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General Discussion - Page 5961

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
vasculaR
Profile Joined March 2011
Malaysia791 Posts
July 23 2014 12:10 GMT
#119201
kunkka's loading screen bundle.. wow looks awesome.
Song Ji Hyo hwaiting!
NonFactor
Profile Blog Joined January 2009
Sweden698 Posts
July 23 2014 12:15 GMT
#119202
On July 23 2014 02:38 cecek wrote:
Show nested quote +
On July 23 2014 01:44 Plansix wrote:
On July 23 2014 01:37 Targe wrote:
On July 23 2014 01:34 idonthinksobro wrote:
On July 23 2014 01:27 Targe wrote:
On July 23 2014 01:25 idonthinksobro wrote:
On July 22 2014 23:10 Targe wrote:
On July 22 2014 22:59 idonthinksobro wrote:
i think it is awful, i just read the blog post and what some of the runes do. I imagine that stuff roughly translates to dota there is a rune that gives you 40% more max mana and another one that gives you up to 1.0 mana regeneration. I don't even want to think about how insanely broken stuff would be in dota with runes like that.
A hero with max runes vs a hero without any runes should win everytime. Not even a contest, how can this be acceptable by anyones standards?

'its fair because everyone has the option to get all runes you just choose not to'


despite the obvious trolling

Regardless if my decision is to get all runes or to not get any runes; i will not get "good and fair" games because other players can choose if they want to get the runes or not as well. It is completely irrelevant if it would be fair in theory, in practice it won't be.
Stomping and getting stomped are both not very fun, in fact i stopped playing awesomenauts because 90% of the games were stomps (in your favor) especially if you stack with friends.

that is what ive heard players legitimately say about lol runes


and this is something a lot of players still complain about in lol, that they don't get fair games unless they grind hundreds of hours and evne if they grind they don't get fair games but don't care if they have the advantage.

ok?

Yeah, I with you. I am not sure that last part was english. Runes in LoL are kinda crap and are just an IP sink. They provide a reasonable advantage, but you can get by on the super cheap level 1 runes. At the end of the day, they have never gotten in the way of me enjoying the game. The only people I hear complain about them are people who don't play LoL and hold up the rune system as some sort of massive failing or flaw with the game.

I never played LoL and runes are definitely one of the things holding me away from even trying it. I just don't want to deal with that shit, I don't want to look up which fucking rune I should use with which hero or something like that before even starting the game.


Funny, because the rune / mastery system was actually one the bigger reasons why I decided to play LoL over Dota 2. (Note, being Swedish I was massively into Dota 1, and I do play Dota 2 still with my RL friends and follow the e-sports side of it all, but play LoL way more.)

So you don't like thinking too much? Well that's your prerogative. I personally really like the rune system because it allows me to build the hero MY way and theorycraft (people are still coming up new ways to optimize rune pages years later, and as long as they keep nerfing and buffing, it probably will never stop). And while it's true that most players use standard rune pages for most things, pros and high elo players such as myself do have numerous customized rune pages for different matchups, teamcomps and playstyles. Oh and, I've never paid for anything apart from skins.

It's essentially adds an extra dimension to the game that is completely non-existent in Dota. Also, there is a certain charm in the fact that you can play your signature hero and build that said hero YOUR way. (Including Masteries, Runes and in-game build path.) Hell, some people go even crazier and pick non-standard summoners.

While it's true that it can take time for you to have every single rune and it would be great if we had all runes available to us at start (but alas, this makes Riot too much money for that), Tier 1 runes which are super cheap will do just fine until you can get more standard rune pages that work great in most scenarios (which also allow you to be competitive), and then you build from there.

