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Through The Nydus Worm - Starcraft 2 Insight - Page 6

Forum Index > Final Edits
116 CommentsPost a Reply
Prev 1 4 5 6 All
BlackStar
Profile Blog Joined July 2007
Netherlands3029 Posts
November 11 2008 12:14 GMT
#101
Reading fiRe.power's posts is like reading posts I wrote. But I didn't write those. Pretty funny and strange.
Splunge
Profile Joined July 2008
Germany925 Posts
November 11 2008 17:41 GMT
#102
Very nice writeup! Thx for the great article and the info
Want to play -.-
uNiGNoRe
Profile Blog Joined June 2007
Germany1115 Posts
November 11 2008 20:45 GMT
#103
On November 10 2008 06:07 NeoIllusions wrote:
Show nested quote +
On November 10 2008 06:04 uNiGNoRe wrote:
Blizzard is lucky to have a community site like TL.net. Usually they would have to pay somebody to get a review like that.


I'm sure people would gladly give their reviews for free to be able to beta test SC2. That's kind of what BlizzCon was, a 2 day beta test. Chill said we probably rounded up 60 games in 2 days but to be honest, I wouldn't be surprised if some of us played more than that.


I don't think many of them, if any, would write an article like that.
DrainX
Profile Blog Joined December 2006
Sweden3187 Posts
November 12 2008 14:58 GMT
#104
Nice long article Good read.
andiCR
Profile Blog Joined March 2008
Costa Rica2273 Posts
November 12 2008 20:29 GMT
#105
I hope Blizzard could just do a Proof Of Concept on the next showcase where there is no MBS or automine... a build merely to test what the community thinks of it... perhaps noobs can still play the game and enjoy it more than other popular rts
Nightmare1795 wrote: I played a guy in bronze who said he was Japanese. That was the only game I ever dropped a nuke, which was purely coincidental.
TYL
Profile Joined February 2008
Philippines116 Posts
November 14 2008 15:49 GMT
#106
great write as always gj
a girl's smile is her best make up.
Mora
Profile Blog Joined October 2002
Canada5235 Posts
Last Edited: 2008-11-15 02:23:38
November 15 2008 02:23 GMT
#107
i love the part where manually making your workers mine is 'skill', but having a gas mechanic that requires constant awareness and timing (production wise, not micro-management) is 'artificial'. lol

edit - i may be biased but i hardly found this article to be TLFE worthy.
Happiness only real when shared.
Kennigit *
Profile Blog Joined October 2006
Canada19447 Posts
Last Edited: 2008-11-15 05:43:55
November 15 2008 05:42 GMT
#108
On November 15 2008 11:23 Mora wrote:
i love the part where manually making your workers mine is 'skill', but having a gas mechanic that requires constant awareness and timing (production wise, not micro-management) is 'artificial'. lol

edit - i may be biased but i hardly found this article to be TLFE worthy.

"BEEP BEEP BEEP THE VESPENSE GEYSER IS EMPTY". Yeah constant awareness and timing.....MORA ITS TIME TO PULL THE SCVS OFF GAS...AWW COME ON AI!....FINE ILL DO IT FOR YOU.

[image loading]
Mora
Profile Blog Joined October 2002
Canada5235 Posts
November 15 2008 20:10 GMT
#109
why do u think that my statement had anything to do with pulling scvs off the gas?

that's like saying the brilliance that is found in the timing of oov's macro comes from his ability to send his workers to gather minerals.

keeping track of what your gas income rate is and when it shuts down is pretty critical when it comes to macroing isn't it? If you're not gonna collect gas until it comes back online, is that information not pertinent?

