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Simple Questions, Simple Answers - Page 459

Forum Index > Dota 2 Strategy
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igotmyown
Profile Blog Joined April 2009
United States4291 Posts
May 27 2013 08:05 GMT
#9161
On May 27 2013 14:50 Staboteur wrote:
Show nested quote +
On May 27 2013 02:01 nDLSoulFly wrote:
What makes Visage such a popular hero in G-1 League?


Mostly quoting so someone else answers, but...

On paper, Visage is kinda ridiculous.

Grave chill is a hefty percentage based attack speed / move speed slow that (I assume) never fails to be relevant.

Soul Assumption is a massive (215 damage for 3 charges (rank 1), 410 damage for 6 charges (rank 4)) situational nuke on a 6 second cooldown.

Graveskeeper's cloak is... complicated. A bonus 20 armour and +64% magic damage reduction for the first attack sounds like it'd do some good though, yeah?

And familiars are just ridiculous. Again, complicated, but ridiculous. What's most important is that the thought of a visage with an aghanims and a refresher entering a fight with familiars on cooldown and all 3 familiars up, then proceeding to chainstun members of the opposing team for 13.5 seconds makes me laugh and laugh and laugh.

So, anyone actually smart have an answer for this guy? i'm curious too ^^

He's great in lanes, but not very mobile. He doesn't gank well (not very fast move speed), so he won't stop a jungler or pressure their mid/other lane. Also sudden ganks that make the numbers lopsided hurt him.
evilfatsh1t
Profile Joined October 2010
Australia8943 Posts
Last Edited: 2013-05-27 09:06:15
May 27 2013 09:04 GMT
#9162
dotabuff still works. if the numbers show that od's most popular build is maxing orb, then it just means that the majority of players who use dotabuff dont know how to play od. od will win the lane vs silencer btw

On May 27 2013 17:05 igotmyown wrote:
Show nested quote +
On May 27 2013 14:50 Staboteur wrote:
On May 27 2013 02:01 nDLSoulFly wrote:
What makes Visage such a popular hero in G-1 League?


Mostly quoting so someone else answers, but...

On paper, Visage is kinda ridiculous.

Grave chill is a hefty percentage based attack speed / move speed slow that (I assume) never fails to be relevant.

Soul Assumption is a massive (215 damage for 3 charges (rank 1), 410 damage for 6 charges (rank 4)) situational nuke on a 6 second cooldown.

Graveskeeper's cloak is... complicated. A bonus 20 armour and +64% magic damage reduction for the first attack sounds like it'd do some good though, yeah?

And familiars are just ridiculous. Again, complicated, but ridiculous. What's most important is that the thought of a visage with an aghanims and a refresher entering a fight with familiars on cooldown and all 3 familiars up, then proceeding to chainstun members of the opposing team for 13.5 seconds makes me laugh and laugh and laugh.

So, anyone actually smart have an answer for this guy? i'm curious too ^^

He's great in lanes, but not very mobile. He doesn't gank well (not very fast move speed), so he won't stop a jungler or pressure their mid/other lane. Also sudden ganks that make the numbers lopsided hurt him.

actually, he ganks very well. one of his biggest strengths is his ability to gank globally. just because your hero isnt there doesnt meant you cant use your familiars. the chinese were very good at abusing this, get the visage to lvl 6 quickly and global gank with familiars. if your hero can be there as well, its even better, but at the very least you have 2 familiars to chain stun/do high dmg quickly
PieceOCake
Profile Blog Joined August 2010
United States67 Posts
May 27 2013 09:06 GMT
#9163
KotL recall brings them to KotL right, not where he cast it? So you can cast it in fountain then TP to a tower and they show up at the tower?


Pretty sure this is right, but I'm at work and can't check
dicks
Mandini
Profile Joined April 2011
United States1717 Posts
May 27 2013 09:11 GMT
#9164
On May 27 2013 18:06 PieceOCake wrote:
KotL recall brings them to KotL right, not where he cast it? So you can cast it in fountain then TP to a tower and they show up at the tower?


Pretty sure this is right, but I'm at work and can't check

Yes, it brings the hero to KotL when the teleport delay finishes.
saddaromma
Profile Joined April 2013
1129 Posts
Last Edited: 2013-05-27 10:00:56
May 27 2013 10:00 GMT
#9165
\wrong thread.
Irratonalys
Profile Joined March 2011
Germany902 Posts
May 27 2013 10:05 GMT
#9166
Do Heros affected by Naga Sirens ultimate suffer the increasing armor reduction from dazzles ultimate?
The futures uncertain , but the end is always near
Vaelone
Profile Blog Joined February 2011
Finland4400 Posts
Last Edited: 2013-05-27 10:11:02
May 27 2013 10:10 GMT
#9167
On May 27 2013 19:05 Irratonalys wrote:
Do Heros affected by Naga Sirens ultimate suffer the increasing armor reduction from dazzles ultimate?


