Is it recommended to hotkey observers? How about HT's or DT's? Robo Facility?
How many hotkeys are usually enough for a P army? 1~4?
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AzureEye
United States1360 Posts
Is it recommended to hotkey observers? How about HT's or DT's? Robo Facility? How many hotkeys are usually enough for a P army? 1~4? | ||
Coca Cola Classic
266 Posts
he changes them a lot. but correct me if i'm wrong, i think he uses 1 for scouting probe and 2 for probe doing building. he hotkeys with 2 a lot. also i think his first gateway is on 3 (i'm doing this off memory i can't be sure) later on he changes and has 4-9 gates and 0 the natural nexus. he also uses 5 for stargate and 6 for robo pvz. like i said he changes his hotkeys and his multitasking is amazing because of it. | ||
Sets
United States59 Posts
For a max protoss army, you would need up to 5, but that's assuming you're going to hotkey your entire army. | ||
Piste
6179 Posts
Yeah go Bisu! I knew I wouldn't have to switch to 0nexus when I playe toss ![]() | ||
fanatacist
10319 Posts
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GHOSTCLAW
United States17042 Posts
http://www.teamliquid.net/replay/download.php?replay=1461 | ||
Deleted User 37864
780 Posts
I find that it is really good early game because i can just keep my hand on my left side. Instead of pressing P, u just click the probe icon after pressing 4. When mid game comes (or when i get my 2nd nexus), i'll start using 9/10 for nexus. but early game, i find 4 is not bad 1-2 = units/scouting 3 = robo early on then into units too 4 = nexus (later mid game becomes units too) 5-8 = gateways late game, you should use F2-F4 | ||
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AltaiR_
Korea (South)922 Posts
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Everywhere
United States97 Posts
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Kentor
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United States5784 Posts
I saw some Bisu fpvod and I realized he uses F keys for his expansions and he doesn't even hotkey any other nexuses other than the main (4). What he does is do 4p then F key to some natural or some other expo, click the nexus and press p. The rest of his hotkeys can be looked up in his replays. | ||
Husky
United States3362 Posts
Thank god. | ||
Everywhere
United States97 Posts
On June 03 2009 15:31 Kentor wrote: 0 and 9 nexus sucks. i explained some of bisu's hotkey in -_-'s guide. Show nested quote + I saw some Bisu fpvod and I realized he uses F keys for his expansions and he doesn't even hotkey any other nexuses other than the main (4). What he does is do 4p then F key to some natural or some other expo, click the nexus and press p. The rest of his hotkeys can be looked up in his replays. Fairly certain 0p9p is faster than 4pF3clickp, as well as much more useful when you have to build probes while micro-ing (no screen change necessary for 0p9p). Completely disregarding 0 9 nexus because you found a comfortable setup is...unwise. | ||
Kentor
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United States5784 Posts
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kemoryan
Spain1506 Posts
On June 03 2009 16:06 Kentor wrote: The problem with 0 and 9 is precisely that it makes you reluctant to change the screen. You make the probes but you forget to send them to mine. Also since you already have the F keys set up, it's great for transferring workers and storm dodging etc. Also 0 and 9 keys are way too far from your F keys in general. So no, it is not unwise to disregard 0 and 9 nexus at all. I was about to say that. And I know it since I changed from 09 to using the F keys and 4 for my initial nex. | ||
PH
United States6173 Posts
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Louder
United States2276 Posts
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fearus
China2164 Posts
so yea......... | ||
ChoboOv
Canada126 Posts
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Count9
China10928 Posts
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seppolevne
Canada1681 Posts
On June 03 2009 21:26 fearus wrote: stork and jangbi use 4 as nexus aswell so yea......... jangbi uses 1 Just use whatever feels most comfortable. | ||
Hans-Titan
Denmark1711 Posts
I use 8p9p0p just because I'm used to it. 3-7 are gates, 1-2 (later 3, 4 and 5 (possibly 6)) are units. | ||
PrinceOfControl
Norway159 Posts
2 observer/units 3 observer/units 4 nexus/units 5-9 gateway 0 robo but yeah, use whatever fits for you ~ | ||
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