea.
Graphicssavior[gm] : What is a “yawn” rape ;; Masumune - It was the year of the pig for those fucking defilers. Chill - A clinic you say? okum: SC without Korean yelling is like porn without sex. konamix: HAPPY BIRTHDAY MOMMY!
scDeluX
Profile Blog Joined October 2007
Canada1341 Posts
Last Edited: 2010-12-21 15:37:30
December 21 2010 14:26 GMT
#231
attempting to 100% the game in either one sitting


Plain Impossible, even if your an Uber l337 platforme gamer it will take you way more than 10-15h to complete the game.

Maybe you should set yourself a more realistic goal in finishing the light world in one sitting.

I have bought a Logitech controller and the game on my steam account yesterday (was playing from another computer) and finished 3/4 of light world, 3-4 character and a few warp zone.

I'm going for 100% but I don't think I'll get it before at least 10k death.

On a side note if you can get a XBOX controller, go for it, the R2 button on logitech is hard to press and is hurting your hand after a while.
Brood War is forever
Zapperkhan
Profile Joined October 2008
United States436 Posts
December 21 2010 14:34 GMT
#232
I don't really understand the recent hype for these RTS games.

One of these games I bought during the last holiday sale included StarCraft 2, which had recommendations and high ratings everywhere. So I played it, expecting something awesome after all the praise - and all I got was a pretty bland RTS. Mining, scouting, some micro things ... that's it. Sure, that can be fun - for about 5 minutes.

I'm not saying that rts can't be fun, I've enjoyed playing them every now and then, but especially StarCraft 2 is hailed as if it revolutionized PC gaming when all you do is click around and kill your enemy before they do to you.
Shockk
Profile Blog Joined July 2010
Germany2269 Posts
December 21 2010 15:05 GMT
#233
On December 21 2010 23:34 Zapperkhan wrote:
I don't really understand the recent hype for these RTS games.

One of these games I bought during the last holiday sale included StarCraft 2, which had recommendations and high ratings everywhere. So I played it, expecting something awesome after all the praise - and all I got was a pretty bland RTS. Mining, scouting, some micro things ... that's it. Sure, that can be fun - for about 5 minutes.

I'm not saying that rts can't be fun, I've enjoyed playing them every now and then, but especially StarCraft 2 is hailed as if it revolutionized PC gaming when all you do is click around and kill your enemy before they do to you.


Well played.
Zapperkhan
Profile Joined October 2008
United States436 Posts
Last Edited: 2010-12-21 15:13:09
December 21 2010 15:11 GMT
#234
On December 22 2010 00:05 Shockk wrote:
Well played.

Different games for different folks. I wouldn't say it's revolutionized anything. However it has the formula of it's genre down pat. Much like other people say about SC2.

Loving Super Meat Boy. Got to light world 2 last night and had a lot of fun. It's like N+ but way better in characters, music and controls.
pfods
Profile Joined September 2010
United States895 Posts
December 21 2010 21:36 GMT
#235
This game is horrid....

I really like the levels, and I enjoy platformers...But it's so god damn unresponsive when I hit the keys that I have to rage quit after five minutes of playing. 95% of the times I've died have been from a refusal for the game to recognize I've hit the space bar (my keyboard is fine in other games).
keeblur
Profile Joined April 2010
United States826 Posts
December 21 2010 21:40 GMT
#236
On December 22 2010 06:36 pfods wrote:
This game is horrid....

I really like the levels, and I enjoy platformers...But it's so god damn unresponsive when I hit the keys that I have to rage quit after five minutes of playing. 95% of the times I've died have been from a refusal for the game to recognize I've hit the space bar (my keyboard is fine in other games).


Never had that problem. Try running the game in windowed mode.
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
Durak
Profile Blog Joined January 2008
Canada3684 Posts
December 21 2010 21:42 GMT
#237
On December 22 2010 06:40 keeblur wrote:
Show nested quote +
On December 22 2010 06:36 pfods wrote:
This game is horrid....

I really like the levels, and I enjoy platformers...But it's so god damn unresponsive when I hit the keys that I have to rage quit after five minutes of playing. 95% of the times I've died have been from a refusal for the game to recognize I've hit the space bar (my keyboard is fine in other games).


Never had that problem. Try running the game in windowed mode.

He might be talking about jumping off of other walls. I noticed that when I first started playing. For some reason, I haven't noticed it since. Maybe I got better or maybe the later levels don't need it as much? Dunno.
pfods
Profile Joined September 2010
United States895 Posts
December 21 2010 21:44 GMT
#238
^This

It's almost exclusively when I'm jumping off of walls.
keeblur
Profile Joined April 2010
United States826 Posts
December 21 2010 21:49 GMT
#239
Ah, well ya, I've done that sometimes. I probably just press the button before I actually hit the wall, but I think I actually did it when I was on it. Also spacebar is a pretty horrible key to use for jump IMO, can try remapping it to see if that helps.
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
TopGear
Profile Joined November 2005
United Kingdom796 Posts
December 21 2010 21:54 GMT
#240
God damn fuck the first boss, going to take me a while I think! (taking a break)

Really enjoying this game though. Only £3! <3
Wesso
Profile Joined August 2010
Netherlands1245 Posts
December 21 2010 22:01 GMT
#241
On December 22 2010 06:36 pfods wrote:
This game is horrid....

I really like the levels, and I enjoy platformers...But it's so god damn unresponsive when I hit the keys that I have to rage quit after five minutes of playing. 95% of the times I've died have been from a refusal for the game to recognize I've hit the space bar (my keyboard is fine in other games).


I know what you mean, but in my experience it's just because the timing is "strange" (not intuitive), not because the game doesn't register
Cpadolf
Profile Joined August 2009
Sweden1199 Posts
December 21 2010 22:15 GMT
#242
I don't get that at all. I played around in the first level for 10 seconds and then I had the controls down pat, and have never had any response issues.
hamy710
Profile Joined November 2010
Australia160 Posts
December 21 2010 22:20 GMT
#243
Sorry for the help question in this thread.

SuperMeatBoy just won't run open .exe game = crash run through steam = steam crash
This even happened when I tried to pirate it... Exact same files also people were saying the game was working for them.

(I bought it in recent steam sales)
I've been lurking for a year and only less than 200 posts, time to boost my post count!
Tropics
Profile Joined August 2007
United Kingdom1132 Posts
December 21 2010 23:21 GMT
#244
On December 22 2010 06:36 pfods wrote:
This game is horrid....

I really like the levels, and I enjoy platformers...But it's so god damn unresponsive when I hit the keys that I have to rage quit after five minutes of playing. 95% of the times I've died have been from a refusal for the game to recognize I've hit the space bar (my keyboard is fine in other games).


make sure vsync is enabled

there's definitely a bug on your end the controls in this game are perfection
noD
Profile Blog Joined August 2010
2230 Posts
December 21 2010 23:28 GMT
#245
was 3.5$ ystrday so i just bought =x
tainted muffin
Profile Joined August 2010
United States158 Posts
December 22 2010 01:23 GMT
#246
Its an awesome game but it has high system requirements considering it is a platformer
IceCube
Profile Blog Joined June 2009
Croatia1403 Posts
Last Edited: 2010-12-22 01:53:45
December 22 2010 01:53 GMT
#247
Looks like a sweet game. Too bad I don't use Steam
Forever Vulture.. :(
skindzer
Profile Blog Joined May 2005
Chile5114 Posts
December 22 2010 01:55 GMT
#248
On December 22 2010 08:21 Tropics wrote:
Show nested quote +
On December 22 2010 06:36 pfods wrote:
This game is horrid....

