• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:09
CEST 11:09
KST 18:09
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Rough Waters8[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244
Community News
Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism0Official StarCraft website teases new content ahead of BlizzCon?105Stellar Fest TWO the Moon (Dec 16-20)9Weekly Cups (August 24-30): Patches' balance mod takes over3New 3v3 BGH Ladder (and more) on ShieldBattery!46
StarCraft 2
General
Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism Nexon wins bid to develop StarCraft IP content, distribute Overwatch mobile game Balance hotfix patch 5.0.16b (July 16) SC4ALL: II Winner Will Earn a Spot at HSC 30! Weekly Cups (August 24-30): Patches' balance mod takes over
Tourneys
2026 GSTL Announcement Sparkling Tuna Cup - Weekly Open Tournament Stellar Fest TWO the Moon (Dec 16-20) IntoTheTV X SOOP SC2 League : Weekly & Monthly SC2 INu's Battles#20 [BO.9]
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 542 The Ascended Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This
Brood War
General
Official StarCraft website teases new content ahead of BlizzCon? New 3v3 BGH Ladder (and more) on ShieldBattery! ASL22 General Discussion BGH Auto Balance -> http://bghmmr.eu/ Pros React To: Calm's Big Brain Play Vs Mini
Tourneys
[ASL22] Ro16 Group A [ASL22] Ro16 Group B [ASL22] Ro24 Group F [Megathread] Daily Proleagues
Strategy
Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Replay Review Process - What do you do? Game Theory for Starcraft
Other Games
General Games
Nintendo Switch Thread Diablo IV EVE Corporation [Maplestory Hardcore] Let's Play~!! General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine UK Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
F* the Children and Get Off …
TrAiDoS
Dreaming of BW patches (mod…
c3rberUs
Regacy Esports: The Bh…
regacyesports
LOCKPICKING NOOB
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7741 users

The: What is my item worth? - Page 51

Forum Index > Diablo 3
Post a Reply
Prev 1 49 50 51 52 53 335 Next
Hondelul
Profile Blog Joined December 2010
1999 Posts
Last Edited: 2012-06-06 12:41:50
June 06 2012 12:41 GMT
#1001
On June 06 2012 21:31 r00ty wrote:
Show nested quote +
On June 06 2012 13:23 Steelavocado wrote:
[image loading]
Nice ring jester. I would say atleast 6 but no more than 8 mil for your ring
NA server


This goes for 10m? I don't get it. Nice Ring but 10m? I gotta switch servers i guess. I know i'm missing something here and it would be nice, if someone could enlighten me. That price just seems crazy.

+ Show Spoiler +
I'm a barb, going for different stats so not really comparable, but bought a +15 max dmg +105 str +51 dex +46 res all for 90k... So 50 vit on that would multiply the price by a 100 times?


He is talking to Jester :D + Show Spoiler +

[image loading]

Was confused myself but that ring IS really good ^^

Ah, too slow
r00ty
Profile Joined November 2010
Germany1083 Posts
June 06 2012 12:44 GMT
#1002
On June 06 2012 21:41 Hondelul wrote:
Show nested quote +
On June 06 2012 21:31 r00ty wrote:
On June 06 2012 13:23 Steelavocado wrote:
[image loading]
Nice ring jester. I would say atleast 6 but no more than 8 mil for your ring
NA server


This goes for 10m? I don't get it. Nice Ring but 10m? I gotta switch servers i guess. I know i'm missing something here and it would be nice, if someone could enlighten me. That price just seems crazy.

+ Show Spoiler +
I'm a barb, going for different stats so not really comparable, but bought a +15 max dmg +105 str +51 dex +46 res all for 90k... So 50 vit on that would multiply the price by a 100 times?


He is talking to Jester :D + Show Spoiler +

[image loading]

Was confused myself but that ring IS really good ^^

Ah, too slow


lol, my bad sorry and thanks guys. ^^
Steelavocado
Profile Joined May 2010
United States2123 Posts
June 06 2012 13:09 GMT
#1003
On June 06 2012 21:34 Doraemon wrote:
man. where the hell do you guys farm so much gold.

