• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:09
CEST 14:09
KST 21:09
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Power Rank - Esports World Cup 202550RSL Season 1 - Final Week9[ASL19] Finals Recap: Standing Tall15HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16
Community News
BSL Team Wars - Bonyth, Dewalt, Hawk & Sziky teams4Weekly Cups (July 14-20): Final Check-up0Esports World Cup 2025 - Brackets Revealed19Weekly Cups (July 7-13): Classic continues to roll8Team TLMC #5 - Submission re-extension4
StarCraft 2
General
The GOAT ranking of GOAT rankings RSL Revival patreon money discussion thread Power Rank - Esports World Cup 2025 Jim claims he and Firefly were involved in match-fixing RSL Season 1 - Final Week
Tourneys
Esports World Cup 2025 Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond) FEL Cracov 2025 (July 27) - $8000 live event RSL: Revival, a new crowdfunded tournament series
Strategy
How did i lose this ZvP, whats the proper response
Custom Maps
External Content
Mutation #239 Bad Weather Mutation # 483 Kill Bot Wars Mutation # 482 Wheel of Misfortune Mutation # 481 Fear and Lava
Brood War
General
BW General Discussion Ginuda's JaeDong Interview Series [Update] ShieldBattery: 1v1 Fastest Support! ASL20 Preliminary Maps BGH Auto Balance -> http://bghmmr.eu/
Tourneys
CSL Xiamen International Invitational [Megathread] Daily Proleagues [CSLPRO] It's CSLAN Season! - Last Chance [BSL 2v2] ProLeague Season 3 - Friday 21:00 CET
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread [MMORPG] Tree of Savior (Successor of Ragnarok) Path of Exile CCLP - Command & Conquer League Project
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Post Pic of your Favorite Food! Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread The Games Industry And ATVI
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
[\m/] Heavy Metal Thread Anime Discussion Thread Movie Discussion! [Manga] One Piece Korean Music Discussion
Sports
2024 - 2025 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Ping To Win? Pings And Their…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Socialism Anyone?
GreenHorizons
Customize Sidebar...

Website Feedback

Closed Threads



Active: 944 users

[UMS] Snipers Promod

Forum Index > Closed
Post a Reply
Normal
GizmoPT
Profile Joined May 2010
Portugal3040 Posts
Last Edited: 2011-03-24 12:29:13
January 28 2011 23:30 GMT
#1
Snipers Promod
Try it and Suggest it and Bookmark it if you like please

Gameplay Video

I decided to change a lot of stuff in Sniperz ProMod(also changed name) mostly visual but i want more suggestions i still have lot to do and to fix i also wanted better terrain etc..

for those that dont know its a CTF map based on the Snipers maps for sc1.

its released in EU & US with the name Snipers Promod its still on testing but all help is welcome

Join channel Snipers i'll be there.
add GizmomcS 774

[image loading]

[image loading]

http://forums.sc2mapster.com/resources/project-workplace/17734-snipers-promod
Snipers Promod & Micro Arena Creator in SC2 Arcade - Portuguese Community Admin for SC2, HotS and Overwatch - Ex-Portugal SC2 Team Manager, Ex- Copenhagen Wolves and Grow uP Gaming Manager in SC2. Just Playing games now!
valheru
Profile Joined January 2011
Australia966 Posts
January 29 2011 02:21 GMT
#2
Actually on SEA are you going to release it here, if so when?
Nice logo btw
I reject your reality and substitute my own
Fulla
Profile Joined January 2011
United Kingdom519 Posts
January 29 2011 10:26 GMT
#3
Looking very polished now, nice one.

Maybe a brainstorm on potential items to buy?
New Hearthstone Cards ----> www.youtube.com/FullasGames
Roblin
Profile Joined April 2010
Sweden948 Posts
January 29 2011 10:42 GMT
#4
Love the logo, but then again, ghosts are always awesome
I'm better today than I was yesterday!
GizmoPT
Profile Joined May 2010
Portugal3040 Posts
January 29 2011 13:05 GMT
#5
ye i still need a lot of ideas to make this better :3
Snipers Promod & Micro Arena Creator in SC2 Arcade - Portuguese Community Admin for SC2, HotS and Overwatch - Ex-Portugal SC2 Team Manager, Ex- Copenhagen Wolves and Grow uP Gaming Manager in SC2. Just Playing games now!
nihoh
Profile Blog Joined May 2010
Australia978 Posts
January 29 2011 13:23 GMT
#6
LOL CAME OUT BEFORE CSP
Dont look at the finger or you will miss all that heavenly glory.
carpet
Profile Blog Joined April 2010
United States81 Posts
January 29 2011 17:05 GMT
#7
On January 29 2011 22:23 nihoh wrote:
LOL CAME OUT BEFORE CSP


only by 2 days
GizmoPT
Profile Joined May 2010
Portugal3040 Posts
January 29 2011 23:26 GMT
#8
lol need to test it more
Snipers Promod & Micro Arena Creator in SC2 Arcade - Portuguese Community Admin for SC2, HotS and Overwatch - Ex-Portugal SC2 Team Manager, Ex- Copenhagen Wolves and Grow uP Gaming Manager in SC2. Just Playing games now!
nihoh
Profile Blog Joined May 2010
Australia978 Posts
January 31 2011 12:19 GMT
#9
On January 30 2011 02:05 carpet wrote:
Show nested quote +
On January 29 2011 22:23 nihoh wrote:
LOL CAME OUT BEFORE CSP


only by 2 days

you know what it's less buggy than CSP.
Dont look at the finger or you will miss all that heavenly glory.
ZaplinG
Profile Blog Joined February 2005
United States3818 Posts
February 06 2011 22:04 GMT
#10
this map looks slick

wish i could help, but unfortunately i'm in usa
Don't believe the florist when he tells you that the roses are free
GizmoPT
Profile Joined May 2010
Portugal3040 Posts
February 06 2011 22:25 GMT
#11
map is a bit on hold i wanted help for the terrain and some other stuff
Snipers Promod & Micro Arena Creator in SC2 Arcade - Portuguese Community Admin for SC2, HotS and Overwatch - Ex-Portugal SC2 Team Manager, Ex- Copenhagen Wolves and Grow uP Gaming Manager in SC2. Just Playing games now!
GizmoPT
Profile Joined May 2010
Portugal3040 Posts
February 07 2011 22:39 GMT
#12
updated
Snipers Promod & Micro Arena Creator in SC2 Arcade - Portuguese Community Admin for SC2, HotS and Overwatch - Ex-Portugal SC2 Team Manager, Ex- Copenhagen Wolves and Grow uP Gaming Manager in SC2. Just Playing games now!
GizmoPT
Profile Joined May 2010
Portugal3040 Posts
February 11 2011 16:23 GMT
#13
[image loading]

