• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:49
CEST 05:49
KST 12:49
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 1 - Final Week4[ASL19] Finals Recap: Standing Tall10HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0
Community News
Firefly given lifetime ban by ESIC following match-fixing investigation17$25,000 Streamerzone StarCraft Pro Series announced6Weekly Cups (June 30 - July 6): Classic Doubles6[BSL20] Non-Korean Championship 4x BSL + 4x China10Flash Announces Hiatus From ASL70
StarCraft 2
General
RSL Revival patreon money discussion thread The GOAT ranking of GOAT rankings We need to be discussing a new patch right now! Firefly given lifetime ban by ESIC following match-fixing investigation RSL Season 1 - Final Week
Tourneys
RSL: Revival, a new crowdfunded tournament series FEL Cracov 2025 (July 27) - $8000 live event Sparkling Tuna Cup - Weekly Open Tournament $25,000 Streamerzone StarCraft Pro Series announced WardiTV Mondays
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 481 Fear and Lava Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome Mutation # 478 Instant Karma
Brood War
General
BW General Discussion A cwal.gg Extension - Easily keep track of anyone ASL20 Preliminary Maps BGH Auto Balance -> http://bghmmr.eu/ Script to open stream directly using middle click
Tourneys
Small VOD Thread 2.0 [Megathread] Daily Proleagues Last Minute Live-Report Thread Resource! [BSL20] Non-Korean Championship 4x BSL + 4x China
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Path of Exile CCLP - Command & Conquer League Project Stormgate/Frost Giant Megathread The PlayStation 5 Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread The Accidental Video Game Porn Archive Stop Killing Games - European Citizens Initiative
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread [\m/] Heavy Metal Thread
Sports
2024 - 2025 Football Thread Formula 1 Discussion NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023 NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Men Take Risks, Women Win Ga…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 494 users

The Warp Mechanic and How It Broke Protoss - Page 43

Forum Index > Closed
Post a Reply
Prev 1 41 42 43 All
akalarry
Profile Joined January 2011
United States1978 Posts
Last Edited: 2012-01-06 17:16:11
January 06 2012 17:07 GMT
#841
warpgates are just a broken mechanic (not imba).

as of now, i can't fathom to see why warpgates BUFF gatways in every way... there needs to be a tradeoff. if anything, warpgates should have a much higher cooldown time that gateways in exchange for being able to warp in anywhere on a big ass map. absolutely makes no sense.

in addition pylons being able to warp in is just ridiculous. having warp prisms (note WARP) being able to only warp in units would make the game much more balanced imo. obviously things would have to be tweaked, but that would make much more sense.

i wish we could just get rid of warpgates all together. that would also fix khaydarin amulet.


edit: unit clumping is the main reason the matchups are broken. almost everything i can think of that's wrong could be fixed by not having ridiculous unit clumping
SnipedSoul
Profile Joined November 2010
Canada2158 Posts
January 06 2012 17:18 GMT
#842
Late game warpgates are kind of crazy. Being able to instantly remake 40 supply worth of units is too much. After a big engagement toss is always one production cycle ahead.
intentionalgamer
Profile Joined July 2011
United States3 Posts
January 06 2012 17:26 GMT
#843
I agree with what you are saying. ***RIGHT NOW*** Toss simply cannot push out against other matchups effectively unless it is an all-in. It is tough, but we have to learn to adapt and evolve. There is a way to deal with this stuff, it just hasnt been discovered yet imho.
deadmau
Profile Joined September 2010
960 Posts
January 06 2012 17:33 GMT
#844
On January 07 2012 02:26 intentionalgamer wrote:
I agree with what you are saying. ***RIGHT NOW*** Toss simply cannot push out against other matchups effectively unless it is an all-in. It is tough, but we have to learn to adapt and evolve. There is a way to deal with this stuff, it just hasnt been discovered yet imho.


That is not what anyone is saying...

This is not the the case this post is presenting whatsoever, everyone please disregard this ignorance.
blowfish
Profile Joined October 2010
Austria238 Posts
January 06 2012 17:36 GMT
#845
On January 07 2012 02:26 intentionalgamer wrote:
I agree with what you are saying. ***RIGHT NOW*** Toss simply cannot push out against other matchups effectively unless it is an all-in. It is tough, but we have to learn to adapt and evolve. There is a way to deal with this stuff, it just hasnt been discovered yet imho.

If he means pushing out with warpgate tech that is the feeling a lot of protoss have. Also depends on your definition of an all in
Ragoo
Profile Joined March 2010
Germany2773 Posts
January 06 2012 17:38 GMT
#846
As a mapmaker I can tell you that warp-in ruins a lot of concepts~

Apart from that it obviously has numerous negative effects on actual gameplay.
Would be happy if it was lategame tech or only worked at Warp-Prisms and the normal/early game production would be from normal Gateways.
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
Markwerf
Profile Joined March 2010
Netherlands3728 Posts
January 06 2012 17:43 GMT
#847
This total thread is complete utterly stupid.

