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Simple Questions, Simple Answers - Page 690

Forum Index > Dota 2 Strategy
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StaraCroft
Profile Joined April 2012
Austria292 Posts
November 19 2013 07:11 GMT
#13781
How do I enter cinematic mode in a replay?
synapse
Profile Blog Joined January 2009
China13814 Posts
November 19 2013 07:14 GMT
#13782
On November 19 2013 16:11 StaraCroft wrote:
How do I enter cinematic mode in a replay?

you need to have free camera on (as opposed to directed view)
then there should be a hotkey (i?) or you can press the little box arrow icon thin at the bottom of the hero portrait
:)
Belisarius
Profile Joined November 2010
Australia6233 Posts
Last Edited: 2013-11-19 08:20:26
November 19 2013 08:19 GMT
#13783
On November 19 2013 15:32 Xxazn4lyfe51xX wrote:
Should be Kaolin. Especially since the spell doesn't quite work like irradiate... If one of your allies is magnetized, and he runs by a stone remnant, the remnant will explode and reapply the magnetize debuff to your ally and all of his allies around him. Thus the source of the damage is not actually from your ally, but from the magnetize debuff being applied to you, and correspondingly, Kaolin.


Yeah.

In case that's not clear yet, you do not directly take damage from nearby Magnetized allies. Magnetize damages the unit that has the debuff, and nobody else.

However, if Kaolin places a rock near a Magnetized target, the debuff is given out in an aoe around the rock, so he can effectively force your allies to share it with you. You then start taking damage and become another potential plague-bearer for Kaolin.

In terms of Bristleback, it should be Kaolin himself.
hooahah
Profile Joined October 2011
3752 Posts
Last Edited: 2013-11-19 17:30:58
November 19 2013 17:30 GMT
#13784
how do you usually build up a Radiance?

I know this is a really broad question and dependant on how much space you've got, how greedy you want to be, how much action is going on

but generally I feel as if the build up is just horrendus. If you rush the Radiance (say, brown boots, gg branches -> radiance) then that is a) extremely greedy, and b) means that you can't contribute anything early game. But if you delay that with, say getting Treads, Bracer beforehand - then the Radiance gets more and more delayed, and less useful(?)

should I just treat going Radiance as "I'm gonna AFK farm for 10 minutes, you guys do your best not to die"?
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
November 19 2013 17:33 GMT
#13785
Yes

Lone druid is borderline the only radiance carrier worth mentioning these days so just kick the opponent out of lane with bear harass (buy Orb of Venom), then kill his tower(s), then when they respond go jungle for a while.

I know most pro LD's are going midas into radiance these days. So you could try that (and say no to radiance if it is becoming too hard to farm).
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Comeh
Profile Blog Joined July 2008
United States18919 Posts
November 19 2013 17:46 GMT
#13786
Random question: why doesn't Quill Spray have a debuff icon? It would be nice to know how many stacks exist - is this just some kind of advantage for BB?
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
TheYango
Profile Joined September 2008
United States47024 Posts
November 19 2013 18:00 GMT
#13787
On November 20 2013 02:46 Comeh wrote:
Random question: why doesn't Quill Spray have a debuff icon? It would be nice to know how many stacks exist - is this just some kind of advantage for BB?

The count is tracked internally by the trigger.

Not having a buff directly associated with it means that you can't drop stacks using some form of buff removal. Being able to do so would make the skill weaker if some type of buff removal could drop Quill Spray stacks.
Moderator
Comeh
Profile Blog Joined July 2008
United States18919 Posts
November 19 2013 18:13 GMT
#13788
On November 20 2013 03:00 TheYango wrote:
Show nested quote +
On November 20 2013 02:46 Comeh wrote:
Random question: why doesn't Quill Spray have a debuff icon? It would be nice to know how many stacks exist - is this just some kind of advantage for BB?

The count is tracked internally by the trigger.

Not having a buff directly associated with it means that you can't drop stacks using some form of buff removal. Being able to do so would make the skill weaker if some type of buff removal could drop Quill Spray stacks.

Yeah I figured so, but I guess the obsessive part of me likes to see things like how many stacks i have on someone.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
PassiveAce
Profile Blog Joined February 2011
United States18076 Posts
November 19 2013 18:40 GMT
#13789
it would be nice if it put a number over their heads.
Call me Marge Simpson cuz I love you homie
gaymon
Profile Blog Joined April 2011
Germany1023 Posts
November 19 2013 19:52 GMT
#13790
On November 20 2013 03:00 TheYango wrote:
Show nested quote +
On November 20 2013 02:46 Comeh wrote:
Random question: why doesn't Quill Spray have a debuff icon? It would be nice to know how many stacks exist - is this just some kind of advantage for BB?

The count is tracked internally by the trigger.

Not having a buff directly associated with it means that you can't drop stacks using some form of buff removal. Being able to do so would make the skill weaker if some type of buff removal could drop Quill Spray stacks.

It actually has a counter on the targets since 6.79
mizU
Profile Blog Joined April 2010
United States12125 Posts
November 19 2013 20:57 GMT
#13791
On November 20 2013 02:30 hooahah wrote:
how do you usually build up a Radiance?