I don't understand why the people in this sub need to negatively over exaggerate everything that is LoL.
There are pros and cons to the rune / mastery system, in my opinion, the depth, complexity and fun they add to the game, is more than worth the downsides.
cecek
Profile Blog Joined August 2011
Czech Republic18921 Posts
Last Edited: 2014-07-23 12:21:48
July 23 2014 12:20 GMT
#119203
On July 23 2014 21:15 NonFactor wrote:
Show nested quote +
On July 23 2014 02:38 cecek wrote:
On July 23 2014 01:44 Plansix wrote:
On July 23 2014 01:37 Targe wrote:
On July 23 2014 01:34 idonthinksobro wrote:
On July 23 2014 01:27 Targe wrote:
On July 23 2014 01:25 idonthinksobro wrote:
On July 22 2014 23:10 Targe wrote:
On July 22 2014 22:59 idonthinksobro wrote:
i think it is awful, i just read the blog post and what some of the runes do. I imagine that stuff roughly translates to dota there is a rune that gives you 40% more max mana and another one that gives you up to 1.0 mana regeneration. I don't even want to think about how insanely broken stuff would be in dota with runes like that.
A hero with max runes vs a hero without any runes should win everytime. Not even a contest, how can this be acceptable by anyones standards?

'its fair because everyone has the option to get all runes you just choose not to'


despite the obvious trolling

Regardless if my decision is to get all runes or to not get any runes; i will not get "good and fair" games because other players can choose if they want to get the runes or not as well. It is completely irrelevant if it would be fair in theory, in practice it won't be.
Stomping and getting stomped are both not very fun, in fact i stopped playing awesomenauts because 90% of the games were stomps (in your favor) especially if you stack with friends.

that is what ive heard players legitimately say about lol runes


and this is something a lot of players still complain about in lol, that they don't get fair games unless they grind hundreds of hours and evne if they grind they don't get fair games but don't care if they have the advantage.

ok?

Yeah, I with you. I am not sure that last part was english. Runes in LoL are kinda crap and are just an IP sink. They provide a reasonable advantage, but you can get by on the super cheap level 1 runes. At the end of the day, they have never gotten in the way of me enjoying the game. The only people I hear complain about them are people who don't play LoL and hold up the rune system as some sort of massive failing or flaw with the game.

I never played LoL and runes are definitely one of the things holding me away from even trying it. I just don't want to deal with that shit, I don't want to look up which fucking rune I should use with which hero or something like that before even starting the game.


Funny, because the rune / mastery system was actually one the bigger reasons why I decided to play LoL over Dota 2. (Note, being Swedish I was massively into Dota 1, and I do play Dota 2 still with my RL friends and follow the e-sports side of it all, but play LoL way more.)

So you don't like thinking too much? Well that's your prerogative. I personally really like the rune system because it allows me to build the hero MY way and theorycraft (people are still coming up new ways to optimize rune pages years later, and as long as they keep nerfing and buffing, it probably will never stop). And while it's true that most players use standard rune pages for most things, pros and high elo players such as myself do have numerous customized rune pages for different matchups, teamcomps and playstyles. Oh and, I've never paid for anything apart from skins.

It's essentially adds an extra dimension to the game that is completely non-existent in Dota. Also, there is a certain charm in the fact that you can play your signature hero and build that said hero YOUR way. (Including Masteries, Runes and in-game build path.) Hell, some people go even crazier and pick non-standard summoners.

While it's true that it can take time for you to have every single rune and it would be great if we had all runes available to us at start (but alas, this makes Riot too much money for that), Tier 1 runes which are super cheap will do just fine until you can get more standard rune pages that work great in most scenarios (which also allow you to be competitive), and then you build from there.

I don't understand why the people in this sub need to negatively over exaggerate everything that is LoL.
There are pros and cons to the rune / mastery system, in my opinion, the depth, complexity and fun they add to the game, is more than worth the downsides.

Yeah, that's exactly what it means. I don't like thinking and I'm retarded. Thanks, buddy.

I'm sorry if my post offended you, I didn't think anybody would take it so seriously. I don't have anything against league players, if you like LoL more than DotA, more power to you, play what you enjoy.
super gg
Targe
Profile Blog Joined February 2012
United Kingdom14103 Posts
July 23 2014 12:29 GMT
#119204
On July 23 2014 21:15 NonFactor wrote:
Show nested quote +
On July 23 2014 02:38 cecek wrote:
On July 23 2014 01:44 Plansix wrote:
On July 23 2014 01:37 Targe wrote:
On July 23 2014 01:34 idonthinksobro wrote:
On July 23 2014 01:27 Targe wrote:
On July 23 2014 01:25 idonthinksobro wrote:
On July 22 2014 23:10 Targe wrote:
On July 22 2014 22:59 idonthinksobro wrote:
i think it is awful, i just read the blog post and what some of the runes do. I imagine that stuff roughly translates to dota there is a rune that gives you 40% more max mana and another one that gives you up to 1.0 mana regeneration. I don't even want to think about how insanely broken stuff would be in dota with runes like that.
A hero with max runes vs a hero without any runes should win everytime. Not even a contest, how can this be acceptable by anyones standards?

