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A Legacy of Distinction - Page 3

Forum Index > Final Edits
90 CommentsPost a Reply
Prev 1 2 3 4 5 Next All
scwizard
Profile Joined March 2009
United States1195 Posts
April 07 2009 18:36 GMT
#41
I thought the next FE was going to be OSL wrapup
SlayerS_`HackeR`
Profile Joined November 2008
United States190 Posts
April 07 2009 18:39 GMT
#42
quite the art lover
- i pwn n00bs -
drowned
Profile Joined August 2008
79 Posts
April 07 2009 18:43 GMT
#43
nice writeup ...
though you compared sc and painting, i found the paintings rather distracting and not fit to the content
Mikilatov
Profile Blog Joined May 2008
United States3897 Posts
April 07 2009 18:48 GMT
#44
Very awesome and well written. It's about time we had another FE! =)
♥ I used to lasso the shit out of your tournaments =( ♥ | Much is my hero. | zizi yO~ | Be Nice, TL.
eMbrace
Profile Blog Joined January 2009
United States1300 Posts
April 07 2009 18:51 GMT
#45
well written, but i dont think anyone though PC gaming was dead 10 years ago. That was actually its golden age 0_o
brie.mihai
Profile Joined April 2007
Romania95 Posts
April 07 2009 19:32 GMT
#46
Props!!
Icysoul
Profile Joined December 2007
Canada254 Posts
April 07 2009 20:04 GMT
#47
loved everything about it, especially Dali's painting. Dali's painting always give me a feel of timeless and awe.
boesthius
Profile Blog Joined February 2008
United States11637 Posts
April 07 2009 20:19 GMT
#48
--- Nuked ---
JWD
Profile Blog Joined October 2007
United States12607 Posts
Last Edited: 2009-04-07 21:10:04
April 07 2009 21:03 GMT
#49
Great article. I liked the Dali theme ^^

All hail SC:BW, the greatest game ever made!

On April 08 2009 03:36 scwizard wrote:
I thought the next FE was going to be OSL wrapup

Wow are you a prick.
✌
Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21248 Posts
April 07 2009 21:12 GMT
#50
Not a big fan of Dali, but great writing!
TranslatorBaa!
stk01001
Profile Joined September 2007
United States786 Posts
April 07 2009 21:19 GMT
#51
oh man, hearing the name Zileas sure brings back some memories, really old school... wonder what he is up to now, I know he was a student at MIT back when SC first came out... I mean the guy basically pioneered shuttle/reaver play.. I think he was the reason why Blizz patched the game to add a cooldown to the reaver's attack after you drop from the shuttle.. lol i remember before that patch zileas' control was so nasty it basically looked like he had a shuttle flying around the map shooting scarabs =D

man imagine if it was still like that today.. Bisu would be taking out entire armies with just a shuttle/reaver.
a.k.a reLapSe ---
amOKchen
Profile Joined December 2008
Denmark7 Posts
April 07 2009 21:47 GMT
#52
Shit this is deep, well written :D
no balls no glory
checo
Profile Joined November 2008
Mexico1364 Posts
April 07 2009 21:53 GMT
#53
Thx man really thx im kinda sentimental now DX
El amor no mueve al mundo, ni hace brillar el sol, pero el amor hace latir este corazon....
nataziel
Profile Blog Joined October 2008
Australia1455 Posts
April 07 2009 22:07 GMT
#54
The last bit made me sad

I hope starcraft 2 is good, otherwise competitive gaming and esports are going to take a massive blow.
u gotta sk8
d34gl3r
Profile Joined December 2007
Korea (South)92 Posts
April 07 2009 22:24 GMT
#55
hahaha
nice read - thanks
Hi
Prose
Profile Joined June 2004
Canada314 Posts
Last Edited: 2009-04-07 22:37:15
April 07 2009 22:36 GMT
#56
On April 08 2009 07:07 nataziel wrote:
The last bit made me sad


Yeah, I was so excited reading through the article, until I came to the heading + Show Spoiler +
Curtain Call
, and my heart sank thereafter. Exhilaration turned despair. T_T

Props, well-written.
April showers bring May flowers bring June bugs bring JulyZerg.
ghermination
Profile Blog Joined April 2008
United States2851 Posts
April 07 2009 22:36 GMT
#57
Great writing, and you bring up a lot of good points. I wonder where the RTS genre would be without sc?
U Gotta Skate.
Arrian
Profile Blog Joined February 2008
United States889 Posts
Last Edited: 2009-04-07 22:39:52
April 07 2009 22:37 GMT
#58
On April 08 2009 03:18 Tom Phoenix wrote:
Show nested quote +
On April 01 2009 14:56 Arrian wrote:
At the time that StarCraft hit shelves, it was common knowledge that the PC market was dead—consoles were the only place for gaming.

I am sorry, but...that is simply untrue. Infact, 1998 was probably one of the best years for PC gaming. There was a great deal of successful titles released that year and a grand majority of them found their home on the PC platform. Baldur`s Gate, Thief: The Dark Project, Grim Fandango, Fallout 2, Half-Life...I could go on. And this is not mentioning a great deal of successful PC games (including Blizzard`s) which were released in the late 90`s in general.

To put it shortly, the PC market was nowhere near dead when StarCraft was released. Infact, PC gaming back then was at the height of it`s power and StarCraft was a part of it`s golden years.


Keep in mind--I'm talking about the PC market, not the titles. I personally think '97/'98 were some of the best years in gaming ever, but as far as the money being spent on PC vs console games, it isn't even close.

The short answer is that yes, there were a number of successful PC titles, but there were way more successful console titles.

The titles released for PC were good, but at that time if you were going to try and sell several million games, you were developing for the Playstation, N64, even a Sega console. In more than a few ways, StarCraft's sales numbers were rather surprising. Obviously, I'm speaking relatively, and I'm speaking in a grandiose fashion in the TLFE, but this is the reality I'm trying to convey.

Some actual figures of the money spent on console games and PC games in '98/years to and after:

Console:
-1997 - $5.1 billion
-1998 - $6.2 billion
-1999 - $6.9 billion

PC:
-1998 - $1.8 billion
-1999 - $1.9 billion

So not only, in 1998, was the console market bigger, but it was growing much, much faster than the PC market.

This is supported by empirical observation, as well. At that time, consoles were far more powerful, far more established, and far more developed for than PCs. The real leg up that PCs had on consoles was online capability, which at the time consoles could not do. Before 98, and even through 98, the internet and online play was quite new (in fact, I encountered arguments which said that StarCraft basically pioneered online play, but I don't exactly buy that), so that advantage was not quite realized yet, and one of the things StarCraft did was help players realize that advantage, and make it standard.
Writersator arepo tenet opera rotas
Lazzarus
Profile Joined December 2008
Faroe Islands114 Posts
April 07 2009 22:44 GMT
#59
Very well written article and at the same time very inspiring and emotional. Props to you Arrian.
MutaDoom
Profile Blog Joined January 2009
Canada1163 Posts
April 07 2009 22:52 GMT
#60
Wow, great write-up. I have to disagree on one thing though, SC on N64 for the fucking win!

I'll never forget when I was a complete noob. Me and a friend, Dave, picked up those hideous N64 controllers, only to the shock that a 2v1 comp on Island Hop turned into a 3 hour nightmare, where our last stronghold was the tiny island on the right packed with turrets and enough room for one building: The Starport. We slowly clawed our way back to victory. It was tremendous. It was ghastly. It was the last game I ever played on Nintendo 64.
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