I really like the levels, and I enjoy platformers...But it's so god damn unresponsive when I hit the keys that I have to rage quit after five minutes of playing. 95% of the times I've died have been from a refusal for the game to recognize I've hit the space bar (my keyboard is fine in other games).


make sure vsync is enabled

there's definitely a bug on your end the controls in this game are perfection


I second this, SMB is notorious for having high quality controls, this is 100% a problem on your end.
Its not only the rain that brings the thunder
Bona Fide
Profile Joined May 2010
United States70 Posts
December 22 2010 01:59 GMT
#249
Great game, got it yesterday for $3.75 like I'm sure most people did. I love how it basically tells you to use a gamepad or else, but I've been getting A+ on all the levels so far without much trouble.

Lots of dying, though I expect that's the case for everyone.
MichaelJLowell
Profile Blog Joined January 2010
United States610 Posts
December 22 2010 13:43 GMT
#250
On December 21 2010 23:34 Zapperkhan wrote:
I don't really understand the recent hype for these RTS games.

One of these games I bought during the last holiday sale included StarCraft 2, which had recommendations and high ratings everywhere. So I played it, expecting something awesome after all the praise - and all I got was a pretty bland RTS. Mining, scouting, some micro things ... that's it. Sure, that can be fun - for about 5 minutes.

I'm not saying that rts can't be fun, I've enjoyed playing them every now and then, but especially StarCraft 2 is hailed as if it revolutionized PC gaming when all you do is click around and kill your enemy before they do to you.

Starcraft II has an interesting and deep gameplay system. Super Meat Boy is designed to be the antithesis of a deep gameplay system, instead using a substantial difficulty level to make sure the player can grasp its shallow platforming mechanics. Conceptually, Super Meat Boy does absolutely nothing that Mario or Sonic hasn't done in the last twenty-plus years. It just makes those elements really, really hard.
http://www.learntocounter.com - I'm a "known troll" so please disconnect your kid's computer when I am on the forums.
keeblur
Profile Joined April 2010
United States826 Posts
December 22 2010 13:53 GMT
#251
On December 22 2010 22:43 MichaelJLowell wrote:
Show nested quote +
On December 21 2010 23:34 Zapperkhan wrote:
I don't really understand the recent hype for these RTS games.

One of these games I bought during the last holiday sale included StarCraft 2, which had recommendations and high ratings everywhere. So I played it, expecting something awesome after all the praise - and all I got was a pretty bland RTS. Mining, scouting, some micro things ... that's it. Sure, that can be fun - for about 5 minutes.

I'm not saying that rts can't be fun, I've enjoyed playing them every now and then, but especially StarCraft 2 is hailed as if it revolutionized PC gaming when all you do is click around and kill your enemy before they do to you.

Starcraft II has an interesting and deep gameplay system. Super Meat Boy is designed to be the antithesis of a deep gameplay system, instead using a substantial difficulty level to make sure the player can grasp its shallow platforming mechanics. Conceptually, Super Meat Boy does absolutely nothing that Mario or Sonic hasn't done in the last twenty-plus years. It just makes those elements really, really hard.


And conceptually SC2 didn't do anything that SC1 or other RTS didn't already do. So I'm not sure the point you are trying to convey here, since it applies to your precious SC2 just as much as it does to Super Meat Boy.
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
Ghin
Profile Blog Joined January 2005
United States2391 Posts
December 22 2010 13:53 GMT
#252
On December 22 2010 22:43 MichaelJLowell wrote:
Show nested quote +
On December 21 2010 23:34 Zapperkhan wrote:
I don't really understand the recent hype for these RTS games.

One of these games I bought during the last holiday sale included StarCraft 2, which had recommendations and high ratings everywhere. So I played it, expecting something awesome after all the praise - and all I got was a pretty bland RTS. Mining, scouting, some micro things ... that's it. Sure, that can be fun - for about 5 minutes.

I'm not saying that rts can't be fun, I've enjoyed playing them every now and then, but especially StarCraft 2 is hailed as if it revolutionized PC gaming when all you do is click around and kill your enemy before they do to you.

Starcraft II has an interesting and deep gameplay system. Super Meat Boy is designed to be the antithesis of a deep gameplay system, instead using a substantial difficulty level to make sure the player can grasp its shallow platforming mechanics. Conceptually, Super Meat Boy does absolutely nothing that Mario or Sonic hasn't done in the last twenty-plus years. It just makes those elements really, really hard.

This isn't true. Super Meat Boy has several things that Mario or Sonic doesn't. The levels are broken up into small pieces to minimize frustration. The replay system is, as far as I know, unique to the genre. There are also other things, but I feel these two are enough to prove to myself you have no idea what you're talking about.
Legalize drugs and murder.
MichaelJLowell
Profile Blog Joined January 2010
United States610 Posts
Last Edited: 2010-12-22 14:32:45
December 22 2010 14:21 GMT
#253
On December 22 2010 22:53 keeblur wrote:
Show nested quote +
On December 22 2010 22:43 MichaelJLowell wrote:
On December 21 2010 23:34 Zapperkhan wrote:
I don't really understand the recent hype for these RTS games.

One of these games I bought during the last holiday sale included StarCraft 2, which had recommendations and high ratings everywhere. So I played it, expecting something awesome after all the praise - and all I got was a pretty bland RTS. Mining, scouting, some micro things ... that's it. Sure, that can be fun - for about 5 minutes.

I'm not saying that rts can't be fun, I've enjoyed playing them every now and then, but especially StarCraft 2 is hailed as if it revolutionized PC gaming when all you do is click around and kill your enemy before they do to you.

Starcraft II has an interesting and deep gameplay system. Super Meat Boy is designed to be the antithesis of a deep gameplay system, instead using a substantial difficulty level to make sure the player can grasp its shallow platforming mechanics. Conceptually, Super Meat Boy does absolutely nothing that Mario or Sonic hasn't done in the last twenty-plus years. It just makes those elements really, really hard.


And conceptually SC2 didn't do anything that SC1 or other RTS didn't already do. So I'm not sure the point you are trying to convey here, since it applies to your precious SC2 just as much as it does to Super Meat Boy.

You're right. And I absolutely agree with you. I'm not one of the fanboys on the forum. I would have liked to seen Starcraft II be a lot less like the original game, but that's not what happened. The difference is that Starcraft II took a very deep game model and didn't do anything interesting with it. Super Meat Boy regressed in comparison to the rest of the genre and didn't bother to do anything interesting with it.

On December 22 2010 22:53 Ghin wrote:
Show nested quote +
On December 22 2010 22:43 MichaelJLowell wrote:
On December 21 2010 23:34 Zapperkhan wrote:
I don't really understand the recent hype for these RTS games.

One of these games I bought during the last holiday sale included StarCraft 2, which had recommendations and high ratings everywhere. So I played it, expecting something awesome after all the praise - and all I got was a pretty bland RTS. Mining, scouting, some micro things ... that's it. Sure, that can be fun - for about 5 minutes.

I'm not saying that rts can't be fun, I've enjoyed playing them every now and then, but especially StarCraft 2 is hailed as if it revolutionized PC gaming when all you do is click around and kill your enemy before they do to you.