'its fair because everyone has the option to get all runes you just choose not to'


despite the obvious trolling

Regardless if my decision is to get all runes or to not get any runes; i will not get "good and fair" games because other players can choose if they want to get the runes or not as well. It is completely irrelevant if it would be fair in theory, in practice it won't be.
Stomping and getting stomped are both not very fun, in fact i stopped playing awesomenauts because 90% of the games were stomps (in your favor) especially if you stack with friends.

that is what ive heard players legitimately say about lol runes


and this is something a lot of players still complain about in lol, that they don't get fair games unless they grind hundreds of hours and evne if they grind they don't get fair games but don't care if they have the advantage.

ok?

Yeah, I with you. I am not sure that last part was english. Runes in LoL are kinda crap and are just an IP sink. They provide a reasonable advantage, but you can get by on the super cheap level 1 runes. At the end of the day, they have never gotten in the way of me enjoying the game. The only people I hear complain about them are people who don't play LoL and hold up the rune system as some sort of massive failing or flaw with the game.

I never played LoL and runes are definitely one of the things holding me away from even trying it. I just don't want to deal with that shit, I don't want to look up which fucking rune I should use with which hero or something like that before even starting the game.


Funny, because the rune / mastery system was actually one the bigger reasons why I decided to play LoL over Dota 2. (Note, being Swedish I was massively into Dota 1, and I do play Dota 2 still with my RL friends and follow the e-sports side of it all, but play LoL way more.)

So you don't like thinking too much? Well that's your prerogative. I personally really like the rune system because it allows me to build the hero MY way and theorycraft (people are still coming up new ways to optimize rune pages years later, and as long as they keep nerfing and buffing, it probably will never stop). And while it's true that most players use standard rune pages for most things, pros and high elo players such as myself do have numerous customized rune pages for different matchups, teamcomps and playstyles. Oh and, I've never paid for anything apart from skins.

It's essentially adds an extra dimension to the game that is completely non-existent in Dota. Also, there is a certain charm in the fact that you can play your signature hero and build that said hero YOUR way. (Including Masteries, Runes and in-game build path.) Hell, some people go even crazier and pick non-standard summoners.

While it's true that it can take time for you to have every single rune and it would be great if we had all runes available to us at start (but alas, this makes Riot too much money for that), Tier 1 runes which are super cheap will do just fine until you can get more standard rune pages that work great in most scenarios (which also allow you to be competitive), and then you build from there.

I don't understand why the people in this sub need to negatively over exaggerate everything that is LoL.
There are pros and cons to the rune / mastery system, in my opinion, the depth, complexity and fun they add to the game, is more than worth the downsides.

we reddit now
11/5/14 CATACLYSM | The South West's worst Falco main
Unleashing
Profile Joined March 2011
Denmark14978 Posts
July 23 2014 12:36 GMT
#119205
"If you don't like what i like it's because you don't like thinking"
lmfao
From the Ghastly Eyrie I can see to the ends of the world, and from this vantage point I declare with utter certainty that this one is in the bag!
Veles
Profile Joined May 2011
United States3280 Posts
July 23 2014 12:36 GMT
#119206
kicked off of TL and suddenly we're sub status
icystorage
Profile Blog Joined November 2008
Jollibee19350 Posts
July 23 2014 12:42 GMT
#119207
upvotes for everybody!
LiquidDota StaffAre you ready for a Miracle-? We are! The International 2017 Champions!
NonFactor
Profile Blog Joined January 2009
Sweden698 Posts
July 23 2014 12:49 GMT
#119208
On July 23 2014 21:36 Unleashing wrote:
"If you don't like what i like it's because you don't like thinking"
lmfao


Nothing to do with what I like versus what he doesn't. He himself said this: ''I just don't want to deal with that shit, I don't want to look up which fucking rune I should use with which hero or something like that before even starting the game.''