From level 1-60, I made about 1.2 million just on leveling. At level 60, I made some investments by buying grossly underpriced items knowing I could resell them for a profit. By doing this I expanded my net worth, and if I were to liquidate my items I bought, I would have made massive amounts of money without farming.
MIRACLE IS YOUR TI7 CHAMP
Krowser
Profile Joined August 2007
Canada788 Posts
June 06 2012 13:22 GMT
#1004
I have a question:

Why is the giant skull worth so much?

I found one yesterday. 65 str, 25 cold resist, about 350 amor, some gimmicks and a socket.

I saw it on the AH going from 1 to 100 million gold pieces.

Honestly I don't see what the fuss is all about.
D3 and Pho, the way to go. http://www.teamliquid.net/forum/viewmessage.php?topic_id=340709
Heh_
Profile Blog Joined April 2012
Singapore2712 Posts
June 06 2012 13:27 GMT
#1005
On June 06 2012 18:40 PandaCore wrote:
Found nice boots yesterday, but not sure how much to sell them for (EU server)

336 Armor
59 Str
80 Int
96 Vit
70 All Resistances
Melee attackers take 208 dmg each hit

Sadly no movement speed

On the Americas server, I just sold a slightly better one for 2.5 million. You could probably get similar prices.
=Þ
taramtamtam
Profile Joined June 2012
Germany42 Posts
June 06 2012 13:48 GMT
#1006
[image loading]
EU server

is the crowd control worth anything? prices go from 20k (lol) to millions
but it looks like a nice WD / Wizard head
serum321
Profile Joined January 2012
United States606 Posts
June 06 2012 14:34 GMT
#1007
W/O looking at the ah I wouldn't think you'd get more than 500k for that helmet, low int, no crit doesn't fit into glass cannon builds and no vit, %life, or socket doesn't fit into survivability builds. I personally wouldn't pay more than 200k for it.
The Irate Turk
Profile Blog Joined January 2011
285 Posts
Last Edited: 2012-06-06 15:31:49
June 06 2012 14:40 GMT
#1008
Thanks for previous input

[image loading]

This has me confused because the base damage is on the low side but I do not play a Wizard so I'm not sure how important the 55% crit and socket are. Having Int on there is also nice

Looking at the AH I am not sure whether the ~1.5 2m prices are warranted because of the Crit Damage or whether they have just been listed by greedy people and it is actually worth far less (OR EVEN MORE!)

Europe btw

Thanks again :D
enCore-
Profile Joined July 2010
98 Posts
June 06 2012 16:08 GMT
#1009
[image loading]

Was asking about this earlier, sold for 3 million buyout on EU server.
MyNameIsAlex
Profile Joined March 2011
Greece827 Posts
Last Edited: 2012-06-06 16:12:23
June 06 2012 16:10 GMT
#1010
hey guys auto bought this on AH a bit earlier (it was 250k).

how much is it worth? (i may flip it or may not, jeesus its such a good ring for my barb).

(im on EU)

[image loading]
JingleHell
Profile Blog Joined March 2011
United States11308 Posts
June 06 2012 16:14 GMT
#1011
On June 07 2012 01:10 MyNameIsAlex wrote:
hey guys auto bought this on AH a bit earlier (it was 250k).

how much is it worth? (i may flip it or may not, jeesus its such a good ring for my barb).

(im on EU)

[image loading]


Considering they're talking about nerfing IAS, I'd suggest flipping it before they do, since it has almost no other DPS stats.
MyNameIsAlex
Profile Joined March 2011
Greece827 Posts
Last Edited: 2012-06-06 16:17:45
June 06 2012 16:17 GMT
#1012
On June 07 2012 01:14 JingleHell wrote:
Show nested quote +
On June 07 2012 01:10 MyNameIsAlex wrote:
hey guys auto bought this on AH a bit earlier (it was 250k).

how much is it worth? (i may flip it or may not, jeesus its such a good ring for my barb).