i've been making lot of changes and added some items you can buy.. also added a dialog that shows the mvp(the person with most points in game)

i still want 3 more items but i suck at data i still want

a smoke grenade - that would leave smoke like the zeratul blink and would slowdown ppl in it
a flash grenade - that would reduce the vision of the players it hit
and a trap mine - that would stun the person who activates it for a bit

anyway who can help say xP

and btw need people to test and all thx
Snipers Promod & Micro Arena Creator in SC2 Arcade - Portuguese Community Admin for SC2, HotS and Overwatch - Ex-Portugal SC2 Team Manager, Ex- Copenhagen Wolves and Grow uP Gaming Manager in SC2. Just Playing games now!
GizmoPT
Profile Joined May 2010
Portugal3040 Posts
February 15 2011 19:49 GMT
#14
cmon i really need help say smthing :p
Snipers Promod & Micro Arena Creator in SC2 Arcade - Portuguese Community Admin for SC2, HotS and Overwatch - Ex-Portugal SC2 Team Manager, Ex- Copenhagen Wolves and Grow uP Gaming Manager in SC2. Just Playing games now!
Fulla
Profile Joined January 2011
United Kingdom519 Posts
February 15 2011 22:25 GMT
#15
something










Jk I'd really like to get a chance trying it full house.

- I'd recommend making map slightly smaller, so it's really intense.
- Not killing drones/mines when you die only hallucinations.
- Having flag drop when you die, so team mates can pick it up and carry on.
- More items of course.
New Hearthstone Cards ----> www.youtube.com/FullasGames
GizmoPT
Profile Joined May 2010
Portugal3040 Posts
February 17 2011 12:04 GMT
#16
On February 16 2011 07:25 Fulla wrote:
something










Jk I'd really like to get a chance trying it full house.

- I'd recommend making map slightly smaller, so it's really intense.
- Not killing drones/mines when you die only hallucinations.
- Having flag drop when you die, so team mates can pick it up and carry on.
- More items of course.



oh thx lol

btw its uploaded in US (or at least the guy said he was going to upload)
Snipers Promod & Micro Arena Creator in SC2 Arcade - Portuguese Community Admin for SC2, HotS and Overwatch - Ex-Portugal SC2 Team Manager, Ex- Copenhagen Wolves and Grow uP Gaming Manager in SC2. Just Playing games now!
GizmoPT
Profile Joined May 2010
Portugal3040 Posts
March 04 2011 21:55 GMT
#17
on livestream right now http://www.livestream.com/wolfling

for Sc2mapster map nights
Snipers Promod & Micro Arena Creator in SC2 Arcade - Portuguese Community Admin for SC2, HotS and Overwatch - Ex-Portugal SC2 Team Manager, Ex- Copenhagen Wolves and Grow uP Gaming Manager in SC2. Just Playing games now!
GizmoPT
Profile Joined May 2010
Portugal3040 Posts
March 06 2011 15:15 GMT
#18
added a spectators mode better camera and optimized some triggers
Snipers Promod & Micro Arena Creator in SC2 Arcade - Portuguese Community Admin for SC2, HotS and Overwatch - Ex-Portugal SC2 Team Manager, Ex- Copenhagen Wolves and Grow uP Gaming Manager in SC2. Just Playing games now!
GizmoPT
Profile Joined May 2010
Portugal3040 Posts
March 23 2011 16:04 GMT
#19
Lots of updates make sure to try it and bookmark it if you like
Snipers Promod & Micro Arena Creator in SC2 Arcade - Portuguese Community Admin for SC2, HotS and Overwatch - Ex-Portugal SC2 Team Manager, Ex- Copenhagen Wolves and Grow uP Gaming Manager in SC2. Just Playing games now!
GizmoPT
Profile Joined May 2010
Portugal3040 Posts
March 24 2011 12:29 GMT
#20
Check the Gameplay Video
Snipers Promod & Micro Arena Creator in SC2 Arcade - Portuguese Community Admin for SC2, HotS and Overwatch - Ex-Portugal SC2 Team Manager, Ex- Copenhagen Wolves and Grow uP Gaming Manager in SC2. Just Playing games now!
adso
Profile Joined March 2011
718 Posts
March 24 2011 16:55 GMT
#21
thank you for map night vods
GizmoPT
Profile Joined May 2010
Portugal3040 Posts
June 04 2012 19:37 GMT
#22
i fixed all the bugs and updated the map the most recent version is only in the arcade beta was glad going there now and seeing the map in top 10 most played xD kinda surprised me cause its the kind of map that you kinda hate it or love it.
Snipers Promod & Micro Arena Creator in SC2 Arcade - Portuguese Community Admin for SC2, HotS and Overwatch - Ex-Portugal SC2 Team Manager, Ex- Copenhagen Wolves and Grow uP Gaming Manager in SC2. Just Playing games now!
twilightmarine
Profile Joined December 2010
19 Posts
June 24 2012 07:57 GMT
#23
Hey man I just tried out the game and gotta say...its AMAZING.

I love it so much that I tracked down your thread here to post some suggestions (something I never do)
1) allow first team to get 3 wins --> end the game
just one match feels too short to satisfy my killing appetite

2) camera moves slow...and vision is less when you go down the map
3) if you can replace sniper attack with raynor's laser attack (penetration round I think) that
would be SO EPIC
GizmoPT
Profile Joined May 2010
Portugal3040 Posts
Last Edited: 2012-08-03 22:06:17
August 03 2012 22:02 GMT
#24
i need someone to publish this map on other servers any volunteers ? only have it on EU right now

can get it from here http://www.sc2mapster.com/maps/sniperz-promod/files/7-snipers-promod-new/

and publish on your server
Snipers Promod & Micro Arena Creator in SC2 Arcade - Portuguese Community Admin for SC2, HotS and Overwatch - Ex-Portugal SC2 Team Manager, Ex- Copenhagen Wolves and Grow uP Gaming Manager in SC2. Just Playing games now!
HaZardous47
Profile Joined April 2012
United States106 Posts
August 04 2012 04:03 GMT
#25
Done. Published on NA!
"And he is going to make a nice smooth transition into losing his whole fucking base" -Day[9] ~~Be sure to check out the Chobo Team League every night at www.twitch.tv/hazardous47 !
GizmoPT
Profile Joined May 2010
Portugal3040 Posts
August 23 2012 16:08 GMT
#26
my map just got in Arcade Spotlight
http://us.battle.net/sc2/en/blog/7029342/Arcade_Spotlight_Snipers_Promod_by_GizmoPT-8_20_2012

)
Snipers Promod & Micro Arena Creator in SC2 Arcade - Portuguese Community Admin for SC2, HotS and Overwatch - Ex-Portugal SC2 Team Manager, Ex- Copenhagen Wolves and Grow uP Gaming Manager in SC2. Just Playing games now!
jaerak
Profile Joined January 2010
United States124 Posts
August 24 2012 21:20 GMT
#27
Great game! Major complaint from the reviews (which I share) is that teamkilling needs penalties to prevent trolls from ruining the game experience. Also, I personally feel drones are too good for their cost (duration/range). Keep up the great work!
moskonia
Profile Joined January 2011
Israel1448 Posts
August 24 2012 22:29 GMT
#28
I think the game is really cool, even though really hard when played 1st time ^^. But there are some flaws that I think need to be addressed.