He obviously is not interested in thinking about the runes that would be optimal, heck, he's too lazy to even Google for some advice. Thus I took a jab at him. Clear enough for you? You don't like thinking either?

And yes, I do consider LiquidDota to be a sub, might not be the correct term for it, but that's what it feels like to me. Same with LiquidHearth and LiquidPoker.
Sbrubbles
Profile Joined October 2010
Brazil5776 Posts
Last Edited: 2014-07-23 12:53:37
July 23 2014 12:53 GMT
#119209
Cmon guys, let's not make fun of our LoL buddy who came all the way to our "sub" to share with us.
Bora Pain minha porra!
DaMuffinman
Profile Joined March 2011
Germany1705 Posts
July 23 2014 12:53 GMT
#119210
You cant even log on LiquidPoker with the normal TL-accounts.
But does it djent?
Unleashing
Profile Joined March 2011
Denmark14978 Posts
Last Edited: 2014-07-23 13:02:11
July 23 2014 12:57 GMT
#119211
On July 23 2014 21:49 NonFactor wrote:
Show nested quote +
On July 23 2014 21:36 Unleashing wrote:
"If you don't like what i like it's because you don't like thinking"
lmfao


Nothing to do with what I like versus what he doesn't. He himself said this: ''I just don't want to deal with that shit, I don't want to look up which fucking rune I should use with which hero or something like that before even starting the game.''

He obviously is not interested in thinking about the runes that would be optimal, heck, he's too lazy to even Google for some advice. Thus I took a jab at him. Clear enough for you? You don't like thinking either?

And yes, I do consider LiquidDota to be a sub, might not be the correct term for it, but that's what it feels like to me. Same with LiquidHearth and LiquidPoker.

Or maybe it's about thinking the system is nothing but a grind-sink and he doesn't think the system adds anything to the game? What a crazy idea!
It has fuckall to do with not liking thinking and more to do with thinking the system is trash. I don't think it adds anything to the game, you do, great! We have different opinions that have nothing to do with people not liking to think.

Unlocking champions and runes is to me awful ways to do a game, and reasons why i only play LoL when a friend asks me to do so, because i think the game on its own is a grind-sink and not fun. Doesn't mean others aren't allowed to like it, lol. I have nothing against people that like the rune system or LoL in general.

But no, let's tell people they don't like thinking because they don't like the rune system.
From the Ghastly Eyrie I can see to the ends of the world, and from this vantage point I declare with utter certainty that this one is in the bag!
Targe
Profile Blog Joined February 2012
United Kingdom14103 Posts
July 23 2014 12:57 GMT
#119212
WERE A SUB

GET OVER IT GUYS

if you want to believe its not a sub you dont like thinking
11/5/14 CATACLYSM | The South West's worst Falco main
Plansix
Profile Blog Joined April 2011
United States60190 Posts
July 23 2014 12:58 GMT
#119213
On July 23 2014 21:49 NonFactor wrote:
Show nested quote +
On July 23 2014 21:36 Unleashing wrote:
"If you don't like what i like it's because you don't like thinking"
lmfao


Nothing to do with what I like versus what he doesn't. He himself said this: ''I just don't want to deal with that shit, I don't want to look up which fucking rune I should use with which hero or something like that before even starting the game.''

He obviously is not interested in thinking about the runes that would be optimal, heck, he's too lazy to even Google for some advice. Thus I took a jab at him. Clear enough for you? You don't like thinking either?

And yes, I do consider LiquidDota to be a sub, might not be the correct term for it, but that's what it feels like to me. Same with LiquidHearth and LiquidPoker.


Son, you’ve come to the wrong place to argue about LoL or its systems. Or if you are going to do that, take a page out of my book and don’t take lazy shots at people while you do. No one wants this dumb tribal warfare highschool kids seems to love about video games. No one gives a shit if Xbox/PS4 or LoL/Dota are winning/losing or better/worse. Its all fucking stupid and we should just be happy that we all have games we like to play.