(im on EU)

[image loading]


Considering they're talking about nerfing IAS, I'd suggest flipping it before they do, since it has almost no other DPS stats.


What? Care to link plz? My new build depends heavily in IAS so this is bad news for me
JingleHell
Profile Blog Joined March 2011
United States11308 Posts
Last Edited: 2012-06-06 16:20:33
June 06 2012 16:19 GMT
#1013
On June 07 2012 01:17 MyNameIsAlex wrote:
Show nested quote +
On June 07 2012 01:14 JingleHell wrote:
On June 07 2012 01:10 MyNameIsAlex wrote:
hey guys auto bought this on AH a bit earlier (it was 250k).

how much is it worth? (i may flip it or may not, jeesus its such a good ring for my barb).

(im on EU)

[image loading]


Considering they're talking about nerfing IAS, I'd suggest flipping it before they do, since it has almost no other DPS stats.


What? Care to link plz? My new build depends heavily in IAS so this is bad news for me

http://us.battle.net/d3/en/blog/6262208/Patch_103_Design_Preview-6_6_2012#blog

Whoa, Whoa, Nice Shootin’ Tex
We’re fixing a number of bugs with Attack Speed, mainly related to the stat not working on some items, but we’ve also decided we need to reduce the effectiveness of Increased Attack Speed overall. Many players have commented that Increased Attack Speed is such a dominant stat they feel it’s required. While we don’t have an issue with there being important stats, Increased Attack Speed in particular has secondary effects on mobility in combat, resource generation and resource consumption. We want there to be options and considerations for how you gear up, and one uber trump-everything stat can really work against choice and options. There are two different solutions we’re considering to reduce the effectiveness of Increased Attack Speed. The first is to simply reduce the value on all the items to their desired values. In general our desire is to never change items as that makes them feel less concrete, but the upside is you would still be able to look at an item and know exactly what you are getting. The other approach is to change the formula used for attack speed aggregation so that stacking attack speed from multiple slots suffers from diminishing returns. The downside of that approach is that it introduces yet another hidden modifier on an item property (and many people dislike hidden modifiers), and complicates the already difficult decision of item gearing. We’re currently leaning toward the first solution, to simply reduce the value on items, but we’d be interested to read people’s thoughts on the problem.


Bolded for emphasis. They want it to just be even, but we're talking Blizzard, who practically invented the "Trial and error via constant over-adjustment" style of game balance.
MyNameIsAlex
Profile Joined March 2011
Greece827 Posts
Last Edited: 2012-06-06 16:21:31
June 06 2012 16:21 GMT
#1014
On June 07 2012 01:19 JingleHell wrote:
Show nested quote +
On June 07 2012 01:17 MyNameIsAlex wrote:
On June 07 2012 01:14 JingleHell wrote:
On June 07 2012 01:10 MyNameIsAlex wrote:
hey guys auto bought this on AH a bit earlier (it was 250k).

how much is it worth? (i may flip it or may not, jeesus its such a good ring for my barb).

(im on EU)

[image loading]


Considering they're talking about nerfing IAS, I'd suggest flipping it before they do, since it has almost no other DPS stats.