Defenders advantage has many many factors to it, only one of them being the shorter rally vs longer rally. There are the defensive buildings, creep, sim cities etc. Someone playing agianst toss still has a large defenders advantage, in fact I think the defenders advantage is as big or even bigger then it is in SC:BW.
- bunkers are salvageable thus a much easier and less costly investment. It's also much easier to wall with buildings. Compared to BW terran can use their buildings much better on defense.
- zerg has queens so some free DPS when defending unlike in BW. Creep spread and speedlings also make it very easy to prevent or push away the proxy pylon
- protoss has the sentry, an early game unit that is unmatched in it's ability to defend a ramp

Ofcourse PvP has been a trainwreck of a matchup for a long time but this is not only because of warpgate, it simply took a long time to nerf the various aspects of the 4 gate or buff the 4g defense without screwing up other matches. Blizz policy of slowly patching only changing small things at a time is good in theory but when they don't nerf hard enough it really stinks especially in mirror matches which balance wise are not a priority. This all-in or nothing some people claim about is also quite the nonsense, that is to an extent true for any race. Almost any timing attack will set you back significantly when it fails, this is true for zerg, protoss, terran or whatever.
The only problem is that protoss does not have a dedicated harass unit that is not gimmicky as the DT. In PvZ air harass is already very common and blink styles are common too in PvP but agianst terran there are no safe harass units. This can lead to the turtle till deathball kind of style but there is ALWAYS one race that has a natural tendency to turtle in a matchup. The race with the slower units simply has more incentive to stay back as moving out has huge risks.
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
January 06 2012 17:48 GMT
#848
Yeah, this thread had run its course. Take any future discussion to the balance thread
Administrator~ Spirit will set you free ~
Prev 1 41 42 43 All
Please log in or register to reply.
Live Events Refresh
The PiG Daily
22:50
Best Games of SC
Clem vs ByuN
SHIN vs GuMiho
PiGStarcraft480
LiquipediaDiscussion
SC Evo Complete
22:00
Enki Epic Ser. Taeja vs soO EN
davetesta45
Liquipedia
OSC
20:00
Mid Season Playoffs
Spirit vs GeraldLIVE!
Solar vs ShoWTimE
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft480
Nina 181
RuFF_SC2 156
StarCraft: Brood War
Sea 3257
Larva 375
Leta 278
Aegong 58
GoRush 52
NaDa 51
Icarus 6
LuMiX 1
Dota 2
monkeys_forever836
NeuroSwarm116
League of Legends
JimRising 993
Counter-Strike
Stewie2K567
Heroes of the Storm
Khaldor120
Other Games
summit1g9654
shahzam834
ViBE207
C9.Mang0167
Trikslyr59
Organizations
Other Games
gamesdonequick39001
BasetradeTV39
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH292
• Hupsaiya 71
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Azhi_Dahaki11
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1981
• Scarra1031
Upcoming Events
RSL Revival
6h 11m
SHIN vs Clem
Cure vs TBD
FEL
8h 11m
FEL
12h 11m
Gerald vs PAPI
Spirit vs ArT
CSO Cup
12h 11m
BSL20 Non-Korean Champi…
14h 11m
Bonyth vs QiaoGege
Dewalt vs Fengzi
Hawk vs Zhanhun
Sziky vs Mihu
Mihu vs QiaoGege
Zhanhun vs Sziky
Fengzi vs Hawk
DaveTesta Events
14h 11m
Sparkling Tuna Cup
1d 6h
RSL Revival
1d 6h
Classic vs TBD
FEL
1d 11h
BSL20 Non-Korean Champi…
1d 14h
Bonyth vs Dewalt
QiaoGege vs Dewalt
Hawk vs Bonyth
Sziky vs Fengzi
Mihu vs Zhanhun
QiaoGege vs Zhanhun
Fengzi vs Mihu
[ Show More ]
Wardi Open
2 days
Replay Cast
3 days
WardiTV European League
3 days
PiGosaur Monday
3 days
uThermal 2v2 Circuit
4 days
Replay Cast
4 days
The PondCast
5 days
Replay Cast
5 days
Epic.LAN
6 days
Liquipedia Results

Completed

KCM Race Survival 2025 Season 2
HSC XXVII
NC Random Cup

Ongoing

JPL Season 2
BSL 2v2 Season 3
Acropolis #3
CSL 17: 2025 SUMMER
Copa Latinoamericana 4
Jiahua Invitational
2025 ACS Season 2: Qualifier
CSLPRO Last Chance 2025
Championship of Russia 2025
RSL Revival: Season 1
Murky Cup #2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters

Upcoming

CSL Xiamen Invitational
CSL Xiamen Invitational: ShowMatche
2025 ACS Season 2
CSLPRO Chat StarLAN 3
K-Championship
uThermal 2v2 Main Event
SEL Season 2 Championship
FEL Cracov 2025
Esports World Cup 2025
Underdog Cup #2
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.