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General Discussion - Page 3755

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2013-08-30 19:30:49
August 30 2013 19:26 GMT
#75081
On August 31 2013 03:11 BlitzerSC wrote:
Do you guys think that new Huskar is better at mid than old Huskar ?
Personally I think that new Huskar is quite strong laner now, burning spears hurt a lot and you regen back the hp quite fast. Also Huskar needs quite a few levels so i think mid lane is quite good for him.
Thoughts ?

The new Huskar is stronger early/midgame than the old one. The main difference is that he trades farming power from the old Berserker's Blood for midgame fighting potential.

The real "best" place for the new Huskar though is as a duo off-laner in pubs.

On August 31 2013 04:26 trinxified wrote:
Pick tinker with max laser against huskar. Only hero I see that will do reasonable against husk

A lot of the stronger mids should win against Huskar.

On August 31 2013 04:21 Comeh wrote:
Show nested quote +
On August 31 2013 04:18 Canas wrote:
Problem is that he takes very little damage from razes once he starts to get low, and he can just orb walk to zone you out

Well, you keep him on half HP, and he won't have enough +res stacks until...what...level 9 [he'll have some, but it won't be as potent as later].

if you are on full hp and he is on 1/3, can you trade him hits if he tries to force you out of lane assuming max souls?

You are never going to get that many free razes on him, because once he has his Boots before your Bottle, he can abuse his MS advantage super hard.
Moderator
EmilA
Profile Joined October 2010
Denmark4618 Posts
August 30 2013 19:30 GMT
#75082
My mid mojo is BACK.
I am fucking yajirobe level again.
http://dotabuff.com/players/122305951 playing other games
Comeh
Profile Blog Joined July 2008
United States18919 Posts
August 30 2013 19:32 GMT
#75083
Ah, I always forget Huskar builds Phase these days.

Truth be told, I avoid the hero like the plague.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
Narcind
Profile Blog Joined May 2010
Sweden2489 Posts
August 30 2013 19:32 GMT
#75084
I don't know, if he just starts trading hits at level 1 he is going to come out ahead because of his significantly better level 1 stats as well as burning spear, and if he gets off to a decent start and doesn't overcommit, but simply keeps SF defensive, it feels like there's not much the SF can do.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2013-08-30 19:34:26
August 30 2013 19:33 GMT
#75085
On August 31 2013 04:32 Comeh wrote:
Ah, I always forget Huskar builds Phase these days.

Truth be told, I avoid the hero like the plague.

He doesn't need Phase (in fact, Treads are fine on Huskar). He'll get Boots before you have a Bottle at like level 2/3.
Moderator
Comeh
Profile Blog Joined July 2008
United States18919 Posts
August 30 2013 19:35 GMT
#75086
On August 31 2013 04:33 TheYango wrote:
Show nested quote +
On August 31 2013 04:32 Comeh wrote:
Ah, I always forget Huskar builds Phase these days.

Truth be told, I avoid the hero like the plague.

He doesn't need Phase (in fact, Treads are fine on Huskar). He'll get Boots before you have a Bottle at like level 2/3.

True.

Also, for some reason I thought huskar had 350 range.

Don't know why.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
RuskiPanda
Profile Joined December 2011
United States2906 Posts
August 30 2013 19:38 GMT
#75087
Treads are fine but last hitting is a giant pain in the ass without phase now that his passive doesn't give you a billion base damage. Also helps you chase/orb walk since his kit is a lot more midgame gank/solo kill oriented now.
trinxified
Profile Joined December 2010
Canada7774 Posts
August 30 2013 19:41 GMT
#75088
I wish all boots are able to be disassembled except Travels...

Any chance this could be implemented? I mean why not?

2 already do it, so what's so bad about doing it with others?
Comeh
Profile Blog Joined July 2008
United States18919 Posts
August 30 2013 19:48 GMT
#75089
On August 31 2013 04:41 trinxified wrote:
I wish all boots are able to be disassembled except Travels...

Any chance this could be implemented? I mean why not?

2 already do it, so what's so bad about doing it with others?

It would make a lot of really odd interactions with some heroes that are already perfectly strong.

Lifestealer getting a faster Armlet. So and so getting faster basher.

Also, these boots are already strong in the lategame, but it makes it more of a commitment and sort of forces them to invest more to transition into BoTs when required. It becomes a lot stronger of a conscious decision, while if you have arcanes / tranquil, it allows generally support heroes to more easily access BoTs in the lategame.

Also, allows you to switch between arcanes and tranquils.

Just my thoughts.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
trinxified
Profile Joined December 2010
Canada7774 Posts
August 30 2013 19:50 GMT
#75090
On August 31 2013 04:48 Comeh wrote:
Show nested quote +
On August 31 2013 04:41 trinxified wrote:
I wish all boots are able to be disassembled except Travels...

Any chance this could be implemented? I mean why not?

2 already do it, so what's so bad about doing it with others?

It would make a lot of really odd interactions with some heroes that are already perfectly strong.

Lifestealer getting a faster Armlet. So and so getting faster basher.

Also, these boots are already strong in the lategame, but it makes it more of a commitment and sort of forces them to invest more to transition into BoTs when required. It becomes a lot stronger of a conscious decision, while if you have arcanes / tranquil, it allows generally support heroes to more easily access BoTs in the lategame.