The rules need to be more clear - how many flags u need to capture in order to win? how does a snipe vs snipe gets decided? (when both see each other beyond the range of the snipe and both press snipe at the same time), took me some time to find that pressing z lets me control my camera, until then it was really annoying. Also energy regen is quite unclear and cloak it self i can't really understand so well, I think it should be 1 sec of cloak for every 1 energy point.
Ponting
Profile Joined July 2012
Australia6 Posts
August 25 2012 01:39 GMT
#29
Published on SEA
GizmoPT
Profile Joined May 2010
Portugal3040 Posts
August 26 2012 10:07 GMT
#30
On August 25 2012 10:39 Ponting wrote:
Published on SEA


thanks a lot )
Snipers Promod & Micro Arena Creator in SC2 Arcade - Portuguese Community Admin for SC2, HotS and Overwatch - Ex-Portugal SC2 Team Manager, Ex- Copenhagen Wolves and Grow uP Gaming Manager in SC2. Just Playing games now!
Adonminus
Profile Joined January 2012
Israel543 Posts
August 26 2012 12:57 GMT
#31
The game is nice, but I think terrain should include more sight blockers, xel'naga towers, and accessible high ground. Also to have more items.
Acertos
Profile Joined February 2012
France852 Posts
Last Edited: 2012-08-26 13:33:46
August 26 2012 13:31 GMT
#32
I played this mod and its actually pretty bad, its just an A-click mod. Basically u control a ghost and need to snipe just like in a normal melee game and why i think its bad is because everybody is capable of A clicking someone so the game is almost decided for the 1st person who die/ the one who has a better connection. I find Bounty Hunters by Tenshi way way better, u need to aim in the general direction but have blink, a stun a shield, ffa sudden death flag, a lot of cool maps, i played it with my friends a lot of times and it was as much fun as warlock ... But well arcade came too late, it seems to me like the vampirism- island defense thing where an inferior mod was more popular than the other one.
GizmoPT
Profile Joined May 2010
Portugal3040 Posts
August 26 2012 13:50 GMT
#33
On August 26 2012 22:31 Acertos wrote:
I played this mod and its actually pretty bad, its just an A-click mod. Basically u control a ghost and need to snipe just like in a normal melee game and why i think its bad is because everybody is capable of A clicking someone so the game is almost decided for the 1st person who die/ the one who has a better connection. I find Bounty Hunters by Tenshi way way better, u need to aim in the general direction but have blink, a stun a shield, ffa sudden death flag, a lot of cool maps, i played it with my friends a lot of times and it was as much fun as warlock ... But well arcade came too late, it seems to me like the vampirism- island defense thing where an inferior mod was more popular than the other one.


well its suposed to be simple lol :p if you dont like dont play
Snipers Promod & Micro Arena Creator in SC2 Arcade - Portuguese Community Admin for SC2, HotS and Overwatch - Ex-Portugal SC2 Team Manager, Ex- Copenhagen Wolves and Grow uP Gaming Manager in SC2. Just Playing games now!
Acertos
Profile Joined February 2012
France852 Posts
August 26 2012 14:01 GMT
#34
On August 26 2012 22:50 GizmoPT wrote:
Show nested quote +
On August 26 2012 22:31 Acertos wrote:
I played this mod and its actually pretty bad, its just an A-click mod. Basically u control a ghost and need to snipe just like in a normal melee game and why i think its bad is because everybody is capable of A clicking someone so the game is almost decided for the 1st person who die/ the one who has a better connection. I find Bounty Hunters by Tenshi way way better, u need to aim in the general direction but have blink, a stun a shield, ffa sudden death flag, a lot of cool maps, i played it with my friends a lot of times and it was as much fun as warlock ... But well arcade came too late, it seems to me like the vampirism- island defense thing where an inferior mod was more popular than the other one.


well its suposed to be simple lol :p if you dont like dont play


I dont like, i dont play its just that im surprised people in TL play this mod even though there are better and more deserving ones... And to make it more fun i think u must change the way the attack works because now the mod is just u have vision u win u killed me first u win the game
GizmoPT
Profile Joined May 2010
Portugal3040 Posts
August 26 2012 15:14 GMT
#35
On August 26 2012 23:01 Acertos wrote:
Show nested quote +
On August 26 2012 22:50 GizmoPT wrote:
On August 26 2012 22:31 Acertos wrote:
I played this mod and its actually pretty bad, its just an A-click mod. Basically u control a ghost and need to snipe just like in a normal melee game and why i think its bad is because everybody is capable of A clicking someone so the game is almost decided for the 1st person who die/ the one who has a better connection. I find Bounty Hunters by Tenshi way way better, u need to aim in the general direction but have blink, a stun a shield, ffa sudden death flag, a lot of cool maps, i played it with my friends a lot of times and it was as much fun as warlock ... But well arcade came too late, it seems to me like the vampirism- island defense thing where an inferior mod was more popular than the other one.


well its suposed to be simple lol :p if you dont like dont play


I dont like, i dont play its just that im surprised people in TL play this mod even though there are better and more deserving ones... And to make it more fun i think u must change the way the attack works because now the mod is just u have vision u win u killed me first u win the game


there are ways to have advantage you have to play smart but its ok to have your opinion
Snipers Promod & Micro Arena Creator in SC2 Arcade - Portuguese Community Admin for SC2, HotS and Overwatch - Ex-Portugal SC2 Team Manager, Ex- Copenhagen Wolves and Grow uP Gaming Manager in SC2. Just Playing games now!
Fulblade
Profile Joined August 2012
United Kingdom53 Posts
August 26 2012 20:53 GMT
#36
Just got featured on the EU realm. Well done

Now time to add updates don't you think?!!
Here to rule the world!
GizmoPT
Profile Joined May 2010
Portugal3040 Posts
August 26 2012 21:44 GMT
#37
On August 27 2012 05:53 Fulblade wrote:
Just got featured on the EU realm. Well done

Now time to add updates don't you think?!!


its gonna get a terrain update but im on vacations right now kinda bad time to get featured lol can only change it after this week
Snipers Promod & Micro Arena Creator in SC2 Arcade - Portuguese Community Admin for SC2, HotS and Overwatch - Ex-Portugal SC2 Team Manager, Ex- Copenhagen Wolves and Grow uP Gaming Manager in SC2. Just Playing games now!
Fulblade
Profile Joined August 2012
United Kingdom53 Posts
August 26 2012 23:21 GMT
#38
What about projectile shooting? As always planned
Here to rule the world!
GizmoPT
Profile Joined May 2010
Portugal3040 Posts
August 26 2012 23:52 GMT
#39
On August 27 2012 08:21 Fulblade wrote:
What about projectile shooting? As always planned


oh yes i really wanted to make that ive been trying but i suck at data editing lol wish someone helped me xp
Snipers Promod & Micro Arena Creator in SC2 Arcade - Portuguese Community Admin for SC2, HotS and Overwatch - Ex-Portugal SC2 Team Manager, Ex- Copenhagen Wolves and Grow uP Gaming Manager in SC2. Just Playing games now!
Fulla
Profile Joined January 2011
United Kingdom519 Posts
August 27 2012 00:08 GMT
#40
Oops been posting on wrong account lol.

