Can some one tell me an option that actually works well against stargate tech?
What are some valid options for Zerg Anti-air?
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JesusNeverGotLaid
Canada24 Posts
Can some one tell me an option that actually works well against stargate tech? | ||
SC.Shifty
Canada135 Posts
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JesusNeverGotLaid
Canada24 Posts
On March 08 2011 11:05 SC.Shifty wrote: hydras, queens, and corruptors are your options as zerg. I tried going queens today, but they just got lifted off. | ||
LegendaryZ
United States1583 Posts
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Aequos
Canada606 Posts
On March 08 2011 11:05 JesusNeverGotLaid wrote: I tried going queens today, but they just got lifted off. How many queens did you have in relation to Phoenixes? You can transfuse the lifted ones, or get corruptors to fend off Phoenixes. For void rays, Hydras are pretty good, but enough transfused work too. | ||
arbitrageur
Australia1202 Posts
If he's doing a forge FE, it's fine to go roach --> spire if he's stargate (this is what July does). Some don't like this, though. | ||
Emporio
United States3069 Posts
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JesusNeverGotLaid
Canada24 Posts
On March 08 2011 11:07 LegendaryZ wrote: Dude, you really need to work on your OP's... This is pretty situation specific so you need to be more detailed. Okay, im sorry Im new here, so I have no idea what is considered a good post. User was warned for this post | ||
navy
Canada197 Posts
An early stargate harass or push is best dealt with using queens and spore crawlers. Spores cannot be lifted, keep your queens close. What situation as well? Are you both on equal bases? Are you ahead in income and defending from an all in or preparing to attack? | ||
Chise
Japan507 Posts
Against fast Void Rays you usually just build 1-2 extra Queens. If you use transfuse correctly you can easily get the Void Rays. It's actually always good to have a 3rd Queen for creep spread, so this shouldn't be a huge problem. I don't really know what the 'best' counter to mass Void Rays is though. Mutas are supposed to be the counter, but Mutas are pretty bad against stalkers. Corrupters take additional damage from Void Rays, so they are not that good. Hydras are fine if you can focus the Void Rays, they can take them out pretty easily. It really depends on the situation which units is the best to use against Void Rays. | ||
Dreaming11
United Kingdom105 Posts
Remember that stargate units are expensive and before they hit critical mass are not the best 'fighting' units so you can just hydra push him if he overcommits. Infestors never hurt either as you can pin them down until your hydras get there and clean up. You're right that hydras are fragile but unless he's supplemented his airforce with a decent groudforce they are cost effective to take them on as long as you're on top of your macro. The only exception is when I've seen some exceptional phoenix play at high level where all the hydras got gravitoned sequentially which you can't do a whole load about except make sure you don't let him get that critical mass. Do you have any replays we can go off where you have had specific problems? | ||
LegendaryZ
United States1583 Posts
On March 08 2011 11:09 JesusNeverGotLaid wrote: Okay, im sorry Im new here, so I have no idea what is considered a good post. A good idea is usually to post a few replays of the problem you're dealing with. That way people can help point out weaknesses in your specific play that are causing these problems. Otherwise, all you end up is with some generic posts that may or may not apply to the situations you dealt with. | ||
Isomer
United States186 Posts
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JesusNeverGotLaid
Canada24 Posts
On March 08 2011 11:11 Chise wrote: What kind of problem do you have with Void Rays? Fast Void Rays, mass Void Rays? Against fast Void Rays you usually just build 1-2 extra Queens. If you use transfuse correctly you can easily get the Void Rays. It's actually always good to have a 3rd Queen for creep spread, so this shouldn't be a huge problem. I don't really know what the 'best' counter to mass Void Rays is though. Mutas are supposed to be the counter, but Mutas are pretty bad against stalkers. Corrupters take additional damage from Void Rays, so they are not that good. Hydras are fine if you can focus the Void Rays, they can take them out pretty easily. It really depends on the situation which units is the best to use against Void Rays. OKay, Here is what happened, I was playing against my friend, he canon up, took his natural, and went stargate, my mutas and lings was not able to do any damage to his economy. It was on lost temple, close position, so I had a hard time taking a third, while he took the close island with his voidrays/phenixes. I tried to engage it, lost all my mutas, then he moved out and facerolled my base. | ||
Chise
Japan507 Posts
Use Roach/Hydras then. The roaches deal with his ground force and Hydra with the air force. Hydras have sick dps against air and without a single Colossus around they don't die that quickly. | ||
LegendaryZ
United States1583 Posts
Even if he decides to start doing some lifting off nonsense with his Phoenixes, you should have enough Hydras and Queens to deal with it by that point. Creep spread is going to be key here because your ground forces will have to be mobile enough to respond in a timely manner. | ||
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Manifesto7
Osaka27132 Posts
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