Did 7 mythics ( my group did Neltharion's lair when I was away ), and while it started okay, I managed to do Black Rook Hold, Eye of Azshara and Maw of Souls without having more than 2 bosses giving me something. Crazy.
[WoW] Battle for Azeroth - Page 104
Forum Index > Closed |
BfA Community Links: GP : https://www.worldofwarcraft.com/invite/KKMpKPSlgd?region=EU&faction=Horde TLEUH : https://www.worldofwarcraft.com/invite/v9x5bAF3jD?region=EU&faction=Horde TLEUA : https://www.worldofwarcraft.com/invite/ALwgJnC5Wo?region=EU&faction=Alliance TLNAH : https://www.worldofwarcraft.com/invite/vPrmjJxiVnJ?region=US&faction=Horde TLNAA : https://www.worldofwarcraft.com/invite/YeZj7P0SXLn?region=US&faction=Alliance Bnet: Bnet - https://blizzard.com/invite/amvLM0EubJv On November 03 2016 06:57 GTR wrote: I've created a Google Form/Spreadsheet for people to help add eachother. Hopefully this will makes things easier for us to find people for Mythic+ runs and what not as opposed to sifting through 150+ pages of discussion. Form Spreadsheet If a moderator could add this as a moderator note at the top it'd be appreciated. | ||
Noocta
France12578 Posts
Did 7 mythics ( my group did Neltharion's lair when I was away ), and while it started okay, I managed to do Black Rook Hold, Eye of Azshara and Maw of Souls without having more than 2 bosses giving me something. Crazy. | ||
Cyro
United Kingdom20275 Posts
Touch of the Void: the tentacles summoned by this trinket no longer scale past level 100. Reduced the active effect potency of Heirloom trinkets acquired from Warlords of Draenor Mythic Dungeons. The tentacles scaling past level 100 was a bug (trinket was 1-100), other thing is a nerf. I wonder how much of a nerf it was cause those things were pretty great. | ||
Requizen
United States33802 Posts
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DCRed
Finland435 Posts
Do note this isn't totally accurate. The timing + some specs have shit third golden, meaning you will take other traits first so having all golden ones will take like 27 for example. And the timing is pretty casual too, first week 16 traits when people have 19 already, and it will only get faster from here on with more AK levels. | ||
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Pandemona
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Charlie Sheens House51449 Posts
On September 07 2016 10:30 Redox wrote: I am impressed how everyone has such high item level. Or is it with crafting? Because I am still at 833 and have done all mythics, item world quests and an insane number of hc runs. You are extremely unlucky then, i have been level 110 since 12 hours into launch and i got hardly any drops in heroic spam but when i went mythics i am not sitting at 841ilvl with a legendary to boot. | ||
Redox
Germany24794 Posts
On September 07 2016 12:33 Cyro wrote: Class hall items go to 840 and i think i have five available right now. Weapon is ~860+, 876 if you have godlike luck. 8-10 mythics give a ton of loot, heroics give loot every single run and get warforged or sockets quite a lot if you're spamming them. Yeah they do not give loot every single run. I had a lot of hc and mythic runs without a single item dropping (not just no useful ones but none at all except blood). For the end of the day I had 4 or 5 in a row without a single item dropping so that I actually started to suspect loot for dungeons is capped if you run too many. Maybe it feels different to you because you do mythics in guild groups so that you have people sharing their loot with each other. I did all mythics and almost all hc with pugs. I have a single 845 and no 850 item now while doing 8 mythic and really a lot of random hc because I was addicted to collecting that healer queuing reward. :D edit. Class hall items is legit point though, I did not upgrade anything to 840 because I am not sure if I still need those order resources and I am not big on doing those daily quests for order resources. edit 2 Just got 3rd relic slot and realized how irrelevant loot is for now. You are so strong with 3rd relic that any content until raids/mythic+ should be absolutely trivial. So no point in spending resource on class hall set or whatever. Only reason good level might be relevant is so that random mythic groups accept you, especially as dd. | ||
daemir
Finland8662 Posts
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Kipsate
Netherlands45349 Posts
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Gorsameth
Netherlands21362 Posts
On September 07 2016 21:34 Kipsate wrote: Did they take out Max camera control? /console cameraDistanceMaxFactor 2.6 Note that it resets when you log out. If your already zoomed out you don't have to reapply but you might want to get an addon that handles it if you frequently change your zoom level. | ||
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Pandemona
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Charlie Sheens House51449 Posts
