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D3 Hardcore Community - Page 28

Forum Index > Diablo 3
Post a Reply
Prev 1 26 27 28 29 30 60 Next
ChosenBrad1322
Profile Joined April 2012
United States562 Posts
April 12 2013 05:42 GMT
#541
On April 11 2013 00:01 AeroGear wrote:
I find myself in disagreement with some of these points:

Death still matters in SC...Dying is losing time to run back to where you were. Arguably the gold loss doesnt matter.

The economy argument only holds if you engage in trade, I find it more enjoyable to get everything I own on my own but thats just me.

Playing a witch doctor (arguably the safest char with minions build) doesnt give much support to the "more challenging" argument.

Getting hit by attacks which you clearly avoided but still eat due to game latency, encountering single or multiple boss packs with some crazy mod combos etc..I have my qualms with HC altough I used to be a fanatic advocate of it. I just got tired of starting over, normal and nightmare are snoozefests.

Come inferno and hell diff, end bosses are easier than boss packs for some reason..


Just play Hardcore and you will never go back. I can't imagine ever playing any game softcore ever again... Even on Path of Exile always Hardcore.

The thing that makes me not able to play softcore is that there is no achievement or sense of fulfillment for my time invested. If I play for a bit and get 3 paragon levels I feel nothing if playing softcore, its just "yay I had time to grind some levels...." but in Hardcore it feels good to safely navigate a gaming session like "phew, I got 3 paragon levels today and nothing stupid happened, I did good."

Its also a rush. Your adrenaline kicks in when you get in a tough spot, you are constantly playing on edge, paying attention. I dunno, its just a million times in my opinion, to each their own tho I guess.

_______________________________________________________________________

As far as the guys talking about "d3 lags horribly every time after a reboot"? I've never ever experienced that... My d3 is 100% smooth 99.9% of the time. Maybe cuz I have SSD and over-clocked i7? I dunno...
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
April 12 2013 13:50 GMT
#542
On April 12 2013 14:42 ChosenSC2 wrote:
Show nested quote +
On April 11 2013 00:01 AeroGear wrote:
I find myself in disagreement with some of these points:

Death still matters in SC...Dying is losing time to run back to where you were. Arguably the gold loss doesnt matter.

The economy argument only holds if you engage in trade, I find it more enjoyable to get everything I own on my own but thats just me.

Playing a witch doctor (arguably the safest char with minions build) doesnt give much support to the "more challenging" argument.

Getting hit by attacks which you clearly avoided but still eat due to game latency, encountering single or multiple boss packs with some crazy mod combos etc..I have my qualms with HC altough I used to be a fanatic advocate of it. I just got tired of starting over, normal and nightmare are snoozefests.

Come inferno and hell diff, end bosses are easier than boss packs for some reason..


Just play Hardcore and you will never go back. I can't imagine ever playing any game softcore ever again... Even on Path of Exile always Hardcore.

The thing that makes me not able to play softcore is that there is no achievement or sense of fulfillment for my time invested. If I play for a bit and get 3 paragon levels I feel nothing if playing softcore, its just "yay I had time to grind some levels...." but in Hardcore it feels good to safely navigate a gaming session like "phew, I got 3 paragon levels today and nothing stupid happened, I did good."

Its also a rush. Your adrenaline kicks in when you get in a tough spot, you are constantly playing on edge, paying attention. I dunno, its just a million times in my opinion, to each their own tho I guess.

_______________________________________________________________________

As far as the guys talking about "d3 lags horribly every time after a reboot"? I've never ever experienced that... My d3 is 100% smooth 99.9% of the time. Maybe cuz I have SSD and over-clocked i7? I dunno...

Yep. I had the lag issue and died cuz of it, realized D3 wasn't on my SSD, reinstalled, never happened again,
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
willoc
Profile Joined February 2011
Canada1530 Posts
April 12 2013 22:28 GMT
#543
On April 12 2013 22:50 Pokebunny wrote:
Show nested quote +
On April 12 2013 14:42 ChosenSC2 wrote:
On April 11 2013 00:01 AeroGear wrote:
I find myself in disagreement with some of these points:

Death still matters in SC...Dying is losing time to run back to where you were. Arguably the gold loss doesnt matter.

The economy argument only holds if you engage in trade, I find it more enjoyable to get everything I own on my own but thats just me.

Playing a witch doctor (arguably the safest char with minions build) doesnt give much support to the "more challenging" argument.