Starcraft II has an interesting and deep gameplay system. Super Meat Boy is designed to be the antithesis of a deep gameplay system, instead using a substantial difficulty level to make sure the player can grasp its shallow platforming mechanics. Conceptually, Super Meat Boy does absolutely nothing that Mario or Sonic hasn't done in the last twenty-plus years. It just makes those elements really, really hard.

This isn't true. Super Meat Boy has several things that Mario or Sonic doesn't. The levels are broken up into small pieces to minimize frustration. The replay system is, as far as I know, unique to the genre. There are also other things, but I feel these two are enough to prove to myself you have no idea what you're talking about.

Neither of those make the game more interesting. Unless you're prepared to argue that bite-sizing the level design allows individual gameplay mechanics a better chance to become memorable or the replay function makes the game deeper.
http://www.learntocounter.com - I'm a "known troll" so please disconnect your kid's computer when I am on the forums.
FlopTurnReaver
Profile Blog Joined January 2010
Switzerland1980 Posts
December 22 2010 14:25 GMT
#254
On December 01 2010 18:37 zak wrote:
sorry but what is fun about this game. reminds me of that one stick ninja game.

Thought exactly the same.

For ppl who never played it, take a look here.

It's awesome!!
Check out @MapOfTheMonth on Twitter and under http://bit.ly/motmorg
Argoth.
Profile Joined December 2004
Germany1961 Posts
December 22 2010 14:27 GMT
#255
god this game stirs up so much rage...
Zocat
Profile Joined April 2010
Germany2229 Posts
Last Edited: 2010-12-22 19:31:41
December 22 2010 14:37 GMT
#256
On December 22 2010 06:36 pfods wrote:
This game is horrid....

I really like the levels, and I enjoy platformers...But it's so god damn unresponsive when I hit the keys that I have to rage quit after five minutes of playing. 95% of the times I've died have been from a refusal for the game to recognize I've hit the space bar (my keyboard is fine in other games).


I had the same problems. Then after ~30mins I moved my lazy ass to get my ps3 controller. Suddenly everything is working perfect. My jump timing is now working when earlier I missed jumps. All because of the keyboard -> controller switch. Seems keyboard input is not that precise :/
Maybe you can borrow a controller from a friend?


Edit: Since I was asked via PM how to use a PS3 controller on a PC (and to prevent further PMs): guide
Zurles
Profile Joined February 2009
United Kingdom1659 Posts
December 22 2010 14:49 GMT
#257
this game is sooooooo hard!
[HemLocK]
Profile Joined November 2010
Australia33 Posts
December 22 2010 15:18 GMT
#258
Loving it! $3.50 well spent!!! Im at the last boss now. Had to stop as I had sore thumbs. =p Ill tackle him tomorrow!
HemLocK
Raelcun
Profile Blog Joined March 2008
United States3747 Posts
December 22 2010 15:20 GMT
#259
On December 22 2010 10:59 Bona Fide wrote:
Great game, got it yesterday for $3.75 like I'm sure most people did. I love how it basically tells you to use a gamepad or else, but I've been getting A+ on all the levels so far without much trouble.

Lots of dying, though I expect that's the case for everyone.


You will want one as you get farther in especially if you're doing the dark world.
Newborn
Profile Joined February 2010
United States69 Posts
December 22 2010 16:26 GMT
#260
SC2 and SMB is all I've been playing.

I feel like there are levels that I'm just never going to beat. I'm working on the dark worlds (on Salt Factory now) and collecting bandages. So much value in this game though, and while I love the game's music I've started to really enjoy putting on my own music in the background.

There's something really calming about trying a level over and over and getting a little further each time. I haven't raged at this game at all, I enjoy each and every death. I think I'm a masochist.
His dreams were of houses, their cellars and attics. Ultimately of this city in the sea.
keeblur
Profile Joined April 2010
United States826 Posts
December 22 2010 16:27 GMT
#261
On December 23 2010 00:20 iCCup.Raelcun wrote:
Show nested quote +
On December 22 2010 10:59 Bona Fide wrote:
Great game, got it yesterday for $3.75 like I'm sure most people did. I love how it basically tells you to use a gamepad or else, but I've been getting A+ on all the levels so far without much trouble.

Lots of dying, though I expect that's the case for everyone.


You will want one as you get farther in especially if you're doing the dark world.


I actually beat the whole game 106% everything with a keyboard. Then I got a PS2 controller to USB converter, so I could use my PS2 controller. I will say that the gamepad feels betters, but isn't necessary in order to beat the game. Would it have made it easier to beat? Probably. Plus now that I can use my gamepad, there's so many more games I'm enjoying on the PC, like any other 2d platformers, (VVVVVV, Spelunky, etc.). Plus it's only like $6 for the converter.
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
Newborn
Profile Joined February 2010
United States69 Posts
Last Edited: 2010-12-24 04:04:38
December 23 2010 06:10 GMT
#262
OK, after a night of solid effort I managed to go from ~35 bandages to 51 bandages. 4,973 total deaths, 58% total progress, 84% light world, 38% dark world.

Edit: Put some more time, so 1 day later my stats are now:

62 bandages, 5,920 total deaths, 65% total progress, 84% light world, 47% dark world.
His dreams were of houses, their cellars and attics. Ultimately of this city in the sea.
Athos
Profile Blog Joined February 2008
United States2484 Posts
December 23 2010 06:17 GMT
#263
On December 23 2010 01:27 keeblur wrote:
Show nested quote +
On December 23 2010 00:20 iCCup.Raelcun wrote:
On December 22 2010 10:59 Bona Fide wrote:
Great game, got it yesterday for $3.75 like I'm sure most people did. I love how it basically tells you to use a gamepad or else, but I've been getting A+ on all the levels so far without much trouble.

Lots of dying, though I expect that's the case for everyone.


You will want one as you get farther in especially if you're doing the dark world.


I actually beat the whole game 106% everything with a keyboard. Then I got a PS2 controller to USB converter, so I could use my PS2 controller. I will say that the gamepad feels betters, but isn't necessary in order to beat the game. Would it have made it easier to beat? Probably. Plus now that I can use my gamepad, there's so many more games I'm enjoying on the PC, like any other 2d platformers, (VVVVVV, Spelunky, etc.). Plus it's only like $6 for the converter.


Can you tell me where you found a converter for only 6 dollars? Most of the ones i looked up went for up to 30$.
keeblur
Profile Joined April 2010
United States826 Posts
December 23 2010 06:37 GMT
#264
On December 23 2010 15:17 Athos wrote:
Show nested quote +
On December 23 2010 01:27 keeblur wrote:
On December 23 2010 00:20 iCCup.Raelcun wrote:
On December 22 2010 10:59 Bona Fide wrote:
Great game, got it yesterday for $3.75 like I'm sure most people did. I love how it basically tells you to use a gamepad or else, but I've been getting A+ on all the levels so far without much trouble.

Lots of dying, though I expect that's the case for everyone.


You will want one as you get farther in especially if you're doing the dark world.


I actually beat the whole game 106% everything with a keyboard. Then I got a PS2 controller to USB converter, so I could use my PS2 controller. I will say that the gamepad feels betters, but isn't necessary in order to beat the game. Would it have made it easier to beat? Probably. Plus now that I can use my gamepad, there's so many more games I'm enjoying on the PC, like any other 2d platformers, (VVVVVV, Spelunky, etc.). Plus it's only like $6 for the converter.


