perfect mines - Page 3
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LG)Sabbath
Argentina3022 Posts
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IIICodeIIIIIII
China1101 Posts
if you are using hte minimap, you can spam move the vulture RIGHT after it put down first mine. if u time it right, the vulture will not glide off first mine. it'll get stuck on the mine. now, you can put 2nd mine down before first mine is sunk into the ground yet. same with 3 mine. i've attached replay. http://students.washington.edu/deex/3mine.rep please download bwlauncher.exe and watch replay with chat. i have commentary while i'm explaining what i'm doing and how to do it. IMBA! yaaaya | ||
IIICodeIIIIIII
China1101 Posts
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skyglow1
New Zealand3962 Posts
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MaZza[KIS]
Australia2110 Posts
On September 13 2006 02:28 IIICodeIIIIIII wrote: just to respond. shift doesn't work with queing up mine laying for vultures. also as a side question. i'm wondering if it's legal in tournament play to turn on your ally so your mines can kill his units? why i'm asking is because suppose me and my ally are both terran and we drop say, a protoss. i drop vultures and mine up his mineral patch. he comes in after me an ddrops marines right on top of my mines. if i unally him, mines explode. better than tank drop. better than reaver drop. kehehe. on lt at least, both he and i can block in so it's something i'm considering to kill some noobs wiht. all for fun. I like the way you think. If you did that to me I'd be so pissed off though. However, it would be funny later. | ||
HeadBangaa
United States6512 Posts
On September 12 2006 17:51 IIICodeIIIIIII wrote: I think he was being humorous here, relax on the witch hunt for "hackers" (which we should actually be calling "script kiddies" ).haha. i'm not a moron. give me a break. just trying to make the game imba in my favor | ||
antrax
Peru191 Posts
http://teamliquid.net/forum/viewmessage.php?topic_id=40514 | ||
comabreaded
United States2166 Posts
On September 13 2006 02:28 IIICodeIIIIIII wrote: i drop vultures and mine up his mineral patch. he comes in after me an ddrops marines right on top of my mines. if i unally him, mines explode. better than tank drop. better than reaver drop. kehehe. on lt at least, both he and i can block in so it's something i'm considering to kill some noobs wiht. all for fun. haha i used to do that with a protoss partner. id mine it up in the enemies minerals and he'd drop zeals in there. | ||
8882
2718 Posts
150 units attacking at the same time! hmm.. it has been done allready learn to play the game like a real man, nub | ||
LastWish
2013 Posts
1. time consuming and not very accurate 2. early game your mines are better split to cover up more a bigger area 3. latergames, noone(that has at least a little skill) uses attack-move with zealots, but instead move zeals through minefields and/or attack tanks directly 4. doesn't affect goon+obs at all Tampering with allied options is rewarded with ban in any tournament, same goes for any 3rd party programs to help your lack of skill. Your path of gaming goes nowhere noooob | ||
shinigami
Canada423 Posts
As for 3rd party programs, I'm not so sure it's applied to hotkeys as well. I personally rewrote alt+qwaszx for the numpad 784512 and got my main macro to use it during warcraft dota (quicker inventory access, as I'm on a laptop and therefore using numpads aren't exactly ideal). But it's StarCraft man! I never need hotkeys rearranged. It's always under my finger subconsciously. Your path of gaming goes nowhere noooob | ||
Aphelion
United States2720 Posts
On September 13 2006 07:06 8882 wrote:learn to play the game like a real man, nub Precisely my thoughts. | ||
NeVeRDiEDrOnE
Korea (South)227 Posts
Haven't tested it myself so no idea yet, but if the mines don't block each other it could be quite useful in TvsT for early 2fac rush(so the 'majority' opinion). | ||
IIICodeIIIIIII
China1101 Posts
btw. i'm not a noob. people who flame and can't embrace new ideas, especially new ideas that aren't currecntly perfect but can be perfected wiht a little bit of work... people like you will never ammount to anything in your lives. take boxer. he got flamed off his ass when he first was experimenting with ramp blocking. now everyone does it. also i'm sure for the first 2 weeks of practicing 2 tank dropship micro, he got ass kicked and if it were u guys, u'ld flame him. but after 2 weeks of 12 hours a day, he owned with it. you are noob. don't be a fucker. if you can't say something worth saying, then stfu. lol. | ||
fusionsdf
Canada15390 Posts
On September 13 2006 17:30 IIICodeIIIIIII wrote: u guys are missing the point. 3 stacked mines DON'T follow zealots so zealots can't lead the mines to your tanks. also, 3 stacked mines kill zealost 1 hit kill so zealots are dead before htey can run past. once i get good at htis, i can triple stack mines very quickly. it wont be used a lot in late game because then even doing normal mines is too much micro and waste time. but in early game when you are trying to fast expo and shit like htat, having 3 sets of 3 stack mines on your ramp and certain other passes taht you wall up with buildings will be great for fast expo and better defense. btw. i'm not a noob. people who flame and can't embrace new ideas, especially new ideas that aren't currecntly perfect but can be perfected wiht a little bit of work... people like you will never ammount to anything in your lives. take boxer. he got flamed off his ass when he first was experimenting with ramp blocking. now everyone does it. also i'm sure for the first 2 weeks of practicing 2 tank dropship micro, he got ass kicked and if it were u guys, u'ld flame him. but after 2 weeks of 12 hours a day, he owned with it. you are noob. don't be a fucker. if you can't say something worth saying, then stfu. lol. Are you the next Boxer, code? | ||
tec27
United States3692 Posts
On September 13 2006 17:30 IIICodeIIIIIII wrote: u guys are missing the point. 3 stacked mines DON'T follow zealots so zealots can't lead the mines to your tanks. also, 3 stacked mines kill zealost 1 hit kill so zealots are dead before htey can run past. once i get good at htis, i can triple stack mines very quickly. it wont be used a lot in late game because then even doing normal mines is too much micro and waste time. but in early game when you are trying to fast expo and shit like htat, having 3 sets of 3 stack mines on your ramp and certain other passes taht you wall up with buildings will be great for fast expo and better defense. btw. i'm not a noob. people who flame and can't embrace new ideas, especially new ideas that aren't currecntly perfect but can be perfected wiht a little bit of work... people like you will never ammount to anything in your lives. take boxer. he got flamed off his ass when he first was experimenting with ramp blocking. now everyone does it. also i'm sure for the first 2 weeks of practicing 2 tank dropship micro, he got ass kicked and if it were u guys, u'ld flame him. but after 2 weeks of 12 hours a day, he owned with it. you are noob. don't be a fucker. if you can't say something worth saying, then stfu. lol. #1 - You can't compare this idea with ramp-blocking, its nowhere near the same level of intelligence. #2 - The mines don't explode unless units come directly beside them when stacked. Therefore, zealots can run right past unless you lay like 200 mines so that there is a full wall of them. This makes the idea much less useful than you're trying to make it out to be. | ||
Aphelion
United States2720 Posts
#4. Your a pompous prick. | ||
Alborz
Canada1551 Posts
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YoUr_KiLLeR
United States3420 Posts
On September 12 2006 17:25 IIICodeIIIIIII wrote: i also have a program that lets me press "p" to make scvs so i can do 0p9p8p so i can macro like protoss even though i'm terran. haha. is that hack? no. does it let me play more like progamer? yes. do i have time to practice so i can press 0s9s8s as fast as 0p9p8p? no. if you don't have as much time to practice, then do you deserve to be as good as progamers? no. does this give you a right to write a hack to make up for lack of skill? no. are you a moron? yes. | ||
evanthebouncy!
United States12796 Posts
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