Does work, there's a lot of synergy between Naga and Dazzle.

http://www.reddit.com/r/DotA2/comments/18vx67/some_lesser_known_naga_siren_ultimate_synergies/

And I've seen it done in a professional match, although I can't recall which.
icystorage
Profile Blog Joined November 2008
Jollibee19350 Posts
May 27 2013 10:38 GMT
#9168
if illusions have mkb or basher, do they stop channeling too?
LiquidDota StaffAre you ready for a Miracle-? We are! The International 2017 Champions!
Vaelone
Profile Blog Joined February 2011
Finland4400 Posts
May 27 2013 10:53 GMT
#9169
On May 27 2013 19:38 icystorage wrote:
if illusions have mkb or basher, do they stop channeling too?


Illusion's can not bash, that would be pretty ridiculous.
icystorage
Profile Blog Joined November 2008
Jollibee19350 Posts
May 27 2013 11:02 GMT
#9170
i knew that . Kappa

thanks!
LiquidDota StaffAre you ready for a Miracle-? We are! The International 2017 Champions!
ZerG~LegenD
Profile Blog Joined August 2007
Sweden1179 Posts
May 27 2013 13:15 GMT
#9171
What is the aoe on windruns slow?
Even a broken clock is right twice a day
Qbek
Profile Blog Joined April 2011
Poland12923 Posts
May 27 2013 13:22 GMT
#9172
On May 27 2013 22:15 ZerG~LegenD wrote:
What is the aoe on windruns slow?

300
This space left intentionally dank /)3(\ http://i.imgur.com/RmeEUcF.png
AimlessAmoeba
Profile Blog Joined December 2010
Canada704 Posts
May 27 2013 15:43 GMT
#9173
Hey. Pretty n00b question inc.

So I'm by no means a vet, I've only played around 120 games or so and the majority of those was in a support/utility role with ranged heroes. But to keep the game fresh I've recently been trying some melee heroes and it's been fun.

My simple question is: When I'm using the armlet on a hero like Lifestealer, when is it smart to activate it/deactivate it? It feels like I'm doing it often at inopportune moments and dying because of it. I know that obviously it's good to have it on in a big creep wave or in a teamfight but what about when I'm chasing someone down or about to gank?

Thanks for your help!
evilfatsh1t
Profile Joined October 2010
Australia8943 Posts
Last Edited: 2013-05-27 16:18:27
May 27 2013 16:16 GMT
#9174
use it whenever youre hitting something. its especially good on lifestealer because his feast pretty much negates the health loss. when youre not hitting something, turn it off. if its in the middle of the fight and youre chasing someone, you want to leave it on so you dont suddenly lose a bunch of hp though.
if its not a hero like lifestealer, use it whenever you feel that you can benefit from its bonus and get away with having less than full hp (i.e afk farming/split pushing). otherwise, just build a lifesteal item (sven with armlet/mom is legit).

the only exception to all this is if you want to abuse armlet toggling, by constantly boosting your hp to like 400 or thereabouts when youre just about to die. refer to pretty much any wodota/dotacinema top 10 vid for scenes of this cause it comes out so damn much.
TheSubtleArt
Profile Joined May 2011
Canada2527 Posts
May 27 2013 17:00 GMT
#9175
Any tricks to lining up Invoker's meteor / emp / sunstrike with tornado or euls? Feel like id be a million times better at invoker if i could do this competantly
Dodge arrows
Najda
Profile Joined June 2010
United States3765 Posts
May 27 2013 17:26 GMT
#9176
On May 28 2013 02:00 TheSubtleArt wrote:
Any tricks to lining up Invoker's meteor / emp / sunstrike with tornado or euls? Feel like id be a million times better at invoker if i could do this competantly


You can make a custom game in -wtf mode and practice it.
evilfatsh1t
Profile Joined October 2010
Australia8943 Posts
May 27 2013 17:54 GMT
#9177
On May 28 2013 02:00 TheSubtleArt wrote:
Any tricks to lining up Invoker's meteor / emp / sunstrike with tornado or euls? Feel like id be a million times better at invoker if i could do this competantly

i think u mean deafening blast lol
and do what the above poster said. with euls its easier because the cyclone time is always the same, so just pause for a very brief moment and then throw the meteor and the sunstrike together. deafening blast comes just a tiny bit after, so that it hits him as soon as he lands. tornado is the same except you have to adjust for its cyclone time
icystorage
Profile Blog Joined November 2008
Jollibee19350 Posts
May 27 2013 19:20 GMT
#9178
how do penants work?
LiquidDota StaffAre you ready for a Miracle-? We are! The International 2017 Champions!
SXGCoil
Profile Joined February 2012
United States341 Posts
May 27 2013 20:19 GMT
#9179
In what situations is it better dps to use focus fire on a hero as windrunner?
Verror
Profile Joined March 2011
261 Posts
Last Edited: 2013-05-27 21:04:59
May 27 2013 21:03 GMT
#9180
On May 28 2013 04:20 icystorage wrote:
how do penants work?


If you have a team's pennant equipped, you can receive item drops while watching their tournament games, similar to people with compendium's watching The International games. For more info see http://www.dota2wiki.com/wiki/Pennant
-----------------------------------------------------
My question, I picked Nightstalker for the first time yesterday and was laning vs an Axe mid. With him tanking the creeps (Counter Helix hurts), and constant Battle Hunger spam I lost the lane pretty bad... any tips for going melee (specifically Nightstalker) mid vs Axe?
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