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On May 28 2012 07:52 wei2coolman wrote: I wish Blizzard could refund time. Because I want my 83 hours played on my monk, refunded to me. 83 hours of my life I'll never fucking get back.
Oddly enough Blizzard thinks its a good idea to have melee classes require ACT 3/4 inferno gear to do ACT 2. lolololol
You mean you actually didn't enjoy playing those 80 hours of your monk and you only actually played those 80 hours PURELY to get to act 4 inferno?
I don't get it, if you like playing monk, great. If you can't progress further, that sucks, but doesn't invalidate your time put into a monk. If you put 80 hours into your monk and were farming act 4 inferno, it's still "80hours of your life that you won't get back". If you look at it that way, every game, and everything is a waste of time.
Anyway, I don't think you need act 3/4 inferno gear, but I'm not sure, I've been gearing off act 1 inferno via AH selling/buying and what I get, and am almost 500 resist all and I think I can do act 2 about now (at least with a group). I haven't tried soloing it but If I keep farming gold I can definitely get the gear to solo it. So what's the problem? I think blizzard intended everyone to get stuck on act1 inferno and have to farm and get lucky rares for months before clearing inferno, it just happens they had broken skills that left ppl clear inferno in the first week and that sucks but there's nothing wrong with going back to the farm game it's what diablo is all about anyways.
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On May 28 2012 07:34 Regina wrote:Update from my side, hopefully helpfull for other monks around here. This morning i was struggling SO MUCH on inferno act 3, getting insta gibbed so i started to look around how to chance my spec maybe and i did alot of gear swtiching,d ropping dmg and attackspeed for more defense. this made me suprise soo much so here are my experience: Right now im able to tank act 3 eazy, 10-20 mobs at same time np, tanking siegebreaker without bothering dodging even 1 attack. My build : http://eu.battle.net/d3/en/calculator/monk#bYgXih!YZX!ZYacbaFor some reason screenshots wont capture d3 only desktop :S so here my stats: 632 physical resist 470 all other resist7568 armor with just evasion hard target 11667 armor incombat + Enchantress which is 79.55% dmg red to all sources shield with 1500 armor , 3700-4700 block and 19% blockchance + 8% block from legendary helm 41k health 42% dodge > 50.8% dodge with activate mantra terrible attackspeed 1.62 attacks (highly recommended much higher, but today i dropped alot of AS for def had 2.05) 1435 Life on hit (i recomment atleast 1k) 250 life regen per sec 10208 dps base stats: 200 strenght 1186 dex 437 int 1165 vitality Worth mentioning On my ches ti have 4% less dmg from ranged attack On my bracers i have 4% less dmg from melee On my belt i have 14% less dmg from melee Not sure if i should keep resolve or take one of everything. the difference in dmg phys and other resistance is 6,7%. i think its only worth it when you gruop up with a barb (didnt do the math) my weapon is only 650 dps, dropped my 800 dps weapon today which had 18% attack speed. tho this one has a socket which makes a total of 950 life per hit! totally worth it, only thing is that i lack attackspeed atm on other items. but i have 3 million to buy 2 items with 15% attackspeed, then it should be fine again. Goodluck all. All people that have been sccreaming and shouting that act 3 is impossible are just liers just GEAR UP! Cant stress how important +armor on items is, also all resist+physical = win and dont forget to get some int! up to 400 int its very worth it for extra resistance.
eh is this solo or in group? i am gonna assume your effective resistance are 632 for physicalnd 470 for all the rest right? how are even you surviving elite mob encounters with magic modifiers (e.g fire chain / plague etc etc) for more than a couple of seconds not to mention tanking them?
btw 400 int simply gives 40 resist all, its much better to just pursue dex for monks since you get dodge / damage and armor (with passive)
still gonna give your build a run right now and see how it goes
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i send friend request - thanks will ask any additional questions in game then.
