On May 09 2013 05:35 d_so wrote:
i ono dude have u ever seen a hero get their ulti buffed by over 100% like DP has?
i ono dude have u ever seen a hero get their ulti buffed by over 100% like DP has?
Ain't that centaur?
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Sn0_Man
Tebellong44238 Posts
May 08 2013 20:40 GMT
#8741
On May 09 2013 05:35 d_so wrote: i ono dude have u ever seen a hero get their ulti buffed by over 100% like DP has? Ain't that centaur? | ||
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d_so
Korea (South)3262 Posts
May 08 2013 20:49 GMT
#8742
On May 09 2013 05:40 Sn0_Man wrote: Show nested quote + On May 09 2013 05:35 d_so wrote: i ono dude have u ever seen a hero get their ulti buffed by over 100% like DP has? Ain't that centaur? well centaur had a bit of a tradeoff. DP's only had ghosts added and damage cap removed. Remember her old damage cap was 500 dmg for any hero/building | ||
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Nightmarjoo
United States3360 Posts
May 08 2013 20:50 GMT
#8743
While DP is lacking in the way of gank potential, I think her ability to push down mid tower if the opposing mid is away ganking is a sufficient enough tool to help snowball the game for your team relative to other mids' abilities to do so. Her lack of an escape is annoying, but if that doesn't result in the game snowballing out of control for the other team then I think DP's teamfight utility can make up for it. However, unlike other teamfight-ult-depedant heroes; if the other team is drafted/playing to avoid teamfights, she can use her abilities to push instead. I think within specific drafting scenarios (dependant on opposing team's draft and the overall lanes) DP can be a competetive mid at the highest level. | ||
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TheYango
United States47024 Posts
May 08 2013 21:16 GMT
#8744
On May 09 2013 03:56 d_so wrote: edit: i mean here'es the thing: i was playing DP as carry back when her ult had a damage cap and she didn't get ms% bonus off her passive. She's only gotten stronger since then... so i ono. maybe im confused ![]() She got better, but Bloodstone and Phase Boots got a lot worse. On May 09 2013 03:58 solidbebe wrote: Just stomp her face? Actually, one of DP's best niche uses is as a counter-facerush hero. | ||
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Logo
United States7542 Posts
May 08 2013 21:20 GMT
#8745
Her skill build also makes the timing awkward to an extent I think. Her silence is pretty mediocre until it lasts longer (3s is ok, but it's not great or anything); but it's kind of impossible to level it early because you need WC and swarm so badly. Plus she can't stop people from TPing away from her. | ||
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TheYango
United States47024 Posts
May 08 2013 21:22 GMT
#8746
On May 09 2013 06:20 Logo wrote: Plus she can't stop people from TPing away from her. This isn't a problem because she's not a solo-kill/gank hero in the first place. She's never going to be in the scenario where she's the only one there to kill someone and can't interrupt a TP because that's not how the hero plays. | ||
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Logo
United States7542 Posts
May 08 2013 21:24 GMT
#8747
On May 09 2013 06:22 TheYango wrote: Show nested quote + On May 09 2013 06:20 Logo wrote: Plus she can't stop people from TPing away from her. This isn't a problem because she's not a solo-kill/gank hero in the first place. She's never going to be in the scenario where she's the only one there to kill someone and can't interrupt a TP because that's not how the hero plays. True, but it's still a little notch against her adding to everything else people say even if it's minor. | ||
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d_so
Korea (South)3262 Posts
May 08 2013 21:27 GMT
#8748
On May 09 2013 06:20 Logo wrote: What about her early build? I see it as awkward in faster paced competitive games. She has a mediocre base damage so she's somewhat reliant on swarm for gold, but at the same time you really want to hit a strong timing for the mid levels where she's strong. The two goals seem to be at odds a bit where she needs to cover her mana costs for both pushing and farming as well as survival items to hit a strong timing. She also can't grab items to boost her vs hero DPS (medallion, Atos, or whatever) because she's always stretched thing by needing survival and mana items. Her skill build also makes the timing awkward to an extent I think. Her silence is pretty mediocre until it lasts longer (3s is ok, but it's not great or anything); but it's kind of impossible to level it early because you need WC and swarm so badly. Plus she can't stop people from TPing away from her. with DP, (in my opinion), the goal is not to kill but to survive and farm. This makes it difficult for her when she goes against imba heros like batrider (nerf batrider plz). But for most heroes she does ok. edit: removed build.. this isnt the place for that i guess. | ||
