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Simple Questions, Simple Answers - Page 421

Forum Index > Dota 2 Strategy
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10734
Profile Joined September 2012
340 Posts
April 27 2013 15:17 GMT
#8401
On April 27 2013 22:50 mizU wrote:
why are last hits referred to as cs?
is it an acronym


creep score I guess

Question: On PL, what should I get as a 6th slot? (after diffusal, manta, BoT, heart, bfly). And should I ever get rid of diffusal? 36 damage isn't that much compared to what a DPS item would give, or is the mana burn enough to keep it?
Qbek
Profile Blog Joined April 2011
Poland12923 Posts
April 27 2013 15:19 GMT
#8402
On April 28 2013 00:17 10734 wrote:
Show nested quote +
On April 27 2013 22:50 mizU wrote:
why are last hits referred to as cs?
is it an acronym


creep score I guess

Question: On PL, what should I get as a 6th slot? (after diffusal, manta, BoT, heart, bfly). And should I ever get rid of diffusal? 36 damage isn't that much compared to what a DPS item would give, or is the mana burn enough to keep it?

Mana burn is a must as you can burn all the mana of a hero in a few seconds with so many illus.

Next item would be crit, probably the best 6th item for carries.
This space left intentionally dank /)3(\ http://i.imgur.com/RmeEUcF.png
Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
April 27 2013 15:48 GMT
#8403
On April 28 2013 00:17 10734 wrote:
Show nested quote +
On April 27 2013 22:50 mizU wrote:
why are last hits referred to as cs?
is it an acronym


creep score I guess

Question: On PL, what should I get as a 6th slot? (after diffusal, manta, BoT, heart, bfly). And should I ever get rid of diffusal? 36 damage isn't that much compared to what a DPS item would give, or is the mana burn enough to keep it?

mkb or crit. Never get rid of diffusal, even buy another one if you're out of charges
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2013-04-27 16:11:55
April 27 2013 16:04 GMT
#8404
There are actually a lot of options for that 6th slot. Crit, MKB, Skadi, second Heart, AC, Abyssal, etc. It depends on the game.
Moderator
Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
April 27 2013 16:53 GMT
#8405
Abyssal is only good if all your team is poor, doesn't have disable and they have something like a void. It's the last thing i would consider to buy on PL. I would buy sheepstick instead of ab.
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
aintz
Profile Joined August 2010
Canada5624 Posts
April 27 2013 18:09 GMT
#8406
abyssal is much much much much x1000000000000000000000000000000000000 times better than a sheepstick on pl.
Velzi
Profile Joined June 2012
Finland659 Posts
April 27 2013 18:15 GMT
#8407
Should Tranquil boots active heal interrupt when i get hit by neutral creep? It actually got interrupted if i got hit by any larger neutral like bigger centaur or satyr. At small camp where are only small creeps it worked just fine. It might be something to do with recent minipatch (15mb or something) who knows? I played Axe, if it means anything. Dunno any proper place to post this so decided to post it here if someone could make me wiser.
Never argue with stupid people, they will drag you to their level and then beat you with experience. http://www.dotabuff.com/players/115305822 https://yasp.co/players/115305822
Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
Last Edited: 2013-04-27 18:18:45
April 27 2013 18:17 GMT
#8408
It doesn't give your illusions anything. It gives you a bash/melee superbash. You don't exactly need damage at this point either. Sheepstick is a ranged hex, gives you mana (that you can lack in an extended fight). Hex disables evasion. But sure you do make a point with your arguments.
Yes tranquil boot can break facing neutrals if the damage is >20 after reduction and always disabled on illusions.
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
Qbek
Profile Blog Joined April 2011
Poland12923 Posts
April 27 2013 18:17 GMT
#8409
On April 28 2013 03:15 Velzi wrote:
Should Tranquil boots active heal interrupt when i get hit by neutral creep? It actually got interrupted if i got hit by any larger neutral like bigger centaur or satyr. At small camp where are only small creeps it worked just fine. It might be something to do with recent minipatch (15mb or something) who knows? I played Axe, if it means anything. Dunno any proper place to post this so decided to post it here if someone could make me wiser.

They are supposed to break when the damage is above a certain threshold, which is below the big creeps damage but above the small ones and the lane creeps.
This space left intentionally dank /)3(\ http://i.imgur.com/RmeEUcF.png
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
April 27 2013 18:22 GMT
#8410
On April 28 2013 03:15 Velzi wrote:
Should Tranquil boots active heal interrupt when i get hit by neutral creep? It actually got interrupted if i got hit by any larger neutral like bigger centaur or satyr. At small camp where are only small creeps it worked just fine. It might be something to do with recent minipatch (15mb or something) who knows? I played Axe, if it means anything. Dunno any proper place to post this so decided to post it here if someone could make me wiser.


Tranquils boots break if you take more than 20 damage post mitigation. It was a parity fix a few patches ago.