I'll do it for you if you want

Could even make a few weapons to choose from, depends how you feel.
New Hearthstone Cards ----> www.youtube.com/FullasGames
Sigh
Profile Blog Joined June 2009
Canada2433 Posts
August 27 2012 00:26 GMT
#41
Reminds me of that BW UMS map with the same concept (can't a move, need to actually press a and select the enemy ghost).
Looks good.
NaDa/Flash/Thorzain Fan
GizmoPT
Profile Joined May 2010
Portugal3040 Posts
Last Edited: 2012-08-27 11:15:49
August 27 2012 11:14 GMT
#42
On August 27 2012 09:08 Fulla wrote:
Oops been posting on wrong account lol.

I'll do it for you if you want

Could even make a few weapons to choose from, depends how you feel.


ye man that would be awesome really wanted the snipers to have a projectile weapon kinda like star wars like blue team would fire a blue laser beam and red team a red laser beam xp get the map from here its latest version i cant update it on bnet right now http://www.sc2mapster.com/maps/sniperz-promod/files/8-snipers-promod-new-text/

u've skype ? add me on skype gizmomcs :p

think then i would have Snipers Promod with projectiles and have Snipers Promod Classic with A-Click
Snipers Promod & Micro Arena Creator in SC2 Arcade - Portuguese Community Admin for SC2, HotS and Overwatch - Ex-Portugal SC2 Team Manager, Ex- Copenhagen Wolves and Grow uP Gaming Manager in SC2. Just Playing games now!
hobbidude
Profile Joined December 2010
Canada171 Posts
Last Edited: 2012-08-27 11:53:06
August 27 2012 11:51 GMT
#43
I really like the game since i found it back in beta, but it of course has it goods and bads. The dialog/ui is create but as already said the a click is too basic and actually flawed (i remember a test where they found from the games root coding that if two players target each other at the same time, one specific player (i think its the newest) is quaranteed the kill no matter what). I might suggest how rooftop does it which uses the campaign raynor snipe that you actually have to time as it doesn't fire right away as well and can shoot farther than expected. I think this change alone would make it way better.

I love you idea for the smoke bomb and i would look to the hide'nseek concept map on mapster. For addition secondary weapons i think it would be fair to ask that the mine actually 1 hit or half total damage as the stun is rather useless (you would also want to make it do you can't place mines right close to one another like sb does it.) Then for the flashbang have that as an aoe stun which would be really useful for taking out bunch groups so you can stun and have time to possibly kill more than one player in the stunned time length.

There really needs to be a system in place for teamkills and it really kills the game; i know its already setup to minus pts but it should do more like after 2 teamkills it kicks the player and bans them for week (I mean 1 or 2 can be a mistake)

A new arena would be cool to but hard. Something like a heavily detailed cityscape would be great where you can actuall camo some into the background, but then again you'd have to keep out for height issues. I might be interested at some point doing a landscape or advanced triggering if you need it; im on mapster too with same id.
IeZaeL
Profile Joined July 2012
Italy991 Posts
August 27 2012 12:10 GMT
#44
Hello Gizmo! I love SniperProMod !


I made a "new " version , called "Snipers Legend" . I redid the terrain to make it look like a city , with doodads and statues , 2 new skills ( cloak for the ghost , the shield for the spectrum , blink for nova , and a grenade for tosh .) and a lot of new icons !

Feel free to download it from the editor and copy it ! ( i suck in the data editor ) . Bye !
Author of Coda and Eastwatch.
Meltage
Profile Joined October 2010
Germany613 Posts
August 27 2012 13:28 GMT
#45
remember testign this a year ago. Was promising then. The gameplay video in the OP is broken
http://mentalbalans.se/aggedesign
Fulla
Profile Joined January 2011
United Kingdom519 Posts
August 27 2012 17:57 GMT
#46
Giz that version is a notepad file lol?

Also you should take down the map from public, it's going to ripped off eventually.

I think I can make it projectiles within an hour and we could publish assuming it's all good?
New Hearthstone Cards ----> www.youtube.com/FullasGames
Fulla
Profile Joined January 2011
United Kingdom519 Posts
August 27 2012 18:00 GMT
#47
On August 27 2012 20:51 hobbidude wrote:
I really like the game since i found it back in beta, but it of course has it goods and bads. The dialog/ui is create but as already said the a click is too basic and actually flawed (i remember a test where they found from the games root coding that if two players target each other at the same time, one specific player (i think its the newest) is quaranteed the kill no matter what). I might suggest how rooftop does it which uses the campaign raynor snipe that you actually have to time as it doesn't fire right away as well and can shoot farther than expected. I think this change alone would make it way better.

I love you idea for the smoke bomb and i would look to the hide'nseek concept map on mapster. For addition secondary weapons i think it would be fair to ask that the mine actually 1 hit or half total damage as the stun is rather useless (you would also want to make it do you can't place mines right close to one another like sb does it.) Then for the flashbang have that as an aoe stun which would be really useful for taking out bunch groups so you can stun and have time to possibly kill more than one player in the stunned time length.

There really needs to be a system in place for teamkills and it really kills the game; i know its already setup to minus pts but it should do more like after 2 teamkills it kicks the player and bans them for week (I mean 1 or 2 can be a mistake)

A new arena would be cool to but hard. Something like a heavily detailed cityscape would be great where you can actuall camo some into the background, but then again you'd have to keep out for height issues. I might be interested at some point doing a landscape or advanced triggering if you need it; im on mapster too with same id.


For teamkills I have a simple solution. If you teamkill you loose -1 credits.

When you die and go to respawn:
-1 credit = 5 second delay
-2 credit = 20 second delay
-3 credit = 60 second delay
anything more you are kicked.