I know this is a really broad question and dependant on how much space you've got, how greedy you want to be, how much action is going on

but generally I feel as if the build up is just horrendus. If you rush the Radiance (say, brown boots, gg branches -> radiance) then that is a) extremely greedy, and b) means that you can't contribute anything early game. But if you delay that with, say getting Treads, Bracer beforehand - then the Radiance gets more and more delayed, and less useful(?)

should I just treat going Radiance as "I'm gonna AFK farm for 10 minutes, you guys do your best not to die"?


which hero?
builds depend on the hero and how your farm is going
if happy ever afters did exist <3 @watamizu_
fdsdfg
Profile Blog Joined February 2010
United States1251 Posts
Last Edited: 2013-11-19 21:10:50
November 19 2013 21:08 GMT
#13792
How does item sharing work?

I've heard people mentioning using each other's Bottle, and I've had people share Tango with me, but when I tried to give an item to a friend, he was unable to use it.

Likewise, if an enemy drops a Gem of True Sight, is there a way I can sell it?

Also, is there a way to see an opponent's mana without clicking on them?
aka Siyko
JumboJohnson
Profile Joined December 2011
537 Posts
November 19 2013 21:18 GMT
#13793
You have to use the item (tango/health pot) on them not click and drag.

You can't sell gem's and the only way to check mana is to click on them.
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
Last Edited: 2013-11-19 21:20:45
November 19 2013 21:19 GMT
#13794
Items are NOT shareable. "exceptions" below. You can never sell an item you do not own. Period.

Tangoes can be shared by using a tango you own on an ally. That person recieves in their inventory a 1-charge tango. You lose a charge on your tangoes.

Bottles can be given to an ally to use. That person has full use of the bottle. Runes bottled by a player can only be used by that player, but the rest of the charges are completely shareable. That is the only restriction (apart from sale of course).

Healing potions and Clarity (mana) potions can be shared by using them on allies. Full functionality.

Gems are fully shareable, anybody with a gem in their inventory benefits from the gem (exception: couriers). They also obviously drop on death.

Wards (sentry and observer) are fully shareable. As are dust and smoke. Note that wards/dust/smoke owned by different people will not stack in inventories.

Rapiers drop on death. I'm not too clear on the sharing mechanics here but I believe for a person to benefit from a rapier that they do not own, the enemy must have held that rapier at some point.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Mataza
Profile Blog Joined August 2010
Germany5364 Posts
November 19 2013 21:31 GMT
#13795
Divine Rapier is like regular items at first. Meaning you can switch it around your inventory, drop it and your teammates can momentarily carry it but it is muted.

Until you lose it and the enemy picks it up. Then it goes into "free mode" and you cannot drop it except on death, fully functional for whoever picks it up.
If nobody hates you, you´re doing something wrong. However someone hating you doesn´t make you right
TheYango
Profile Joined September 2008
United States47024 Posts
November 19 2013 21:33 GMT
#13796
Also note that regen items (Ring of Regen, Ring of Health, Sobi Mask, Void Stone) are partially share-able. That is, if you give it to an ally, they benefit from the regen, but they cannot sell or combine the item.
Moderator
hooahah
Profile Joined October 2011
3752 Posts
November 19 2013 22:45 GMT
#13797
On November 20 2013 05:57 mizU wrote:
Show nested quote +
On November 20 2013 02:30 hooahah wrote:
how do you usually build up a Radiance?

I know this is a really broad question and dependant on how much space you've got, how greedy you want to be, how much action is going on

but generally I feel as if the build up is just horrendus. If you rush the Radiance (say, brown boots, gg branches -> radiance) then that is a) extremely greedy, and b) means that you can't contribute anything early game. But if you delay that with, say getting Treads, Bracer beforehand - then the Radiance gets more and more delayed, and less useful(?)

should I just treat going Radiance as "I'm gonna AFK farm for 10 minutes, you guys do your best not to die"?


which hero?
builds depend on the hero and how your farm is going


Game in question was a game where I was safelane farm Spectre. I managed to get Midas 6~ minutes and died at minute 16 or so with 3000~ gold. I figured that since there was a lot of teamfighting, I would've been off better with early game power and bought Drums, Phase instead of saving up for a Radiance. It helped me get some kills but we ended up losing the game, and I can't help but wonder if Radiance would've been the right call
flamewheel
Profile Blog Joined December 2009
FREEAGLELAND26782 Posts
November 19 2013 22:47 GMT
#13798
yango pls
Writerdamn, i was two days from retirement
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
November 19 2013 22:47 GMT
#13799
6 minute midas then 16 minute 3k gold means you were farming at 300 gpm with a midas.

Problem located.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
hooahah
Profile Joined October 2011
3752 Posts
Last Edited: 2013-11-19 23:16:23
November 19 2013 23:16 GMT
#13800
On November 20 2013 07:47 Sn0_Man wrote:
6 minute midas then 16 minute 3k gold means you were farming at 300 gpm with a midas.

Problem located.


the early game was not good to me
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