On July 24 2012 23:34 red_b wrote:
primary reason not to hold TI2 in the states, honestly.
primary reason not to hold TI2 in the states, honestly.
sadly I have to agree.
If the US is this hard to get into then it should probably be held in europe.
| Forum Index > Dota 2 General |
IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2 Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads. | ||
|
PassiveAce
United States18076 Posts
July 24 2012 14:36 GMT
#15001
On July 24 2012 23:34 red_b wrote: Show nested quote + On July 24 2012 21:28 cecek wrote: So, seems like V1lat got his US visa declined. =// "Vitalii Volochai @v1lat Just got mine US VISA application denied. Will try to proove that Cybersport exists next time" primary reason not to hold TI2 in the states, honestly. sadly I have to agree. If the US is this hard to get into then it should probably be held in europe. | ||
|
Bash
Finland1533 Posts
July 24 2012 15:08 GMT
#15002
| ||
|
Kipsate
Netherlands45349 Posts
July 24 2012 15:10 GMT
#15003
| ||
|
PassiveAce
United States18076 Posts
July 24 2012 15:33 GMT
#15004
On July 25 2012 00:08 Bash wrote: Third part of this thing is up http://www.eurogamer.net/articles/2012-07-24-the-dota-2-experience-part-three exploding disco thespian This is the best description of ss iv ever heard. | ||
|
Slomo
Germany7198 Posts
July 24 2012 16:40 GMT
#15005
| ||
|
superstartran
United States4013 Posts
July 24 2012 18:03 GMT
#15006
On July 24 2012 21:17 eqez wrote: I dont remember Lanaya being this stronk in original DotA ![]() Lanaya was harder to play in DotA 1 due to a plethora of reasons. The recent switch into DotA 2 has made her like 100x easier to play than she was in DotA 1, thus making her a faceroll smasher. You have to commit to many resources to shut down Lanaya right now, she'll probably get nerfed into uselessness again. | ||
|
Attakijing
United States693 Posts
July 24 2012 18:16 GMT
#15007
On July 25 2012 03:03 superstartran wrote: Show nested quote + On July 24 2012 21:17 eqez wrote: I dont remember Lanaya being this stronk in original DotA ![]() Lanaya was harder to play in DotA 1 due to a plethora of reasons. The recent switch into DotA 2 has made her like 100x easier to play than she was in DotA 1, thus making her a faceroll smasher. care to elaborate? | ||
|
superstartran
United States4013 Posts
July 24 2012 18:21 GMT
#15008
On July 25 2012 03:16 Attakijing wrote: Show nested quote + On July 25 2012 03:03 superstartran wrote: On July 24 2012 21:17 eqez wrote: I dont remember Lanaya being this stronk in original DotA ![]() Lanaya was harder to play in DotA 1 due to a plethora of reasons. The recent switch into DotA 2 has made her like 100x easier to play than she was in DotA 1, thus making her a faceroll smasher. care to elaborate? The clunkier interface + extra delay that was existent in DotA 1 made all mechanically demanding heroes much harder to play. Playing SF in DotA 2 for instance is hellah easier than SF in DotA 1. This along with the funky WC3 engine that did all sorts of funny things in weird situations made TA much harder to play (Refract didn't always interact well with certain things). The new engine has reduced delay overall (built in delay is almost non-existent), and Refract works the way Icefrog always intended it to work. One being that autoattacking through refract doesn't disable blink (at least last time I played her; not sure if changed recently). Coldsnap also doesn't trigger, even though it did in DotA 1. Meld is also funky as hell. There's alot of inconsistencies in DotA 2 that make Lanaya MUCH stronger. Also from what I'm reading she is also doing more damage than she did in DotA 1 because of the way Meld works, so yeah. Obviously alot of weird inconsistencies that make her much better. 1) Easier from a mechanical standpoint to play 2) Refract is avoiding alot of things it shouldn't like Cold Snap; Any damage trigger spells like Life Drain also do not work on Refract 3) Meld is doing significantly more damage than it was in DotA 1. Negative armor is placed before all damage calculations; in DotA 1 it is placed inbetween normal and bonus damage I believe. | ||
|
rabidch
United States20289 Posts
July 24 2012 18:48 GMT
#15009