Can you tell me where you found a converter for only 6 dollars? Most of the ones i looked up went for up to 30$.


http://www.amazon.com/PS2-Playstation-Controller-Adapter-Converter-3/dp/B001QCDNCS/ref=pd_sim_vg_4
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
scDeluX
Profile Blog Joined October 2007
Canada1341 Posts
December 23 2010 15:08 GMT
#265
A quick update since I bought the game, I'm at like 1200 death, 55 bandage and dark world 4. I'm going for 100% this time !!

I'd like to hear about the guy who wanted to 100% in one sitting lol !

While playing yesterday I encountered a bug several times that was unknown to me before ; sometimes while you quickly jump on the side of a small wall it acts like you've touched the ground and it makes you slide up. It is pretty annoying and never happen to me before, don't know why it started but it granted me a few death...
Brood War is forever
Arnstein
Profile Blog Joined May 2010
Norway3381 Posts
December 25 2010 01:37 GMT
#266
How did the 100% in one sitting go?

After hearing that Super Meat Boy probably won't be out on Wii I bought it for Xbox today. I also have it on Steam, but I prefer it to be a console game.
rsol in response to the dragoon voice being heard in SCII: dragoon ai reaches new lows: wanders into wrong game
Cirno
Profile Joined December 2008
Canada168 Posts
Last Edited: 2010-12-25 06:11:59
December 25 2010 06:10 GMT
#267
Does anyone have any tips for this?

+ Show Spoiler +
http://i.imgur.com/aYYHw.jpg
NrG.Cirno
wooozy
Profile Blog Joined February 2009
3813 Posts
Last Edited: 2010-12-25 06:55:24
December 25 2010 06:54 GMT
#268
On December 25 2010 15:10 Cirno wrote:
Does anyone have any tips for this?

+ Show Spoiler +
http://i.imgur.com/aYYHw.jpg


+ Show Spoiler +
[image loading]


you're welcome. now it should be super easy
ArvickHero
Profile Blog Joined October 2007
10387 Posts
December 25 2010 13:15 GMT
#269
I'm gonna have to say these are some of the most frustrating controls I've ever had the displeasure to experience. Fuck, why won't this bitch MOVE RIGHT WHEN I HAVE THE RIGHT KEY HELD DOWN ALREADY?! Boss fight took forever to beat because this bastard piece of meat decided to just stand there instead of running right -_-

otherwise pretty fun, but god damn these controls are pissing me off.
Writerptrk
DarQraven
Profile Joined January 2010
Netherlands553 Posts
Last Edited: 2010-12-25 14:28:20
December 25 2010 14:21 GMT
#270
On December 25 2010 22:15 ArvickHero wrote:
I'm gonna have to say these are some of the most frustrating controls I've ever had the displeasure to experience. Fuck, why won't this bitch MOVE RIGHT WHEN I HAVE THE RIGHT KEY HELD DOWN ALREADY?! Boss fight took forever to beat because this bastard piece of meat decided to just stand there instead of running right -_-

otherwise pretty fun, but god damn these controls are pissing me off.


Sounds like that's not normal behaviour. Is the game running properly, at a normal framerate, without input delay?

On December 25 2010 15:54 wooozy wrote:

you're welcome. now it should be super easy


Lol at "now it should be super easy".
If by "easy" you mean "brute force trial-and-error your way through this #%&(@%" then yes.
+ Show Spoiler +
Coming from someone who is currently acing all the cotton alley dark world levels.


Figuring out how to get through those levels isn't the challenging part. It's your regular walljump while avoiding the spikes deal, much like many other stages in the game. It's not dying while doing so that is a bit of a snag. I only got the first stage after 40 minutes of buttonmashing.

Also, there is a much easier way of doing the first drop+climb in stage 1. It's more reliable for getting good height, which makes the rest of the jumps a lot easier, so you won't have to do those tiny doublejumps to gain some extra height.

[image loading]
To clarify, this is the first thing you have to do in stage 1 of The Kid warpzone. You'll be wanting a sort of 'half jump' for jump #1 and a full as-high-as-you-can jump for #2. This so that you can avoid the vertical spikes during #1 while getting maximum height for #2 - if you, you can just easily jump through the rest.

Final boss battle spoiler:
+ Show Spoiler +
As a side note, this little move is also a needed skill to get many bandages with MB, as well as make the battle with Fetus a lot easier by allowing you to bypass the forward sawblades and do everything at your own pace.
Shockk
Profile Blog Joined July 2010
Germany2269 Posts
December 27 2010 08:45 GMT
#271
On December 21 2010 19:57 Shockk wrote:
I don't really understand the recent hype for these platformer games.

One of the Indie packs I bought during the last holiday sale included VVVVV, which had recommendations and high ratings everywhere. So I played it, expecting something awesome after all the praise - and all I got was a pretty bland platformer. Jumping, avoiding, some puzzle-esque things ... that's it. Sure, that can be fun - for about 5 minutes.

I'm not saying that platformers can't be fun, I've enjoyed playing them every now and then, but especially SMB is hailed as if it revolutionized PC gaming when all you do is jump around and avoid death traps.


I'm quoting myself here, because I stand corrected.

I bought SMB on the current Steam encore sale - and I like it! It's much, much better than VVVVVV, the difficulty is a real challenge and every little bit of jump timing improvement makes me feel like I accomplished something.
writer22816
Profile Blog Joined September 2008
United States5775 Posts
December 27 2010 09:37 GMT
#272
Just got the game and it's hard as fuck LOL. One thing I noticed is that I have this annoying delay with my actions; it's like playing a game with a latency of 1000ms. I enabled Vsync and it seems to be reduced but there is still noticeable delay: is this normal?

Also is there any way to enable vsync in-game? Because Windows 7 + Starcraft = no vsync and switching back and forth would be kind of annoying (although not detrimental).
8/4/12 never forget, never forgive.
uberdeluxe
Profile Joined June 2009
Canada306 Posts
Last Edited: 2010-12-27 12:32:31
December 27 2010 10:11 GMT
#273
have had the game for about 6 days i think, 221 levels done been playing the hell out of it lol... perfect difficulty and I must say I am so glad I have a USB controller, lol!

Edit: It took 750 lives and 2 hours, but I unlocked the kid.
No mules, no collosi, no PFs, just LOVE!
DarQraven
Profile Joined January 2010
Netherlands553 Posts
December 27 2010 12:53 GMT
#274
On December 27 2010 18:37 writer22816 wrote:
Just got the game and it's hard as fuck LOL. One thing I noticed is that I have this annoying delay with my actions; it's like playing a game with a latency of 1000ms. I enabled Vsync and it seems to be reduced but there is still noticeable delay: is this normal?

Also is there any way to enable vsync in-game? Because Windows 7 + Starcraft = no vsync and switching back and forth would be kind of annoying (although not detrimental).


If anything, vsync should increase the latency, not reduce it.
Sounds mostly like a graphics bug. Have you tried running in windowed mode, yet still at full resolution? I recall some people having success with that.
prOxi.swAMi
Profile Blog Joined November 2004
Australia3091 Posts
December 27 2010 17:56 GMT
#275
On December 27 2010 19:11 uberdeluxe wrote:
have had the game for about 6 days i think, 221 levels done been playing the hell out of it lol... perfect difficulty and I must say I am so glad I have a USB controller, lol!

Edit: It took 750 lives and 2 hours, but I unlocked the kid.