For terrains I can make some really good ones. Could have 3-4 to pick from.
-

New Hearthstone Cards ----> www.youtube.com/FullasGames
IeZaeL
Profile Joined July 2012
Italy991 Posts
August 27 2012 18:36 GMT
#48
Here's my version , Snipers Legend ! : http://www.mediafire.com/?6xu125um04kbqpd

Feel free to use the terrain , the skills , and the icon for the original map !!!
Author of Coda and Eastwatch.
HaZardous47
Profile Joined April 2012
United States106 Posts
Last Edited: 2012-08-27 19:48:39
August 27 2012 19:48 GMT
#49
On August 28 2012 03:00 Fulla wrote:
Show nested quote +
On August 27 2012 20:51 hobbidude wrote:
I really like the game since i found it back in beta, but it of course has it goods and bads. The dialog/ui is create but as already said the a click is too basic and actually flawed (i remember a test where they found from the games root coding that if two players target each other at the same time, one specific player (i think its the newest) is quaranteed the kill no matter what). I might suggest how rooftop does it which uses the campaign raynor snipe that you actually have to time as it doesn't fire right away as well and can shoot farther than expected. I think this change alone would make it way better.

I love you idea for the smoke bomb and i would look to the hide'nseek concept map on mapster. For addition secondary weapons i think it would be fair to ask that the mine actually 1 hit or half total damage as the stun is rather useless (you would also want to make it do you can't place mines right close to one another like sb does it.) Then for the flashbang have that as an aoe stun which would be really useful for taking out bunch groups so you can stun and have time to possibly kill more than one player in the stunned time length.

There really needs to be a system in place for teamkills and it really kills the game; i know its already setup to minus pts but it should do more like after 2 teamkills it kicks the player and bans them for week (I mean 1 or 2 can be a mistake)

A new arena would be cool to but hard. Something like a heavily detailed cityscape would be great where you can actuall camo some into the background, but then again you'd have to keep out for height issues. I might be interested at some point doing a landscape or advanced triggering if you need it; im on mapster too with same id.


For teamkills I have a simple solution. If you teamkill you loose -1 credits.

When you die and go to respawn:
-1 credit = 5 second delay
-2 credit = 20 second delay
-3 credit = 60 second delay
anything more you are kicked.

For terrains I can make some really good ones. Could have 3-4 to pick from.
-




I still don't see the reason to have the ability to teamkill at all. Its impossible to do it by accident. I have it disabled on NA right now simply because the rating was falling daily and Pubs were nearly impossible to play due to the countless trolls.
"And he is going to make a nice smooth transition into losing his whole fucking base" -Day[9] ~~Be sure to check out the Chobo Team League every night at www.twitch.tv/hazardous47 !
Fulla
Profile Joined January 2011
United Kingdom519 Posts
August 27 2012 20:34 GMT
#50
Fair enough.

Giz I've made the projectile ability. When can you publish it?

Who is the US publisher?
New Hearthstone Cards ----> www.youtube.com/FullasGames
Fulla
Profile Joined January 2011
United Kingdom519 Posts
August 28 2012 21:33 GMT
#51
Ok spoke to Giz he got temp banned from here. PM'd you guys with the new map. Please publish when you can.
New Hearthstone Cards ----> www.youtube.com/FullasGames
urashimakt
Profile Joined October 2009
United States1591 Posts
August 29 2012 15:43 GMT
#52
On August 27 2012 20:51 hobbidude wrote:
(i remember a test where they found from the games root coding that if two players target each other at the same time, one specific player (i think its the newest) is quaranteed the kill no matter what).

They found it by chance through extended testing and it only affects instant abilities. Attacks, such as those caused by issuing the attack command, are not affected.
Who dat ninja?
ArcticRaven
Profile Joined August 2011
France1406 Posts
August 29 2012 16:22 GMT
#53
On August 28 2012 04:48 HaZardous47 wrote:
Show nested quote +
On August 28 2012 03:00 Fulla wrote:
On August 27 2012 20:51 hobbidude wrote:
I really like the game since i found it back in beta, but it of course has it goods and bads. The dialog/ui is create but as already said the a click is too basic and actually flawed (i remember a test where they found from the games root coding that if two players target each other at the same time, one specific player (i think its the newest) is quaranteed the kill no matter what). I might suggest how rooftop does it which uses the campaign raynor snipe that you actually have to time as it doesn't fire right away as well and can shoot farther than expected. I think this change alone would make it way better.

I love you idea for the smoke bomb and i would look to the hide'nseek concept map on mapster. For addition secondary weapons i think it would be fair to ask that the mine actually 1 hit or half total damage as the stun is rather useless (you would also want to make it do you can't place mines right close to one another like sb does it.) Then for the flashbang have that as an aoe stun which would be really useful for taking out bunch groups so you can stun and have time to possibly kill more than one player in the stunned time length.

There really needs to be a system in place for teamkills and it really kills the game; i know its already setup to minus pts but it should do more like after 2 teamkills it kicks the player and bans them for week (I mean 1 or 2 can be a mistake)

A new arena would be cool to but hard. Something like a heavily detailed cityscape would be great where you can actuall camo some into the background, but then again you'd have to keep out for height issues. I might be interested at some point doing a landscape or advanced triggering if you need it; im on mapster too with same id.


For teamkills I have a simple solution. If you teamkill you loose -1 credits.

When you die and go to respawn:
-1 credit = 5 second delay
-2 credit = 20 second delay
-3 credit = 60 second delay
anything more you are kicked.

For terrains I can make some really good ones. Could have 3-4 to pick from.
-




I still don't see the reason to have the ability to teamkill at all. Its impossible to do it by accident. I have it disabled on NA right now simply because the rating was falling daily and Pubs were nearly impossible to play due to the countless trolls.


Agreed. There's no point in having it and it ruins the game. Out of 5 games today, I had 3 teamkillers. It's getting worse and worse D:
[Govie] Wierd shit, on a 6 game AP winning streak with KOTL in the trench. I searched gandalf quotes and spammed them all game long, trenchwarfare247, whateva it takes!
GizmoPT
Profile Joined May 2010
Portugal3040 Posts
August 29 2012 18:40 GMT
#54
ye im removing team kill but the EU version will have to wait until i come back from vacations so 4 more days :p
Snipers Promod & Micro Arena Creator in SC2 Arcade - Portuguese Community Admin for SC2, HotS and Overwatch - Ex-Portugal SC2 Team Manager, Ex- Copenhagen Wolves and Grow uP Gaming Manager in SC2. Just Playing games now!
RettMikhal
Profile Joined August 2012
2 Posts
August 30 2012 01:12 GMT
#55
My god. Why would you remove all the grass and make the map 'bald'? This was my favorite UMS map and now it is totally unplayable. It looks awful (even the mini-map looks bizarre), it lacks all atmosphere now whereas before it had a great dank feel, and it makes the game a lot less fun. There are no more out of the corner of your eye movements against the grass to spot a sniper...he's just there.. in the dirt... or against the flat steel. I have all these horrible memories of the entire human population being mind wiped into liking the 'bald' version of Snipers from Brood War, which had no trees and no obstacles, and that's what this reminds me of. Why? Why?
GizmoPT
Profile Joined May 2010
Portugal3040 Posts
August 30 2012 07:33 GMT
#56
On August 30 2012 10:12 RettMikhal wrote:
My god. Why would you remove all the grass and make the map 'bald'? This was my favorite UMS map and now it is totally unplayable. It looks awful (even the mini-map looks bizarre), it lacks all atmosphere now whereas before it had a great dank feel, and it makes the game a lot less fun. There are no more out of the corner of your eye movements against the grass to spot a sniper...he's just there.. in the dirt... or against the flat steel. I have all these horrible memories of the entire human population being mind wiped into liking the 'bald' version of Snipers from Brood War, which had no trees and no obstacles, and that's what this reminds me of. Why? Why?