What? Care to link plz? My new build depends heavily in IAS so this is bad news for me

http://us.battle.net/d3/en/blog/6262208/Patch_103_Design_Preview-6_6_2012#blog

Show nested quote +
Whoa, Whoa, Nice Shootin’ Tex
We’re fixing a number of bugs with Attack Speed, mainly related to the stat not working on some items, but we’ve also decided we need to reduce the effectiveness of Increased Attack Speed overall. Many players have commented that Increased Attack Speed is such a dominant stat they feel it’s required. While we don’t have an issue with there being important stats, Increased Attack Speed in particular has secondary effects on mobility in combat, resource generation and resource consumption. We want there to be options and considerations for how you gear up, and one uber trump-everything stat can really work against choice and options. There are two different solutions we’re considering to reduce the effectiveness of Increased Attack Speed. The first is to simply reduce the value on all the items to their desired values. In general our desire is to never change items as that makes them feel less concrete, but the upside is you would still be able to look at an item and know exactly what you are getting. The other approach is to change the formula used for attack speed aggregation so that stacking attack speed from multiple slots suffers from diminishing returns. The downside of that approach is that it introduces yet another hidden modifier on an item property (and many people dislike hidden modifiers), and complicates the already difficult decision of item gearing. We’re currently leaning toward the first solution, to simply reduce the value on items, but we’d be interested to read people’s thoughts on the problem.


Bolded for emphasis. They want it to just be even, but we're talking Blizzard, who practically invented the "Trial and error via constant over-adjustment" style of game balance.

Oh shit.

Thanks.

Any estimation on what the item is worth?
JingleHell
Profile Blog Joined March 2011
United States11308 Posts
June 06 2012 16:22 GMT
#1015
On June 07 2012 01:21 MyNameIsAlex wrote:
Show nested quote +
On June 07 2012 01:19 JingleHell wrote:
On June 07 2012 01:17 MyNameIsAlex wrote:
On June 07 2012 01:14 JingleHell wrote:
On June 07 2012 01:10 MyNameIsAlex wrote:
hey guys auto bought this on AH a bit earlier (it was 250k).

how much is it worth? (i may flip it or may not, jeesus its such a good ring for my barb).

(im on EU)

[image loading]


Considering they're talking about nerfing IAS, I'd suggest flipping it before they do, since it has almost no other DPS stats.


What? Care to link plz? My new build depends heavily in IAS so this is bad news for me

http://us.battle.net/d3/en/blog/6262208/Patch_103_Design_Preview-6_6_2012#blog

Whoa, Whoa, Nice Shootin’ Tex
We’re fixing a number of bugs with Attack Speed, mainly related to the stat not working on some items, but we’ve also decided we need to reduce the effectiveness of Increased Attack Speed overall. Many players have commented that Increased Attack Speed is such a dominant stat they feel it’s required. While we don’t have an issue with there being important stats, Increased Attack Speed in particular has secondary effects on mobility in combat, resource generation and resource consumption. We want there to be options and considerations for how you gear up, and one uber trump-everything stat can really work against choice and options. There are two different solutions we’re considering to reduce the effectiveness of Increased Attack Speed. The first is to simply reduce the value on all the items to their desired values. In general our desire is to never change items as that makes them feel less concrete, but the upside is you would still be able to look at an item and know exactly what you are getting. The other approach is to change the formula used for attack speed aggregation so that stacking attack speed from multiple slots suffers from diminishing returns. The downside of that approach is that it introduces yet another hidden modifier on an item property (and many people dislike hidden modifiers), and complicates the already difficult decision of item gearing. We’re currently leaning toward the first solution, to simply reduce the value on items, but we’d be interested to read people’s thoughts on the problem.


Bolded for emphasis. They want it to just be even, but we're talking Blizzard, who practically invented the "Trial and error via constant over-adjustment" style of game balance.

Oh shit.

Thanks.

Any estimation on what its worth?


No clue. I mostly just keep an eye on this thread so I have a clue what market trends are doing.
FairForever
Profile Joined February 2011
Canada2392 Posts
June 06 2012 16:24 GMT
#1016
On June 07 2012 01:14 JingleHell wrote:
Show nested quote +
On June 07 2012 01:10 MyNameIsAlex wrote:
hey guys auto bought this on AH a bit earlier (it was 250k).

how much is it worth? (i may flip it or may not, jeesus its such a good ring for my barb).

(im on EU)

[image loading]


Considering they're talking about nerfing IAS, I'd suggest flipping it before they do, since it has almost no other DPS stats.


