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Personal attacks in this thread will draw a temp ban. |
On April 29 2012 13:03 Thrax wrote:Show nested quote +On April 29 2012 13:02 Kieds wrote:On April 29 2012 12:59 motbob wrote: I just want to make the observation that once Idra starts losing, the discussion always turns to some imperfection in the setting of his play... like the wrong version of a map, for example. wut?, Shattered temple is a horrible map, is not anymore in the ladder and daybreak LE is terrible, every mapmaker now that. I dont understand how NASL can have that map pool, seriously, is terrible. IdrA chose Daybreak - it's safe to assume he was perfectly fine with the version of the map, otherwise he wouldn't have chosen it. I was talking from a viewers perspective as well though. That full base just screams TURTLE DEATHBALL, which is so boring to watch >_<
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On April 29 2012 13:04 Rulker wrote:Show nested quote +On April 29 2012 13:03 Thrax wrote:On April 29 2012 13:02 Kieds wrote:On April 29 2012 12:59 motbob wrote: I just want to make the observation that once Idra starts losing, the discussion always turns to some imperfection in the setting of his play... like the wrong version of a map, for example. wut?, Shattered temple is a horrible map, is not anymore in the ladder and daybreak LE is terrible, every mapmaker now that. I dont understand how NASL can have that map pool, seriously, is terrible. IdrA chose Daybreak - it's safe to assume he was perfectly fine with the version of the map, otherwise he wouldn't have chosen it. TALKING ABOUT SHATTERED NOT DAAYBREAKLKGDFGKNDFg sorry i keep seeing peopel with posts not talking about the same subjects The person I was quoting mentioned Daybreak. Calm down.
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On April 29 2012 13:04 LuckoftheIrish wrote: What a complete bullshit series. Archon toilet is completely autowin against lategame Zerg, and somehow 100 supply Blink Stalkers with OK micro completely rapes 150 supply of Roaches (also you can just stick a fucking Warp Prism in the middle of any battle and warp in reinforcements directly on the front lines because hey look Zergs don't have anything that can fucking shoot up until Corruptors).
Are you seriously trying to claim this was a balance issue? as a idra fan even I would admit he lost those games due to absolutely terrible play, not because ZvP is broken.
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On April 29 2012 13:05 Aocowns wrote:Show nested quote +On April 29 2012 13:03 Thrax wrote:On April 29 2012 13:02 Kieds wrote:On April 29 2012 12:59 motbob wrote: I just want to make the observation that once Idra starts losing, the discussion always turns to some imperfection in the setting of his play... like the wrong version of a map, for example. wut?, Shattered temple is a horrible map, is not anymore in the ladder and daybreak LE is terrible, every mapmaker now that. I dont understand how NASL can have that map pool, seriously, is terrible. IdrA chose Daybreak - it's safe to assume he was perfectly fine with the version of the map, otherwise he wouldn't have chosen it. I was talking from a viewers perspective as well though. That full base just screams TURTLE DEATHBALL, which is so boring to watch >_< well the issue with shattered temple being in map pool is probably independent of IdrA winning or losing... its just not a very good map
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Yeah I really don't understand who at NASL thought that having Shattered Temple in their map pool was a good idea, that's just ridiculous.
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motbob makes a good point. It can't always be imbalance or the maps that cause IdrA to lose. Sometimes, it's just less than perfect play. Complaining about the map overshadows the real issue that caused IdrA to lose. To be a great player, you need to be able to win despite the maps and despite imbalances.
I know it can feel good to vent about the maps, but I'm not sure it's really productive as a discussion.
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On April 29 2012 12:59 motbob wrote: I just want to make the observation that once Idra starts losing, the discussion always turns to some imperfection in the setting of his play... like the wrong version of a map, for example.
We're in the IdrA fan club, you can't expect us not to be slightly delusional about our <3 for Greggors
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I think Idra is on a realy good way to be a good ZvP player. He should just stop A-moving his units, or split them without a reason. With better unitcontrol he could have won both games.
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It's not like Alicia cheesed or abused in those games. Those were fairly straightforward games, not even particularly one-sided either. They were ok to watch, though I muted the casters.
