General Discussion - Page 41
Forum Index > Dota 2 General |
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iinsight
Canada293 Posts
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Judicator
United States7270 Posts
On November 22 2011 01:48 iinsight wrote: If that happens though the MM timer should reset right? No, it's the server actually timing out, not someone declining the ready check. The timer resets but you will never actually reach the ready check phase again. You'll get to 10/10 states but the game won't put up the prompt asking you to accept or decline. In this case, the game just keeps "searching" for you perpetually. I never actually waited to 30 minutes when it happens but I watched the queue go to multiple 10/10 states, so I would assume it's possible to last for a long time. Edit: Think of it as MM purgatory if you will. | ||
esotericc
449 Posts
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Judicator
United States7270 Posts
It also just occurred to me that region preferences maybe affecting it too, what are your settings? | ||
esotericc
449 Posts
On November 22 2011 02:05 Judicator wrote: Did you time out of a loading screen, the one with the Dota 2 logo? It also just occurred to me that region preferences maybe affecting it too, what are your settings? I set europe to active and it appears to be working. I haven't ever timed out. Weird that US wouldn't work. | ||
Judicator
United States7270 Posts
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mtn
729 Posts
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TritaN
United States406 Posts
you can be sure it wont go to waste. i'm going to go get some 5 hour energies and stay up all night. LOL. | ||
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TheYango
United States47024 Posts
Anyone else get something similar? | ||
mtn
729 Posts
On November 22 2011 10:09 TheYango wrote: I have this strange issue where whenever I buy a Bottle, my computer hangs for ~3-4 seconds. It's very irritating. Anyone else get something similar? Nope. But i have to say that sometimes game lags/spikes a bit which is weird. | ||
HypernovA
Canada556 Posts
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cilinder007
Slovenia7251 Posts
On November 23 2011 06:56 HypernovA wrote: I am so glad that they kept the Unreal Tournament announcer sounds. quake | ||
lozarian
United Kingdom1043 Posts
1) unreal tournament/quake announcers say basically the same thing. Pretty sure the original dota ones were ripped from UT. 2) they're actually re-recorded by jon st jon | ||
LoLAdriankat
United States4307 Posts
On November 23 2011 08:13 lozarian wrote: unreal tournament/quake announcers say basically the same thing Nah, the only common saying between UT and Quake announcers I can think of is "Holy shit!" Otherwise, they're pretty different. Quake announcer is triggered by impressive feats while UT announcer counts consecutive kills and sprees, which we can hear in Dota of course. Speaking of announcers, I wonder if Valve will give players different choices for announcers. The announcer for TF2 actually works pretty closely with Valve, I'd imagine they'd get her to do a Dota announcer set. | ||
Roflhaxx
Korea (South)1244 Posts
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Nuttyguy
United Kingdom1526 Posts
On November 23 2011 08:39 Roflhaxx wrote: Got beta access yesterday, already got 16 hours played! (AFK-/not playintime only around 1~2 hours) And I must say, THIS GAME IS AWESOME! Already so gooood, just can't wait for some of the bugs to get fixed and more heroes to get ported so stuff gets more balanced! ? More heroes =/= balanced How the fuck am i still not in beta with luckers getting in making random statements. /frustrated | ||
red_b
United States1267 Posts
On November 23 2011 09:43 Nuttyguy wrote: ? More heroes =/= balanced How the fuck am i still not in beta with luckers getting in making random statements. /frustrated the game is balanced around the whole hero pool. but you are right in principal. adding more heroes does not balance the game necessarily until you add the last one. | ||
ilovelings
Argentina776 Posts
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Kaal
Djibouti2466 Posts
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Torte de Lini
Germany38463 Posts
Super fun! Really enjoying it, I'm not too good, but it feels good to see some old faces like Prophet <333 | ||
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