I don't even think it's worth 250k in the current environment, sorry mate. There's virtually no stats other than 15 ias and good vit. My estimate for that ring value is around 50 - 100k as is, without the ias nerf...
FairForever
Profile Joined February 2011
Canada2392 Posts
June 06 2012 16:25 GMT
#1017
On June 07 2012 01:08 enCore- wrote:
[image loading]

Was asking about this earlier, sold for 3 million buyout on EU server.


I think 3m is fair, I sold a vit one with poor roll for about 1m. Dex roll is 10x more valuable, really.
FairForever
Profile Joined February 2011
Canada2392 Posts
June 06 2012 16:26 GMT
#1018
On June 06 2012 22:48 taramtamtam wrote:
[image loading]
EU server

is the crowd control worth anything? prices go from 20k (lol) to millions
but it looks like a nice WD / Wizard head


It's okay but not worth much because there's no socket in the helm. A socket in that helm would shoot the price up by almost a million IMO (can get 30% gold find or magic find, or a lot of extra health, which are all amazing)
FairForever
Profile Joined February 2011
Canada2392 Posts
June 06 2012 16:27 GMT
#1019
On June 06 2012 23:40 The Irate Turk wrote:
Thanks for previous input

[image loading]

This has me confused because the base damage is on the low side but I do not play a Wizard so I'm not sure how important the 55% crit and socket are. Having Int on there is also nice

Looking at the AH I am not sure whether the ~1.5 2m prices are warranted because of the Crit Damage or whether they have just been listed by greedy people and it is actually worth far less (OR EVEN MORE!)

Europe btw

Thanks again :D


You should be able to sell it - 2m is too much (which is why they're not selling) but putting an emerald in it can give you a DPS similar to a 950 or 1k weapon with the huge crit damage. I'd probably aim to sell at 1mil something.
Steelavocado
Profile Joined May 2010
United States2123 Posts
June 06 2012 16:31 GMT
#1020
On June 07 2012 01:10 MyNameIsAlex wrote:
hey guys auto bought this on AH a bit earlier (it was 250k).

how much is it worth? (i may flip it or may not, jeesus its such a good ring for my barb).

(im on EU)

[image loading]

I would value it at only around 50k if that was on the NA server.
MIRACLE IS YOUR TI7 CHAMP
Prev 1 49 50 51 52 53 335 Next
Please log in or register to reply.
Live Events Refresh
Next event in 51m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Bisu 810
BeSt 566
Larva 216
hero 140
soO 117
Hm[arnc] 40
Sharp 28
ZergMaN 19
sSak 18
Terrorterran 14
[ Show more ]
Yoon 6
League of Legends
JimRising 504
KnowMe46
Counter-Strike
olofmeister1039
shoxiejesuss886
edward52
Other Games
ceh9726
XaKoH 350
[ Show 12 non-featured ]
StarCraft 2
• LUISG 27
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• iopq 9
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2261
League of Legends
• Jankos1631
Upcoming Events
Afreeca Starleague
51m
Leta vs ggaemo
Jaedong vs Queen
GSL
1h 51m
PiGosaur Cup
14h 51m
Kung Fu Cup
1d 1h
Replay Cast
1d 14h
The PondCast
2 days
KCM Race Survival
2 days
Escore
3 days
IntoTheTV X SOOP
3 days
CranKy Ducklings
4 days
[ Show More ]
Sparkling Tuna Cup
5 days
Shopify Rebellion Sundays
5 days
Spirit vs Mixu
Clem vs TBD
RSL Revival
5 days
Replay Cast
5 days
Afreeca Starleague
6 days
WardiTV Weekly
6 days
Liquipedia Results

Completed

Proleague 2026-09-02
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
RSL Revival: Season 6
Calamity Invitational
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Escore Tournament S3: King of Kings
Acropolis #5 - GSA
Blizzard Classic Cup 2026
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.