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On April 29 2012 13:06 Chickahn wrote:Show nested quote +On April 29 2012 13:04 LuckoftheIrish wrote: What a complete bullshit series. Archon toilet is completely autowin against lategame Zerg, and somehow 100 supply Blink Stalkers with OK micro completely rapes 150 supply of Roaches (also you can just stick a fucking Warp Prism in the middle of any battle and warp in reinforcements directly on the front lines because hey look Zergs don't have anything that can fucking shoot up until Corruptors). Are you seriously trying to claim this was a balance issue? as a idra fan even I would admit he lost those games due to absolutely terrible play, not because ZvP is broken.
Lots from each column IMO. Idra didn't engage particularly well, but he took big leads in each game. He was comfortably ahead in the first game until he lost most of his Broods to a single good Vortex. That, to me, is a balance issue. What other thing can do that? Can you think of another single ability that can have that much effect on an army? Maybe a nuke, which is much easier to evade or counter. Late game ZvP is stupid to watch, IMO, because it lurches back and forth so much between racial strengths. Protoss midgame two-base all-ins are so stupidly powerful, and then Broodlords are even more stupidly powerful, and then Archon/Mothership and a Colossus or two is yet more stupidly powerful. Zerg don't really have any composition that can handle it, which is a problem because it's the only way Protoss can engage Broods.
The second game... Zerg anti-air is one of my major problems with the race. During the engagements, Alicia was warping in waves of Zealots on top of Idra's Roaches. As a Zerg, there's basically nothing you can do about it. Warp Prisms are beefy enough to withstand Queen fire for a while, and there aren't any units that shoot up other than Hydras - which are terrible most of the time - and Spire-tech units. It's pretty easy for a Protoss to get out a Warp Prism, since he's getting a Robo for the Observer anyway, and warp Zealots on top of and behind the Zerg's line of Roaches. That prevents the Zealots from getting picked off en route and lets them block retreat paths.
So I'm not really saying Idra played great and omg P is overpowered and Z can't win; I feel that both players played pretty poorly and Protoss is really advantaged right now. So while a Protoss player can maybe make a mistake or two, a Zerg doesn't really have that luxury. I didn't see anything from Alicia that really made me feel like he was a super deserving winner. Not too long ago, Idra would have won, I think, just because Zergs were generally beating Protoss. Right now the opposite is true.
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On April 29 2012 13:23 Jinsho wrote: It's not like Alicia cheesed or abused in those games. Those were fairly straightforward games, not even particularly one-sided either. They were ok to watch, though I muted the casters.
What would you consider cheese from a Protoss? DT opening into 8-gate Blink Stalker all-in seems like cheese to me. Maybe my definition is different from yours.
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shattered T is actually Z>>P
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Shattered is a terrible map.
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On April 29 2012 13:35 TheSubtleArt wrote: shattered T is actually Z>>P On which side of the destructible rocks?
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On April 29 2012 13:35 TheSubtleArt wrote: shattered T is actually Z>>P
Please don't post things that are blatantly wrong. The lack of an accessible 3rd base for Zerg and an easily defendable one for Protoss is a huge issue.
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IdrA's always had an issue making good engagements, and unfortunately, a lot of ZvP comes down to hitting armies perfectly. I really wish we could see better concaves and army spreads from him.
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On April 29 2012 12:59 motbob wrote: I just want to make the observation that once Idra starts losing, the discussion always turns to some imperfection in the setting of his play... like the wrong version of a map, for example. I noticed it was a problem early this year and last year, but I feel that a lot more fans are criticizing IdrA's play now. Of course, we'll always be looking for little nitpick excuses because why not? We're always going to look into every detail. At least we're not completely relying on these excuses anymore.
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idrA's zvp is getting better and better -- hes fixing one issue at a time. still has glaring flaws, but certain parts of the matchup he is so much better at than before. hes trying, and thats really all i need to know to see that he will get to a reasonable level of skill in it.
his zvz and zvt have looked solid even though he has simply lost most of his recent tournament games, there dont seem to be major flaws in his play. just getting outclassed a bit by koreans.
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On April 29 2012 13:35 TheSubtleArt wrote: shattered T is actually Z>>P
shut up buddy. that is the dumbest thing ive ever heard and youre a hater,we can recognise you from just less than 10 pages back. at least come up with something better. you couldve even said IdrA made a mistake, but you didn't. you said Z>P in shattered. now go
User was temp banned for this post.
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I thought he had game 2 won until he macroed and left like 15 roaches out in the open...The first game he engaged away from his spines and infestors. I thought he had a pretty decent chance in both those games.
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