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Simple Questions, Simple Answers - Page 432

Forum Index > Dota 2 Strategy
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r.Evo
Profile Joined August 2006
Germany14081 Posts
May 05 2013 19:12 GMT
#8621
Google is your friend:
+ Show Spoiler +
[image loading]
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
Dusty
Profile Blog Joined December 2010
United States3359 Posts
May 05 2013 19:23 GMT
#8622
Thanks for clearing that up, I was extremely curious as to why the tower would sometimes try to hit me when there are several creeps in front of me.
r.Evo
Profile Joined August 2006
Germany14081 Posts
May 05 2013 19:28 GMT
#8623
On May 06 2013 04:23 Dusty wrote:
Thanks for clearing that up, I was extremely curious as to why the tower would sometimes try to hit me when there are several creeps in front of me.

To me that usually happens when the creeps aggro an enemy hero or enemy creeps, so when the tower re-evaluates targets suddenly you're the only one hitting the tower which makes you its priority over closer creeps that do random stuff.
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
PassiveAce
Profile Blog Joined February 2011
United States18076 Posts
May 05 2013 21:56 GMT
#8624
Is the chaos damage type subject to armor reduction?
Call me Marge Simpson cuz I love you homie
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
May 05 2013 22:00 GMT
#8625
On May 06 2013 06:56 PassiveAce wrote:
Is the chaos damage type subject to armor reduction?


Yes. Chaos damage is special because it does 100% damage to all armor types (except fortified, has to be one exception!). It is still subject to the damage reduction from armor.
I'll always be your shadow and veil your eyes from states of ain soph aur.
TheYango
Profile Joined September 2008
United States47024 Posts
May 05 2013 22:08 GMT
#8626
The only difference between Chaos-type damage and Hero-typed damage is that Chaos damage does 10% less damage to Fortified armor.
Moderator
PassiveAce
Profile Blog Joined February 2011
United States18076 Posts
May 05 2013 22:09 GMT
#8627
Thanks guys!
The wording of the description on liquipedia left it a little bit ambiguous :p
Call me Marge Simpson cuz I love you homie
d_so
Profile Blog Joined December 2007
Korea (South)3262 Posts
May 05 2013 23:17 GMT
#8628
more questions:

what do these items do? The ones i win after a game?

any tips/tricks for identifying heroes from creep? They all kinda look the same..
manner
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
May 05 2013 23:29 GMT
#8629
On May 06 2013 08:17 d_so wrote:
more questions:

what do these items do? The ones i win after a game?

any tips/tricks for identifying heroes from creep? They all kinda look the same..


Items are purely cosmetic. They just make your hero look cool/show off your e-peen.

Play more games I guess?
I'll always be your shadow and veil your eyes from states of ain soph aur.
Belisarius
Profile Joined November 2010
Australia6233 Posts
Last Edited: 2013-05-05 23:44:34
May 05 2013 23:44 GMT
#8630
On May 05 2013 23:01 Firebolt145 wrote:
Show nested quote +
On May 05 2013 22:55 d_so wrote:
On May 05 2013 22:26 PassiveAce wrote:
On May 05 2013 22:19 d_so wrote:
just started dota2.

how do i pick up a rune with a bottle?

what is the hotkey for the courier?

how do i make control groups?

is there any way i can assign numbers to items?

do i have to use qwer?

why would anyone turn auto attack off?

none of the ward spots have changed right? they look different.

1. right click on it with bottle in inventory.
2-5. config menu can adjust all that to your personal preference. You can use legacy keys from DotA no problem.
6. because it annoys me.
7. dunno for sure but im pretty sure they are the same or very similar. The ward spot areas for blocking camps have changed I think.


hey thx. so for bottle, does that mean there's no way for me to use a rune without sticking it in my bottle? I guess i would have to drop the bottle, then pick up the rune huh.

Why would you ever want to do this :/


Presumably in the situation where you got a late rune and saved it, and then another one spawned which you wanted to use immediately, while keeping the first.

Pretty narrow window lol.
d_so
Profile Blog Joined December 2007
Korea (South)3262 Posts
May 05 2013 23:57 GMT
#8631
On May 06 2013 08:44 Belisarius wrote:
Show nested quote +
On May 05 2013 23:01 Firebolt145 wrote:
On May 05 2013 22:55 d_so wrote:
On May 05 2013 22:26 PassiveAce wrote:
On May 05 2013 22:19 d_so wrote:
just started dota2.

how do i pick up a rune with a bottle?

what is the hotkey for the courier?

how do i make control groups?

is there any way i can assign numbers to items?

do i have to use qwer?

why would anyone turn auto attack off?

none of the ward spots have changed right? they look different.