On July 25 2012 03:21 superstartran wrote: Show nested quote + On July 25 2012 03:16 Attakijing wrote: On July 25 2012 03:03 superstartran wrote: On July 24 2012 21:17 eqez wrote: I dont remember Lanaya being this stronk in original DotA ![]() Lanaya was harder to play in DotA 1 due to a plethora of reasons. The recent switch into DotA 2 has made her like 100x easier to play than she was in DotA 1, thus making her a faceroll smasher. care to elaborate? The clunkier interface + extra delay that was existent in DotA 1 made all mechanically demanding heroes much harder to play. Playing SF in DotA 2 for instance is hellah easier than SF in DotA 1. This along with the funky WC3 engine that did all sorts of funny things in weird situations made TA much harder to play (Refract didn't always interact well with certain things). The new engine has reduced delay overall (built in delay is almost non-existent), and Refract works the way Icefrog always intended it to work. One being that autoattacking through refract doesn't disable blink (at least last time I played her; not sure if changed recently). Coldsnap also doesn't trigger, even though it did in DotA 1. Meld is also funky as hell. There's alot of inconsistencies in DotA 2 that make Lanaya MUCH stronger. Also from what I'm reading she is also doing more damage than she did in DotA 1 because of the way Meld works, so yeah. Obviously alot of weird inconsistencies that make her much better. 1) Easier from a mechanical standpoint to play 2) Refract is avoiding alot of things it shouldn't like Cold Snap; Any damage trigger spells like Life Drain also do not work on Refract 3) Meld is doing significantly more damage than it was in DotA 1. Negative armor is placed before all damage calculations; in DotA 1 it is placed inbetween normal and bonus damage I believe. yep, all this. just want to elaborate that attack startup animations are much easier to work with in dota2, and that makes meld easier to work with as well. critical works with meld in an odd way but basically you didnt see casual 1.5k+ crits flying around in dota1. lastly is the improved psi blades mechanic working the way it should. she was already a pretty good hero in dota1, but now its pretty ridiculous. refraction + dagger mechanics was changed from the last time you played it though there were also small buffs between start of non-nda dota2 and dota1 in case people forget | ||
|
TheYango
United States47024 Posts
July 24 2012 18:56 GMT
#15010
On July 25 2012 03:21 superstartran wrote: One being that autoattacking through refract doesn't disable blink (at least last time I played her; not sure if changed recently). Fixed in Naga patch: - Fixed Templar Assassin's Refraction and Pipe causing Blink Dagger to not get disabled. | ||
|
superstartran
United States4013 Posts
July 24 2012 18:56 GMT
#15011
On July 25 2012 03:48 rabidch wrote: Show nested quote + On July 25 2012 03:21 superstartran wrote: On July 25 2012 03:16 Attakijing wrote: On July 25 2012 03:03 superstartran wrote: On July 24 2012 21:17 eqez wrote: I dont remember Lanaya being this stronk in original DotA ![]() Lanaya was harder to play in DotA 1 due to a plethora of reasons. The recent switch into DotA 2 has made her like 100x easier to play than she was in DotA 1, thus making her a faceroll smasher. care to elaborate? The clunkier interface + extra delay that was existent in DotA 1 made all mechanically demanding heroes much harder to play. Playing SF in DotA 2 for instance is hellah easier than SF in DotA 1. This along with the funky WC3 engine that did all sorts of funny things in weird situations made TA much harder to play (Refract didn't always interact well with certain things). The new engine has reduced delay overall (built in delay is almost non-existent), and Refract works the way Icefrog always intended it to work. One being that autoattacking through refract doesn't disable blink (at least last time I played her; not sure if changed recently). Coldsnap also doesn't trigger, even though it did in DotA 1. Meld is also funky as hell. There's alot of inconsistencies in DotA 2 that make Lanaya MUCH stronger. Also from what I'm reading she is also doing more damage than she did in DotA 1 because of the way Meld works, so yeah. Obviously alot of weird inconsistencies that make her much better. 