Survival items with hp/armor are the only choice if you can't avoid it.
Simple Questions, Simple Answers - Page 465
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Yurie
12124 Posts
Survival items with hp/armor are the only choice if you can't avoid it. | ||
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TheSubtleArt
Canada2527 Posts
Thought it was 150 for some reason | ||
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Belisarius
Australia6233 Posts
I can't think of too many other autocast passives that waste themselves the way tidebringer does when you're hitting a tower. It's kind of annoying, because it would help a lot to have it ready when the next wave comes. | ||
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TheYango
United States47024 Posts
It'd also make Kunkka a lot stronger sieging high ground if you didn't need a creep wave to be able to Tidebringer the heroes behind. | ||
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trifecta
United States6795 Posts
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majorhonig
Germany4 Posts
Edit: read the first line of the Thread "Note: Commands with "Yes" in "Cheat?" column require sv_cheats 1 to be active before working." | ||
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Scrandom
Canada2819 Posts
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Belisarius
Australia6233 Posts
On May 31 2013 14:07 TheYango wrote: Because it's Cleave. That's all. Cleave hits do not trigger splash on building hits. It'd also make Kunkka a lot stronger sieging high ground if you didn't need a creep wave to be able to Tidebringer the heroes behind. Sure, but if cleave doesn't trigger on buildings I would expect the ability to remain available. What happens is that it both fails to cleave and resets the cooldown on the ability. As I said, there aren't too many other abilities that waste themselves like that without allowing you to prevent them from doing so. Waiting for a creepwave is fine, but when the creepwave comes Kunkka tends to have tidebringer on cd because of hitting the tower. Just seems strange to me. | ||
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synapse
China13814 Posts
On May 31 2013 14:18 trifecta wrote: AC or Butterfly on carry Tiny? Here's a good bit by aui2k on AC vs manta, or why AC is bad in his opinion: http://fr.reddit.com/r/DotA2/comments/1a5rtx/yasha_vs_hyperstone_on_tiny/c8ufdex Obviously if you need to choose between one or the other, bfly is far better in terms of both survivability (you get some armor as well on the bfly but the 35% evasion >>>>> any armor ac could give you) and more dps. | ||
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Cyx.
Canada806 Posts
On May 31 2013 14:49 Scrandom wrote: Can you replicate a manta illusion as morphling I think yes to other peoples', but not your own. EDIT: Just tested, I was right. | ||
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maru~
2345 Posts
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TheYango
United States47024 Posts
On May 31 2013 15:15 synapse wrote: Here's a good bit by aui2k on AC vs manta, or why AC is bad in his opinion: http://fr.reddit.com/r/DotA2/comments/1a5rtx/yasha_vs_hyperstone_on_tiny/c8ufdex Obviously if you need to choose between one or the other, bfly is far better in terms of both survivability (you get some armor as well on the bfly but the 35% evasion >>>>> any armor ac could give you) and more dps. It's worth noting that he dismisses the team benefit of AC very heavily based on the armor not stacking with Vlad's (not true after next patch), and the possibility of another hero buying the AC to give your team the aura. While it is true that other items give better personal DPS, the AC aura is very very valuable, and stacking with Vlad's will make it even more so next patch. While you shouldn't get AC if someone else can get it, it is very often the case that you are the most appropriate AC carrier, and in that case, you often should still buy AC even though it gives weaker personal DPS because your team needs the aura. Plus the idea of buying team items for your carry is foreign to like 90% of pub players. | ||
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734pot
Australia294 Posts
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igotmyown
United States4291 Posts
On May 31 2013 15:15 synapse wrote: Here's a good bit by aui2k on AC vs manta, or why AC is bad in his opinion: http://fr.reddit.com/r/DotA2/comments/1a5rtx/yasha_vs_hyperstone_on_tiny/c8ufdex Obviously if you need to choose between one or the other, bfly is far better in terms of both survivability (you get some armor as well on the bfly but the 35% evasion >>>>> any armor ac could give you) and more dps. I did the numbers, and ac will give +38% more hp relative to a butterfly tiny (level 16, with agh), without evasion. And evasion will give +53% more. So AC is maybe ~30% less hp, though it costs less. | ||
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Dead9
United States4725 Posts
if you really wanna crush physical carries buy a bkb, walk up to them, and watch them stun themselves problem solved ac isn't bad manta is just better | ||
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nyxnyxnyx
Indonesia2978 Posts
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Firebolt145
Lalalaland34504 Posts
On May 31 2013 19:42 nyxnyxnyx wrote: best mana item for tiny? Arcane Boots, Bottle, Soul Ring, Wisp, something along those lines. All situational. Ideally your teammates would get Arcanes for you. | ||
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Dead9
United States4725 Posts
mini guide: + Show Spoiler [skills] + ava toss ava toss ava/toss ult toss toss/ava ava craggy ult craggy craggy craggy stats ult early game: bottle + wand + treads -> blink (12~16 minutes) farm and get easy kills. don't miss lasthits you have 900 base damage midgame: aghs -> yasha (occasionally bkb) pick off people and kill their towers if possible. sometimes bkb is necessary. blink and/or bkb can get you out of a lot of trouble if you're fast enough lategame: bkb, manta, ac, crit, mom, heart, bots, etc kill rosh, kill people, kill towers. you're really good at bding, especially with mom + Show Spoiler [tips and tricks] + i'm sure you already know this, but tiny combo is blink ava toss on one target. OHKO range is ~900 once you get to lv9, goes up slowly after that toss is a 1s stun that pierces bkb. stop tps, stop channeling, etc toss targets a random hero in the aoe, so watch your positioning blink and toss heroes back to your team blink on a hero, toss it to another hero, stun both for double stun hit bkb before getting stunned | ||
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TheSubtleArt
Canada2527 Posts
On May 31 2013 19:43 Firebolt145 wrote: Arcane Boots, Bottle, Soul Ring, Wisp, something along those lines. All situational. Ideally your teammates would get Arcanes for you. Mana boots are good if you're building Tiny as a midgame ganker with Arcanes / Blink, but I wouldn't get them if you're going for pure carry Tiny. | ||
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Deckard_Cain
493 Posts
On May 31 2013 04:08 Yurie wrote: Theoretically as weaver you can position yourself so that void has to be sneaky to hit a chrono. Being on the far side of the lane compared to the jungle with a finger on your ulti. See void start jumping in, instant ulti. I would say this has a 50% chance of working. (Wards help a lot, if you know where he is then he isn't chronoing you outside of a team fight.) Survival items with hp/armor are the only choice if you can't avoid it. Thank you everybody for your answers! | ||
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