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On May 28 2012 08:28 HorsemasterK wrote:Show nested quote +On May 28 2012 08:23 wei2coolman wrote:On May 28 2012 08:19 HorsemasterK wrote:On May 28 2012 08:03 wei2coolman wrote:On May 28 2012 07:59 archon256 wrote:On May 28 2012 07:52 wei2coolman wrote: I wish Blizzard could refund time. Because I want my 83 hours played on my monk, refunded to me. 83 hours of my life I'll never fucking get back.
Oddly enough Blizzard thinks its a good idea to have melee classes require ACT 3/4 inferno gear to do ACT 2. lolololol Just play another class man and get gear for your monk, man. It's not like you need to buy the new class or spend tons of time grinding for it like in WoW. And if you didn't enjoy the 83 hours you spent leveling up your monk you should have just switched a lot sooner. too bad I didn't reach inferno til around 70 hours, and thought 13 hours of grinding would change something. and if you think having to grind with another class just to get gear for another class to be even playable is a good game design, you're just kidding yourself. this is the first time i've actually been disappointed by blizzard.it wouldn't be so bad if wizard, dh, and wd were in the same situation as monks and barb, but the fact is, they're in a completely another level. are you new to diablo? Just be happy you can respec your monk to fotm whenever you want, rather than having to level a new one from scratch. Who the fuck would want to remake a monk? You imply that there's even a monk build that'd be good in inferno, and there's a "character trap" like in diablo 2. Getting mad that you have to play one character to find gear for another is just being mad that you are playing Diablo. Maybe this game isn't for you. As for inferno, everyone is struggling to some extent. Some people don't mind/enjoy the difficulty, while others rage about it. lolololol, obviously you don't have a friend playing DH. lololololol. completely outgear my friend's DH, he's at diablo already. I'm stuck in belial in act 2. rofl.
also got a friend playing wizard, really undergeared except for his attack item. is farming act 4, oh did i mention he's only got 30 hours on his wizard? because he got ran through azmodan, to lvl60.
Yeah, I'm fucking pissed.
Monk fun to play til lvl60. Then inferno sucks balls.
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On May 28 2012 10:01 wei2coolman wrote:Show nested quote +On May 28 2012 08:28 HorsemasterK wrote:On May 28 2012 08:23 wei2coolman wrote:On May 28 2012 08:19 HorsemasterK wrote:On May 28 2012 08:03 wei2coolman wrote:On May 28 2012 07:59 archon256 wrote:On May 28 2012 07:52 wei2coolman wrote: I wish Blizzard could refund time. Because I want my 83 hours played on my monk, refunded to me. 83 hours of my life I'll never fucking get back.
Oddly enough Blizzard thinks its a good idea to have melee classes require ACT 3/4 inferno gear to do ACT 2. lolololol Just play another class man and get gear for your monk, man. It's not like you need to buy the new class or spend tons of time grinding for it like in WoW. And if you didn't enjoy the 83 hours you spent leveling up your monk you should have just switched a lot sooner. too bad I didn't reach inferno til around 70 hours, and thought 13 hours of grinding would change something. and if you think having to grind with another class just to get gear for another class to be even playable is a good game design, you're just kidding yourself. this is the first time i've actually been disappointed by blizzard.it wouldn't be so bad if wizard, dh, and wd were in the same situation as monks and barb, but the fact is, they're in a completely another level. are you new to diablo? Just be happy you can respec your monk to fotm whenever you want, rather than having to level a new one from scratch. Who the fuck would want to remake a monk? You imply that there's even a monk build that'd be good in inferno, and there's a "character trap" like in diablo 2. Getting mad that you have to play one character to find gear for another is just being mad that you are playing Diablo. Maybe this game isn't for you. As for inferno, everyone is struggling to some extent. Some people don't mind/enjoy the difficulty, while others rage about it. lolololol, obviously you don't have a friend playing DH. lololololol. completely outgear my friend's DH, he's at diablo already. I'm stuck in belial in act 2. rofl. also got a friend playing wizard, really undergeared except for his attack item. is farming act 4, oh did i mention he's only got 30 hours on his wizard? because he got ran through azmodan, to lvl60. Yeah, I'm fucking pissed. Monk fun to play til lvl60. Then inferno sucks balls.
you're quite stupid..; In D2 at the reset of the ladder you had to play a sorc. Even 2 or 3 before starting an other char if you want to get a perfect build. And you whine cause an undergear melee doesn't do well... ?