And now to other things, anyone going to get “Gods Will Be Watching”. That game looks like it could be amazing and the free to play prototype was pretty gritty.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Unleashing
Profile Joined March 2011
Denmark14978 Posts
July 23 2014 13:01 GMT
#119214
I'm pretty hyped about The Legend of Heroes: Trails in the Sky coming to steam myself.
Love myself some JRPG.
From the Ghastly Eyrie I can see to the ends of the world, and from this vantage point I declare with utter certainty that this one is in the bag!
r_con
Profile Blog Joined May 2011
United States824 Posts
July 23 2014 13:05 GMT
#119215
On July 23 2014 19:57 rudimentalfeelthelov wrote:
Let me constructively complain about MMR system a bit.

At slightly above 4.3k MMR I've been noticing that the skill difference between players with more or less the same rating is often way to big. I've looked over different people's profiles on dotabuff and I've realized that there are often 3 types of people in my matches. Firstly there are people with about 53% win ratio and over 3000 games played. Their skill is stable and they usually don't stand out in a good or bad way. And than there are players who have less than 500 games played with over 60% win ratio, who are when you check their latest matches normally on a winning streaks and who perform outstandingly and then there are often players with under 150 matches played who somehow got 4.3k MMR and now they got around 40% win ratio and in latest matches you can see they lost almost all of them.

That leads me to conclusion, that players with small amount of matches played are often misplaced in a wrong '''mmr group''. I'm not saying that the current system is bad and it should be changed at all cost, but I think it could be improved if players with little number of games played and players on winning/losing streaks would change mmr faster. I know that first dozens matches your mmr changes rapidly, but with huge mmr deflation, bad punishing system for game ruiners and abandoners I don't think it's enough to place you at a proper MMR rating.

/discuss?


Skill is a funny thing, im around that mmr and it has a lot of "specialists"(I am one), people that are good at handful of heroes or have a method of winning games that works quite a bit. Take for example me, i play basically lone druid/chen/enigma/enchant/visage/naga/troll at that level, but the instant i have to play a hero like shadow shaman/ rubick/ qop it's like playing with a moron on your team. And i think a lot of players are like that around that level, i think that around that level that's the cutoff for many types of skills to stop carrying you to victory also. You can have really good lane fundamentals and just dominate lane/ you can have really good farming and win alot of games. I know a guy who is awful and is 4.3k mmr because he has his jungle lycan down to a fucking science with a 75 percent winrate, but i can trash him mid and he is straight up 2k mmr at support. In dota there are a lot of ways to win games, ganking, pushing, farming, and they don't require you to understand many other parts of the game to win games. That is my take on it.
Flash Fan!
Plansix
Profile Blog Joined April 2011
United States60190 Posts
July 23 2014 13:06 GMT
#119216
Ok, the Giant Bomb Cast just informed me that the term "gank" originated in old rap terminology in the era of EZE and was used by internet kids trying to sound like they are hard core. Then somehow the dota community of yor co-opted the term in their game and we have been using it ever since.

Dota is a weird game folks.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Ru ba
Profile Joined February 2014
Serbia1812 Posts
July 23 2014 13:07 GMT
#119217
only people that witnessed crit rune gangplank can truly appreciate the comedy behind the rune system sometimes
u gotta farm
nojok
Profile Joined May 2011
France15846 Posts
Last Edited: 2014-07-23 13:09:14
July 23 2014 13:08 GMT
#119218
On July 23 2014 21:15 NonFactor wrote:
There are pros and cons to the rune / mastery system, in my opinion, the depth, complexity and fun they add to the game, is more than worth the downsides.