How do you know how many lives it took? I just unlocked the kid too (jesus fucking christ, I don't have a controller, I think my wrists are made of mortar now). Is there some way to check how long + amount of lives was used?
Oh no
trevabob
Profile Joined May 2010
United Kingdom350 Posts
December 29 2010 15:49 GMT
#276
I love this game,
I have ordered a USB 360 controller solely for it.
Games are too easy these days
itsben
Profile Joined July 2010
435 Posts
December 29 2010 16:41 GMT
#277
On December 28 2010 02:56 prOxi.swAMi wrote:
Show nested quote +
On December 27 2010 19:11 uberdeluxe wrote:
have had the game for about 6 days i think, 221 levels done been playing the hell out of it lol... perfect difficulty and I must say I am so glad I have a USB controller, lol!

Edit: It took 750 lives and 2 hours, but I unlocked the kid.

How do you know how many lives it took? I just unlocked the kid too (jesus fucking christ, I don't have a controller, I think my wrists are made of mortar now). Is there some way to check how long + amount of lives was used?


Check statistics in the start screen. It shows total deaths so he probably checked how many deaths before and after the stage. As for how long it was probably an estimate.
ubersoph
Profile Joined October 2010
United States56 Posts
December 29 2010 16:59 GMT
#278
For any of you guys having lag - if you have an Nvidia Optimus setup, forcing SMB to use the discrete graphics should resolve the lag problem. Integrated cards kinda suck for it
"Never give up, trust your instincts!"
BrightLegacy
Profile Joined May 2010
United States56 Posts
December 29 2010 17:14 GMT
#279
On December 25 2010 23:21 DarQraven wrote:


Also, there is a much easier way of doing the first drop+climb in stage 1. It's more reliable for getting good height, which makes the rest of the jumps a lot easier, so you won't have to do those tiny doublejumps to gain some extra height.

[image loading]
To clarify, this is the first thing you have to do in stage 1 of The Kid warpzone. You'll be wanting a sort of 'half jump' for jump #1 and a full as-high-as-you-can jump for #2. This so that you can avoid the vertical spikes during #1 while getting maximum height for #2 - if you, you can just easily jump through the rest.


This is also what I did, once I figured out how to do it I had a nearly 100% success rate for getting to the next "resting spot".
RawrAnOcean
Profile Joined February 2006
United States359 Posts
December 29 2010 17:20 GMT
#280
I enjoyed the game to a certain extent. I tried unlocking the guy with the double jump (forgot his name). That level is starting to piss me off pretty bad. The 3rd part of that level where you have to jump up the angled wall then fall down the spiked column is driving me nuts. Any tips?

Also wish I could try a controller before buying one to see if it makes enough of a difference.
LilClinkin
Profile Blog Joined May 2007
Australia667 Posts
December 30 2010 11:05 GMT
#281
I just unlocked Meat Ninja even though there are still 3 levels in the Dark World Cotton Alley I have yet to beat...any ideas? It also gave me the "Golden God" for 100% completion achievement. I'm not complaining, those last 3 levels are super frustrating...
keeblur
Profile Joined April 2010
United States826 Posts
December 30 2010 15:35 GMT
#282
On December 30 2010 20:05 LilClinkin wrote:
I just unlocked Meat Ninja even though there are still 3 levels in the Dark World Cotton Alley I have yet to beat...any ideas? It also gave me the "Golden God" for 100% completion achievement. I'm not complaining, those last 3 levels are super frustrating...


I think the glitch levels count towards the 100% mark, since you get 106% when you beat everything + glitch levels.
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
NeonFlare
Profile Blog Joined September 2008
Finland1307 Posts
Last Edited: 2010-12-30 17:20:04
December 30 2010 17:18 GMT
#283
Got it recently, aside from few really frustrating levels it's been pretty fun.
4th world and going on, managing to finish a lot below par time and seemingly perfect run on some maps feels good.
udgnim
Profile Blog Joined April 2009
United States8024 Posts
January 03 2011 02:48 GMT
#284
completed CH 6: The End

Super Meat Boy has a better story than Wings of Liberty
E-Sports is competitive video gaming with a spectator fan base. Do not take the word "Sports" literally.
justdmg
Profile Joined July 2010
United States34 Posts
January 06 2011 20:30 GMT
#285
Beat most of the game, 100% on first two worlds, CH7 light world giving me troubles, kind of ignoring the fact that a dark world exists there.

Overall goal for me is top 1% on leaderboard, I'm around 3500 right now and there are about 160000 players on the leaderboard... so need 1600.
Enki
Profile Blog Joined January 2007
United States2548 Posts
Last Edited: 2011-01-10 17:59:47
January 10 2011 17:59 GMT
#286
Just started playing it the other day. Only on Chapter 3 right now but having a blast!
I was just happy to find out that I could use the PS3 controller for it, definantly less frustration :S
"Practice, practice, practice. And when you're not practicing you should be practicing. It's the only way to get better. The only way." I run the Smix Fanclub!
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
January 16 2011 08:13 GMT
#287
the soundtrack for this game is soooo amazingly awesome. and so is this


(Ch. 2 Light World)


(Ch. 2 Boss)


(Ch. 7 Levels)


can't wait for him to do the rest of the arrangements

I made a playlist of the SMB soundtrack as well
http://www.youtube.com/view_play_list?p=D0484E41BE4CC6FD


also soon ("Mid January") we'll be getting a huge update to this game

including:
A fully supported Super Meat Boy level editor.
An online level Portal.
This update will also include the addition of "Super Meat World" a chapter that will unlock with 20 bandages and appear on the over world map before the 1st chapter of the main game.
...

But! by far the coolest aspect of Super Meat World is your ability to "Enter the Unknown".

Enter the unknown is a Pc specific feature that grabs random user made levels from the level portal and arranges them in order of difficulty.

- When Players enter the unknown they will choose what difficulty they want to play.

- The unknown will only feature levels ranked 3+ on over all fun factor.

- Every time you play will be a totally new set of levels, endless content

source: http://supermeatboy.com/71/SMB_Editor_and_Portal_details_/#b
ModeratorBlame yourself or God
Farad
Profile Joined November 2010
216 Posts
Last Edited: 2011-01-16 21:59:35
January 16 2011 20:56 GMT
#288
Got to past the first 2 levels in "The Guy" warpzone, had to turn off the PC. Great Success :D
.Aar
Profile Joined September 2010
2177 Posts
January 16 2011 21:27 GMT
#289
I watched a playthrough on YouTube from some guy with an amazing voice (name doesn't come to mind right now, but I subscribed). This game looks like a lot of fun!
now run into the setting sun, and suffer, but don't mess up your hair.
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
January 16 2011 21:32 GMT
#290
.aar, link?
ModeratorBlame yourself or God
keeblur
Profile Joined April 2010
United States826 Posts
January 16 2011 21:40 GMT
#291
On January 17 2011 05:56 Farad wrote:
Got to past the first 2 levels in "The Guy" warpzone, had to turn of the PC. Great Success :D


For me once I passed the first level, the other two weren't so bad.
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
Farad
Profile Joined November 2010
216 Posts
January 16 2011 22:01 GMT
#292
On January 17 2011 06:40 keeblur wrote:
Show nested quote +
On January 17 2011 05:56 Farad wrote:
Got to past the first 2 levels in "The Guy" warpzone, had to turn of the PC. Great Success :D


For me once I passed the first level, the other two weren't so bad.