Tranquils will break on all the large camps besides the troll warlord. Centaurs and wolves will break your tranquils as well.
I'll always be your shadow and veil your eyes from states of ain soph aur.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2013-04-27 18:23:48
April 27 2013 18:22 GMT
#8411
EDIT: Late response, and Erasme said it already.
Moderator
aintz
Profile Joined August 2010
Canada5624 Posts
Last Edited: 2013-04-27 18:24:40
April 27 2013 18:23 GMT
#8412
On April 28 2013 03:17 Erasme wrote:
It doesn't give your illusions anything. It gives you a bash/melee superbash. You don't exactly need damage at this point either. Sheepstick is a ranged hex, gives you mana (that you can lack in an extended fight). Hex disables evasion. But sure you do make a point with your arguments.
Yes tranquil boot can break facing neutrals if the damage is >20 after reduction and always disabled on illusions.


do you assume the hero you have trouble killing with a 5 slot pl doesnt have a bkb? and why would anybody not get a mkb if they are facing evasion and get a hex instead?
Velzi
Profile Joined June 2012
Finland659 Posts
Last Edited: 2013-04-27 18:27:25
April 27 2013 18:24 GMT
#8413
Thx, just checked the same thing, was just thinking it only occurs when i get hit by tower or hero like it says in dotawiki or atleast i understood it that way.

E: this is what it says in Dota2 Wiki: "Restores 250 HP over 20 seconds for the wearer. If you take damage from a tower or another player, the heal is lost. The tooltip incorrectly states that Roshan will cancel the heal. " "Notes: Break will not trigger if the damage is less than 20 after reductions. " http://www.dota2wiki.com/wiki/Tranquil_Boots
Never argue with stupid people, they will drag you to their level and then beat you with experience. http://www.dotabuff.com/players/115305822 https://yasp.co/players/115305822
ReignSupreme.
Profile Blog Joined September 2012
Australia4123 Posts
April 27 2013 18:24 GMT
#8414
On April 28 2013 03:17 Qbek wrote:
Show nested quote +
On April 28 2013 03:15 Velzi wrote:
Should Tranquil boots active heal interrupt when i get hit by neutral creep? It actually got interrupted if i got hit by any larger neutral like bigger centaur or satyr. At small camp where are only small creeps it worked just fine. It might be something to do with recent minipatch (15mb or something) who knows? I played Axe, if it means anything. Dunno any proper place to post this so decided to post it here if someone could make me wiser.

They are supposed to break when the damage is above a certain threshold, which is below the big creeps damage but above the small ones and the lane creeps.


They won't break if the damage is less than 20 (after reductions).
I think since they recently got changed it's only the small camp they won't break on (in jungle), prior to that you could get away with it a lot more.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2013-04-27 18:27:23
April 27 2013 18:24 GMT
#8415
On April 28 2013 03:23 aintz wrote:
do you assume the hero you have trouble killing with a 5 slot pl doesnt have a bkb? and why would anybody not get a mkb if they are facing evasion and get a hex instead?

Often will, but not always. Anti-mage, for example.

And it's not just Evasion. There's a long list of passives that Hex disables, including all Auras (basically any passive that has a base ability that is a hero ability in WC3).

I think it depends a lot on the game. Sheep has its place, although both choices are probably going to be less common than Skadi, Crit, MKB, or AC, IMO.
Moderator
aintz
Profile Joined August 2010
Canada5624 Posts
April 27 2013 18:37 GMT
#8416
what would your 6 slot pl have? mine would be defusal bot heart butterfly mkb/manta (depends on if enemy has butterfly) abyssal.

abyssal is much more effective against/on heroes like am and pl because after 5slots their attackspeed is insanely fast and bash cast/procs completely turn fights. sheep on hard carries is a gimmick move in games where you cant lose anyways.
Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
April 27 2013 19:16 GMT
#8417
On April 28 2013 03:23 aintz wrote:
Show nested quote +
On April 28 2013 03:17 Erasme wrote:
It doesn't give your illusions anything. It gives you a bash/melee superbash. You don't exactly need damage at this point either. Sheepstick is a ranged hex, gives you mana (that you can lack in an extended fight). Hex disables evasion. But sure you do make a point with your arguments.
Yes tranquil boot can break facing neutrals if the damage is >20 after reduction and always disabled on illusions.


do you assume the hero you have trouble killing with a 5 slot pl doesnt have a bkb? and why would anybody not get a mkb if they are facing evasion and get a hex instead?

It could be some high priority target like warlock or magnus. And as I said sheep/ab is only good when your team lack disables. You need to read people posts.
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
aintz
Profile Joined August 2010
Canada5624 Posts
April 27 2013 19:24 GMT
#8418
you need to learn to accept it when you are wrong. sure most items are situational but there isnt a situation where sheep would be better than abyssal on heroes like pl.
Slithe
Profile Blog Joined February 2007
United States985 Posts
April 27 2013 20:06 GMT
#8419
For the record, I saw a PL get sheepstick in a Starladder match yesterday, QPad vs next.kz. Game Details:

QPad Lineup: Rubick, Magnus, AM, NP, Leshrac
Next.KZ Lineup: TA, PL, Bane, KOTL, Clockwerk

PL Items: BoT, Manta, Butterfly, Heart, Diffusal, Sheep
AM Items: BoT, Manta, Butterfly, MKB, Daedalus, Abyssal
Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
April 27 2013 20:33 GMT
#8420
On April 28 2013 04:24 aintz wrote:
you need to learn to accept it when you are wrong. sure most items are situational but there isnt a situation where sheep would be better than abyssal on heroes like pl.

As always, you state your opinions as fact without backing them. Or am i too bad to understand ?
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
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