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[Q] Terrans banking gas.

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BrownBagin
Profile Joined January 2012
United States43 Posts
January 29 2012 05:28 GMT
#1
First i want to say im sorry if this isnt in the right forums but i was told i could post my thoughts here.

So ive been seeing for along time terrans in late game bank 3k or 4k+ gas. Ive talked to a few players like illusion and hashe but they havent really had much time to see if my thinking can help out late game.

Terrans start a game getting the amount of gas they need and it continues on them building refineries whenever is needed. But it seems like at 3 base and more they just expo and grab the gas out of habit. When playing a low gas build that lasts till late game like in TvZ or TvT (marine tank) when they get to 3 base or 4 bases they have 6-8 refineries and can bank 1k-2k gas.

From watching these low gas type builds it seems that 4 refineries (2 bases) is efficient in banking enough gas for any upgrades/units needed till the 25-30 min mark. So if terrans at early game get the gas needed and dont over saturate to to increase mineral gain, why could the same not go for mid to late game?

My thoughts are doing this and only making the amount of refineries needed could help with more minerals, possibly less SCV production = bigger army, and could help macro. By getting more minerals you could make more production buildings and more CCs. With more CCs you could sac more SCVs to help your army size.

I would like your thoughts on this, also if anyone could possibly try it would and post their results to what it did please let me know! Thank you for taking your time! GLHF!
cynical
Profile Blog Joined April 2010
Canada589 Posts
January 29 2012 05:30 GMT
#2
Excess gas? Why not Ravens?
Taekwon
Profile Joined May 2010
United States8155 Posts
January 29 2012 05:31 GMT
#3
....

lol

User was warned for this post
▲ ▲ ▲
ZiegFeld
Profile Joined April 2011
351 Posts
January 29 2012 05:33 GMT
#4
Hahahaha

User was warned for this post
Abort Retry Fail
Profile Joined December 2011
2636 Posts
Last Edited: 2012-01-29 05:37:24
January 29 2012 05:33 GMT
#5
+ Show Spoiler +
i knew there was a reason I saved this gif


[image loading]

User was warned for this post
BSOD
KalWarkov
Profile Blog Joined December 2011
Germany4126 Posts
January 29 2012 05:35 GMT
#6
terrans need ton of gas mid and late-game in every matchup, minerals mine out earlier than gas and they keep massing marines (they should do that). therefore, we see high gas counts on lategame terran - at least if we see bio or bio/mech play.
thats normal in the current metagame.

i think ravens can be the way out. they can be pretty strong in basically EVERY matchup and are the "gas-dumb-out" unit for terran - just like HTs are for protoss or infestors are for zerg (50/150 | 100/150).
I'm pretty sure terrans will either learn to take less gas / take workers out of gas earlier or use very lategame units/skill like nuke/BC/massGhost/RAVEN in every matchup soon.
DiaBoLuS ** Sc2 - Protoss: 16x GM | Dota2 - Offlane Immortal | Wc3 - Undead decent level | Diablo nerd | Chess / Magnus fanboy | BVB | Agnostic***
419
Profile Blog Joined December 2010
Russian Federation3631 Posts
January 29 2012 05:35 GMT
#7
Is this some allegory about the Iranian oil sanctions?

User was warned for this post
?
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
January 29 2012 05:35 GMT
#8
Lategame higher tier units need gas (ghosts are pretty good last I heard).

I don't know what kind of terran banks that much gas... I've looked at replays from friends (diamond/ low masters) and neither player floats that much gas, unless its one of those crazy macro games. Even then I don't think they go past 2k...
(╯°□°)╯︵ ┻━┻
Steemer
Profile Joined July 2011
Canada98 Posts
January 29 2012 05:38 GMT
#9
This reminds me of the "question" periods at the end of day[9] dailies, where people try to make it seem like they're asking a "question", but instead write out a "Wouldn't it be better for x-pro to *shitty idea*, because *shitty reason*?" statement. You aren't going to think of anything that pros haven't thought of, stop trying; you're just being a blatantly obvious attention whore.

Also, wrong forum.
Jhohok
Profile Joined December 2010
United States71 Posts
January 29 2012 05:38 GMT
#10
Should be in SC2 Strategy? Common sense, yo.