True, my main problem with the second level was that I had spent 1,5 hours learning the first :D
Kenpachi
Profile Blog Joined August 2009
United States9908 Posts
January 16 2011 22:09 GMT
#293
On January 16 2011 17:13 Zelniq wrote:+ Show Spoiler +

the soundtrack for this game is soooo amazingly awesome. and so is this

http://www.youtube.com/watch?v=TJB_XNkUkMo&feature=player_embedded
(Ch. 2 Light World)

http://www.youtube.com/watch?v=BkMoPX7W7CM&feature=player_embedded
(Ch. 2 Boss)

http://www.youtube.com/watch?v=WGViAB785Ko&feature=player_embedded
(Ch. 7 Levels)


can't wait for him to do the rest of the arrangements

I made a playlist of the SMB soundtrack as well
http://www.youtube.com/view_play_list?p=D0484E41BE4CC6FD


also soon ("Mid January") we'll be getting a huge update to this game

including:
A fully supported Super Meat Boy level editor.
An online level Portal.
This update will also include the addition of "Super Meat World" a chapter that will unlock with 20 bandages and appear on the over world map before the 1st chapter of the main game.
...

But! by far the coolest aspect of Super Meat World is your ability to "Enter the Unknown".

Enter the unknown is a Pc specific feature that grabs random user made levels from the level portal and arranges them in order of difficulty.

- When Players enter the unknown they will choose what difficulty they want to play.

- The unknown will only feature levels ranked 3+ on over all fun factor.

- Every time you play will be a totally new set of levels, endless content

source: http://supermeatboy.com/71/SMB_Editor_and_Portal_details_/#b

Man i have to say that is one of the best Soundtracks i have ever listened to. I seriously wish i had my own card to buy tons of Steam games
Nada's body is South Korea's greatest weapon.
buCk-
Profile Joined December 2010
United States47 Posts
January 16 2011 22:15 GMT
#294
On January 17 2011 06:27 .Aar wrote:
I watched a playthrough on YouTube from some guy with an amazing voice (name doesn't come to mind right now, but I subscribed). This game looks like a lot of fun!


This?

ArcticVanguard
Profile Blog Joined August 2010
United States450 Posts
January 16 2011 23:37 GMT
#295
I got it on sale - so haaaaaaaaard >< I'm used to platformers in the vein of Super Mario Bros. This thing is a test in patience, dedication, and anger control :I
"When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up." ~C.S. Lewis
Johnny Business
Profile Joined August 2010
Sweden1251 Posts
January 17 2011 01:54 GMT
#296
Just 100% the game . Trying to get the whole world without dying achievements now and the first worlds are not that hard when you can use the minecraft guy but the end and cotton world is impossible.
Serious Business
Cpadolf
Profile Joined August 2009
Sweden1199 Posts
Last Edited: 2011-01-17 08:09:23
January 17 2011 08:07 GMT
#297
On January 17 2011 10:54 Johnny Business wrote:
Just 100% the game . Trying to get the whole world without dying achievements now and the first worlds are not that hard when you can use the minecraft guy but the end and cotton world is impossible.


You don't get achievements with Mr.Minecraft anymore though, do you?

Also, those piano arrangements are friggin incredible, and those aren't even close to the best songs in the game.
smileyyy
Profile Joined March 2010
Germany1816 Posts
January 17 2011 08:12 GMT
#298
On January 17 2011 07:15 buCk- wrote:
Show nested quote +
On January 17 2011 06:27 .Aar wrote:
I watched a playthrough on YouTube from some guy with an amazing voice (name doesn't come to mind right now, but I subscribed). This game looks like a lot of fun!


This?

http://www.youtube.com/watch?v=_lJ-ZWEll_o

Check Michael_1985 Playthrough xD

http://de.justin.tv/michael_1985/videos?page=13
Fruitseller: I feel like it's a good strategy[6Pool]. I had a lot of strategies, but I thought about it a lot and decided to 6 pool. Other people told me to 6 pool too
Johnny Business
Profile Joined August 2010
Sweden1251 Posts
January 19 2011 16:20 GMT
#299
On January 17 2011 17:07 Cpadolf wrote:
Show nested quote +
On January 17 2011 10:54 Johnny Business wrote:
Just 100% the game . Trying to get the whole world without dying achievements now and the first worlds are not that hard when you can use the minecraft guy but the end and cotton world is impossible.


You don't get achievements with Mr.Minecraft anymore though, do you?

Also, those piano arrangements are friggin incredible, and those aren't even close to the best songs in the game.


I did world 1, 2 and 3 + darkworlds without dying as minecraft guy and I got achievement. It's only with ninjameat boy that achievements are locked.Kinda fun on some levels that takes around 2 sec to complete as mr minecraft. My main problem right now is the frequent crashes.
Serious Business
GypsyBeast
Profile Joined December 2010
Canada630 Posts
January 19 2011 16:31 GMT
#300
i love super hard games like this, but i fell they are going to drive me to a early grave. i am so close to beating IWTBTG
Ya? Well ill BM you harder! Another win in 10 seconds flat! -Rainbow Dash playing SC2.
thesideshow
Profile Blog Joined May 2010
930 Posts
January 19 2011 17:18 GMT
#301
On January 16 2011 17:13 Zelniq wrote:
the soundtrack for this game is soooo amazingly awesome. and so is this

+ Show Spoiler +
http://www.youtube.com/watch?v=TJB_XNkUkMo&feature=player_embedded
(Ch. 2 Light World)

http://www.youtube.com/watch?v=BkMoPX7W7CM&feature=player_embedded
(Ch. 2 Boss)

http://www.youtube.com/watch?v=WGViAB785Ko&feature=player_embedded
(Ch. 7 Levels)


can't wait for him to do the rest of the arrangements

I made a playlist of the SMB soundtrack as well
http://www.youtube.com/view_play_list?p=D0484E41BE4CC6FD


Thanks man, I'm a sucker for good video game soundtracks. After listening to your playlist, I HAD to buy the game! ^^
OGS:levelchange
Farad
Profile Joined November 2010
216 Posts
January 19 2011 23:54 GMT
#302
On January 17 2011 07:01 Farad wrote:
Show nested quote +
On January 17 2011 06:40 keeblur wrote:
On January 17 2011 05:56 Farad wrote:
Got to past the first 2 levels in "The Guy" warpzone, had to turn of the PC. Great Success :D


For me once I passed the first level, the other two weren't so bad.


True, my main problem with the second level was that I had spent 1,5 hours learning the first :D


I did the zone yesterday. Even when I had cleared the first 2 levels before they weren't exactly easy ^^

Also, great art for the limited edition.
[image loading]
Joementum
Profile Blog Joined October 2010
787 Posts
January 21 2011 01:49 GMT
#303
On January 20 2011 02:18 thesideshow wrote:
Show nested quote +
On January 16 2011 17:13 Zelniq wrote:
the soundtrack for this game is soooo amazingly awesome. and so is this

+ Show Spoiler +
http://www.youtube.com/watch?v=TJB_XNkUkMo&feature=player_embedded
(Ch. 2 Light World)

http://www.youtube.com/watch?v=BkMoPX7W7CM&feature=player_embedded
(Ch. 2 Boss)

http://www.youtube.com/watch?v=WGViAB785Ko&feature=player_embedded
(Ch. 7 Levels)


can't wait for him to do the rest of the arrangements

I made a playlist of the SMB soundtrack as well
http://www.youtube.com/view_play_list?p=D0484E41BE4CC6FD


Thanks man, I'm a sucker for good video game soundtracks. After listening to your playlist, I HAD to buy the game! ^^


The digital version of the soundtrack is only $3.99 for those interested. I haven't played the game, but I do love the soundtrack. I gladly paid $3.99 to support dBSoundworks.

http://dbsoundworks.bandcamp.com/album/super-meat-boy-soundtrack
A marine walks into a bar and asks, "Wheres the counter?"
Shockk
Profile Blog Joined July 2010
Germany2269 Posts
January 22 2011 12:15 GMT
#304
The keyboard controls were so frustrating that I finally got myself a cheap gamepad for 5€ off Ebay.

