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[WoW] Battle for Azeroth - Page 57

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BfA Community Links:
GP : https://www.worldofwarcraft.com/invite/KKMpKPSlgd?region=EU&faction=Horde
TLEUH : https://www.worldofwarcraft.com/invite/v9x5bAF3jD?region=EU&faction=Horde
TLEUA : https://www.worldofwarcraft.com/invite/ALwgJnC5Wo?region=EU&faction=Alliance
TLNAH : https://www.worldofwarcraft.com/invite/vPrmjJxiVnJ?region=US&faction=Horde
TLNAA : https://www.worldofwarcraft.com/invite/YeZj7P0SXLn?region=US&faction=Alliance
Bnet: Bnet - https://blizzard.com/invite/amvLM0EubJv

On November 03 2016 06:57 GTR wrote:
I've created a Google Form/Spreadsheet for people to help add eachother.

Hopefully this will makes things easier for us to find people for Mythic+ runs and what not as opposed to sifting through 150+ pages of discussion.

Form
Spreadsheet

If a moderator could add this as a moderator note at the top it'd be appreciated.
Cyro
Profile Blog Joined June 2011
United Kingdom20326 Posts
July 21 2016 04:44 GMT
#1121
Using Master Loot in 7.0 requires that you have a "guild group," which is the same definition that is used for things like Guild Achievements or Guild Challenges: 80% or more of the group must belong to the guild.


Is the appeal of Master Loot the convenience of only one person needing to check the corpse and then assign everything out? I'm a little perplexed that the reaction has been more "welp, guess we can't bring our friends anymore..." rather than "welp, guess we can't use Master Loot as much now...."


Honestly surprised that they expected anything different.
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
arb
Profile Blog Joined April 2008
Noobville17921 Posts
July 21 2016 05:20 GMT
#1122
Atleast it hopefully gets rid of those retards wanting to be carried then saying

"all warrior tier/class trinket/other useful trinket/rings on rez"

sub warrior for appropriate class
Artillery spawned from the forges of Hell
Cyro
Profile Blog Joined June 2011
United Kingdom20326 Posts
Last Edited: 2016-07-21 08:13:00
July 21 2016 05:26 GMT
#1123
Yeah, but it gets rid of a bunch of other behaviors too, not all of which were bad for the game

This is quite literally removing an option that applies to a lot of different situations.. presumably because the expected use of that option is bad enough for the game a large enough percentage of the time for it to be worth it.
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
DCRed
Profile Joined May 2011
Finland435 Posts
July 21 2016 06:49 GMT
#1124
On July 21 2016 09:11 lestye wrote:
Show nested quote +
On July 20 2016 13:14 Dirtyharry wrote:
I'm happy the patch is hitting, but the shadow priest is getting massive changes. I'm not sure, I'm undecided...

I love what they're doing with shadow priests from a thematic standpoint, everyone looks awesome, I think i'll enjoy it more than shadow orbs....the problem I have is that I think the artifact is so freaking stupid. I hate daggers....

Also, is there serious use for the last talent? The one where you die horribly or did they literally give us a meme talent?


LotV is competitive talent where as S2M is borderline op the longer you can stay in it. It'll most likely be nerfed after first tier when Blizz sees that their own QA(once again, oh dotweaving is a thing? We didn't think it would be) is shit and players can hit up to the 3 min duration with it and top every fight where they get to do so. It's really really strong and you better be prepared to play the machinegun spec where you can't make a mistake or you die.
Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51493 Posts
July 21 2016 07:41 GMT
#1125
The prot warrior changes good lord. We went from being poor vs magic damage to being the best tank in the game. Ignore Pain is just straight up broken and so easy to keep uptime above 90%, then with that up adding shield block in and you are taking hardly any damage haha. Fun too!
Going to try fire mage changes tonight, but on paper and what i have read i doubt i'll enjoy those rip combustion never forget.
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
lestye
Profile Blog Joined August 2010
United States4195 Posts
July 21 2016 13:38 GMT
#1126
On July 21 2016 13:37 Dirtyharry wrote:
Show nested quote +
On July 20 2016 14:03 SheaR619 wrote:
On July 20 2016 13:14 Dirtyharry wrote:
I'm happy the patch is hitting, but the shadow priest is getting massive changes. I'm not sure, I'm undecided...


Some spec got much better while some are left sort of in the ditch. Well it should of been expected when they shift abilities around. I think you should experiment with the spec now because when Legion comes out, it not going to change very much even with the artifact. Most of the ability you gain from Artifact talent tree are just passives so there isn't as much room to expand game play. Good time to find and experiment with the spec.