Here's my guess from personal experience:
Taking those 5-6 7-8+ gasses is just out of habit
The most common core terran units are gas light (MM, hellions), only upgrades + support use of a lot of gas
But early game needs a lot of gas for upgrading and support units
Late game those support units don't die as often as the core units and all your upgrades are mostly finished, so they don't need as much gas
Those core units are gonna keep on dying, so we keep expanding for the minerals, but those gasses are just made out of habit when taking an expo
Taekwon
Profile Joined May 2010
United States8155 Posts
January 29 2012 05:39 GMT
#11
On January 29 2012 14:35 419 wrote:
Is this some allegory about the Iranian oil sanctions?


This is what I came in expecting.
▲ ▲ ▲
Joedaddy
Profile Blog Joined July 2010
United States1948 Posts
January 29 2012 05:40 GMT
#12
On January 29 2012 14:35 419 wrote:
Is this some allegory about the Iranian oil sanctions?


Thank you so much for that. can't_stop_laughing.
I might be the minority on TL, but TL is the minority everywhere else.
Fealthas
Profile Joined May 2011
607 Posts
January 29 2012 05:50 GMT
#13
And I thought this was a conspiracy thread about the USA gov hoarding gasoline...
Trotske
Profile Joined August 2010
410 Posts
January 29 2012 05:56 GMT
#14
This thread needs a chibi picture of a marine farting captioned *poot*
Selendis
Profile Blog Joined October 2010
Australia509 Posts
January 29 2012 06:00 GMT
#15
As a friendly protoss player, I would like to offer any terrans in this thread an easy way to get rid of that excess gas taking up dead space in your command centres. Just give it to me, I will make good use of it, I promise

In all seriousness though, I think you are onto something, terrans do need to not waste so many minerals on getting refineries. those mins that they spend on useless refineries could be much better spent on marines.
Probes are sooo OP
Kashll
Profile Blog Joined May 2008
United States1117 Posts
January 29 2012 06:00 GMT
#16
I once played a game where i floated gas in TvZ because i forgot to reactor my starport during a rine tank build.

Because of this I no longer build refineries.
"After silence, that which comes nearest to expressing the inexpressible is music." - Aldous Huxley
Nightmarjoo
Profile Blog Joined October 2006
United States3360 Posts
January 29 2012 06:02 GMT
#17
Depending on your build terran usually needs atleast 6gas for upgrades and heavy tech units. Having only exactly the gas income you need for what you're currently building constantly will get you in trouble the moment you need more gas. Excess gas doesn't hurt, same way excess supply doesn't hurt. Also, there's a finite amount of gas in geysers, so you might not have excess gas later in game after the geysers are mined out.
aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat
Angel_
Profile Blog Joined December 2011
United States1617 Posts
January 29 2012 10:23 GMT
#18
On January 29 2012 14:33 Abort Retry Fail wrote:
+ Show Spoiler +
i knew there was a reason I saved this gif


[image loading]


this is still my favorite gif i think. at least, one of my favorites.
SocialisT
Profile Joined July 2011
Sweden160 Posts
Last Edited: 2012-01-29 10:29:18
January 29 2012 10:28 GMT
#19
Edit: Obviously
"There is nothing cooler than being proud of the things you love" - Day9
PrideNeverDie
Profile Joined November 2010
United States319 Posts
January 29 2012 10:31 GMT
#20
its because no broodwar pros have come over that will min-max those scvs on gas into maxing a minute earlier and executing faster pushes

wait until flash comes over and starts stomping kids, then everyone will have to adapt

terrans can win without taking those scvs off gas so why do they need to do it atm?
If you want it bad enough you will find a way; If you don't, you will find an excuse
BookTwo
Profile Blog Joined May 2009
1985 Posts
January 29 2012 10:32 GMT
#21
On January 29 2012 14:39 Taekwon wrote:
Show nested quote +
On January 29 2012 14:35 419 wrote:
Is this some allegory about the Iranian oil sanctions?


This is what I came in expecting.


exactly the same here.
anApple
Profile Joined November 2011
Singapore275 Posts
January 29 2012 10:34 GMT
#22
I've been trying to add a lot of banshees into my late game TvP but it's not that good since they have such a long build time.
huehuehue
Sinensis
Profile Blog Joined April 2009
United States2513 Posts
January 29 2012 10:47 GMT
#23
so like you didn't leave any examples...or replays...or vods...or junk

Terrans continue to accumulate gas well into the late game because gas is harder to get than minerals.
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
January 29 2012 10:54 GMT
#24
There's no real gas "sink" for Terran like other races since ghosts got nerfed to cost less gas and more minerals.
StateAlchemist
Profile Joined January 2011
France1946 Posts
January 29 2012 10:56 GMT
#25
On January 29 2012 14:35 419 wrote:
Is this some allegory about the Iranian oil sanctions?