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On May 28 2012 10:01 wei2coolman wrote:Show nested quote +On May 28 2012 08:28 HorsemasterK wrote:On May 28 2012 08:23 wei2coolman wrote:On May 28 2012 08:19 HorsemasterK wrote:On May 28 2012 08:03 wei2coolman wrote:On May 28 2012 07:59 archon256 wrote:On May 28 2012 07:52 wei2coolman wrote: I wish Blizzard could refund time. Because I want my 83 hours played on my monk, refunded to me. 83 hours of my life I'll never fucking get back.
Oddly enough Blizzard thinks its a good idea to have melee classes require ACT 3/4 inferno gear to do ACT 2. lolololol Just play another class man and get gear for your monk, man. It's not like you need to buy the new class or spend tons of time grinding for it like in WoW. And if you didn't enjoy the 83 hours you spent leveling up your monk you should have just switched a lot sooner. too bad I didn't reach inferno til around 70 hours, and thought 13 hours of grinding would change something. and if you think having to grind with another class just to get gear for another class to be even playable is a good game design, you're just kidding yourself. this is the first time i've actually been disappointed by blizzard.it wouldn't be so bad if wizard, dh, and wd were in the same situation as monks and barb, but the fact is, they're in a completely another level. are you new to diablo? Just be happy you can respec your monk to fotm whenever you want, rather than having to level a new one from scratch. Who the fuck would want to remake a monk? You imply that there's even a monk build that'd be good in inferno, and there's a "character trap" like in diablo 2. Getting mad that you have to play one character to find gear for another is just being mad that you are playing Diablo. Maybe this game isn't for you. As for inferno, everyone is struggling to some extent. Some people don't mind/enjoy the difficulty, while others rage about it. lolololol, obviously you don't have a friend playing DH. lololololol. completely outgear my friend's DH, he's at diablo already. I'm stuck in belial in act 2. rofl. also got a friend playing wizard, really undergeared except for his attack item. is farming act 4, oh did i mention he's only got 30 hours on his wizard? because he got ran through azmodan, to lvl60. Yeah, I'm fucking pissed. Monk fun to play til lvl60. Then inferno sucks balls.
Melee scales better with super-high-end gear. It will all come in time as you gain better gear.
Patience is for the Melee classes, instant gratification is for the Demon Hunter/Wizard
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I'm just planning on farming up in Act I, until they inevitably patch the game making act 2 easier, and evening out the difference in difficulty between melee and ranged classes. Hopefully they make monks more 2h/dual wield friendly pretty soon. Using a shield as a monk is my biggest issue, it is not what I chose the "fast" melee class for. But I'm still going to just grind away and wait for blizzard to clean up this mess.
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On May 28 2012 08:51 Regina wrote:Show nested quote +On May 28 2012 08:41 Jarlax wrote:
Hey got few questions pls.
1) How did u get belt with 14% less dmg from melee - i cant even browse belts on AH with "% less dmg from melee" (there is no such stat for belt) - if its legendary or set item pls give me name.
2) how did u get so high life per hit - u said u get 950 life per hit from weapon - i find it hard to belive - can u post screenshot or full stats of this weapon coz all i can find is max ~200 + socket = max 300 from weapon only.