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Logo
United States7542 Posts
May 08 2013 21:35 GMT
#8749
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d_so
Korea (South)3262 Posts
May 08 2013 21:38 GMT
#8750
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Nevuk
United States16280 Posts
May 08 2013 23:40 GMT
#8751
She kind of suffers from the heroes who have issues because they need solo XP but can't go mid because they are so easily ganked thanks to smoke. Very hard to figure out where to lane her. | ||
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TheSubtleArt
Canada2527 Posts
May 09 2013 00:50 GMT
#8752
On May 09 2013 03:42 d_so wrote: Show nested quote + On May 09 2013 03:39 maru~ wrote: On May 09 2013 03:33 d_so wrote: i don't get why everyone considers DP a push hero. DP's a DPS-based carry imo. I'd play her like a silencer: someone who needs a lot of babysitting, lots of heals/support and who destroys everything in the end. Because she doesn't destroy everything in the end. She peaks in midgame. i ono. what's your definition of midgame? i think she can still outcarry most "hard" carries out till the 50 minute mark. I'd take a fully stacked DP in a 1v1 over any carry at that point. of course dota isnt about 1v1 but still. maybe in a 75 min game her effectiveness will wane but 50 min is good for me. edit: well yeah, she definitely can push. I guess what i mean is i don't get why people think of DP as *strictly* a push hero. 50 Minutes is incredibly generous considering her main damage source (her ulti) caps at level 16. | ||
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Dead9
United States4725 Posts
May 09 2013 01:36 GMT
#8753
she's not that easy to gank mid. dp has 600 range, good base hp, and a long range nuke. she's no qop but it's not too bad dp doesn't really have mana problems either, arcanes + bottle or euls is easily enough to cover for mana costs i think her real issue is that it's too easy to abuse her ult cd, since she's really just not that good when her ulti's not up | ||
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Nevuk
United States16280 Posts
May 09 2013 02:04 GMT
#8754
On May 09 2013 10:36 Dead9 wrote: dp works really well with things that keep people in place for a long time (cw, es, beastmaster, veno, etc) she's not that easy to gank mid. dp has 600 range, good base hp, and a long range nuke. she's no qop but it's not too bad dp doesn't really have mana problems either, arcanes + bottle or euls is easily enough to cover for mana costs i think her real issue is that it's too easy to abuse her ult cd, since she's really just not that good when her ulti's not up I think she's much more gankable than Storm Spirit, especially before witchcraft raises her movement speed (her base MS is what makes me think of her as a very tasty, gankable target). The ult thing is also true. Hero is pretty useless without it. Either the duration or CD feels wrong, comparing it to a hero like Alchemist who also sucks when his ult is down at least it's only down for 20 seconds between castings. | ||
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aintz
Canada5624 Posts
May 09 2013 04:20 GMT
#8755
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Nevuk
United States16280 Posts
May 09 2013 05:04 GMT
#8756
On May 09 2013 13:20 aintz wrote: why do ppl keep saying her ult is the only good spell. her wave of rape is an amazing spell. Because we're discussing lategame DP for some reason | ||
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Firebolt145
Lalalaland34504 Posts
May 09 2013 07:48 GMT
#8757
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Ryder.
1117 Posts
May 09 2013 09:30 GMT
#8758
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Dead9
United States4725 Posts
May 09 2013 09:55 GMT
#8759
so until you have -25 to -35 armor it doesn't really matter it still owns | ||
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TheYango
United States47024 Posts
May 09 2013 10:01 GMT
#8760
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