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General Discussion - Page 617

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
Ramong
Profile Joined March 2011
Denmark1706 Posts
June 07 2012 13:09 GMT
#12321
anyone got a picture of Phantom Assasin showing her with level 4 blur in DotA2?

Would love to see how transparent she is
"Yeah buddy"
Qbek
Profile Blog Joined April 2011
Poland12923 Posts
June 07 2012 13:46 GMT
#12322
On June 07 2012 22:03 Skullflower wrote:
Show nested quote +
On June 07 2012 16:26 Qbek wrote:
Who's Aurel Vlaicu anyway, are they copying HoN now


Aurel Vlaicu was a Romanian that built planes

I know, I checked out his wiki some time ago and found it out. He must be proud to be in such an awesome game :3 ( I know he's dead lol)
This space left intentionally dank /)3(\ http://i.imgur.com/RmeEUcF.png
NB
Profile Blog Joined February 2010
Netherlands12045 Posts
June 07 2012 16:38 GMT
#12323
im confused... when did they change blur? isnt it used to be permanently transparent and all you see is her shadow?
Im daed. Follow me @TL_NB
Qbek
Profile Blog Joined April 2011
Poland12923 Posts
June 07 2012 16:43 GMT
#12324
On June 08 2012 01:38 NB wrote:
im confused... when did they change blur? isnt it used to be permanently transparent and all you see is her shadow?

It was changed quite some time ago into a gank detector
This space left intentionally dank /)3(\ http://i.imgur.com/RmeEUcF.png
Kupon3ss
Profile Joined May 2008
時の回廊10066 Posts
June 07 2012 16:46 GMT
#12325
basically, people didn't see morted's sexy model after getting blur so they decided to make it visible if there are no enemies around, but that had the effect of you knowing exactly when there are enemies around
When in doubt, just believe in yourself and press buttons
Qbek
Profile Blog Joined April 2011
Poland12923 Posts
June 07 2012 16:49 GMT
#12326
Also she's invisible on the minimap if the effect is on
This space left intentionally dank /)3(\ http://i.imgur.com/RmeEUcF.png
Firebolt145
Profile Blog Joined May 2010
Lalalaland34505 Posts
Last Edited: 2012-06-07 16:53:27
June 07 2012 16:52 GMT
#12327
On June 08 2012 01:49 Qbek wrote:
Also she's invisible on the minimap if the effect is on

Wtf are you serious

Surely that's OP

edit: Oh right looked it up, thought you meant she disappeared off the minimap when there was noone near her.
Moderator
Qbek
Profile Blog Joined April 2011
Poland12923 Posts
June 07 2012 16:54 GMT
#12328
On June 08 2012 01:52 Firebolt145 wrote:
Show nested quote +
On June 08 2012 01:49 Qbek wrote:
Also she's invisible on the minimap if the effect is on

Wtf are you serious

Surely that's OP

No, the transparency is 80% in dota1 now and it's just bluring in dota2 so you don't spot her this way. You can sneak u on people sometimes but it's a nonfactor most of the time
This space left intentionally dank /)3(\ http://i.imgur.com/RmeEUcF.png
Yoshi-
Profile Joined October 2008
Germany10227 Posts
June 07 2012 17:07 GMT
#12329
In dota1 the transparency of pa is 100%, when an enemy is near
cecek
Profile Blog Joined August 2011
Czech Republic18921 Posts
June 07 2012 17:12 GMT
#12330
On June 08 2012 02:07 Yoshi- wrote:
In dota1 the transparency of pa is 100%, when an enemy is near

no. "• Mortred gains 80% transparency when a non invisible enemy hero is in a 1600 AoE."
source: http://www.playdota.com/heroes/phantom-assassin
super gg
NB
Profile Blog Joined February 2010
Netherlands12045 Posts
June 07 2012 17:17 GMT
#12331
On June 08 2012 01:49 Qbek wrote:
Also she's invisible on the minimap if the effect is on

who thought this is a good change? PA users!
Im daed. Follow me @TL_NB
bdbrufus
Profile Joined March 2011
United States36 Posts
June 07 2012 17:30 GMT
#12332
I have a question that goes along with this. Does bh or slar's ult have any effect on blur? Like making PA visible on the mini map?
[17]Purple
Profile Joined October 2011
United Kingdom3489 Posts
June 07 2012 17:41 GMT
#12333
On June 08 2012 02:17 NB wrote:
Show nested quote +
On June 08 2012 01:49 Qbek wrote:
Also she's invisible on the minimap if the effect is on

who thought this is a good change? PA users!

wasnt she always?
"Turn Disadvantages into Disadvantages" and "Collect Telephones". The secrets of Chinese success.
NB
Profile Blog Joined February 2010
Netherlands12045 Posts
June 07 2012 18:20 GMT
#12334
[image loading]

and no, im pretty sure mini map is how you counter PA majority of the time... i have not touched her for quite sometime though.
Im daed. Follow me @TL_NB
Firebolt145
Profile Blog Joined May 2010
Lalalaland34505 Posts
June 07 2012 18:28 GMT
#12335
On June 08 2012 02:41 [17]Purple wrote:
Show nested quote +
On June 08 2012 02:17 NB wrote:
On June 08 2012 01:49 Qbek wrote:
Also she's invisible on the minimap if the effect is on

who thought this is a good change? PA users!

wasnt she always?