Its a legendary belt string of ears, you have them with around 10%-20% reduction. more reduction more expensive As i said i cant make screenshots it gives me my desktop if i paste it dunno how to fix it. My weapon has the following stats: Grapple Triumph 225-695 damage 644 DPS 102 dexterity +33 max dmg +767 life on hit + some arcane dmg + socket spot which i have put in 190 life on hit gem I also wear legendary neckless with 400 life on hit, but im gonna replace that with 15% atkspeed neckless cuz you really need around 40% attackspeed on your gear to have proper spirit regen and also benefit the lfie on hit the most ![](/mirror/smilies/smile.gif) If you know how to fix my screenshot prob i can show you my char or ingame i could liink regina#2981 on europe server
You need to change your diablo into windows full screen mode, then u can print screen away.
I like that you can tank, I have 640 to all res 7k armor with evasion buff and more if I use deadly reach. But act 3 mobs do serious damage. Life on hit is something I've always wanted but getting a sufficient amount (800+) is extremely hard while maintaining attack speed and dps (I have 2.17 as and 26k dps with heaven). I would sacrifice a few thousand dps for 1000+ life ln hit but not in the form of losing attack speed. Currently saving all my money for a ruthless 1 hander that does life per hit and is socketed, have 7 mil saved but need 12-15 for what I want
Edit: with 10k dps I highly doubt you would be a le to kill any mob before the enraged timer went off. Honestly 20k dps for act3 and 4 is a bare minimum IMO
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On May 28 2012 09:01 wwiv wrote:
eh is this solo or in group? i am gonna assume your effective resistance are 632 for physicalnd 470 for all the rest right? how are even you surviving elite mob encounters with magic modifiers (e.g fire chain / plague etc etc) for more than a couple of seconds not to mention tanking them?
btw 400 int simply gives 40 resist all, its much better to just pursue dex for monks since you get dodge / damage and armor (with passive)
still gonna give your build a run right now and see how it goes
this is solo, but i have also done runs with my brother demon hunter, where i didnt got enchantress buff and all was easy too
Ofcourse elite packs with spells like shielding is near to impossible. mobs with firechain should be kited thats why i run sweeping strikes with the range increase so you do dmg even while you kite.
yes 470 to all and 632 for physical. Ofcourse dexterity is bettter tehn int but you forget that 1 you dont get all the choices for the stats you get on an item and 2 the first 400 intellect is pro cuz it gives relativily alot of resistance for a low amount of hte stat. Int is always a stat you get EXTRA next to awsome stats on a gearpart, in my case atleast.
I will make a fraps movie today if i got the time, busy with thesis tho will see
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Tbh, biggest issue isn't that I'm less efficient than DH/Wiz, biggest problem is that I find monk playstyle this moment to be least rewarding. I am already leveling my DH since monk's playstyle is so far off of what was told us (and how you played before inferno). Adding some kind of mechanic that allows skilled player to survive would be cool. Also damage seems to be extremely low for a class that has highest risk of being killed (with barb).
When is the monday newsletter coming? Might know then if it's worth continuing playing monk. Didn't really roll monk to tank.
Another sick issue is the co op play. I wonder if you can go to melee even with act 3-4 gear in act 2 if there is 3-4 friends in your group.
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Calm down ppl, I'm pretty sure Monk is the best in 1v1 PvP, with insane resistant and fast dps, mobility with dashing strike. I believe with good control Monk can't lose to other classes
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the elite packs scale really really hard in inferno holy crap. I can kill them only if iam very lucky with their spells and the terrain (in dungeons they are mostly undoable).
still using vulture kick + thunderclap though but without cyclone. not that it isnt usefull anymore (to pull single monsters towards me) but i just dont have any spirit left to use it.
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I made a post a few pages back about my build that got overlooked so I thought I'd post some screen shots on what I'm doing.
http://www.teamliquid.net/forum/viewmessage.php?topic_id=338357¤tpage=19#365
These are my base stats...
![[image loading]](http://i.imgur.com/xFI7B.jpg)
And this is when I'm in fights...
