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StarCraft 2 not worth it according to Activision? - Page 3

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AnxiousHippo
Profile Blog Joined January 2011
Australia1451 Posts
Last Edited: 2011-05-02 09:17:19
May 02 2011 07:59 GMT
#41
On May 02 2011 16:09 Taiyoken wrote:
Except Activison doesn't own Blizzard?

They do.Proof
But if they're working together, why would they talk their own product down?

Edit: they work together, sorry guys
An apple a day keeps the Protoss away | TLHF
duracell
Profile Joined April 2011
53 Posts
Last Edited: 2011-05-02 08:02:32
May 02 2011 07:59 GMT
#42
Not to be in support of Activision or anything, but maybe we're reaching a time where gaming and the environment we ideally want for SC2 is going to get pricier and we have to accept that we're going to have to pay more in order to get what we want.

Gaming is traditionally a cheap past time, but it also used to be a lot more make it and forget it approach for companies. For SC2, we need tech support, server maintenance, and loads of other costs for years and years to come. Yet for all that we're paying $60, (maybe $60 more for each expansion) which is rather inexpensive for all the expectations we have for it. We've all spent $60 on some crap game that was never heard of again in a years time.

Let's be honest...we have a huge consumer surplus when purchasing games like SC2 and Broodwar. (Consumer surplus is the amount of benefit over what you paid that you gained from buying at that price) $60 is a night out at the bar, or in Activision's view, thousands of hours that you got from their game. They could charge more for it, and almost rightfully will. They are not really destroying the game or community, they are just making it a more expensive hobby. If we truly support SC2, we should be willing to pay the extra couple dollars every now and then to keep the community alive. If we are not willing to, then SC2 as an esport will die, which kind of translates to all that loyal fanbase mumbo jumbo as being not worth very much. Companies don't care if you're excited about their game, they care they you will support them with your dollar.
Buffy
Profile Blog Joined May 2010
Sweden665 Posts
May 02 2011 08:03 GMT
#43
Dont know really how Activision is really running, all the franchises they've had has either been a flop or over saturated. Just look at the latest tony hawk from them. Just a total and utter failure from them. All game realeases except 1 franchise from them has all failed and burned miserably.

When everyone leaves CoD and they company stands there with their pants down Vivendi will probably not wanna keep em prolly. Since cmon, if it's a 1 trick pony and the pony forgets the trick. Whats the point ?:D
Yes I am
haylmfao
Profile Joined January 2011
124 Posts
May 02 2011 08:03 GMT
#44
On May 02 2011 16:59 duracell wrote:
+ Show Spoiler +
Not to be in support of Activision or anything, but maybe we're reaching a time where gaming and the environment we ideally want for SC2 is going to get pricier and we have to accept that we're going to have to pay more in order to get what we want.

Gaming is traditionally a cheap past time, but it also used to be a lot more make it and forget it approach for companies. For SC2, we need tech support, server maintenance, and loads of other costs for years and years to come. Yet for all that we're paying $60, (maybe $60 more for each expansion) which is rather inexpensive for all the expectations we have for it. We've all spent $60 on some crap game that was never heard of again in a years time.

Let's be honest...we have a huge consumer surplus when purchasing games like SC2 and Broodwar. (Consumer surplus is the amount of benefit over what you paid that you gained from buying at that price) $60 is a night out at the bar, or in Activision's view, thousands of hours that you got from their game. They could charge more for it, and almost rightfully will. They are not really destroying the game or community, they are just making it a more expensive hobby. If we truly support SC2, we should be willing to pay the extra couple dollars every now and then to keep the community alive. If we are not willing to, then SC2 as an esport will die, which kind of translates to all that loyal fanbase mumbo jumbo as being not worth very much. Companies don't care if you're excited about their game, they care they you will support them with your dollar.

Go away, Bobby.
mufin
Profile Joined May 2010
United States616 Posts
May 02 2011 08:06 GMT
#45
as long as

A) I don't have to pay a subscription or anything else beyond purchasing the game itself.
+ Show Spoiler +
Blizzard: Battle.net 2.0 now requires $20 montlhy subscription fee LOLOLOL.

B) The game is "Blizzard" quality.

C) Blizzard continues to support the Starcraft franchise (patches, expansions, etc..)

then I will continue to support blizzard and the titles they release (except WoW). The day one of those rules are broken is the day I know for a fact Blizzard sold out and its time to move onto another company that gives a damn about their customers.
I only make 5 actions per minute. But since I use all my time deliberating and planning, my 5 actions are so brutally devastating that children cry out and grown men weep.
blade55555
Profile Blog Joined March 2009
United States17423 Posts
May 02 2011 08:06 GMT
#46
On May 02 2011 16:49 eviltomahawk wrote:
Show nested quote +
On May 02 2011 16:47 blade55555 wrote:
On May 02 2011 16:44 Wolf wrote:
Marketing is going more and more this way. I just hope SC2's expansions come out before SC2 gets dragged into this. If there ever become premium portraits or units or ANYTHING, I'll practically quit SC2 immediately.


portraits I don't care about, but if they ever did that for like multiplayer or something (units, maps, etc). I would be very disappointed. I do not think Blizzard well let that happen, and can only hope. I really hate activision and was sad too see blizzard merge with them. Their just a bad company, a lot worse then EA thats for sure.