And WOW, it's so much better. Controls are actually precise now and jumps and landings can be timed well.
Zephy
Profile Joined November 2010
Germany42 Posts
January 30 2011 16:54 GMT
#305
YES, I JUST GOT "THE GUY" :DD
Ftrunkz
Profile Blog Joined April 2007
Australia2474 Posts
January 30 2011 17:01 GMT
#306
Lol I played this at a mates place a few weeks ago. Sick fun game.
@NvPinder on twitter | Member of Gamecom Nv | http://www.clan-ta.com | http://www.youtube.com/user/ftrunkz | http://www.twitchtv.com/xghpinder
h3r1n6
Profile Blog Joined September 2007
Iceland2039 Posts
Last Edited: 2011-01-30 17:06:03
January 30 2011 17:05 GMT
#307
On January 22 2011 21:15 Shockk wrote:
The keyboard controls were so frustrating that I finally got myself a cheap gamepad for 5€ off Ebay.

And WOW, it's so much better. Controls are actually precise now and jumps and landings can be timed well.


Actually, keyboard worked fine for me, better than a cheap gamepad I had lying around. Mainly because my keyboard mechanics are trained a lot, while i didn't use a controller for years :D. I currently play it with an arcade stick now though.
HenL
Profile Joined February 2010
Norway111 Posts
January 30 2011 22:23 GMT
#308
On January 20 2011 08:54 Farad wrote:
Also, great art for the limited edition.


Higher res + another image:
+ Show Spoiler +
[image loading]
[image loading]
baeric
Profile Joined October 2010
Germany649 Posts
April 18 2011 11:54 GMT
#309
The retail version is about to be released:
Super Meat Boy - Ultra Edition

The difference to other releases is that the included many exclusive Items:
"playable alien hominid, 40 page behind the scenes sketchbook/comic -Pull out mini poster -Digital Soundtrack -Tons of extras including wallpapers, character art, development photos, sound FX, game trailers, cube crafts and warp zone art"

Only $20 are not that much to support such a little gaming jewel.
GO BUY IT!

source: http://www.amazon.com/Super-Meat-Boy-Ultra-Pc/dp/B004NS77OM
iloveav
Profile Joined November 2008
Poland1478 Posts
April 18 2011 12:22 GMT
#310
This shit is like minecraft ( u know... the guy that made "the enterprise..." 1/1 scale? ), its just a freaking good idea, beating millions of dollars in huge companies... There is still hope :D.
aka LRM)Cats_Paw.
barth
Profile Joined March 2008
Ireland1272 Posts
April 18 2011 12:44 GMT
#311
This has been said quintillion times in the thread already but the game is great. If you have any interest in platformers at all just get it, in fact I don't have any interest in platformers and I still greatly enjoyed it. Frustrating but in a good way. Also one of the few games I feel inclined to play with the sound on for purposes other than performance, the music is amazing and fits well with the gameplay.
"Somebody you are talking to disappears mid sentence, and the universe shoots you because you talked to someone that wasn`t there." - MasterOfChaos
Shockk
Profile Blog Joined July 2010
Germany2269 Posts
May 21 2011 21:59 GMT
#312
I'm currently on 6-5: Omega. And the level is DRIVING ME MAD. I freaking die every single time I try to get down again after obtaining the key. Wallhopping won't work - instead of gently hopping to the other side, Meat Boy will inexplicably jump UP into the saw on the other side. If I try to just drop down, I scew it up every single time.

I had to put my pad away or I'd have smashed it against the wall. ARRRGH!
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
May 21 2011 22:19 GMT
#313
I don't understand Super Meat World does it work at all?
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
May 21 2011 22:29 GMT
#314
yes http://supermeatboy.com/84/Super_Meat_World_/
ModeratorBlame yourself or God
keeblur
Profile Joined April 2010
United States826 Posts
May 21 2011 22:34 GMT
#315
I've been meaning to pick the game up with World came out, but I never get around to it for some reason.
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
Bona Fide
Profile Joined May 2010
United States70 Posts
May 21 2011 23:34 GMT
#316
I thought this game was an unbelievable steal (read: highway robbery) at $3.75 last winter, and that was before they went ahead and basically doubled the total content of the game with the "Super Meat World" DLC. For free, no less.

In this day and age where Activision feels justified in charging $15 for four maps, this is simply phenomenal gaming value. Anyone who likes games, period, needs to own this. It's a masterpiece of design, creativity, and elegance.
fishbowl
Profile Joined January 2010
United States1575 Posts
May 21 2011 23:51 GMT
#317
On May 22 2011 06:59 Shockk wrote:
I'm currently on 6-5: Omega. And the level is DRIVING ME MAD. I freaking die every single time I try to get down again after obtaining the key. Wallhopping won't work - instead of gently hopping to the other side, Meat Boy will inexplicably jump UP into the saw on the other side. If I try to just drop down, I scew it up every single time.

I had to put my pad away or I'd have smashed it against the wall. ARRRGH!

6-5 is such a fun level, haha. It definitely accounted for most of my deaths playing through light world (not counting Cotton Alley because that's a whole 'nother beast).
ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
May 22 2011 03:04 GMT
#318
This game is fucking awesome.
ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
May 22 2011 04:55 GMT
#319
On December 25 2010 15:10 Cirno wrote:
Does anyone have any tips for this?

+ Show Spoiler +
http://i.imgur.com/aYYHw.jpg


I'm not at that point in the game yet, but + Show Spoiler +
I definitely remember that level from IWBTG...oh my god, the anger. You have no idea
ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
Shockk
Profile Blog Joined July 2010
Germany2269 Posts
May 22 2011 09:42 GMT
#320
On May 22 2011 08:51 fishbowl wrote:
Show nested quote +
On May 22 2011 06:59 Shockk wrote:
I'm currently on 6-5: Omega. And the level is DRIVING ME MAD. I freaking die every single time I try to get down again after obtaining the key. Wallhopping won't work - instead of gently hopping to the other side, Meat Boy will inexplicably jump UP into the saw on the other side. If I try to just drop down, I scew it up every single time.

I had to put my pad away or I'd have smashed it against the wall. ARRRGH!

6-5 is such a fun level, haha. It definitely accounted for most of my deaths playing through light world (not counting Cotton Alley because that's a whole 'nother beast).


