http://dev.dota2.com/showthread.php?t=68913
The correct interaction should be that it only applies to the main target.
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TheYango
United States47024 Posts
May 03 2013 08:43 GMT
#8581
http://dev.dota2.com/showthread.php?t=68913 The correct interaction should be that it only applies to the main target. | ||
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WladimirUN
Germany67 Posts
May 03 2013 09:55 GMT
#8582
ofc there is the risk of droping it, but going to the usual ward place and getting gem from cour and then just look around for say 10 secs and then putting it back on cour and bringing it back to base should minimize that risk? and i think taking the vision from the enemy team from say the 20ish min mark is good, and the 700 gold on a hard support sounds much in the start, but in that gametime i made the experience that it doesnt matter if you have 1 or 2 bracers, or are closer to some ghost scepter as you will still melt if you are out of position. is there anything that i forget? | ||
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Unleashing
Denmark14978 Posts
May 03 2013 10:29 GMT
#8583
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synapse
China13814 Posts
May 03 2013 18:14 GMT
#8584
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Erasme
Bahamas15899 Posts
May 03 2013 18:46 GMT
#8585
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Sn0_Man
Tebellong44238 Posts
May 03 2013 18:54 GMT
#8586
For pubs, whatever floats your boat ![]() | ||
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Comeh
United States18919 Posts
May 03 2013 19:01 GMT
#8587
On May 04 2013 03:14 synapse wrote: Is radiance heart still a viable Visage (mid) build? Try going Medallion, and the sceptor on visage mid. His killing power is hilarious. | ||
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Jinxed
United States6450 Posts
May 03 2013 20:23 GMT
#8588
On May 04 2013 04:01 Comeh wrote: Show nested quote + On May 04 2013 03:14 synapse wrote: Is radiance heart still a viable Visage (mid) build? Try going Medallion, and the sceptor on visage mid. His killing power is hilarious. Add a drow to your team, then just laugh as your familiars destroy every support in sight, no need even for stone form. | ||
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Sn0_Man
Tebellong44238 Posts
May 03 2013 20:29 GMT
#8589
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nevermore86
United Kingdom108 Posts
May 03 2013 22:53 GMT
#8590
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LazyFailKid
Canada750 Posts
May 03 2013 23:02 GMT
#8591
On May 04 2013 05:29 Sn0_Man wrote: Doesn't the drow need to be nearby now? It's global for heroes. The creep range became 900 | ||
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Jinxed
United States6450 Posts
May 03 2013 23:05 GMT
#8592
On May 04 2013 08:02 LazyFailKid wrote: It's global for heroes. The creep range became 900 Yes, but 900 is still pretty good range for familiars. Don't want them going too far and being fed to the enemy. Also the added bonus is how quickly towers melt to your familiars and drow. | ||
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SKC
Brazil18828 Posts
May 04 2013 00:11 GMT
#8593
On May 04 2013 08:05 LeLoup wrote: Show nested quote + On May 04 2013 08:02 LazyFailKid wrote: On May 04 2013 05:29 Sn0_Man wrote: Doesn't the drow need to be nearby now? It's global for heroes. The creep range became 900 Yes, but 900 is still pretty good range for familiars. Don't want them going too far and being fed to the enemy. Also the added bonus is how quickly towers melt to your familiars and drow. Player controlled units such as familiars still get the global ult IIRC. Nvm, I think that's wrong. The wording on the description was just misleading. | ||
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synapse
China13814 Posts
May 04 2013 04:21 GMT
#8594
On May 04 2013 03:54 Sn0_Man wrote: Radiance/heart might be very marginally more useful on visage than on a blank hero (no abilities) but not much. I mean, if you don't have anything better to do with your 10.6K gold then sure, but I can imagine most teams would allocate that differently. For pubs, whatever floats your boat ![]() I mean yeah normally I do medallion / force / mek or something but if we really need a 2nd position carry I was thinking the old radiance heart shit might work pretty well. Tank hard, spam soul assumption, burn people to death. | ||
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Dankleteer
United States1430 Posts
May 04 2013 05:35 GMT
#8595
On May 04 2013 13:21 synapse wrote: Show nested quote + On May 04 2013 03:54 Sn0_Man wrote: Radiance/heart might be very marginally more useful on visage than on a blank hero (no abilities) but not much. I mean, if you don't have anything better to do with your 10.6K gold then sure, but I can imagine most teams would allocate that differently. For pubs, whatever floats your boat ![]() I mean yeah normally I do medallion / force / mek or something but if we really need a 2nd position carry I was thinking the old radiance heart shit might work pretty well. Tank hard, spam soul assumption, burn people to death. Carry visage is definitely doable, but I think you might get better damage output (with decent survivability as well) with some combination of aghs/ac/deso/shivas/sheepstick. Honestly I haven't played him but for a couple of games but the effective visage's I've seen in game often use ac. Orchid could be strong as well in conjunction with a deso. | ||
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10734
340 Posts
May 04 2013 21:57 GMT
#8596
Sure, drums is a great item but armlet just seems so much better, much more cost efficient damage/AS, more armor, more hp, out of combat regen and armlet toggling. I never feel like I need the larger mana pool as long as we have 1-2 arcane boots on the team. Or is the 5% movement speed just that good? (btw, how does it stack with phase boots active?, +21% speed?) | ||
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TheYango
United States47024 Posts
May 04 2013 22:08 GMT
#8597
On May 05 2013 06:57 10734 wrote: Why do I see drums after boots so often on Naix? (In professional matches) Sure, drums is a great item but armlet just seems so much better, much more cost efficient damage/AS, more armor, more hp, out of combat regen and armlet toggling. I never feel like I need the larger mana pool as long as we have 1-2 arcane boots on the team. Or is the 5% movement speed just that good? (btw, how does it stack with phase boots active?, +21% speed?) It's 15% MS with the active, and those 4 uses of the active go a long way (by the time you use them up, it's not inconceivable that someone else will have a set of drums with more activations to use). The thing about Naix is that he doesn't lack up-front fighting power at that stage of the game. Both his damage and survivability are adequate. What he lacks is mobility and sticking power, which is why drums are common--the additional mobility goes a long way. And yes, MS boosts stack additively. | ||
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crayhasissues
United States682 Posts
May 04 2013 22:14 GMT
#8598
On May 05 2013 07:08 TheYango wrote: Show nested quote + On May 05 2013 06:57 10734 wrote: Why do I see drums after boots so often on Naix? (In professional matches) Sure, drums is a great item but armlet just seems so much better, much more cost efficient damage/AS, more armor, more hp, out of combat regen and armlet toggling. I never feel like I need the larger mana pool as long as we have 1-2 arcane boots on the team. Or is the 5% movement speed just that good? (btw, how does it stack with phase boots active?, +21% speed?) It's 15% MS with the active, and those 4 uses of the active go a long way (by the time you use them up, it's not inconceivable that someone else will have a set of drums with more activations to use). The thing about Naix is that he doesn't lack up-front fighting power at that stage of the game. Both his damage and survivability are adequate. What he lacks is mobility and sticking power, which is why drums are common--the additional mobility goes a long way. And yes, MS boosts stack additively. So you're saying drum aura stacks additively? Or the active? Or both? | ||
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TheYango
United States47024 Posts
May 04 2013 22:33 GMT
#8599
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crayhasissues
United States682 Posts
May 04 2013 22:39 GMT
#8600
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