Spec I am most worried about is survival hunter but I feel you on the shadow priest too. Definitely feels different and not sure if good or bad yet

I was in a random raid yesterday to test. At boss tunneling I did okay but hell, multitarget fights are a chaotic mess. Very easy to fail at this. I can't speak for other classes but everyone who likes a hard challenge shadow priest is a good choice.
Show nested quote +
On July 21 2016 09:11 lestye wrote:
On July 20 2016 13:14 Dirtyharry wrote:
I'm happy the patch is hitting, but the shadow priest is getting massive changes. I'm not sure, I'm undecided...

I love what they're doing with shadow priests from a thematic standpoint, everyone looks awesome, I think i'll enjoy it more than shadow orbs....the problem I have is that I think the artifact is so freaking stupid. I hate daggers....

Also, is there serious use for the last talent? The one where you die horribly or did they literally give us a meme talent?
I like the new mechanic too, it's never boring and it looks like there is always space to improve.

Haha, the last talent is funny and it's even more funny when you think that retri pallys getting a damage buff when a group member dies. Seriously, it seems to be a hard progress talent to survive a specific phase in a fight or for trolling. I hope they buff the mindspike talent a bit. It looks very interesting.

btw, Blizzard did a change on the loot system
http://us.battle.net/wow/en/forum/topic/20747394750?page=1#8

I remember when there was this wanabe theory crafter in my guild during Hodir progression that thought Divine intevention + battle rez to get a second lust was going to be worth it.

Oh, but I hadn't realized that the last talent lasts THREE minutes, thats pretty crazy actually.
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
Gorsameth
Profile Joined April 2010
Netherlands22125 Posts
July 21 2016 13:50 GMT
#1127
While Surrender to Madness has a hardcap of 3 minutes you will never reach it because the drain on voidform keeps increasing and well before the 3 minutes you will drain faster then you can generate it.
You can maintain it longer now then you ever will because of a tier/talent interaction and even so they highest I have seen is about 2 minutes.
It ignores such insignificant forces as time, entropy, and death
FFW_Rude
Profile Blog Joined November 2010
France10201 Posts
July 21 2016 15:03 GMT
#1128
Have they done something to old dungeon ? My Wife ran Ulduar last night with her Shadow priest and needed 4 try for Hodir and spent 10 minutes fighting freya before getting almost OS by mimiron.

Told her everything was so buggy that could be side effect (while i was stuck in my garrison on autorun for 5minutes) but it was weird as hell. She usually kills every boss in a few seconds.
#1 KT Rolster fanboy. KT BEST KT ! Hail to KT playoffs Zergs ! Unofficial french translator for SlayerS_`Boxer` biography "Crazy as me".
Seuss
Profile Blog Joined May 2010
United States10536 Posts
July 21 2016 15:08 GMT
#1129
Probably a bug. I've been running a lot of old raids for Transmog stuff and haven't encountered anything like that in pre-MoP raids.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
FFW_Rude
Profile Blog Joined November 2010
France10201 Posts
July 21 2016 15:12 GMT
#1130
On July 22 2016 00:08 Seuss wrote:
Probably a bug. I've been running a lot of old raids for Transmog stuff and haven't encountered anything like that in pre-MoP raids.


That's what i thought. She was so mad it was quite funny. Until it got annoying because i was just back to work and she was sooooo pissed of (makes me laugh now :p).

Did someone try to run MoP and Draenor raid in Legion beta ? Is it soloable ?

If so, up to what difficulty. Oh and "Myone did it is not an acceptable answer". :p
#1 KT Rolster fanboy. KT BEST KT ! Hail to KT playoffs Zergs ! Unofficial french translator for SlayerS_`Boxer` biography "Crazy as me".
Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51493 Posts
July 21 2016 15:20 GMT
#1131
Blizzard said there was a few bugs hotfixed yesterday to do with old content, but there is just general less burst due to the scaling. Should be ok once you do it a couple of levels into 100 xD
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
DCRed
Profile Joined May 2011
Finland435 Posts
Last Edited: 2016-07-21 16:32:00
July 21 2016 16:25 GMT
#1132
On July 21 2016 22:50 Gorsameth wrote:
While Surrender to Madness has a hardcap of 3 minutes you will never reach it because the drain on voidform keeps increasing and well before the 3 minutes you will drain faster then you can generate it.
You can maintain it longer now then you ever will because of a tier/talent interaction and even so they highest I have seen is about 2 minutes.