1) Easier from a mechanical standpoint to play 2) Refract is avoiding alot of things it shouldn't like Cold Snap; Any damage trigger spells like Life Drain also do not work on Refract 3) Meld is doing significantly more damage than it was in DotA 1. Negative armor is placed before all damage calculations; in DotA 1 it is placed inbetween normal and bonus damage I believe. yep, all this. just want to elaborate that attack startup animations are much easier to work with in dota2, and that makes meld easier to work with as well. critical works with meld in an odd way but basically you didnt see casual 1.5k+ crits flying around in dota1. lastly is the improved psi blades mechanic working the way it should. she was already a pretty good hero in dota1, but now its pretty ridiculous. refraction + dagger mechanics was changed from the last time you played it though there were also small buffs between start of non-nda dota2 and dota1 in case people forget Yeah her overall burst early game is huge compared to DotA 1 and she has crazy amounts of survivability in the lane. It's nuts. To be honest, she is crazy OP. She demands too much attention that it is stupid. | ||
|
SKC
Brazil18828 Posts
July 24 2012 19:10 GMT
#15012
| ||
|
superstartran
United States4013 Posts
July 24 2012 19:25 GMT
#15013
On July 25 2012 04:10 SKC wrote: Well, she isn't really banned/picked all that often in pro games and she is far from the top when looking at win rates even in pubs. I don't really think it is the time to start begging for nerfs, there are stronger heroes in the game at the moment. She is clearly OP. Virtually every pro game she is in, she flat out dominates if a direct lane counter is not present in her lane. I have yet to see a game where TA loses without a direct lane counter like Veno, Leshrac, etc. Her burst is insanely higher early game than it is in DotA 1, and her scaling is through the roof. Alot of the bad mechanics of the WC3 engine kept the hero in check, and it's obvious that there's alot wrong with the current incarnation of TA in DotA 2. | ||
|
HypernovA
Canada556 Posts
July 24 2012 19:32 GMT
#15014
On July 25 2012 04:25 superstartran wrote: Show nested quote + On July 25 2012 04:10 SKC wrote: Well, she isn't really banned/picked all that often in pro games and she is far from the top when looking at win rates even in pubs. I don't really think it is the time to start begging for nerfs, there are stronger heroes in the game at the moment. She is clearly OP. Virtually every pro game she is in, she flat out dominates if a direct lane counter is not present in her lane. I have yet to see a game where TA loses without a direct lane counter like Veno, Leshrac, etc. Her burst is insanely higher early game than it is in DotA 1, and her scaling is through the roof. Alot of the bad mechanics of the WC3 engine kept the hero in check, and it's obvious that there's alot wrong with the current incarnation of TA in DotA 2. So she's the same as in Wc3 without the bullshit limitations. Why are people not crying about kunkka's tide bringer critting when it did not in dota 1? And you have to commit a ton of resources for a lot of heroes. Lycan, morph, anti Mage, furion. People rarely played TA in WC3 so it's natural she is strong right now. And of course she will dominate without a counter pick. Any hero will dominate their lane if there is no counter to them. She is fine. Just wards, shut her early game down and play as a team. | ||
|
Shai
Canada806 Posts
July 24 2012 19:32 GMT
#15015
On July 25 2012 04:25 superstartran wrote: Her burst is insanely higher early game than it is in DotA 1 Explain? | ||
|
red_b
United States1267 Posts
July 24 2012 19:34 GMT
#15016
nerfing meld a bit might be a good start. I mean, I like the hero and have played her a bit but I'd be lying if I said she isn't ridiculously powerful. fixing the refraction blink interaction was a good start, and the hero does require a bit of skill to use, but I do think taking meld down a little bit wouldn't stop her from being a top pick. | ||
|
HypernovA
Canada556 Posts
July 24 2012 19:35 GMT
#15017
On July 25 2012 04:32 Shai wrote: Show nested quote + On July 25 2012 04:25 superstartran wrote: Her burst is insanely higher early game than it is in DotA 1 Explain? The armor reduction is done first before the meld damage is done while in wc3 the coding made it the opposite. Once you get deso, it's the same as in dota 2 | ||
|
superstartran
United States4013 Posts
July 24 2012 19:41 GMT
#15018
