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Discussion about the SC2 interface - Page 5

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Gobol
Profile Joined August 2005
37 Posts
September 10 2007 04:27 GMT
#81
There is pretty solid proof in the form of WC3 that having MBS (and in fact almost removing macro) does not reduce the skill gap between players. A lot of people however are stating emphatically that it will. Is there any direct proof to support this?
Aphelion
Profile Blog Joined December 2005
United States2720 Posts
September 10 2007 04:45 GMT
#82
WC3 is an entirely different game. You have so little production buildings I don't think it even matters.
But Garimto was always more than just a Protoss...
LonelyMargarita
Profile Blog Joined August 2007
1845 Posts
September 10 2007 07:42 GMT
#83
On September 10 2007 13:27 Gobol wrote:
There is pretty solid proof in the form of WC3 that having MBS (and in fact almost removing macro) does not reduce the skill gap between players. A lot of people however are stating emphatically that it will. Is there any direct proof to support this?


But WC3 DOES NOT have the skill gap that starcraft has. You just provided an example that counters your point entirely.
I <3 서지훈
mindspike
Profile Blog Joined December 2002
Canada1902 Posts
September 10 2007 08:45 GMT
#84
On September 10 2007 16:42 LonelyMargarita wrote:
Show nested quote +
On September 10 2007 13:27 Gobol wrote:
There is pretty solid proof in the form of WC3 that having MBS (and in fact almost removing macro) does not reduce the skill gap between players. A lot of people however are stating emphatically that it will. Is there any direct proof to support this?


But WC3 DOES NOT have the skill gap that starcraft has. You just provided an example that counters your point entirely.


Yes it does. Moon has completely dominated the War3 scene for 2+ years. No other player comes close.
zerg/human - vancouver, canada
Fen
Profile Blog Joined June 2006
Australia1848 Posts
Last Edited: 2007-09-10 09:29:56
September 10 2007 09:25 GMT
#85
On September 10 2007 17:45 mindspike wrote:
Show nested quote +
On September 10 2007 16:42 LonelyMargarita wrote:
On September 10 2007 13:27 Gobol wrote:
There is pretty solid proof in the form of WC3 that having MBS (and in fact almost removing macro) does not reduce the skill gap between players. A lot of people however are stating emphatically that it will. Is there any direct proof to support this?


But WC3 DOES NOT have the skill gap that starcraft has. You just provided an example that counters your point entirely.


Yes it does. Moon has completely dominated the War3 scene for 2+ years. No other player comes close.


Moon im sure is a brilliant player, doesnt mean that the skill gap in warcraft 3 is large. I know for a fact that I stand a much better chance at beating moon in a game of warcraft 3 than I do beating savior in a game of starcraft. The skill gap refers to the difference between your average gamers and the best gamers. In warcraft 3, this difference is nowhere near as vast as it is in starcraft.

Its very important to have a large skill gap btw, with it, progression can be seen much easier. And when players can see how much better theyve become, they are more satisfied and more likely to continue on playing. Ive got replays from when I was a 40APM player just starting out on low-money maps. Its quite funny to look back at those. Its satisfying to be able to see that I am a much more capable player.
Manifesto7
Profile Blog Joined November 2002
Osaka27146 Posts
September 11 2007 07:41 GMT
#86
This has gone offtopic, however there are two other threads still open about MBS and UI, take your civil discussions there please.
ModeratorGodfather
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