We'll be hitting 3 minutes in legion. Dispersion and Void Torrent not only halt the insanity drain they also stop the insanity decay from increasing. Meaning you'll get those haste stacks while your insanity doesn't drain nor does the drain increase. Right now best I've done is 2:2x something which is closing to that 3min without VoiT, 2pc and less cd on dispersion due to artifact talent. In legion we'll probably use StM after like 30 stacks to get even longer voidform.
DCRed
Profile Joined May 2011
Finland435 Posts
Last Edited: 2016-07-21 16:31:32
July 21 2016 16:30 GMT
#1133
derp double posted
DCRed
Profile Joined May 2011
Finland435 Posts
July 21 2016 16:31 GMT
#1134
derp double posted
FFW_Rude
Profile Blog Joined November 2010
France10201 Posts
Last Edited: 2016-07-21 19:58:16
July 21 2016 19:56 GMT
#1135
You know you can have your mobs leached by another player now right. And he can loot. That's cool no ? NO ! IT IS NOT ! Why you say ? Because i looted a mob that a guy leached and there was a dice roll (ungrouped). Was like : WTF ? rolled dice and....

He got it...

So now people can leach your LOOTS.

Yes... I don't want to try poseidus this week end. I would jump by my window if someone ninjaed it...

If you see that plz report it

('cause i'm sure that's not intended :p)

BTW. Someone have big stuterring problems ? I'mm at 60-105 fps when i do not move or fight standing. But if move... 15fps max. It's a lit hard on the eye so i'm going to make a pause.
#1 KT Rolster fanboy. KT BEST KT ! Hail to KT playoffs Zergs ! Unofficial french translator for SlayerS_`Boxer` biography "Crazy as me".
Gorsameth
Profile Joined April 2010
Netherlands22125 Posts
July 21 2016 20:03 GMT
#1136
On July 22 2016 04:56 FFW_Rude wrote:
You know you can have your mobs leached by another player now right. And he can loot. That's cool no ? NO ! IT IS NOT ! Why you say ? Because i looted a mob that a guy leached and there was a dice roll (ungrouped). Was like : WTF ? rolled dice and....

He got it...

So now people can leach your LOOTS.

Yes... I don't want to try poseidus this week end. I would jump by my window if someone ninjaed it...

If you see that plz report it

('cause i'm sure that's not intended :p)

BTW. Someone have big stuterring problems ? I'mm at 60-105 fps when i do not move or fight standing. But if move... 15fps max. It's a lit hard on the eye so i'm going to make a pause.

Bad addon most likely. throwing up errors
It ignores such insignificant forces as time, entropy, and death
FFW_Rude
Profile Blog Joined November 2010
France10201 Posts
July 21 2016 21:45 GMT
#1137
On July 22 2016 05:03 Gorsameth wrote:
Show nested quote +
On July 22 2016 04:56 FFW_Rude wrote:
You know you can have your mobs leached by another player now right. And he can loot. That's cool no ? NO ! IT IS NOT ! Why you say ? Because i looted a mob that a guy leached and there was a dice roll (ungrouped). Was like : WTF ? rolled dice and....

He got it...

So now people can leach your LOOTS.

Yes... I don't want to try poseidus this week end. I would jump by my window if someone ninjaed it...

If you see that plz report it

('cause i'm sure that's not intended :p)

BTW. Someone have big stuterring problems ? I'mm at 60-105 fps when i do not move or fight standing. But if move... 15fps max. It's a lit hard on the eye so i'm going to make a pause.

Bad addon most likely. throwing up errors


Oh you're right i reactivated my addons.
#1 KT Rolster fanboy. KT BEST KT ! Hail to KT playoffs Zergs ! Unofficial french translator for SlayerS_`Boxer` biography "Crazy as me".
Ragnarork
Profile Blog Joined June 2011
France9034 Posts
July 22 2016 15:03 GMT
#1138
Damn, I might be tempted to try Legion.

Help me please.
LiquipediaWanderer
ShoCkeyy
Profile Blog Joined July 2008
7815 Posts
July 22 2016 17:19 GMT
#1139
When are they ever going to fix poisons? I always have to be applying them, everytime I leave a raid group, or join a party. Join an arena match or even join a BG. Then I have to somewhat apply them again outside of an instance... Wtf blizzard. Why can't it just be, I applied, they last until I log out or re-apply new ones...
Life?
GGTeMpLaR
Profile Blog Joined June 2009
United States7226 Posts
July 22 2016 18:55 GMT
#1140
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