1. right click on it with bottle in inventory.
2-5. config menu can adjust all that to your personal preference. You can use legacy keys from DotA no problem.
6. because it annoys me.
7. dunno for sure but im pretty sure they are the same or very similar. The ward spot areas for blocking camps have changed I think.


hey thx. so for bottle, does that mean there's no way for me to use a rune without sticking it in my bottle? I guess i would have to drop the bottle, then pick up the rune huh.

Why would you ever want to do this :/


Presumably in the situation where you got a late rune and saved it, and then another one spawned which you wanted to use immediately, while keeping the first.

Pretty narrow window lol.


yeah i guess i'd never need to do this
manner
Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
May 06 2013 00:47 GMT
#8632
On May 06 2013 08:17 d_so wrote:
more questions:

what do these items do? The ones i win after a game?

any tips/tricks for identifying heroes from creep? They all kinda look the same..

? if you were playing dota1 i could understand but dota2 ? Heroes are bigger and they dont look the same.
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
d_so
Profile Blog Joined December 2007
Korea (South)3262 Posts
May 06 2013 01:23 GMT
#8633
On May 06 2013 09:47 Erasme wrote:
Show nested quote +
On May 06 2013 08:17 d_so wrote:
more questions:

what do these items do? The ones i win after a game?

any tips/tricks for identifying heroes from creep? They all kinda look the same..

? if you were playing dota1 i could understand but dota2 ? Heroes are bigger and they dont look the same.


well at least in dota1 they wear brighter colors. dota2 they all seem so drab.
manner
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
May 06 2013 06:37 GMT
#8634
On May 06 2013 04:23 Dusty wrote:
Thanks for clearing that up, I was extremely curious as to why the tower would sometimes try to hit me when there are several creeps in front of me.

It's actually quite easy to deal with this if you want to keep attacking the tower even when enemy creeps have reached it and your allied creep stop attacking the tower. Just make sure you stop attacking the tower by moving or some such whenever it kills an allied creep, that way it will aggro another allied creep instead of you and you can keep attacking the tower. It only focuses you if you are attacking the tower during evaluation, you are free to attack it as long as it's busy with something else.
Nycaloth
Profile Joined October 2010
147 Posts
May 06 2013 09:11 GMT
#8635
while playing yesterday evening, i realised that euls scepter cannot be used to send allies up in the air. i seem to remember that this used to be the case and it takes a lot of the items utility away. is my memory just flawed or was this changed some time recently? what are your thoughts on it?
"I'm still confused, but on a higher level" ~Fermi
Dead9
Profile Blog Joined February 2008
United States4725 Posts
May 06 2013 09:21 GMT
#8636
yes it was removed
it'd actually probably need to be nerfed a lot if you could use it on allies
TheYango
Profile Joined September 2008
United States47024 Posts
May 06 2013 09:24 GMT
#8637
It used to be the case, and was changed for balance reasons.

IIRC it was changed as part of the 6.50 remake that split Eul's from Guinsoo's and took Eul's off using charges.
Moderator
Firebolt145
Profile Blog Joined May 2010
Lalalaland34510 Posts
May 06 2013 09:35 GMT
#8638
I faintly remember being able to Euls allies loong after it was split off from Guinsoo. I suspect it was a later change.
Moderator
Discarder
Profile Joined July 2012
Philippines411 Posts
May 06 2013 10:52 GMT
#8639
Not really strategy related:

Questions to all SE-Asia players... why is the ping 200 plus last month up to now?
Everyone was used to having below 100 ping but since last month, it became really high?

Why did this happen? If they're going to fix it, when?? Anybody got a link? I can't seem to google it.
You can take the lion out of the jungle, but you can't take the jungle out of the lion
PassiveAce
Profile Blog Joined February 2011
United States18076 Posts
Last Edited: 2013-05-06 11:23:01
May 06 2013 11:22 GMT
#8640
WTF I thought euls was supposed to be able to activate on allies T_T

Thats pretty much the only reason i loved it. Like a slightly weaker disrupt, incredibly useful.
Can I still use it on myself?
Call me Marge Simpson cuz I love you homie
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