On September 18 2014 04:52 LuckoftheIrish wrote: I wonder. Has anyone played Treads/Drum/Diffusal Naga recently? Compares pretty decently to similar concepts on Specter and PA IMO.
Well, by PA i think you mean PL, which is currently an awful hero, and The whole point of spectre is the global presence and threat of buyback haunt, so if it compares to those just the plain fighting ability of either hero, its probably pretty awful.
If you actually meant PA, then its even more awful.
Uh.
Treads/Drums (or more often Phase/Drums) is an early fighting build. It's good on basically every hero in the game. The only thing better for early fighting is fast Mek on certain heroes, or the occasional mid hero's Treads/Bottle/Stick/double Null.
The more you know.
Yes, but he was asking about diffusal... Which that build is only really good on Spectre, and only because of things specific to that hero.
It's 'good' on PL, but in a relative sense, as PL is still bad with that build.
He said the word "similar." That should have clued you in.
Then it doesn't compare at all. The reason you get a radiance on naga is so she can farm the map, and eventually be relevant with 6 slots. Without all those items, the hero isnt relevant.
An early fighting Naga is pretty useless, as the illusions die easily to any aoe, and she does doesn't do any damage. In a support role she can fight early as she isnt used for damage. She is used for CC, - armour, and engaging/disengaging.
Well, at least you answered the actual question.
But have you actually tried early fighting Naga? You say that she wasn't used for damage, but with something like Phase/Drums she does a solid amount. Illusions would be value pointed, of course, because that's for a different build on her. Not to mention her having an engage/disengage spell that's far, far better than Stampede...
And if you look, Treads/Drums/RoA is a pretty typical build before Radiance. She's got much better early fighting potential than you're giving her credit for. Don't underestimate how good early timings can be.
On September 18 2014 04:52 LuckoftheIrish wrote: I wonder. Has anyone played Treads/Drum/Diffusal Naga recently? Compares pretty decently to similar concepts on Specter and PA IMO.
Well, by PA i think you mean PL, which is currently an awful hero, and The whole point of spectre is the global presence and threat of buyback haunt, so if it compares to those just the plain fighting ability of either hero, its probably pretty awful.
If you actually meant PA, then its even more awful.
Uh.
Treads/Drums (or more often Phase/Drums) is an early fighting build. It's good on basically every hero in the game. The only thing better for early fighting is fast Mek on certain heroes, or the occasional mid hero's Treads/Bottle/Stick/double Null.
The more you know.
Yes, but he was asking about diffusal... Which that build is only really good on Spectre, and only because of things specific to that hero.
It's 'good' on PL, but in a relative sense, as PL is still bad with that build.
He said the word "similar." That should have clued you in.
Critter, how do Tephus's posts compare to wearing one's trousers upon one's head?
On September 18 2014 04:52 LuckoftheIrish wrote: I wonder. Has anyone played Treads/Drum/Diffusal Naga recently? Compares pretty decently to similar concepts on Specter and PA IMO.
Well, by PA i think you mean PL, which is currently an awful hero, and The whole point of spectre is the global presence and threat of buyback haunt, so if it compares to those just the plain fighting ability of either hero, its probably pretty awful.
If you actually meant PA, then its even more awful.
Uh.
Treads/Drums (or more often Phase/Drums) is an early fighting build. It's good on basically every hero in the game. The only thing better for early fighting is fast Mek on certain heroes, or the occasional mid hero's Treads/Bottle/Stick/double Null.
The more you know.
Yes, but he was asking about diffusal... Which that build is only really good on Spectre, and only because of things specific to that hero.
It's 'good' on PL, but in a relative sense, as PL is still bad with that build.
He said the word "similar." That should have clued you in.
Critter, how do Tephus's posts compare to wearing one's trousers upon one's head?
Well, it's made me seriously consider why I put them on my legs instead.
Could also just be the NVMI-Tinker game that just ended. That was quite a show.
On September 18 2014 06:22 LuckoftheIrish wrote: Recap? Did not watch.
Tinker draft Dire Lycan, NP, Ember, SD, Lesh. NVMI draft Razor, Cent, Puck, Visage, and support Siren.
SD and Lesh totally fail to get kills early with smoke rotations. Laning otherwise goes as expected. EGM feeds first blood to Cent. EGM and Bulba proceed to feed kills to Cent and Puck throughout the course of the game, without ever stopping.
First Rosh time comes around. Pajkatt gets into the pit. Level 4 Siren meanders into there. Pajkatt goes fucking insane and tries to chase her down. Runs into three heroes, gets all his damage sapped, dies. Gets it on the second try, though, and gets a tier 1 with the Aegis. Tries for a T2, but Cent has Blink and everyone just dies.
Second Rosh time comes around. Tinkerino try to take it. NVMI demolish them and take all outer towers apart from the T2 bot off the back of it. They get it a little later, though.
Third Rosh time comes around. Pajkatt and qojqva (NP) go to top lane, take rax while NVMI are trying to take it. NVMI teleport back without taking it, kill Pajkatt. qojqva goes into the pit. Pajkatt buys back and rejoins him. NVMI go back to the pit. Pajkatt barely escapes with his second life, qojqva dies. NVMI fail to take high ground.
Fourth Rosh time comes around. NVMI try to contest, but Sing has finally gotten Daedalus. Siren is one-shotted. NVMI lose the game.
That's roughly how it went down. I don't have a perfect recollection of the events, but I do remember the constant, pervading sense of deep, deep disappointment.
I don't know if I count the ability to feed first blood consistently before creeps spawn in your own jungle as a completed map objective, but to each their own.
The team was stronger with ixmike, because he fed SO much that the enemy team couldn't keep up with both him AND fluff trying to feed, only one of them would end up feeding.
ixmike88 was for a different era of the game, where he wouldn't be evicted from a tournament by trash-talking the enemy team ingame. It's sad to see the old ways become irrelevant in the face of modern advances.