![[image loading]](http://i.imgur.com/jMRLB.jpg)
I'm using an updated build since my previous post and am still looking for other opinions on combination strike builds. Currently farming Act 1 Inferno with ease, solo or party. I'm progressing in Act 2 but I feel I need to up my resist to be able to finish.
Current build:
Fists of Thunder: Lightning Flash (16% dodge) Way of the Hundred Fists: Blazing Fists (15% move and attack speed) Deadly Reach: Foresight (18% damage) Crippling Wave: Concussion (20% damage reduction) Serenity: Peaceful Repose (7k heal) Mantra of Healing: Time of Need (20% resist boost)
Seize the Initiative (armor from dex) Combination Strike (8% damage per generator) One with Everything (resists!)
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that combination strike build looks very smart and interesting. thx for posting.
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3 of those punches have like 3 second timers so juggling them all is impossible unless ideal circumstances.
Your max life is also really really low.
What the hell is with your life per second. 4600? Wat? You must have hit a health globe or something.
Overall pretty nice equips. If you were any other class in that gear you'd be joyriding around Act 3 Inferno by now.
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How do some of you maintain 600+resistances & 40khp and have like 25k dps?
Do you have 1,4k dps 1handers? I'm at ~500 resistances and with a 1k dps onehander have ~16k dps unbuffed, I could get about 200 more resistance because I don't have any on shield/amulet but I would lose dps.
Unless most of you have some sick gear act4 gear I don't know how you can have such high dps :/
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On May 28 2012 17:24 Medrea wrote: 3 of those punches have like 3 second timers so juggling them all is impossible unless ideal circumstances.
Your max life is also really really low.
What the hell is with your life per second. 4600? Wat? You must have hit a health globe or something.
Overall pretty nice equips. If you were any other class in that gear you'd be joyriding around Act 3 Inferno by now.
It must have been a health globe.
3 seconds is a long time when you attack so fast. I have absolutely no problem keeping the combination strike buff up though I will occasionally lose the WotHF speed buff when I have to juke and jive waiting for serenity to come up.
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The dodge on the fists of thunder punch is also 2 seconds. I'm just wondering how you are gonna self sustain in later acts when you have 1 7k heal on a 20 second timer and your pretty much shackled to melee range all the time.
I mean outside of the one hit and your dead problem heh.
On May 28 2012 17:30 Andr3 wrote: How do some of you maintain 600+resistances & 40khp and have like 25k dps?
Do you have 1,4k dps 1handers? I'm at ~500 resistances and with a 1k dps onehander have ~16k dps unbuffed, I could get about 200 more resistance because I don't have any on shield/amulet but I would lose dps.
Unless most of you have some sick gear act4 gear I don't know how you can have such high dps :/
Yeah high DPS one handers with dex. Like a 10 mill weapon. Also good attack speed rings and a good attack speed neck.
Of course 26k DPS is still stupidly low in the grand scheme of things. We have Demon Hunters tooltipping 140k DPS and pushing out 750k DPS (Athene).
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price check on these fists?
is life on hit #1 priority on monk weapon?
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On May 28 2012 18:30 NMx.StyX wrote:price check on these fists? is life on hit #1 priority on monk weapon? ![[image loading]](http://i1043.photobucket.com/albums/b439/howd716/Screenshot013-1.jpg)
the damage is average, but spirit to health is realllly good, and life on it is also reaaaly good. i'd sell somewhere between 500k and 1mil (but i always undersell). the stats are awful, we dont need strength, and people who don't rely on spirit - health won't find it very attractive.
to the other guy below, u get increased DPS from increasing your attack speed ( a bad weapon doesnt help) - increasing crit chance + crit %dmg and dex.
so i have 14.5% crit chance, 137% crit dmg, 2.17 attack speed, with a 755 damage weapon with 1568 dexterity. This amounts to 23 and a half k dps or something without any buffs.
im currently saving for a 10-15 mil one hander (my wep is currently 1.4 attk speed, i want 1.6-1.8). i got 7 mil almost there ;D ill trophy post when i get it to c the jump in dps.
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