On September 07 2016 21:00 daemir wrote: So far as I've seen there's little point hoarding order resources though, as they are plentiful and I've not seen a big sink of them yet. Order hall research for 10k on a 10day/12 day timer is not taxing. Not sure how much the ilvl upgrades for followers are, but I've not seen a rush to get them geared either. I got 30k+ resources and I spent 15k upgrading set pieces and got my research and development running. I had 10k then i did my 4th research piece 2 missions and i had 3k left! I also just unlocked the ability to buy the upgrades for the class gear to 840 with that but i can't afford so i need to re farm them. I suggest you always make sure you have a bank of like 10k+ that would be a good place to be i think. Obviously making workers as well costs resources. | ||
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Kipsate
Netherlands45349 Posts
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Gorsameth
Netherlands21362 Posts
On September 07 2016 21:41 Kipsate wrote: Meh too bad, I liked the maxed out distance, also made for easier overview/raiding(I guess thats why they took it out). Originally they removed it entire but after much complaining the reduce (but still more then the UI allows) command above was added back in. As for why, most an aesthetics thing. Zoom changes how things look and how big environmental details need to be to be noticed. | ||
Mohdoo
United States15398 Posts
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Cyro
United Kingdom20275 Posts
Yeah they do not give loot every single run. I had a lot of hc and mythic runs without a single item dropping (not just no useful ones but none at all except blood). For the end of the day I had 4 or 5 in a row without a single item dropping so that I actually started to suspect loot for dungeons is capped if you run too many. Maybe it feels different to you because you do mythics in guild groups so that you have people sharing their loot with each other My friend has ran 50+ heroics and there seems to be no problem with loot for him Lootsharing groups are the best. We ran 3-4 leathers by coincidence but it works out well ------ @zoom stuff - i think it's really silly. I was weirdly uncomfortable in 7.0 because of the zoom cap but i was not adjusting the zoom outside of the UI limits to my knowledge before that?? I had messed with console commands before for things like cool screenshots but i did not use them 99% of the time. Suddenly in 7.0 i could hardly even play the game without it feeling wrong for the first time in 11 years so i really feel like they screwed something up. Maybe the zoom was capped lower than normal, maybe the FOV or some other stuff with the camera was changed etc. A lot of people complained about issues in the beta, i wasn't doing anything new aside from experiencing new camera settings in the same old azeroth. They also limited the zoom because they want the game to be played that way but they didn't make the bosses that much smaller, they didn't add clarity to the stuff that you need to be able to see so people are still kinda screwed there. In Wildstar for example, a big AOE oneshot cone coming out of a boss would be much less of an issue because you could see the affected area on the ground via telegraph and move out of the marked area before the attack hits. In WoW you have no way to get that information aside from looking at the orientation of the boss and this is very difficult to see when your face is jammed into the bosses feet/waist, it's much easier when you're zoomed out to be able to see more of their body. So two major issues: 1; Physical sickness due to inadequate FOV+zoom, not a debate and should not exist - there is just no benefit to having camera settings that are objectively wrong. Some people are more sensitive to this than others but there are still clearly objectively wrong and objectively correct settings. Once that works - and only after - you can start the debate on the non-objective stuff, how you want your game to be seen etc. Can't stress enough how important this is because a camera that is bad enough will make even the best game in the world unplayable! 2; Basic fight interactions and mechanics that you just can't see well enough at low zoom, not fixed nearly well enough IMO. Some blizzard guys have commented that they would like to improve these, but i'l believe it when i see it and i think that they should fix this up before removing the solution to it (zooming out more so that you have more situational awareness even with large bosses and not-so-great communication of mechanics). | ||
Requizen
United States33802 Posts
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Pandemona
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Charlie Sheens House51449 Posts
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Duvon
Sweden2360 Posts
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Requizen
United States33802 Posts
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Destructicon
4713 Posts
Feels like they will be much better suited to focus target healing rather then raid healing, also they might suffer in high mobility fights. However it does feel very badass that you're healing with a mighty 2h mace. I think I'd recommend a DH tank for offespec. I played a bit on my Havoc DH and despite doing pulls of up to 5 mobs the aoe it does is insane and allows me to heal right back up. I imagine the tank DH will probably be just as mobile but display even better sturdiness and ability to draw even more massive packs. | ||
Foxxan
Sweden3427 Posts
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