hmm ok maybe i should change it back xp
Snipers Promod & Micro Arena Creator in SC2 Arcade - Portuguese Community Admin for SC2, HotS and Overwatch - Ex-Portugal SC2 Team Manager, Ex- Copenhagen Wolves and Grow uP Gaming Manager in SC2. Just Playing games now!
monitor
Profile Blog Joined June 2010
United States2404 Posts
August 30 2012 23:27 GMT
#57
On August 30 2012 16:33 GizmoPT wrote:
Show nested quote +
On August 30 2012 10:12 RettMikhal wrote:
My god. Why would you remove all the grass and make the map 'bald'? This was my favorite UMS map and now it is totally unplayable. It looks awful (even the mini-map looks bizarre), it lacks all atmosphere now whereas before it had a great dank feel, and it makes the game a lot less fun. There are no more out of the corner of your eye movements against the grass to spot a sniper...he's just there.. in the dirt... or against the flat steel. I have all these horrible memories of the entire human population being mind wiped into liking the 'bald' version of Snipers from Brood War, which had no trees and no obstacles, and that's what this reminds me of. Why? Why?


hmm ok maybe i should change it back xp


Would this be an improvement? Not sure I can get this water to work on low settings, but still working on it.

[image loading]
Mapmaker & TLMC Judge. Amygdala, Frostline, Crimson Court, and Korhal Compound (WoL).
RettMikhal
Profile Joined August 2012
2 Posts
August 31 2012 00:19 GMT
#58
Anything is better than dirt and steel. That seems to have the vegetation back, and the pool is acceptable. Makes me think of Predator running through water while cloaked.
GizmoPT
Profile Joined May 2010
Portugal3040 Posts
August 31 2012 10:48 GMT
#59
On August 31 2012 08:27 monitor wrote:
Show nested quote +
On August 30 2012 16:33 GizmoPT wrote:
On August 30 2012 10:12 RettMikhal wrote:
My god. Why would you remove all the grass and make the map 'bald'? This was my favorite UMS map and now it is totally unplayable. It looks awful (even the mini-map looks bizarre), it lacks all atmosphere now whereas before it had a great dank feel, and it makes the game a lot less fun. There are no more out of the corner of your eye movements against the grass to spot a sniper...he's just there.. in the dirt... or against the flat steel. I have all these horrible memories of the entire human population being mind wiped into liking the 'bald' version of Snipers from Brood War, which had no trees and no obstacles, and that's what this reminds me of. Why? Why?


hmm ok maybe i should change it back xp


Would this be an improvement? Not sure I can get this water to work on low settings, but still working on it.

[image loading]


ah ye that looks nice a jungle like look looks pretty :p cause i was thinking in special events sometimes like releasing wild species(zergs) in the arena sometimes ;x
Snipers Promod & Micro Arena Creator in SC2 Arcade - Portuguese Community Admin for SC2, HotS and Overwatch - Ex-Portugal SC2 Team Manager, Ex- Copenhagen Wolves and Grow uP Gaming Manager in SC2. Just Playing games now!
IeZaeL
Profile Joined July 2012
Italy991 Posts
August 31 2012 11:56 GMT
#60
Is this the new terrain ? awesome ! But the "special events " are balanced ? XD

And , when you upload the new version in EU ?


Keep the good work !
Author of Coda and Eastwatch.
GizmoPT
Profile Joined May 2010
Portugal3040 Posts
August 31 2012 12:34 GMT
#61
On August 31 2012 20:56 IeZaeL wrote:
Is this the new terrain ? awesome ! But the "special events " are balanced ? XD

And , when you upload the new version in EU ?


Keep the good work !


ah i was just thinking about it maybe i will not add it i think i will update at like monday or smthing
Snipers Promod & Micro Arena Creator in SC2 Arcade - Portuguese Community Admin for SC2, HotS and Overwatch - Ex-Portugal SC2 Team Manager, Ex- Copenhagen Wolves and Grow uP Gaming Manager in SC2. Just Playing games now!
GizmoPT
Profile Joined May 2010
Portugal3040 Posts
September 02 2012 22:25 GMT
#62
http://www.sc2mapster.com/maps/sniperz-promod/files/10-snipers-promod-fix/

Update on Europe and small fix in loading screen
Snipers Promod & Micro Arena Creator in SC2 Arcade - Portuguese Community Admin for SC2, HotS and Overwatch - Ex-Portugal SC2 Team Manager, Ex- Copenhagen Wolves and Grow uP Gaming Manager in SC2. Just Playing games now!
Fulla
Profile Joined January 2011
United Kingdom519 Posts
September 02 2012 23:02 GMT
#63
Awesome

Will have next ver with you tomorrow
New Hearthstone Cards ----> www.youtube.com/FullasGames
SCRK
Profile Joined March 2011
Netherlands17 Posts
September 05 2012 18:15 GMT
#64
There's a bug with the weapon, you must target air units, but everything in the game is ground, so you can't kill anyone. It's also impossible to bring the flag back home. In short, the game has become unplayable.
Don't give in to the hardships ahead of you
GizmoPT
Profile Joined May 2010
Portugal3040 Posts
September 05 2012 19:06 GMT
#65
On September 06 2012 03:15 SCRK wrote:
There's a bug with the weapon, you must target air units, but everything in the game is ground, so you can't kill anyone. It's also impossible to bring the flag back home. In short, the game has become unplayable.


fixing it dont worry
Snipers Promod & Micro Arena Creator in SC2 Arcade - Portuguese Community Admin for SC2, HotS and Overwatch - Ex-Portugal SC2 Team Manager, Ex- Copenhagen Wolves and Grow uP Gaming Manager in SC2. Just Playing games now!
GizmoPT
Profile Joined May 2010
Portugal3040 Posts
September 05 2012 23:43 GMT
#66
"small update"
greyed out names when player leaves, flag now 10 points instead of 15, max energy 10 and all units now have attack animation

http://www.sc2mapster.com/maps/sniperz-promod/files/11-snipers-promod-4-0/
Snipers Promod & Micro Arena Creator in SC2 Arcade - Portuguese Community Admin for SC2, HotS and Overwatch - Ex-Portugal SC2 Team Manager, Ex- Copenhagen Wolves and Grow uP Gaming Manager in SC2. Just Playing games now!
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
September 06 2012 01:46 GMT
#67
--- Nuked ---
GizmoPT
Profile Joined May 2010
Portugal3040 Posts
Last Edited: 2012-09-06 02:36:39
September 06 2012 02:35 GMT
#68
On September 06 2012 10:46 Barrin wrote:
*hipster glasses* Been playin these sniper maps years before they invented "locks" (it means you're allied to your enemies and have to "A-target" each attack).

