Drewbie has released a new Strategy Guide for you Terrans out there!
Hey guys, I wanted to do something nice for all of you for the holidays! I have been doing lessons for almost a year now, and I think I am a pretty good teacher (at least my students seem happy!). I really want to focus on streaming for a while though, so I decided that I am going to take a break from doing lessons for the next month or so. Instead, I am just going to give it away for free! So, I wrote out a few of my favorite Terran strategies and did my best to explain what to do in every situation when playing each build. I also included some replays of me doing the build orders and analyzed some of the games. I hope that players that are trying to improve, or are thinking about taking lessons or have in the past will try reading this, and I hope that you learn something that helps to make you a better player!
Hey guys, I wanted to do something nice for all of you for the holidays! I have been doing lessons for almost a year now, and I think I am a pretty good teacher (at least my students seem happy!). I really want to focus on streaming for a while though, so I decided that I am going to take a break from doing lessons for the next month or so. Instead, I am just going to give it away for free! So, I wrote out a few of my favorite Terran strategies and did my best to explain what to do in every situation when playing each build. I also included some replays of me doing the build orders and analyzed some of the games. I hope that players that are trying to improve, or are thinking about taking lessons or have in the past will try reading this, and I hope that you learn something that helps to make you a better player!
Constant aggression like this agaisnt zerg is really strong. If your first push kills all his creep tumors, then the next time you push it will be a lot easier for you. Putting pressure on Zergs like this also forces them to make mistakes, if a zerg misses larva injects then they lose larva forever. If you forget to drop mules for a while you can always go back to your base and drop 6 at the same time, the Zerg can't do that and if you force them to miss injects then they will not be able to keep up with your constant pressure.
I am a Zerg and the guide was very helpful to get another view point. These are the key points I saw that would apply for my games... some high level concepts there.
Constant aggression like this agaisnt zerg is really strong. If your first push kills all his creep tumors, then the next time you push it will be a lot easier for you. Putting pressure on Zergs like this also forces them to make mistakes, if a zerg misses larva injects then they lose larva forever. If you forget to drop mules for a while you can always go back to your base and drop 6 at the same time, the Zerg can't do that and if you force them to miss injects then they will not be able to keep up with your constant pressure.
I am a Zerg and the guide was very helpful to get another view point. These are the key points I saw that would apply for my games... some high level concepts there.
I think many players underestimate the importance of creep spread. Mid-game tempo in TvZ is largely dependent on how much purple goop is on the map.
Very awesome guide (even if you're not a Terran). Is it just me, or are way too few Terran and Zerg guides. Maybe it's just my selective attention (cuz I'm toss), but I seem to be seeing only Toss guides in the forum.
Wow Drewbie, I cannot thank enough. This came at a perfect time as well since I just decided to make a comeback to SC2 ladder as a terran. I came here looking for some basic builds to start with but this is way better. Thanks so much for bothering.
everytime something from or about drewbie comes up, all i can think of is the IdrA vs Drewbie game casted by Husky, on kulas ravine(i think) from beta. Drewbie goes mass thors, and IdrA keeps sending wave after wave of ultras, IdrA realizes he will lose and begins to rage and BM hardcore, calling Drewbie names and so on, and Drewbie is completely nonchalant about it.
EDIT: Also are there any chances of some replays with the guide, maybe just showing us little things of a build which you may have missed in the writeup. Sorry if I missed them.
This is so useful!! I'v read it all, and I love it. I hope it keeps growing. It would be great if Drewbie could add something about early TvZ scouting. I know this scouting is simple in comparison to TvP early scouting, but still, it would be nice to see his views on this.
Even though I play protoss, its is still an awesome guide to read. I like the sections on the end game for TvP and nukes to deny a 4th base and cloaked ghosts in general. I also like the section on having the proper number of units to deal with protoss, which I think a lot of players do not think about.