Nice one, sir.
Hidden_MotiveS
Profile Blog Joined February 2010
Canada2562 Posts
Last Edited: 2012-01-29 11:15:59
January 29 2012 11:13 GMT
#26
On January 29 2012 19:54 Numy wrote:
There's no real gas "sink" for Terran like other races since ghosts got buffed to cost less gas and more minerals.

Its better to have too much gas than not enough as any protoss will tell you.

As for the topic at hand - you can only get gas at a set max rate whereas moving workers from gas to minerals makes mining minerals less efficient overall. Bank and use the gas for late game is a legitimate strategy.
Nibbler89
Profile Blog Joined May 2011
884 Posts
Last Edited: 2012-01-29 11:25:07
January 29 2012 11:23 GMT
#27
On January 29 2012 20:13 Hidden_MotiveS wrote:
Show nested quote +
On January 29 2012 19:54 Numy wrote:
There's no real gas "sink" for Terran like other races since ghosts got buffed to cost less gas and more minerals.

Its better to have too much gas than not enough as any protoss will tell you.

lol for protoss yes. Because Protoss has HT/Archon and collosus 1:3, and 3:2 min to gas ratio , good gas dumps both can do high splash damage. When playing bio marine all minerals, marauder 4:1 min gas ratio, ghost 2:1, viking2:1. Minerals are the constraint not gas until pros find way to somehow make adding ravens to bio viable, bcs, thors and tanks will probably never be useful.

Not saying anything is imba or anything just you come off as pretty arrogant with your "fixed" style reply to him when you don't seem to understand the race you are talking about. Even if you watch any pro tvp macro game its often pretty obvious their minerals are being constrained much more than their gas once their 3-3 is done.
perser84
Profile Joined October 2010
Germany399 Posts
January 29 2012 11:47 GMT
#28
On January 29 2012 14:35 419 wrote:
Is this some allegory about the Iranian oil sanctions?

you reading too much into it tehran and terran lol lol lol
KimJongChill
Profile Joined January 2011
United States6429 Posts
January 29 2012 11:50 GMT
#29
Wait this makes sense to me why is everyone else trolling?
MMA: U realise MMA: Most of my army EgIdra: fuck off MMA: Killed my orbital MMA: LOL MMA: just saying MMA: u werent loss
XiGua
Profile Blog Joined April 2010
Sweden3085 Posts
January 29 2012 12:03 GMT
#30
On January 29 2012 20:50 KimJongChill wrote:
Wait this makes sense to me why is everyone else trolling?

I guess it's because it's not in the right forum.

OT: I also feel that I keep banking up a lot of gas near the mid-late game. But I can't do anything about it since my main army composition revolves around marines and tanks. What I usually do is remove SCVs from gas and put them on minerals or bring them with my army. (SCVs are great meat shields )
ლ(ಠ益ಠლ) APM, Why u make me spam?
poorcloud
Profile Joined April 2011
Singapore2748 Posts
January 29 2012 12:15 GMT
#31
People think its so easy for terran to spend gas. Protoss and zerg can just tap on their existing infrastructure and add 1/2 tech buildings to build lots of gas intensive units. For terran, we have to add lots of factories/starports to be able to spend that gas all at one go once we bank it up. Terran will always have extra gas and thats just part of the game unless your terran and your going mech, unless u want us to put down 5-6 factories so we can get 6 thors at 1 go.
IMPrime
Profile Joined September 2011
United States715 Posts
January 29 2012 12:17 GMT
#32
ravens are not the way to go in tvp unless the opponent is massing stalkers (since PDD only stops stalker and phoenix shots, and no one goes phoenix in pvt), which doesn't happen lategame as tosses know stalkers kinda suck beyond early-midgame. Seeker missile is garbage and auto turrets are not worth 200 gas. I would rather have BCs or even banshees over ravens in tvp.
iky43210
Profile Blog Joined May 2011
United States2099 Posts
January 29 2012 12:17 GMT
#33
most good terran don't bank gas.