Perhaps i don't understand the mechanic well enough - i was under the impression that you stop collecting gas when it goes offline. So if you need to produce a unit that costs gas... and you're not collecting gas... hmmm... well at least the important part is puttng 3 scvs back on an worker-saturated mineral line!
Happiness only real when shared.
KillerMan2k
Profile Joined October 2008
Norway13 Posts
November 18 2008 09:23 GMT
#110
ok i just read half of this stuff here.. but i am gonna give my opinion anyway. i read one of the guys saying "the macro players really gonna enjoy the MBS" or something, but this i can tell you are wrong. why ? cause now all off a sudden everyones a macro player. and the player who once had good macro has lost his advantage, and sits back as the average joe. but the idé is good, and can be used in some occasions, maby ? like rallying, rallying 8 rax here and there has always struck me as unnecessary much work.
Its time to kick ass and chew bubble gum... and Im all out of gum.
megastarcraft20
Profile Joined September 2008
United States74 Posts
November 18 2008 14:55 GMT
#111
Long but good read.
AdunToridas
Profile Joined December 2008
Germany380 Posts
December 11 2008 20:44 GMT
#112
but the pictures are not from blizzcon...
they're older than my grandmother, i think.. =)
« People say I'm strange, does it make me a stranger that my best friend was born in a manger? »
thezanursic
Profile Blog Joined July 2011
5497 Posts
March 15 2013 12:35 GMT
#113
How wrong they were, hahahaha.

I love reading old TLFE. To bad more aren't written.
http://i45.tinypic.com/9j2cdc.jpg Let it be so!
opisska
Profile Blog Joined February 2011
Poland8852 Posts
April 05 2013 23:34 GMT
#114
This is an absolutely awesome bump, thanks. Makes me feel really sad that I wasn't around in these times an the whole SC2 beta, it must have been a peculiar adventure. Or maybe it is a good thing because I would be so annoyed by all the guys that rambled about how bad MBS is to no end and gotten banned ...

Is it possible to somewhere see the parameters of the build that is discussed here? I wonder what could have been so wrong with the Colossus that it was considered useless!
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
thezanursic
Profile Blog Joined July 2011
5497 Posts
September 30 2013 11:09 GMT
#115
Gas Mechanic

The new gas mechanic is gross. Chill has a rather open mind about it, but again I find it forced. If automine is removed, this stupid attempt to make macro harder (ironically after simplifying it) can be removed. How is having a geyser shut down every few minutes while making an extremely annoying beeping interesting or beneficial at all? In the late game, when there are 6-8 gasses mining and 60+ scvs mining, why would anyone be bothered to move 3 scvs at the shutdown geyser to minerals? There is little advantage to be gained from mastering this mechanic, and thus little potential to add to the game beyond annoying players.

To address those that find manual mining tedious: I find manual mining necessary because proficiency at this skill alone can create a huge skill gradient. I don't find another explanation necessary, nor I am well versed enough in the argument on this topic to elaborate.


Was this really a thing at some point?
http://i45.tinypic.com/9j2cdc.jpg Let it be so!
zatic
Profile Blog Joined September 2007
Zurich15364 Posts
October 23 2013 11:45 GMT
#116
On September 30 2013 20:09 thezanursic wrote:
Gas Mechanic

The new gas mechanic is gross. Chill has a rather open mind about it, but again I find it forced. If automine is removed, this stupid attempt to make macro harder (ironically after simplifying it) can be removed. How is having a geyser shut down every few minutes while making an extremely annoying beeping interesting or beneficial at all? In the late game, when there are 6-8 gasses mining and 60+ scvs mining, why would anyone be bothered to move 3 scvs at the shutdown geyser to minerals? There is little advantage to be gained from mastering this mechanic, and thus little potential to add to the game beyond annoying players.

To address those that find manual mining tedious: I find manual mining necessary because proficiency at this skill alone can create a huge skill gradient. I don't find another explanation necessary, nor I am well versed enough in the argument on this topic to elaborate.


Was this really a thing at some point?

Hahahha, yes it was. The geysirs just shut down every couple of minutes and your SCV would idle there.
ModeratorI know Teamliquid is known as a massive building
Endymion
Profile Blog Joined November 2009
United States3701 Posts
July 30 2014 18:45 GMT
#117
On November 10 2008 03:02 MiniRoman wrote:
Sounds like zealots suck. Time to kill myself.

I still cant wait to play. We gonna have to think outside the box ==!


they're actually really strong don't worry
Have you considered the MMO-Champion forum? You are just as irrational and delusional with the right portion of nostalgic populism. By the way: The old Brood War was absolutely unplayable
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