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Simple Questions, Simple Answers - Page 1125

Forum Index > Dota 2 Strategy
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HUMMAN
Profile Joined July 2015
Turkey61 Posts
July 19 2015 08:17 GMT
#22481
I agree with Krep, if you last hist and prevent the offlaner getting farm you win your lane. Getting kills are just matter of action.
Hello!
LennX
Profile Joined October 2010
4572 Posts
July 19 2015 10:27 GMT
#22482
On July 16 2015 04:45 SpiritoftheTunA wrote:
dota_player_auto_repeat_right_mouse 1 makes it so holding right click is just like clicking it a lot, which is nice on my hand (and i find it easier for blocking)



This is so good. Thank you very much!
Mute user function on TL; http://www.liquiddota.com/blogs/491245-mute-annoying-users-in-lr-threads
Andre
Profile Blog Joined August 2009
Slovenia3523 Posts
July 19 2015 10:53 GMT
#22483
That command is almost a hack. You get every rune ez.
You must gather your party before venturing forth.
Quochobao
Profile Joined October 2010
United States350 Posts
July 19 2015 17:36 GMT
#22484
1) Is there a way to "cancel animation" after LC buffs (W) herself? That spell takes enough time after breaking invi that the enemy may be able to blink or stun.

If it's impossible, do you ulti right out of invi or still attempt W?

2) Due to gold sharing in assists, is it better (i.e. does team gain more gold in total) to have more people around a kill or worse?
Best or nothing.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2015-07-19 17:49:33
July 19 2015 17:44 GMT
#22485
On July 20 2015 02:36 Quochobao wrote:
1) Is there a way to "cancel animation" after LC buffs (W) herself? That spell takes enough time after breaking invi that the enemy may be able to blink or stun.

If it's impossible, do you ulti right out of invi or still attempt W?

Press the Attack has a 0.83s backswing. You can cancel it, but even if you do, you have to get through 2 0.3s frontswings, which is more than enough time for an enemy to react.

This also isn't including the Lothar's breaking autoattack which adds in even more time. This is why Blink is generally preferred over Lothar's on LC--if you aren't taking advantage of the Lothar's breaking hit, there's not really any advantage to using Lothar's over Blink when you don't get the extra damage and can't pre-buff PtA before hand.

On July 20 2015 02:36 Quochobao wrote:
2) Due to gold sharing in assists, is it better (i.e. does team gain more gold in total) to have more people around a kill or worse?

It depends on level/relative net worth. The base value of an assist is higher for low #s of involved heroes, the level-/networth-based scaling is higher when many heroes are involved.
Moderator
SpiritoftheTunA
Profile Blog Joined August 2006
United States20903 Posts
Last Edited: 2015-07-19 17:47:07
July 19 2015 17:46 GMT
#22486
On July 20 2015 02:36 Quochobao wrote:
1) Is there a way to "cancel animation" after LC buffs (W) herself? That spell takes enough time after breaking invi that the enemy may be able to blink or stun.

If it's impossible, do you ulti right out of invi or still attempt W?

2) Due to gold sharing in assists, is it better (i.e. does team gain more gold in total) to have more people around a kill or worse?

there's no way to get ulti instantly out of w, but if you attack to break blink, w yourself, and ulti, you'll probably get it off against anyone who doesn't have force staff, glimmer, or some sort of skill to move themselves (or stun on you... attack people with stuns from behind so they have turn rate issues)

for the second question, since this change in the last patch:
Reduced the direct hero last hit bounty by 100 and redistributed that gold into AoE gold (in ratio of 100/75/40/25/20 for 1/2/3/4/5 heroes)

having 2 people gives 50 extra gold and having 3 people gives 20 extra gold for some reason... so 2 man ganks are the most ideal but just by 50 gold, which is pretty insignificant
posting on liquid sites in current year
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2015-07-19 17:56:18
July 19 2015 17:51 GMT
#22487
On July 20 2015 02:46 SpiritoftheTunA wrote:
there's no way to get ulti instantly out of w, but if you attack to break blink, w yourself, and ulti, you'll probably get it off against anyone who doesn't have force staff, glimmer, or some sort of skill to move themselves (or stun on you... attack people with stuns from behind so they have turn rate issues)

The two spells have 0.3s cast point, and Legion's attack point is 0.46s normally. For most of the game you'd be looking at a total time of around 0.9-1s. Even accounting for turning time and ping and with perfect animation canceling, it's still largely infeasible to get all 3 off against someone with reasonable reactions.