I agree rune/mastery is fun but no way near lane setup minigame imo.
"Back then teams that won were credited, now it's called throw. I think it's sad." - Kuroky - Flap Flap Wings!
Targe
Profile Blog Joined February 2012
United Kingdom14103 Posts
July 23 2014 13:09 GMT
#119219
gangplank is my favourite hero
11/5/14 CATACLYSM | The South West's worst Falco main
Gevna
Profile Joined August 2010
France2332 Posts
July 23 2014 13:10 GMT
#119220
On July 23 2014 21:15 NonFactor wrote:
Show nested quote +
On July 23 2014 02:38 cecek wrote:
On July 23 2014 01:44 Plansix wrote:
On July 23 2014 01:37 Targe wrote:
On July 23 2014 01:34 idonthinksobro wrote:
On July 23 2014 01:27 Targe wrote:
On July 23 2014 01:25 idonthinksobro wrote:
On July 22 2014 23:10 Targe wrote:
On July 22 2014 22:59 idonthinksobro wrote:
i think it is awful, i just read the blog post and what some of the runes do. I imagine that stuff roughly translates to dota there is a rune that gives you 40% more max mana and another one that gives you up to 1.0 mana regeneration. I don't even want to think about how insanely broken stuff would be in dota with runes like that.
A hero with max runes vs a hero without any runes should win everytime. Not even a contest, how can this be acceptable by anyones standards?

'its fair because everyone has the option to get all runes you just choose not to'


despite the obvious trolling

Regardless if my decision is to get all runes or to not get any runes; i will not get "good and fair" games because other players can choose if they want to get the runes or not as well. It is completely irrelevant if it would be fair in theory, in practice it won't be.
Stomping and getting stomped are both not very fun, in fact i stopped playing awesomenauts because 90% of the games were stomps (in your favor) especially if you stack with friends.

that is what ive heard players legitimately say about lol runes


and this is something a lot of players still complain about in lol, that they don't get fair games unless they grind hundreds of hours and evne if they grind they don't get fair games but don't care if they have the advantage.

ok?

Yeah, I with you. I am not sure that last part was english. Runes in LoL are kinda crap and are just an IP sink. They provide a reasonable advantage, but you can get by on the super cheap level 1 runes. At the end of the day, they have never gotten in the way of me enjoying the game. The only people I hear complain about them are people who don't play LoL and hold up the rune system as some sort of massive failing or flaw with the game.

I never played LoL and runes are definitely one of the things holding me away from even trying it. I just don't want to deal with that shit, I don't want to look up which fucking rune I should use with which hero or something like that before even starting the game.


Funny, because the rune / mastery system was actually one the bigger reasons why I decided to play LoL over Dota 2. (Note, being Swedish I was massively into Dota 1, and I do play Dota 2 still with my RL friends and follow the e-sports side of it all, but play LoL way more.)

So you don't like thinking too much? Well that's your prerogative. I personally really like the rune system because it allows me to build the hero MY way and theorycraft (people are still coming up new ways to optimize rune pages years later, and as long as they keep nerfing and buffing, it probably will never stop). And while it's true that most players use standard rune pages for most things, pros and high elo players such as myself do have numerous customized rune pages for different matchups, teamcomps and playstyles. Oh and, I've never paid for anything apart from skins.

It's essentially adds an extra dimension to the game that is completely non-existent in Dota. Also, there is a certain charm in the fact that you can play your signature hero and build that said hero YOUR way. (Including Masteries, Runes and in-game build path.) Hell, some people go even crazier and pick non-standard summoners.

While it's true that it can take time for you to have every single rune and it would be great if we had all runes available to us at start (but alas, this makes Riot too much money for that), Tier 1 runes which are super cheap will do just fine until you can get more standard rune pages that work great in most scenarios (which also allow you to be competitive), and then you build from there.

I don't understand why the people in this sub need to negatively over exaggerate everything that is LoL.
There are pros and cons to the rune / mastery system, in my opinion, the depth, complexity and fun they add to the game, is more than worth the downsides.

Well I played quite a bit of LoL, almost 2 years, forced by filthy casual friends, and when I started to take runes seriously I realized that buying a new page cost 6300 IP (if I remember correctly). Then I thought, what a joke, I'm already struggling to unlock champions and now to profit some "depth" there are more to grind / pay ? And that was it for me, not like rune was an exciting part of the game to begin with, but you can't even fully use it.
It's probably what most people are complaining about, the pseudo depth you get from runes is more of another grind system. This is hard to understand for us spoiled gamers where we have a pay nothing, get everything game.
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