Getting hit by attacks which you clearly avoided but still eat due to game latency, encountering single or multiple boss packs with some crazy mod combos etc..I have my qualms with HC altough I used to be a fanatic advocate of it. I just got tired of starting over, normal and nightmare are snoozefests.

Come inferno and hell diff, end bosses are easier than boss packs for some reason..


Just play Hardcore and you will never go back. I can't imagine ever playing any game softcore ever again... Even on Path of Exile always Hardcore.

The thing that makes me not able to play softcore is that there is no achievement or sense of fulfillment for my time invested. If I play for a bit and get 3 paragon levels I feel nothing if playing softcore, its just "yay I had time to grind some levels...." but in Hardcore it feels good to safely navigate a gaming session like "phew, I got 3 paragon levels today and nothing stupid happened, I did good."

Its also a rush. Your adrenaline kicks in when you get in a tough spot, you are constantly playing on edge, paying attention. I dunno, its just a million times in my opinion, to each their own tho I guess.

_______________________________________________________________________

As far as the guys talking about "d3 lags horribly every time after a reboot"? I've never ever experienced that... My d3 is 100% smooth 99.9% of the time. Maybe cuz I have SSD and over-clocked i7? I dunno...

Yep. I had the lag issue and died cuz of it, realized D3 wasn't on my SSD, reinstalled, never happened again,


I don't have an SSD on my comp (yet - will be next upgrade when i get to it) and whenever I enter a new game and go through a portal for the first time I kneel and pray.
Be bold and mighty forces will come to your aid!
zf
Profile Joined April 2011
231 Posts
April 13 2013 01:40 GMT
#544
Use a flash drive.
Rotodyne
Profile Blog Joined July 2005
United States2263 Posts
Last Edited: 2013-04-14 02:55:47
April 14 2013 02:45 GMT
#545
Just came back to D3 after a long break. Having fun slaughtering monsters in hardcore

edit: Input limit reached error....really...I guess I'm playing torchlight tonight
I can only play starcraft when I am shit canned. IPXZERG is a god.
Burrfoot
Profile Blog Joined July 2012
United States1176 Posts
April 14 2013 02:48 GMT
#546
Most Blizz games can just be copy-pasted to a flash drive, USB HD, SSD etc without needing to uninstall/reinstall. Was pretty useful for WoW when you had macros/addons, but also is fine for D3.
http://us.battle.net/d3/en/profile/Davlok-1847/career
Rettet181
Profile Joined October 2010
United States32 Posts
April 23 2013 16:33 GMT
#547
Just came back after leaving sometime in September. Couldn't be bothered with my 60 but horribly geared monk so I leveled my 45 wiz to 51, entered hell, and promptly died. Thought I could handle it but vortex/waller/molten disagrees lol. Back to the drawing board with a 16 wiz now!
carmon
Profile Joined December 2010
United States220 Posts
Last Edited: 2013-04-23 17:42:50
April 23 2013 17:40 GMT
#548
Bah, I was going to play more once this next patch went through for archon but I read they were considering
nerfing it along with wotb barb so I'm disheartened now.....
PJFrylar
Profile Blog Joined October 2010
United States350 Posts
April 23 2013 20:08 GMT
#549
On April 24 2013 02:40 carmon wrote:
Bah, I was going to play more once this next patch went through for archon but I read they were considering
nerfing it along with wotb barb so I'm disheartened now.....


And now that I think about it, how does that really make sense? They're changing archon to extend duration on kill assists so you can get full uptime on archon while playing in coop, while also talking about nerfing archon and WOTB so they aren't full uptime...
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
April 23 2013 20:19 GMT
#550
On April 24 2013 05:08 FireBearHero wrote:
Show nested quote +
On April 24 2013 02:40 carmon wrote:
Bah, I was going to play more once this next patch went through for archon but I read they were considering
nerfing it along with wotb barb so I'm disheartened now.....


And now that I think about it, how does that really make sense? They're changing archon to extend duration on kill assists so you can get full uptime on archon while playing in coop, while also talking about nerfing archon and WOTB so they aren't full uptime...

It's a long term goal, they realize how enjoyable these skills are and want to change the mechanic in a way so that they are still fun/effective, but they don't want to mess with people on short warning.
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
PJFrylar
Profile Blog Joined October 2010
United States350 Posts
April 23 2013 20:32 GMT
#551
On April 24 2013 05:19 Pokebunny wrote:
Show nested quote +
On April 24 2013 05:08 FireBearHero wrote:
On April 24 2013 02:40 carmon wrote:
Bah, I was going to play more once this next patch went through for archon but I read they were considering
nerfing it along with wotb barb so I'm disheartened now.....