Also, allows you to switch between arcanes and tranquils.

Just my thoughts.


Well I only say this because of how hard to decide which to get between Treads and Phase sometimes. Opens up a lot of options.
Nevuk
Profile Blog Joined March 2009
United States16280 Posts
August 30 2013 19:51 GMT
#75091
On August 31 2013 04:26 trinxified wrote:
Pick tinker with max laser against huskar. Only hero I see that will do reasonable against husk

TA wrecks huskar. After ghost scepter is picked it up it's not quite as even, but that's generally a fair amount of time into a game and there's always diffusal as an option.
trinxified
Profile Joined December 2010
Canada7774 Posts
August 30 2013 19:52 GMT
#75092
On August 31 2013 04:51 Nevuk wrote:
Show nested quote +
On August 31 2013 04:26 trinxified wrote:
Pick tinker with max laser against huskar. Only hero I see that will do reasonable against husk

TA wrecks huskar. After ghost scepter is picked it up it's not quite as even, but that's generally a fair amount of time into a game and there's always diffusal as an option.


Really? Buring Spears burns Refraction doesn't it.
Comeh
Profile Blog Joined July 2008
United States18919 Posts
Last Edited: 2013-08-30 20:07:19
August 30 2013 19:57 GMT
#75093
On August 31 2013 04:50 trinxified wrote:
Show nested quote +
On August 31 2013 04:48 Comeh wrote:
On August 31 2013 04:41 trinxified wrote:
I wish all boots are able to be disassembled except Travels...

Any chance this could be implemented? I mean why not?

2 already do it, so what's so bad about doing it with others?

It would make a lot of really odd interactions with some heroes that are already perfectly strong.

Lifestealer getting a faster Armlet. So and so getting faster basher.

Also, these boots are already strong in the lategame, but it makes it more of a commitment and sort of forces them to invest more to transition into BoTs when required. It becomes a lot stronger of a conscious decision, while if you have arcanes / tranquil, it allows generally support heroes to more easily access BoTs in the lategame.

Also, allows you to switch between arcanes and tranquils.

Just my thoughts.


Well I only say this because of how hard to decide which to get between Treads and Phase sometimes. Opens up a lot of options.

Rule of thumb:
Phase are better in lane and do more damage in the early/midgame. Also good for chasing if you need the windwalk + MS.

Treads if you have some mana intensive spell that you want to treadswitch for, and are generally higher DPS in the later game.

ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
TheYango
Profile Joined September 2008
United States47024 Posts
August 30 2013 19:58 GMT
#75094
Yes, but that's not all there is to TA winning and losing lanes.

Huskar falls in that awkward zone where his range is too low to dodge Psi Blades splash when he lasthits, but he also doesn't have ranged skills to farm with.
Moderator
IPA
Profile Joined August 2010
United States3206 Posts
August 30 2013 20:04 GMT
#75095
Does anyone else feel like the standard Dota 2 announcer, not to mention the kinda awful late-90s internet terms like "wicked sick" and "ownage", feel campy and oftentimes downright bad? It almost defeats the purpose for me. It feels comical (and not in a good way).

Small complaint. I love dota.
Time held me green and dying though I sang in my chains like the sea.
Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
August 30 2013 20:05 GMT
#75096
On August 31 2013 04:30 EmilA wrote:
My mid mojo is BACK.
I am fucking yajirobe level again.

damn i feel bad for you
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
Unleashing
Profile Joined March 2011
Denmark14978 Posts
Last Edited: 2013-08-30 20:06:24
August 30 2013 20:05 GMT
#75097
On August 31 2013 04:58 TheYango wrote:
Yes, but that's not all there is to TA winning and losing lanes.

Huskar falls in that awkward zone where his range is too low to dodge Psi Blades splash when he lasthits, but he also doesn't have ranged skills to farm with.

I learned this the hard way when playing that match-up for the first time.
That and she had a treant giving her armor.
And a spirit breaker charging.
Game was hard, but fun.

On August 31 2013 05:04 IPA wrote:
Does anyone else feel like the standard Dota 2 announcer, not to mention the kinda awful late-90s internet terms like "wicked sick" and "ownage", feel campy and oftentimes downright bad? It almost defeats the purpose for me. It feels comical (and not in a good way).


I love it, absolutely love it. Wouldn't feel like dota without it to me.
From the Ghastly Eyrie I can see to the ends of the world, and from this vantage point I declare with utter certainty that this one is in the bag!
EmilA
Profile Joined October 2010
Denmark4618 Posts
August 30 2013 20:07 GMT
#75098
On August 31 2013 04:52 trinxified wrote:
Show nested quote +
On August 31 2013 04:51 Nevuk wrote:
On August 31 2013 04:26 trinxified wrote:
Pick tinker with max laser against huskar. Only hero I see that will do reasonable against husk

TA wrecks huskar. After ghost scepter is picked it up it's not quite as even, but that's generally a fair amount of time into a game and there's always diffusal as an option.


Really? Buring Spears burns Refraction doesn't it.


TA should not get a creep in that lane unless there's something stopping huskar from hanging around the creeps.
http://dotabuff.com/players/122305951 playing other games
Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
August 30 2013 20:09 GMT
#75099
rofl, its like saying viper crushes ta, when an above than average ta will shit on him
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
August 30 2013 20:10 GMT
#75100
Skill plays a big role in who wins mid I think.
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