I might be one of the few people who actually liked the way it was before locks lol -- over the course of a game the more skillful would still win (there were advantageous angles you could vie for; teamwork owned noob-locking), but it was sometimes okay if you misclicked (granted mice sucked ass back then lol). Typing wasn't a death sentence, so you could sometimes find some casual games which could be relaxing - locks is always intense and extra disappointing when you die.

I didn't mind playing Bald in BW. But BW also had a lingering vision mechanic which was awesome to set up traps with. I guess the mines, vision-things, and decoys make up for this though.

Are unit status bars (the secondary hp/mana bar above a unit's model in the game field) disabled - to hide Ghosts that are hiding under trees? It definitely makes sense to give advantage for hiding under a tree, I just feel like it's a tad strong in some areas where there's a bunch of trees lined up in the next frame that you're moving into. It it extremely effective at preventing movement...

And on that note it generally just feels too difficult to take an enemy flag - I'm almost never in a situation where both teams have the flag. Perhaps this is a little more realistic than it was in BW, but maybe for un-fun reasons - not that standing around is really all that fun to begin with (partially why Bald was so popular I think).

Show nested quote +
On August 27 2012 20:51 hobbidude wrote:
... as already said the a click is too basic and actually flawed (i remember a test where they found from the games root coding that if two players target each other at the same time, one specific player (i think its the newest) is quaranteed the kill no matter what). I might suggest how rooftop does it which uses the campaign raynor snipe that you actually have to time as it doesn't fire right away as well and can shoot farther than expected. I think this change alone would make it way better.

Confirmed, newest unit killing oldest 100% of the time is well-documented:


However, this only applies to units that begin attacking from out of range. Since you don't automatically begin attacking even when you are in range, a lot of the time the two units are definitely within range of each other when firing commences. Most people still not using z to unlock their camera prbly has something to do with it too, as well as units no longer holding a lock when the target disappears into fog (like they did in BW). Also most people will hit their shield or invisibility on engage which prbly often nullifies this max-range new-unit-always-wins thing.

I do like the campaign raynor snipe thing, that sounds completely interesting from a gameplay perspective. However, part of the allure of this game is nostalgia - if you change the attacking system I fear you risk upsetting some core fans.


awesome post i 100% agree with you today i tried to put projectiles instead of old way and lot of people complained so i changed it back after like 30 mins lol.. and ye the bars are disabed so you can hide im almost sure lol i loved all snipers maps and also the sniper paintball ones and stuff in BW played them all day thats why i made this map xP
Snipers Promod & Micro Arena Creator in SC2 Arcade - Portuguese Community Admin for SC2, HotS and Overwatch - Ex-Portugal SC2 Team Manager, Ex- Copenhagen Wolves and Grow uP Gaming Manager in SC2. Just Playing games now!
LeSioN
Profile Joined November 2010
United States325 Posts
September 06 2012 07:14 GMT
#69
can you change the "unlock camera" hotkey to something else? I use grid hotkeys so I cant use cloak/whatever and unlock my camera.
Someone needs to tell the truth, but it shouldn't be my job.
GizmoPT
Profile Joined May 2010
Portugal3040 Posts
September 06 2012 10:56 GMT
#70
On September 06 2012 16:14 LeSioN wrote:
can you change the "unlock camera" hotkey to something else? I use grid hotkeys so I cant use cloak/whatever and unlock my camera.


well in the new version there no camera lock just wait untill the US guy updates it
Snipers Promod & Micro Arena Creator in SC2 Arcade - Portuguese Community Admin for SC2, HotS and Overwatch - Ex-Portugal SC2 Team Manager, Ex- Copenhagen Wolves and Grow uP Gaming Manager in SC2. Just Playing games now!
Fulla
Profile Joined January 2011
United Kingdom519 Posts
Last Edited: 2012-09-19 18:36:15
September 19 2012 18:35 GMT
#71
ALOT of updates since last posted.
- New Items.
- New Terrain features.
- Balance tweaks & extra features

Are the other realm uploaders still around?
New Hearthstone Cards ----> www.youtube.com/FullasGames
GizmoPT
Profile Joined May 2010
Portugal3040 Posts
September 20 2012 22:35 GMT
#72
the US guy is alive now im trying to talk with the SEA xp
Snipers Promod & Micro Arena Creator in SC2 Arcade - Portuguese Community Admin for SC2, HotS and Overwatch - Ex-Portugal SC2 Team Manager, Ex- Copenhagen Wolves and Grow uP Gaming Manager in SC2. Just Playing games now!
GizmoPT
Profile Joined May 2010
Portugal3040 Posts
September 22 2012 13:51 GMT
#73
we've a new forum so ppl can post bugs and suggestions and also create clans http://www.sc2arcade.com/forums/forum.php
[image loading]
Snipers Promod & Micro Arena Creator in SC2 Arcade - Portuguese Community Admin for SC2, HotS and Overwatch - Ex-Portugal SC2 Team Manager, Ex- Copenhagen Wolves and Grow uP Gaming Manager in SC2. Just Playing games now!
GizmoPT
Profile Joined May 2010
Portugal3040 Posts
October 22 2012 15:23 GMT
#74
big update spot the differences

[image loading]
Snipers Promod & Micro Arena Creator in SC2 Arcade - Portuguese Community Admin for SC2, HotS and Overwatch - Ex-Portugal SC2 Team Manager, Ex- Copenhagen Wolves and Grow uP Gaming Manager in SC2. Just Playing games now!
IeZaeL
Profile Joined July 2012
Italy991 Posts
June 13 2013 12:15 GMT
#75
Is the map still updated ? New Swarm features could be put into the mod ... also , the terrain Fulla showcased some time ago ... how's going ?