And now that I think about it, how does that really make sense? They're changing archon to extend duration on kill assists so you can get full uptime on archon while playing in coop, while also talking about nerfing archon and WOTB so they aren't full uptime...

It's a long term goal, they realize how enjoyable these skills are and want to change the mechanic in a way so that they are still fun/effective, but they don't want to mess with people on short warning.


Yeah I get that, but I'm in the same boat as the guy I originally quoted. I saw the archon change and considered picking up the game again to try to improve my wizard's gear to safely switch over to archon. Then I saw that they were considering making the abilities short duration power boosts like they had originally intended, and I just said "eh, whats the point." I guess its just different for someone who isn't actively playing anymore, but is still open to picking it back up. It kind of kills it for you when you see something that would get you back into the game, but its likely only short term.
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
April 23 2013 20:39 GMT
#552
On April 24 2013 05:32 FireBearHero wrote:
Show nested quote +
On April 24 2013 05:19 Pokebunny wrote:
On April 24 2013 05:08 FireBearHero wrote:
On April 24 2013 02:40 carmon wrote:
Bah, I was going to play more once this next patch went through for archon but I read they were considering
nerfing it along with wotb barb so I'm disheartened now.....


And now that I think about it, how does that really make sense? They're changing archon to extend duration on kill assists so you can get full uptime on archon while playing in coop, while also talking about nerfing archon and WOTB so they aren't full uptime...

It's a long term goal, they realize how enjoyable these skills are and want to change the mechanic in a way so that they are still fun/effective, but they don't want to mess with people on short warning.


Yeah I get that, but I'm in the same boat as the guy I originally quoted. I saw the archon change and considered picking up the game again to try to improve my wizard's gear to safely switch over to archon. Then I saw that they were considering making the abilities short duration power boosts like they had originally intended, and I just said "eh, whats the point." I guess its just different for someone who isn't actively playing anymore, but is still open to picking it back up. It kind of kills it for you when you see something that would get you back into the game, but its likely only short term.

When Blizzard first mentions something long term, it's probably so far away from actually happening that it's not even worth considering really lol.
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
PJFrylar
Profile Blog Joined October 2010
United States350 Posts
April 23 2013 20:40 GMT
#553
On April 24 2013 05:39 Pokebunny wrote:
Show nested quote +
On April 24 2013 05:32 FireBearHero wrote:
On April 24 2013 05:19 Pokebunny wrote:
On April 24 2013 05:08 FireBearHero wrote:
On April 24 2013 02:40 carmon wrote:
Bah, I was going to play more once this next patch went through for archon but I read they were considering
nerfing it along with wotb barb so I'm disheartened now.....


And now that I think about it, how does that really make sense? They're changing archon to extend duration on kill assists so you can get full uptime on archon while playing in coop, while also talking about nerfing archon and WOTB so they aren't full uptime...

It's a long term goal, they realize how enjoyable these skills are and want to change the mechanic in a way so that they are still fun/effective, but they don't want to mess with people on short warning.


Yeah I get that, but I'm in the same boat as the guy I originally quoted. I saw the archon change and considered picking up the game again to try to improve my wizard's gear to safely switch over to archon. Then I saw that they were considering making the abilities short duration power boosts like they had originally intended, and I just said "eh, whats the point." I guess its just different for someone who isn't actively playing anymore, but is still open to picking it back up. It kind of kills it for you when you see something that would get you back into the game, but its likely only short term.

When Blizzard first mentions something long term, it's probably so far away from actually happening that it's not even worth considering really lol.


Yeeeaaah, but I'm probably pretty far away from archon worthy gear lol (and not a lot of free time anymore).
Black Gun
Profile Blog Joined July 2009
Germany4482 Posts
Last Edited: 2013-04-24 00:54:30
April 24 2013 00:54 GMT
#554
On April 24 2013 05:39 Pokebunny wrote:
Show nested quote +
On April 24 2013 05:32 FireBearHero wrote:
On April 24 2013 05:19 Pokebunny wrote:
On April 24 2013 05:08 FireBearHero wrote:
On April 24 2013 02:40 carmon wrote:
Bah, I was going to play more once this next patch went through for archon but I read they were considering
nerfing it along with wotb barb so I'm disheartened now.....