On July 25 2012 04:32 HypernovA wrote: Show nested quote + On July 25 2012 04:25 superstartran wrote: On July 25 2012 04:10 SKC wrote: Well, she isn't really banned/picked all that often in pro games and she is far from the top when looking at win rates even in pubs. I don't really think it is the time to start begging for nerfs, there are stronger heroes in the game at the moment. She is clearly OP. Virtually every pro game she is in, she flat out dominates if a direct lane counter is not present in her lane. I have yet to see a game where TA loses without a direct lane counter like Veno, Leshrac, etc. Her burst is insanely higher early game than it is in DotA 1, and her scaling is through the roof. Alot of the bad mechanics of the WC3 engine kept the hero in check, and it's obvious that there's alot wrong with the current incarnation of TA in DotA 2. So she's the same as in Wc3 without the bullshit limitations. Why are people not crying about kunkka's tide bringer critting when it did not in dota 1? And you have to commit a ton of resources for a lot of heroes. Lycan, morph, anti Mage, furion. People rarely played TA in WC3 so it's natural she is strong right now. And of course she will dominate without a counter pick. Any hero will dominate their lane if there is no counter to them. She is fine. Just wards, shut her early game down and play as a team. You mean the same bullshit limitations that prevented her from doing blink dagger shennangians (which was fixed), her avoiding on damage trigger spells like cold snap / life drain (which is obvious unintended), and do close to a 100 extra damage off her meld early game? LOL. Bitch is OP, and is severely broken when you compare her from DotA 1. Her damage is significantly lower in DotA 1 in various ways. The amount of stealth buffs is hilarious that were given to her. She is significantly more powerful early game than the original TA, which translates into much stronger mid to mid late game. And pretending that Lycan isn't hellah stupid is funny too. A hero that completely ignores team fights and just pushes towers and wipes them out within under 5 seconds. | ||
|
SKC
Brazil18828 Posts
July 24 2012 19:41 GMT
#15019
On July 25 2012 04:25 superstartran wrote: Show nested quote + On July 25 2012 04:10 SKC wrote: Well, she isn't really banned/picked all that often in pro games and she is far from the top when looking at win rates even in pubs. I don't really think it is the time to start begging for nerfs, there are stronger heroes in the game at the moment. She is clearly OP. Virtually every pro game she is in, she flat out dominates if a direct lane counter is not present in her lane. I have yet to see a game where TA loses without a direct lane counter like Veno, Leshrac, etc. Her burst is insanely higher early game than it is in DotA 1, and her scaling is through the roof. Alot of the bad mechanics of the WC3 engine kept the hero in check, and it's obvious that there's alot wrong with the current incarnation of TA in DotA 2. She was picked 15 times and has 8 wins acording to Dota Academy. I wouldn't really say that indicates she is clearly OP in pro games. If she was, why aren't people banning or picking her at all quite often? She was only banned 7 times. Naga was released later and already has 9 bans, which probally don't include today's games, where she was banned or picked and TA wasn't even considered. | ||
|
[17]Purple
United Kingdom3489 Posts
July 24 2012 19:44 GMT
#15020
Refraction interactions has changed significantly due to it actually IGNORING damage instead of auto healing with a trigger in a manner not to different from Void's Backtrack. http://dev.dota2.com/showthread.php?t=47703 | ||
| ||
StarCraft 2 StarCraft: Brood War Larva Dota 2Rush ZerO Pusan Leta Hyun scan(afreeca) Aegong ToSsGirL 910 [ Show more ] Counter-Strike Other Games Organizations
StarCraft 2 • LUISG StarCraft: Brood War• AfreecaTV YouTube • intothetv • Kozan • IndyKCrew • LaughNgamezSOOP • Migwel • sooper7s League of Legends |
|
Kung Fu Cup
GSL
herO vs Classic
Cure vs Clem
uThermal 2v2 Circuit
Replay Cast
GSL
Maru vs SHIN
Zoun vs Rogue
WardiTV Spring Champion…
SKillous vs Strange
Lambo vs Strange
Ryung vs Strange
Lambo vs Ryung
Ryung vs SKillous
Lambo vs SKillous
OSC
Replay Cast
Maestros of the Game
Replay Cast
[ Show More ] RSL Revival
Lambo vs SHIN
Solar vs Rogue
herO vs Clem
Maestros of the Game
IPSL
ZZZero vs WorsT
Julia vs eOnzErG
Replay Cast
RSL Revival
Maestros of the Game
IPSL
Dragon vs Artosis
dxtr13 vs Hawk
BSL
Wardi Open
Monday Night Weeklies
|
|
|