Official 'what is Dota anymore' discussion - Page 604
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eieio
United States14512 Posts
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Jinxed
United States6450 Posts
Though I have to say I liked BlazBlue much more than Guilty Gear | ||
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Plansix
United States60190 Posts
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eieio
United States14512 Posts
On February 26 2015 12:05 Jinxed wrote: Cause if you want to play a traditional fighting game you can't go wrong with anything by ark system works. Though I have to say I liked BlazBlue much more than Guilty Gear yeah I actually think traditional fighters are really cool, I played the shit out of marvel vs capcom a few years ago also Guilty Gear is where I first heard of the "Dota style balancing" that I see people talk about when they compare Dota balance to League/other superior mobas. Sirlin wrote a article about how in Guilty Gear everything is broken so nothing is. I've never played guilty gear but it made the games sound fun :p | ||
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rebdomine
6040 Posts
On February 26 2015 12:16 Plansix wrote: We are also super invested in P4, which is one of the greatest games of all time. Like I'm super excited to play Hiro Protagonist and rekt on teddy. fair enough. I was just wondering why you would pick that out of the many fighters out there. On February 26 2015 12:22 eieio wrote: yeah I actually think traditional fighters are really cool, I played the shit out of marvel vs capcom a few years ago also Guilty Gear is where I first heard of the "Dota style balancing" that I see people talk about when they compare Dota balance to League/other superior mobas. Sirlin wrote a article about how in Guilty Gear everything is broken so nothing is. I've never played guilty gear but it made the games sound fun :p You should give it a shot. On February 26 2015 12:05 Jinxed wrote: Cause if you want to play a traditional fighting game you can't go wrong with anything by ark system works. Though I have to say I liked BlazBlue much more than Guilty Gear I actually enjoyed Blazblue more than GG myself. Although it kinda sucks how all the chars I like in BB are always on the lower end of the tier list. | ||
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Nevuk
United States16280 Posts
On February 26 2015 12:16 Plansix wrote: We are also super invested in P4, which is one of the greatest games of all time. Like I'm super excited to play Hiro Protagonist and rekt on teddy. P2 was better. Anyways, yeah, people are playing P4A because it continues storylines | ||
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Plansix
United States60190 Posts
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tehh4ck3r
Magrathea7084 Posts
+ Show Spoiler + there's a lot of "good" "canon" "classic" games that i never played | ||
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icystorage
Jollibee19350 Posts
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Jinxed
United States6450 Posts
On February 26 2015 12:25 rebdomine wrote: I actually enjoyed Blazblue more than GG myself. Although it kinda sucks how all the chars I like in BB are always on the lower end of the tier list. I mean to be fair, I feel like that game is one of the few where individual skill matters much more than character tiers. Each character to me felt decent and had their own strengths and weaknesses. Then again I haven't seen Chrono Phantasma in action too much, so most of what I'm going off of is the first two iterations of the game. On February 26 2015 13:03 icystorage wrote: what persona game was that the protagonist shoots himself in the head 3 IIRC | ||
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Plansix
United States60190 Posts
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rebdomine
6040 Posts
On February 26 2015 13:06 Jinxed wrote: I mean to be fair, I feel like that game is one of the few where individual skill matters much more than character tiers. Each character to me felt decent and had their own strengths and weaknesses. Then again I haven't seen Chrono Phantasma in action too much, so most of what I'm going off of is the first two iterations of the game. yeah the balance is in a pretty good spot (CP 1.0 had Kokonoe being broken off the charts though but she's toned down since). It still kinda sucks though that the char I like to use (Makoto) has to play a bit more Street Fighter-ish (more footsie-based game and really need to control the neutral well) in such a fast-paced game. And it sucks that I wasn't even able to play Continuum Shift 2, where Makoto was top tier. | ||
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Veles
United States3280 Posts
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Veles
United States3280 Posts
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l3loodraven
2753 Posts
i was just starting to get to know you people | ||
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rebdomine
6040 Posts
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Nevuk
United States16280 Posts
On February 26 2015 13:03 icystorage wrote: what persona game was that the protagonist shoots himself in the head any of the persona 3's (there's like, four versions counting the PSP one). I'm about to spoiler the hell out of the persona series, so just skip past this if you really care. And technically MC(could be female in the PSP one) wasn't shooting himself in the head, he was simulating it - personas were supposed to be drawn forth by extreme emotion so the guns were meant to bring forth a rush of adrenaline by whatever character was using them by simulating the act of suicide. Some characters didn't need them even in p3 to summon them (did Aegis? I don't remember and it would be weird) and after the outcry about how the game was encouraging suicide they decided to do away with the evokers for future persona games and no one in the previous games ever needed one. Even in the non-canonical sequel to p3 (trinity soul) they don't use evokers, though some of the characters do take a drug that will kill them so that they can maintain better control. In P3FES expansion the protagonist is Aegis and I don't think she needed an evoker... so not in every p3 game I guess. it's where you find out about personas/shadows being the same thing (persona is a tamed shadow) but that expansion section is so annoying to play through. That all makes for an oddity in P4 in that Adachi was using a persona without having tamed his shadow, the hypothesis most people have is that it's because he fully merged with his shadow (considering the glowing yellow eyes and total batshit insanity, it does seem the most plausible reason). I'm wondering if there's any sort of explanation for how he was doing that that comes up more in either of the p4 arenas. P2 is most definitely two standalone games and only 1 was officially translated. Most people consider it the weaker one (Eternal Punishment/Batsu) but personally I like it more than Innocent Sin/Tsumi (the protagonist of innocent sin is bisexual, hitler rises from the dead, and a bunch of other weird shit that would prevent a company from officially translating it occurs - there is a really tamed down english version for the psp I think now but the fan translated version is quite good). Either is far darker than P3/P4, though Trinity Soul probably wins in that category because of how gruesome (and numerous) the deaths are. | ||
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icystorage
Jollibee19350 Posts
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Nevuk
United States16280 Posts
On February 26 2015 14:51 icystorage wrote: im not really against violence in games but shooting themselves in the head is really disturbing and might actually lead to gullible people dying (ignoring canon and shit) Yeah, it was a dumb premise that mostly just seemed to be there for the shock factor. If you think about it for like 20 seconds you'll go "wait, wouldn't they STOP being afraid of the clearly non-lethal guns after I dunno, the hundredth time they used it?" So technically they used gun-shaped objects that weren't guns. edit - They did seem to acknowledge that it was fairly dangerous though, one of the first scenes is about how one of the characters can't make herself use one. Watching the opening of the movie version is a decent way to see how it's portrayed | ||
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Comeh
United States18919 Posts
Seems like a disaster waiting to happen tho | ||
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