and its much harder for terran to spend gas quickly, since you need additional infrastructure while protoss and zerg don't
XenoX101
Profile Joined February 2011
Australia729 Posts
Last Edited: 2012-01-29 12:23:40
January 29 2012 12:21 GMT
#34
I'm guessing this is because 1) its almost always better to have too much gas than not enough gas and 2) for the 3rd/4th/etc. base people are habituated into taking gases during or shortly after building an expansion regardless of whether they need them or not. It's obvious though that if they aren't ultimately going to be using the gas for any reason (no major lategame tech switch to bc's or anything) those 12 scvs could instead be mining 500 minerals extra per minute (based on this, which turns out to be 60% of a fully saturated base) at that very moment rather than collecting gas that will never be used.
KAmaKAsa
Profile Joined July 2011
Finland210 Posts
January 29 2012 12:23 GMT
#35
this is kind of a stupid thread... its kind of obvious... if you dont need that much gas just dont take the geysirs... 6 gases is enough for tvz and tvp and 4-5 gases is enough for bio vs mech and with mech u just want as much as u can
kwondoo
Profile Joined December 2010
Netherlands100 Posts
January 29 2012 12:24 GMT
#36
On January 29 2012 14:31 Taekwon wrote:
....

lol


DAT_USERNAME

we should go archon mode man, we'd be kicking ass!
HaXXspetten
Profile Blog Joined October 2009
Sweden15718 Posts
January 29 2012 12:27 GMT
#37
On January 29 2012 14:40 Joedaddy wrote:
Show nested quote +
On January 29 2012 14:35 419 wrote:
Is this some allegory about the Iranian oil sanctions?


Thank you so much for that. can't_stop_laughing.

That is pretty fucking hilarious :D
Lonyo
Profile Blog Joined December 2009
United Kingdom3884 Posts
January 29 2012 12:29 GMT
#38
It's generally something that only happens in 30+ minute games, when terrans no longer have anything to spend their gas on outside mineral-heavy units.
Before about 30 minutes terrans float *some* gas, but not all that much, then suddenly all their upgrades finish and their units have a mineral-heavy mix leading to gas because they don't take SCVs off gas.

It is quite wasteful from a worker/economy perspective, but it's one of many small things which players do/don't do which sets their game far away from perfection.
It's also not something terrans feel concerned enough about because it's not particularly material, since they have mules to make up for the econ, and they sac "enough" SCVs lategame if they go mass CC to have a large army and still maintain good enough economy that they extra 3~6 food from saccing a couple of geysers of SCVs doesn't matter compared to all the other little things they mess up.
HOLY CHECK!
Woizit
Profile Joined June 2011
801 Posts
January 29 2012 12:32 GMT
#39
I think one reason Terrans float gas is because of Mules. When they secure a new base and call down 6+ Mules, there is a sudden huge influx of minerals, and the banked gas will come to use. Otherwise, they can easily find themselves gas starved right at the moment they seem to get an economical advantage.
kyllinghest
Profile Joined December 2011
Norway1607 Posts
January 29 2012 12:44 GMT
#40
On January 29 2012 15:00 Kashll wrote:
I once played a game where i floated gas in TvZ because i forgot to reactor my starport during a rine tank build.

Because of this I no longer build refineries.

I think this is the correct solution!
"NO" -Has
Kerwin
Profile Blog Joined January 2012
United States220 Posts
Last Edited: 2012-01-29 13:14:41
January 29 2012 13:10 GMT
#41
I don't think the OP could be more vague... What are the supplies of these terrans at the 25-30 minute mark? In the pros they are usually maxed at this point with gas being the limiting factory for getting a more efficient army. Plus at this point in the game a terran player is going have anywhere between 3 and 5 orbital commands so minerals are not an issue. Gas is the most important resource in the late game and when bases are being taken or exchanged, the collection of minerals is much more easily reestablished than gas. If the OP would cite an example or replay we could have a more intelligent discussion about this.

I.E. Show me the replay where a professional Terran is banking 3k-4k gas and isn't maxed or wasn't recently maxed.
Zarahtra
Profile Joined May 2010
Iceland4053 Posts
Last Edited: 2012-01-29 13:12:27
January 29 2012 13:11 GMT
#42
When I'm banking gas, it's rather that ive to many raxes churning out bio. By that, I mean I'm depleting my minerals way faster than gas and I don't have enough minerals left for the gas units 100% of the time. This is normally because I got supply blocked and needed to use up the excess minerals(at the time).

The only real gas unit is the raven, which is very very situational. I'm very rarely going "ohh I've got to much gas" since vikings and ghosts eat gas quite efficiently, they just eat minerals too.
ThePlayer33
Profile Joined October 2011
Australia2378 Posts
January 29 2012 13:33 GMT
#43
lol marines are too good.... ravens with HSM maybe can break siege lines... no?
| Idra | YuGiOh | Leenock | Coca |
ToKoreaWithLove
Profile Blog Joined September 2002
Norway10161 Posts
January 29 2012 15:49 GMT
#44
How this this get so bad?
ModeratorFather of bunnies
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