Nope. Used to just make her not visible (though her shadow would still be there) but she'd stay on the minimap. Also gave her the same evasion.
Moderator
Ramong
Profile Joined March 2011
Denmark1706 Posts
June 07 2012 18:56 GMT
#12336
On June 08 2012 03:28 Firebolt145 wrote:
Show nested quote +
On June 08 2012 02:41 [17]Purple wrote:
On June 08 2012 02:17 NB wrote:
On June 08 2012 01:49 Qbek wrote:
Also she's invisible on the minimap if the effect is on

who thought this is a good change? PA users!

wasnt she always?

Nope. Used to just make her not visible (though her shadow would still be there) but she'd stay on the minimap. Also gave her the same evasion.


Yeah, back in WC3 her shadow was all that could be seen.
I remember back when I first played DotA with my friends and their PC couldn't run DotA in full graphics so they turned of shadows and they couldn't see her at all!
Was good times
"Yeah buddy"
Hoban
Profile Blog Joined February 2011
United States1600 Posts
June 07 2012 19:12 GMT
#12337
Played around with Gyrocopter a bit on test, that guy is a lot of fun! He seems to have a ton of team fight damage with his Q and E. The big problem is that he needs to be in the middle of the fight spamming Q and surviving for a long time and he is kind of squishy. What are your opinions for core items on him? Here are my thought. Treads/mana boots (not sure which works better, imo treads with efficient swapping is better). Ring of aquila, wand, mek. It seems like he still has mana problems, even with efficient tread swapping.

My other thought was treads, perserverance, wand, mek, finish linkens.

After completing the core then going straight +damage should be great.
"I am a leaf on the wind."
Unleashing
Profile Joined March 2011
Denmark14978 Posts
Last Edited: 2012-06-07 19:23:03
June 07 2012 19:20 GMT
#12338
On June 07 2012 19:16 Noocta wrote:
I'm not a "lol fag", but I gotta admit after testing Gyro ( never played him, he wasn't here when i stopped dota ), he feel good but Corki feel like a better design.
the lack range and no escape mechanism is a lot of weakness for how squishy he is.

But gyrocopter was made before corki and isn't trying to be him in any way.
Your point is what?
They have two completely different designs with two completely different tasks in games.
So how exactly can one have a better design if their goal is two different designs? It's like saying AM has a better design than CM, really doesn't make a lot of sense to me.

As already mentioned, it's so incredibly rare for Gyro to be first position and there are more effecient heroes for that spot.
From the Ghastly Eyrie I can see to the ends of the world, and from this vantage point I declare with utter certainty that this one is in the bag!
Firebolt145
Profile Blog Joined May 2010
Lalalaland34505 Posts
June 07 2012 19:37 GMT
#12339
On June 08 2012 04:12 Hoban wrote:
Played around with Gyrocopter a bit on test, that guy is a lot of fun! He seems to have a ton of team fight damage with his Q and E. The big problem is that he needs to be in the middle of the fight spamming Q and surviving for a long time and he is kind of squishy. What are your opinions for core items on him? Here are my thought. Treads/mana boots (not sure which works better, imo treads with efficient swapping is better). Ring of aquila, wand, mek. It seems like he still has mana problems, even with efficient tread swapping.

My other thought was treads, perserverance, wand, mek, finish linkens.

After completing the core then going straight +damage should be great.

Treads, wand -> 5 rapiers + boots of travel.
Moderator
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2012-06-07 20:19:35
June 07 2012 20:12 GMT
#12340
On June 08 2012 04:12 Hoban wrote:
Played around with Gyrocopter a bit on test, that guy is a lot of fun! He seems to have a ton of team fight damage with his Q and E. The big problem is that he needs to be in the middle of the fight spamming Q and surviving for a long time and he is kind of squishy. What are your opinions for core items on him? Here are my thought. Treads/mana boots (not sure which works better, imo treads with efficient swapping is better). Ring of aquila, wand, mek. It seems like he still has mana problems, even with efficient tread swapping.

My other thought was treads, perserverance, wand, mek, finish linkens.

After completing the core then going straight +damage should be great.

Why would you buy Mek on him if he has mana problems? You generally try to put Mek on a hero with smooth enough mana management to support using Mek in a teamfight alongside their other abilities.

Linken's is also somewhat ill-suited for him. Gyro has an absolutely fantastic ganking skillset--and you buy a farming item? You want to gear his itemization toward his fantastic early-game ganking and midgame teamfighting. If you get to farm a lane, you want to try and push out Aghanim's to establish your global presence. If you're playing as more of a roaming ganker, or don't get enough farm to get Aghanim's out that fast, then Urn augments your early ganking ability, and Ghost Scepter and Janggo are great for boosting your midgame teamfighting power.
Moderator
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