And now that I think about it, how does that really make sense? They're changing archon to extend duration on kill assists so you can get full uptime on archon while playing in coop, while also talking about nerfing archon and WOTB so they aren't full uptime...

It's a long term goal, they realize how enjoyable these skills are and want to change the mechanic in a way so that they are still fun/effective, but they don't want to mess with people on short warning.


Yeah I get that, but I'm in the same boat as the guy I originally quoted. I saw the archon change and considered picking up the game again to try to improve my wizard's gear to safely switch over to archon. Then I saw that they were considering making the abilities short duration power boosts like they had originally intended, and I just said "eh, whats the point." I guess its just different for someone who isn't actively playing anymore, but is still open to picking it back up. It kind of kills it for you when you see something that would get you back into the game, but its likely only short term.

When Blizzard first mentions something long term, it's probably so far away from actually happening that it's not even worth considering really lol.


this. didnt they say they intend to nerf one with everything on monks in the long-term? like... they said that last august.

such fundamental changes of the game mechanics will probably be deployed with the expansion pack. there, they can include new monsters, abilities, levels and gear, so that people will be much less pissed off if their old gear loses its value over night.
"What am I supposed to do against this?" - "Lose!" :-]
Genesis08
Profile Joined April 2010
United States28 Posts
April 24 2013 02:49 GMT
#555
Any tips on my wizard? Build (I don't like to spam keys), next item to upgrade, etc. I seem to die rather fast. Tried to focus on AR this time, at about 600 or so, but maybe I just need more life. Only at about 36k. Also not sure how to up my dps (only at about 50k). Got a 1k dps wand and a decent crit chance. Any ideas?

http://us.battle.net/d3/en/profile/TempesT-1866/hero/30471485
Genesis08
Profile Joined April 2010
United States28 Posts
April 24 2013 02:51 GMT
#556
Dumb question as well. Does reduce/increase damage from elites count blue and yellows, or just one of those, or what? Is it even worth getting? Can't decide if a Chantodo's Will is worth getting or not. Kind of like my Oculus.
DODswe4
Profile Joined July 2011
Sweden2157 Posts
April 24 2013 02:53 GMT
#557
On April 24 2013 11:51 Genesis08 wrote:
Dumb question as well. Does reduce/increase damage from elites count blue and yellows, or just one of those, or what? Is it even worth getting? Can't decide if a Chantodo's Will is worth getting or not. Kind of like my Oculus.


its againt blues, yellows, bosses and players. its a good extra stat
tuestresfat
Profile Joined December 2010
2555 Posts
April 24 2013 07:02 GMT
#558
On April 24 2013 11:49 Genesis08 wrote:
Any tips on my wizard? Build (I don't like to spam keys), next item to upgrade, etc. I seem to die rather fast. Tried to focus on AR this time, at about 600 or so, but maybe I just need more life. Only at about 36k. Also not sure how to up my dps (only at about 50k). Got a 1k dps wand and a decent crit chance. Any ideas?

http://us.battle.net/d3/en/profile/TempesT-1866/hero/30471485

Crit chance and crit dmg scale together. Right now you pretty much have no crit dmg, which is why your 40% cc isn't doing much for your dps. Not as much as it could anyway.
Teliko
Profile Joined January 2011
Ireland1044 Posts
Last Edited: 2013-04-24 17:06:39
April 24 2013 17:00 GMT
#559
On April 24 2013 11:49 Genesis08 wrote:
Any tips on my wizard? Build (I don't like to spam keys), next item to upgrade, etc. I seem to die rather fast. Tried to focus on AR this time, at about 600 or so, but maybe I just need more life. Only at about 36k. Also not sure how to up my dps (only at about 50k). Got a 1k dps wand and a decent crit chance. Any ideas?

http://us.battle.net/d3/en/profile/TempesT-1866/hero/30471485

You really need more movespeed. 12% on boots is a must, and you should try pick up some Lacuni Prowlers too.
That Andariel's Visage is also scaring the shit out of me just looking at it. +23% fire damage taken on HC? Maybe try pick up a Storm Crow.
Add a drop of lavender to milk, leave town with an orange and pretend you're laughing at it.
Genesis08
Profile Joined April 2010
United States28 Posts
April 25 2013 05:25 GMT
#560
Spent way too much on this gear lol. I'm broke now. plz dont die hc wiz.

http://us.battle.net/d3/en/profile/TempesT-1866/hero/30471485
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