Discussion about the SC2 interface - Page 5
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Gobol
37 Posts
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Aphelion
United States2720 Posts
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LonelyMargarita
1845 Posts
On September 10 2007 13:27 Gobol wrote: There is pretty solid proof in the form of WC3 that having MBS (and in fact almost removing macro) does not reduce the skill gap between players. A lot of people however are stating emphatically that it will. Is there any direct proof to support this? But WC3 DOES NOT have the skill gap that starcraft has. You just provided an example that counters your point entirely. | ||
mindspike
Canada1902 Posts
On September 10 2007 16:42 LonelyMargarita wrote: But WC3 DOES NOT have the skill gap that starcraft has. You just provided an example that counters your point entirely. Yes it does. Moon has completely dominated the War3 scene for 2+ years. No other player comes close. | ||
Fen
Australia1848 Posts
On September 10 2007 17:45 mindspike wrote: Yes it does. Moon has completely dominated the War3 scene for 2+ years. No other player comes close. Moon im sure is a brilliant player, doesnt mean that the skill gap in warcraft 3 is large. I know for a fact that I stand a much better chance at beating moon in a game of warcraft 3 than I do beating savior in a game of starcraft. The skill gap refers to the difference between your average gamers and the best gamers. In warcraft 3, this difference is nowhere near as vast as it is in starcraft. Its very important to have a large skill gap btw, with it, progression can be seen much easier. And when players can see how much better theyve become, they are more satisfied and more likely to continue on playing. Ive got replays from when I was a 40APM player just starting out on low-money maps. Its quite funny to look back at those. Its satisfying to be able to see that I am a much more capable player. | ||
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Manifesto7
Osaka27146 Posts
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