Well, I did read in an interview that they are probably going to scrap or at least delay indefinitely the map marketplace idea, so perhaps that might be a decent sign.


Well I don't' care about UMs's if they do that (as it would be the map makers choice, not blizzard unless I mis read completely on their "map marketing" idea.) I was more meaning like ladder maps or something. I have faith in blizzard that they won't let activision force them too do something that dumb like activsion does to every call of duty ^_^.
When I think of something else, something will go here
KMARTRULES
Profile Joined August 2010
Australia474 Posts
May 02 2011 08:08 GMT
#47
On May 02 2011 16:12 Eury wrote:
Show nested quote +
On May 02 2011 16:00 eatpraylove wrote:
So I was listening to an episode of Jumping the Shark on which Soren Johnson (of Civ 4 fame) was the guest. He made the alarming comment that Activision's CFO had said that StarCraft 2 was not really worth it. I'm guessing this would have been on the investor's conference call in February.

The comment is at 50:16. Here's a link:

http://gameshark.libsyn.com/jumping-the-shark-episode-62

Has anyone else heard about this? Couldn't find anything on TL.


Starcraft has sold over 5 million copies on a platform that you don't have to pay any license fees for, of course it is worth it.

However, compared to WoW, Starcraft 2 is a very small part of Blizzard's overall revenue.
WoW went from 98% of Blizzard's revenue in 2009, to 89% in 2010. Also keep in mind that not only did WoW generated 9 times as much money as Starcraft 2 last year, the profit margins for WoW is probably a lot higher.

At the end of the day Starcraft is still very profitable for Blizzard, even though it can't compare to World of Warcraft. Very few games, if any, can.


I would imagine that WoW creates the most profit of any game ever, and possibly more than any other entertainment (TV, Music etc.)

1 game, 3 expansions, 15 dollar monthly sub (millions of subscribers) and plenty of micro transactions and spin-offs (Comics, cards, boardgames)

Whenever i think about this i wonder, why doesn't sc2 have lan support when blizzard is rolling in millions -_-.
bLah.
Profile Joined July 2009
Croatia497 Posts
May 02 2011 08:08 GMT
#48
On May 02 2011 16:59 35spike1 wrote:
Show nested quote +
On May 02 2011 16:09 Taiyoken wrote:
Except Activison doesn't own Blizzard?

They do.Proof
But if they're working together, why would they talk their own product down?


Activision doesn't own Blizzard ffs.
Activision and Vivendi games merged. Vivendi games = Blizzard + Sierra Entertaiment.
Now their company is called Activision Blizzard.
But since that merge they still operate like separate companies and publish their own games. On the contrary Sierra got pwned and doesn't exist anymore.
bobhund
Profile Joined March 2010
Sweden364 Posts
May 02 2011 08:11 GMT
#49
On May 02 2011 16:44 Selith wrote:
Welcome to unrestricted, unlimited capitalism -- where the greed knows literally no limit.

This is so true and so sad.

Having insane amount of money should be enough Activision.
Editor in chief at Rakaka.se
Punti
Profile Joined August 2010
99 Posts
May 02 2011 08:13 GMT
#50
On May 02 2011 16:12 Eury wrote:
Show nested quote +
On May 02 2011 16:00 eatpraylove wrote:
So I was listening to an episode of Jumping the Shark on which Soren Johnson (of Civ 4 fame) was the guest. He made the alarming comment that Activision's CFO had said that StarCraft 2 was not really worth it. I'm guessing this would have been on the investor's conference call in February.

The comment is at 50:16. Here's a link:

http://gameshark.libsyn.com/jumping-the-shark-episode-62

Has anyone else heard about this? Couldn't find anything on TL.


Starcraft has sold over 5 million copies on a platform that you don't have to pay any license fees for, of course it is worth it.

However, compared to WoW, Starcraft 2 is a very small part of Blizzard's overall revenue.
WoW went from 98% of Blizzard's revenue in 2009, to 89% in 2010. Also keep in mind that not only did WoW generated 9 times as much money as Starcraft 2 last year, the profit margins for WoW is probably a lot higher.

At the end of the day Starcraft is still very profitable for Blizzard, even though it can't compare to World of Warcraft. Very few games, if any, can.


Without the actual development costs it's hard to say at which point Starcraft II is profitable. The game has been in development for many years. But it's not only the development, you also have to take battle.net 2.0 into account, the whole server architecture, and so on. I could image that Starcraft II hasn't generated much real profit for the company yet.
Punti
Profile Joined August 2010
99 Posts
May 02 2011 08:14 GMT
#51
On May 02 2011 17:08 KMARTRULES wrote:
Show nested quote +
On May 02 2011 16:12 Eury wrote:
On May 02 2011 16:00 eatpraylove wrote:
So I was listening to an episode of Jumping the Shark on which Soren Johnson (of Civ 4 fame) was the guest. He made the alarming comment that Activision's CFO had said that StarCraft 2 was not really worth it. I'm guessing this would have been on the investor's conference call in February.