On July 20 2015 02:46 SpiritoftheTunA wrote:
having 2 people gives 50 extra gold and having 3 people gives 20 extra gold for some reason... so 2 man ganks are the most ideal but just by 50 gold, which is pretty insignificant

That patch change only added to the *base* gold for assists. It's not counting the existing base value or the level- and networth-based additions to assist gold.

The level-based and networth-based factors in assist gold scale differently for each possible number of assisting heroes, so what produces the most gold varies based on those.
Moderator
BoZiffer
Profile Joined November 2011
United States1841 Posts
July 19 2015 18:07 GMT
#22488
Is a Diffusal blade really a more core item on Jugg? Euls and Ghosts are everywhere.
Dead9
Profile Blog Joined February 2008
United States4725 Posts
July 19 2015 18:09 GMT
#22489
1) same as any other spell, do anything dring the backswing. pressing pta then mashing duel should work

1.5) depends on the hero and situation. ogre for instance has a slow cast animation so u can pta if necessary. lion has an instant hex so u cant really get away with it. also versus tankier heroes u might have to pta to win the duel, whereas versus squishier ones it doesnt matter

2) generally more heroes, not sure on specifics tho
synapse
Profile Blog Joined January 2009
China13814 Posts
July 19 2015 18:12 GMT
#22490
On July 20 2015 03:07 BoZiffer wrote:
Is a Diffusal blade really a more core item on Jugg? Euls and Ghosts are everywhere.

only if you rely on ult to kill things. which, with jugg, you dont necessarily need to.
:)
Dead9
Profile Blog Joined February 2008
United States4725 Posts
July 19 2015 18:26 GMT
#22491
it's not core but it's pretty strong
purge also lets u chase people down and purge silences
Laserist
Profile Joined September 2011
Turkey4269 Posts
July 20 2015 07:35 GMT
#22492
It appears, riki invis doesn't get affected by silence somehow, I learned the hard way. Any idea what the f.. is this?
“Are you with the Cartel? Because you’re definitely an Angel.”
ahswtini
Profile Blog Joined June 2008
Northern Ireland22213 Posts
July 20 2015 08:11 GMT
#22493
On July 20 2015 16:35 Laserist wrote:
It appears, riki invis doesn't get affected by silence somehow, I learned the hard way. Any idea what the f.. is this?

silence stopped working against invis in 6.84
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
GentleDrill
Profile Joined June 2011
United Kingdom672 Posts
July 20 2015 08:11 GMT
#22494
It was changed in the most recent patch.
Laserist
Profile Joined September 2011
Turkey4269 Posts
July 20 2015 08:25 GMT
#22495
OK, that is one of the most retarded changes I have ever witnessed in Dota lol.
“Are you with the Cartel? Because you’re definitely an Angel.”
SkelA
Profile Blog Joined January 2007
Macedonia13090 Posts
July 20 2015 10:21 GMT
#22496
What was the console command to have spell pointers with arrow like most pros do it and how did you make it to be permanent to not write it every time i run dota.
Stork and KHAN fan till 2012 ...
rebdomine
Profile Blog Joined October 2010
6040 Posts
July 20 2015 10:28 GMT
#22497
dota_disable_range_finder 0

Put it in your autoexec.cfg to make it permanent
"Just because you are correct doesn't mean you are right!"
ahswtini
Profile Blog Joined June 2008
Northern Ireland22213 Posts
July 20 2015 10:39 GMT
#22498
On July 20 2015 17:25 Laserist wrote:
OK, that is one of the most retarded changes I have ever witnessed in Dota lol.

ehh it makes little sense that silence disables a passive like invisibility.....
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
GentleDrill
Profile Joined June 2011
United Kingdom672 Posts
July 20 2015 13:55 GMT
#22499
If anything it should make you harder to detect because you're not making any sound. :p
Quochobao
Profile Joined October 2010
United States350 Posts
July 20 2015 15:48 GMT
#22500
Why doesn't TA's psi blade hit the third Sven when attack at an angle in this video?

I thought that psi blade simply splash to all units in a narrow and long rectangle (whose width = spill width) behind the primary target? How does the angle between TA and the primary target matter?
Best or nothing.
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