[image loading]

Zelniq
Profile Blog Joined August 2005
United States7166 Posts
Last Edited: 2011-06-19 07:26:38
June 19 2011 06:29 GMT
#321
edit: stream over
ModeratorBlame yourself or God
Silentenigma
Profile Joined July 2009
Turkey2037 Posts
August 06 2012 00:21 GMT
#322
After I finished first 5 worlds OMG this game is friggin HARD.I WANT TO KILL SOME INNOCENT KITTENS TO RELIEVE MY ANGER GRR.
日本語が上手ですね
Silentenigma
Profile Joined July 2009
Turkey2037 Posts
August 07 2012 03:30 GMT
#323
I think this game has the worst controls over any platformer game I played.Jump button never works.You cant stop even while walking.When you run it s impossible to stop in time.I feel like I am not challenged by levels but I am challenged how shitty this game s controls are.Btw I play with arcade stick or keyboard.
日本語が上手ですね
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
August 07 2012 03:33 GMT
#324
I think something might be messed up about your setup. This game straight up has the best controls of any platformer I've ever played, that is not a usual experience.
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
Silentenigma
Profile Joined July 2009
Turkey2037 Posts
August 07 2012 03:39 GMT
#325
I dont know it s REALLY frustrating to not be able to control meat boy.Maybe I need a gamepad.
日本語が上手ですね
h3r1n6
Profile Blog Joined September 2007
Iceland2039 Posts
September 25 2012 23:03 GMT
#326
YESSSS. Just got 106%. Had to do 2 warpzones in chapter 5 and the dark world boss still, just did those in one sitting. So happy. I did it on a keyboard.
hugman
Profile Joined June 2009
Sweden4644 Posts
September 27 2012 16:44 GMT
#327
On September 26 2012 08:03 h3r1n6 wrote:
YESSSS. Just got 106%. Had to do 2 warpzones in chapter 5 and the dark world boss still, just did those in one sitting. So happy. I did it on a keyboard.


Grats =)

Now get the no death achievements!
h3r1n6
Profile Blog Joined September 2007
Iceland2039 Posts
October 09 2012 12:12 GMT
#328
I have the first 3 no death achievements, dunno if I'll get more.

Anyone still interested in this game? I was fooling around a bit in the level editor and made this:

+ Show Spoiler +
[image loading]


Then I found out that the online level portal Super Meat World was disabled. Turns out the single developer had the login for database access in the executable of the game, which means it's pretty trivial to get access and do whatever with their database. Then some people had their way with it christmas last year, so team meat restored the database and restricted access to it. The developer guy also has burnout syndrom towards this game and doesn't feel like touching the game code apparently, so it stays like it is.
Lysteria
Profile Blog Joined November 2008
France2279 Posts
October 09 2012 12:23 GMT
#329
I'm still interested and I try to go back on the top 1.000 once again.
It's hard, since at least the 600 first players on the leaderboard clearly are cheaters - or I would love to have 0.00 at some levels in the game. :p
h3r1n6
Profile Blog Joined September 2007
Iceland2039 Posts
October 09 2012 12:34 GMT
#330
I'm at 1023 right now. Not all of those are cheaters, I have a guy on my friends list who has several 0.02 second scores from the game just bugging out and he'd delete them if he could.
Lysteria
Profile Blog Joined November 2008
France2279 Posts
October 09 2012 12:55 GMT
#331
1160 right here, I usually pick a random world and go for it, and the result is I don't even remember which ones are easy to beat right now ! The question is, I don't know if warpzone and bosses count on the global time.

And you confirm it's not possible to reset the game ?
h3r1n6
Profile Blog Joined September 2007
Iceland2039 Posts
October 09 2012 13:54 GMT
#332
You can delete your local progress by just reinstalling it, but it's seperate from your times on the leaderboard.
Lysteria
Profile Blog Joined November 2008
France2279 Posts
October 09 2012 14:54 GMT
#333
Oh nice, I'll probably try some speedruns from time to time then. And 1120 just by doing light world 6.
Kojak21
Profile Blog Joined January 2011
Canada1104 Posts
October 09 2012 18:50 GMT
#334
Do you guys think this games easier with a keyboard or a controller?
¯\_(☺)_/¯
Zorkmid
Profile Joined November 2008
4410 Posts
October 09 2012 18:51 GMT
#335
How dare they steal my college nickname!
h3r1n6
Profile Blog Joined September 2007
Iceland2039 Posts
October 09 2012 19:13 GMT
#336
On October 10 2012 03:50 Kojak21 wrote:
Do you guys think this games easier with a keyboard or a controller?



It's the same, just a matter of preference. I found it harder with an arcade stick, but that's because I don't use it much, while I am very comfortable playing almost anything with a keyboard.
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
October 09 2012 19:36 GMT
#337
Keyboard for me, but yeah, it really depends.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Lysteria
Profile Blog Joined November 2008
France2279 Posts
October 09 2012 21:00 GMT
#338
Keyboard for me too, but I totally understand the use of controller here.
Chaosu
Profile Joined October 2005
Poland404 Posts
January 11 2013 23:11 GMT
#339
Keyboard here! I'm bumping the thread because I'm kind of casual SMB gamer (played total of 3 hours since I bought it loooong time ago) and still didn't get this game right it seems. Just recently I figured out that pressing jump when at wall gives you full acceleration jump in opposite direction (I thought you need to press the arrow too). Anyway this discovery still doesn't help me with extra long jumps and I can't figure the mechanics behind it. Can anyone explain me how to do level 2-1? Thanks in advance.
Please be patient.
ain
Profile Joined July 2010
Germany786 Posts
January 11 2013 23:20 GMT
#340
On January 12 2013 08:11 Chaosu wrote:
Keyboard here! I'm bumping the thread because I'm kind of casual SMB gamer (played total of 3 hours since I bought it loooong time ago) and still didn't get this game right it seems. Just recently I figured out that pressing jump when at wall gives you full acceleration jump in opposite direction (I thought you need to press the arrow too). Anyway this discovery still doesn't help me with extra long jumps and I can't figure the mechanics behind it. Can anyone explain me how to do level 2-1? Thanks in advance.

On the first ledge you do a simple wall jump. If you do it from high enough it will get you over the first pile.
On the second ledge you jump onto the ledge, do a wall jump while holding towards the ledge to climb up, and then do a regular walljump.

If you still have trouble gaining enough height you can also slide up ledges by jumping at them and holding towards them once you latch onto them. The momentum from your jump will carry over and move you a bit higher.
Chaosu
Profile Joined October 2005
Poland404 Posts
Last Edited: 2013-01-11 23:50:08
January 11 2013 23:49 GMT
#341
On January 12 2013 08:20 ain wrote:
Show nested quote +
On January 12 2013 08:11 Chaosu wrote:
Keyboard here! I'm bumping the thread because I'm kind of casual SMB gamer (played total of 3 hours since I bought it loooong time ago) and still didn't get this game right it seems. Just recently I figured out that pressing jump when at wall gives you full acceleration jump in opposite direction (I thought you need to press the arrow too). Anyway this discovery still doesn't help me with extra long jumps and I can't figure the mechanics behind it. Can anyone explain me how to do level 2-1? Thanks in advance.

On the first ledge you do a simple wall jump. If you do it from high enough it will get you over the first pile.
On the second ledge you jump onto the ledge, do a wall jump while holding towards the ledge to climb up, and then do a regular walljump.

If you still have trouble gaining enough height you can also slide up ledges by jumping at them and holding towards them once you latch onto them. The momentum from your jump will carry over and move you a bit higher.

Thanks! That didn't help at all (in fact I tried sliding from the ledges before). I went to youtube and someone had the same problem as me. Guess we both didn't know/didn't remember about run button. I had the feeling that I'm missing something important here -_-'. Not surprised that I had a problem nailing some of the A+ : /
Please be patient.
h3r1n6
Profile Blog Joined September 2007
Iceland2039 Posts
January 11 2013 23:58 GMT
#342
There is very little reason to let go of sprint, just a few levels where it can help.
Normal
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