The comment is at 50:16. Here's a link:

http://gameshark.libsyn.com/jumping-the-shark-episode-62

Has anyone else heard about this? Couldn't find anything on TL.


Starcraft has sold over 5 million copies on a platform that you don't have to pay any license fees for, of course it is worth it.

However, compared to WoW, Starcraft 2 is a very small part of Blizzard's overall revenue.
WoW went from 98% of Blizzard's revenue in 2009, to 89% in 2010. Also keep in mind that not only did WoW generated 9 times as much money as Starcraft 2 last year, the profit margins for WoW is probably a lot higher.

At the end of the day Starcraft is still very profitable for Blizzard, even though it can't compare to World of Warcraft. Very few games, if any, can.


I would imagine that WoW creates the most profit of any game ever, and possibly more than any other entertainment (TV, Music etc.)

1 game, 3 expansions, 15 dollar monthly sub (millions of subscribers) and plenty of micro transactions and spin-offs (Comics, cards, boardgames)

Whenever i think about this i wonder, why doesn't sc2 have lan support when blizzard is rolling in millions -_-.


Because a company cannot think that way.
Jombozeus
Profile Blog Joined August 2010
China1014 Posts
May 02 2011 08:16 GMT
#52
On May 02 2011 16:08 bloodorc44 wrote:
Show nested quote +
On May 02 2011 16:05 nimbus99 wrote:
im SO happy they didnt make it monthly, although if they did, everyone would just play BW which wouldnt be that bad at all


It is a monthly charge for everyone in China, and there are many complaints. Blizzard says they are "working on fixing it, soon™"


Actually, they are pushing for HOURLY or MINUTE-BASED payments. It works the other direction in China.
Deleted User 61629
Profile Blog Joined March 2010
1664 Posts
May 02 2011 08:17 GMT
#53
--- Nuked ---
Wolf
Profile Blog Joined April 2010
Korea (South)3290 Posts
May 02 2011 08:19 GMT
#54
UMS maps being sold is fine. That's actually a cool thing-- If people are making maps so good that people will pay for them, that's awesome. But I feel like as far as standard Single/Multiplayer goes, if you buy the game, you get everything. That's the only model for games I use now. Any game that doesn't do that, I don't buy.
Commentatorhttp://twitter.com/proxywolf
TL+ Member
captainwaffles
Profile Blog Joined February 2009
United States1050 Posts
May 02 2011 08:20 GMT
#55
fucking activsion man, they just gotta keep shitting on our parade.
https://x.com/CaptainWaffless
Terranist
Profile Blog Joined March 2009
United States2496 Posts
May 02 2011 08:33 GMT
#56
i can understand their sentiment. they're in it to make money and SC2 is nowhere near the cash cow that is call of duty or guitar hero.
The Show of a Lifetime
OptimusYale
Profile Blog Joined January 2011
Korea (South)1005 Posts
May 02 2011 08:41 GMT
#57
On May 02 2011 17:33 Terranist wrote:
i can understand their sentiment. they're in it to make money and SC2 is nowhere near the cash cow that is call of duty or guitar hero.


Actually guitar hero is being pulled because they're losing alot of money on it
Gheed
Profile Blog Joined September 2010
United States972 Posts
May 02 2011 08:42 GMT
#58
Of course Activision would think that. Activision is a soulless husk of a company headed by a person whose only interest is hoarding more money. Blizzard, on the other hand, as much as we hate on them, is still a company that at its core, wants to make decent video games. Luckily for us, Activision can't make the Blizzard side of things do shit, regardless of what some people seem to think.
CuSToM
Profile Joined October 2010
United States1479 Posts
May 02 2011 08:45 GMT
#59
As much as it pains me to say this, I wish they would release the paid name change feature already. I'm sure they would get a decent amount of money from that depending on the price (they said $5-$10?).
Team SCV Life #1
FeyFey
Profile Joined September 2010
Germany10114 Posts
May 02 2011 08:46 GMT
#60
hehe ^^ well at the end its the customers fault that free to play games are such a success. You have to pay almost as much as the p2p conterpart (there are games that offer f2p and p2p x3), but get less support and have more things where you have to pay money for as well.
And its not only the kiddos that have to much money and don't know where to burn it. The ones that want to stay on top and be the best are even worse. I mean paying 1200 dollar for a rare item that makes you immune to magic.
I mean when you directly write to companies hey let me pay you 50 euro so that i can become a paying customer (server transfer for characters). Then you don't have to wonder that they charge 25 euro for this server and have the premium member fee (for normal exp rates) upped from 7 to 9 euro.

So its simple don't pay more for free 2 play servers, then you would pay for pay to play and you are not destroying the gameindustrie in your search for fake power x3 .

But we all know that this isn't going to happen and that in reality alot of people bought WoL 3 times because they didn't wanted to wait for the expansions to play in the other regions .
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