Two suggestions :

-Bring back the game to the old concept , more skill , less gimmick stuff ! Only basic unit and pdd.
- Why dont you use GhostNova91's Umojan Ghost & Shadoguard ? Should look beautiful ...
Author of Coda and Eastwatch.
Fulla
Profile Joined January 2011
United Kingdom519 Posts
June 16 2013 12:34 GMT
#76
Hi IeZaeL, the map is still being worked on, but currently we're working heavily on a new Uber Arena HOTS. The terrain has got updated alot since that showcase.

- Did you mean less cloak, shield and that kind of stuff? Or referring more to the items.
- We might use those models, is a matter of coming up with cool classes with their own abilities.

The pdd/drone is pretty imba, we was considering moving it to a a classes secondary ability. Any other questions?
New Hearthstone Cards ----> www.youtube.com/FullasGames
MNdakota
Profile Joined March 2012
United States512 Posts
June 16 2013 15:33 GMT
#77
Any way to make the snipe into a skill shot instead of having to click on them? Could be an option maybe at the beginning of the game.
You may have a fresh start any moment you choose, for this thing we call "failure" is not the falling down, but the staying down.
Fulla
Profile Joined January 2011
United Kingdom519 Posts
June 18 2013 18:15 GMT
#78
We tried that once, changed the map, everyone hated it. For something like that it would be better to simply make a new map with a different name.
New Hearthstone Cards ----> www.youtube.com/FullasGames
MNdakota
Profile Joined March 2012
United States512 Posts
June 18 2013 20:42 GMT
#79
On June 19 2013 03:15 Fulla wrote:
We tried that once, changed the map, everyone hated it. For something like that it would be better to simply make a new map with a different name.


Hmmm okay. Well, I have a small group that plays this game regularly. Any way to make it higher than 4v4? Great game by the way. One of my favorite Arcade games.

As for that. I think maybe you could have it as an option at the beginning of the game.

Another thing is that using 20 energy to get 1 credit for all of your teammates isn't worth it. Probably should adjust the number?
You may have a fresh start any moment you choose, for this thing we call "failure" is not the falling down, but the staying down.
GizmoPT
Profile Joined May 2010
Portugal3040 Posts
June 18 2013 21:16 GMT
#80
ah people still play my map cute
Snipers Promod & Micro Arena Creator in SC2 Arcade - Portuguese Community Admin for SC2, HotS and Overwatch - Ex-Portugal SC2 Team Manager, Ex- Copenhagen Wolves and Grow uP Gaming Manager in SC2. Just Playing games now!
MNdakota
Profile Joined March 2012
United States512 Posts
June 18 2013 22:16 GMT
#81
On June 19 2013 06:16 GizmoPT wrote:
ah people still play my map cute


Is that bad? :D
You may have a fresh start any moment you choose, for this thing we call "failure" is not the falling down, but the staying down.
Fulla
Profile Joined January 2011
United Kingdom519 Posts
June 23 2013 18:11 GMT
#82
Did we just play today MNdakota ? Me and Giz played a 4v4 against a clan

A click Snipe to projectiles is a big step, the wohle mechanics and terrain would need to be different. Different maps and modes would be a better step!

It's difficult to balance that ability, as if it's too good ppl will keep casting it. Maybe 5 credits shared between the team?
New Hearthstone Cards ----> www.youtube.com/FullasGames
MNdakota
Profile Joined March 2012
United States512 Posts
June 24 2013 02:09 GMT
#83
On June 24 2013 03:11 Fulla wrote:
A click Snipe to projectiles is a big step, the wohle mechanics and terrain would need to be different. Different maps and modes would be a better step!


True. I would suggest bigger teams probably if anything and maybe a smaller map.

On June 24 2013 03:11 Fulla wrote:
It's difficult to balance that ability, as if it's too good ppl will keep casting it. Maybe 5 credits shared between the team?


Yeah. We could try that out!



I recommend joining the Snipers Promod group on the NA server if you play on there; small chance.

Other than that. I would be more than willing to give more suggestions, ideas, and so forth. :D
You may have a fresh start any moment you choose, for this thing we call "failure" is not the falling down, but the staying down.
Fulla
Profile Joined January 2011
United Kingdom519 Posts
July 03 2013 20:38 GMT
#84
Good news map has been updated at long last AND it will be re-featured by Blizzard tomorrow. Added to the started Edition again, so potentially there will be alot of players again.

We joined the group, are you the Owner?

More suggestions is always welcome
New Hearthstone Cards ----> www.youtube.com/FullasGames
MNdakota
Profile Joined March 2012
United States512 Posts
July 03 2013 20:58 GMT
#85
On July 04 2013 05:38 Fulla wrote:
Good news map has been updated at long last AND it will be re-featured by Blizzard tomorrow. Added to the started Edition again, so potentially there will be alot of players again.

We joined the group, are you the Owner?


Good job and yes, I am.
You may have a fresh start any moment you choose, for this thing we call "failure" is not the falling down, but the staying down.
moskonia
Profile Joined January 2011
Israel1448 Posts
July 03 2013 20:58 GMT
#86
One of the best arcade games there are, how about a tournament? The Striker tournament seemed to be pretty popular
Fulla
Profile Joined January 2011
United Kingdom519 Posts
Last Edited: 2013-07-03 21:11:12
July 03 2013 21:08 GMT
#87
Could you make me an officer please, Dakota, I'm on now but can't invite ppl :/

On July 04 2013 05:58 moskonia wrote:
One of the best arcade games there are, how about a tournament? The Striker tournament seemed to be pretty popular


Awesome idea, how would you go about starting it?
New Hearthstone Cards ----> www.youtube.com/FullasGames
MNdakota
Profile Joined March 2012
United States512 Posts
Last Edited: 2013-07-03 21:41:52
July 03 2013 21:33 GMT
#88
On July 04 2013 06:08 Fulla wrote:
Could you make me an officer please, Dakota, I'm on now but can't invite ppl :/


Yeah sure. What's your in game name?

EDIT: Nevermind I found it.
You may have a fresh start any moment you choose, for this thing we call "failure" is not the falling down, but the staying down.
GizmoPT
Profile Joined May 2010
Portugal3040 Posts
Last Edited: 2013-07-04 00:40:17
July 04 2013 00:30 GMT
#89
Hey guys Snipers Promod is now Free to Play with starter edition until July 8

Also vote for it if it is your favourite map: http://eu.battle.net/sc2/en/blog/10353295/starcraft-ii-arcade-weekend-04-07-2013

btw dakota i changed the loading screen so it says people to join the Group
we made group in EU with same name so if people wanna meet other snipers from other servers is easier

tomorrow i should go play on US what is normal time you guys play on US ?
Snipers Promod & Micro Arena Creator in SC2 Arcade - Portuguese Community Admin for SC2, HotS and Overwatch - Ex-Portugal SC2 Team Manager, Ex- Copenhagen Wolves and Grow uP Gaming Manager in SC2. Just Playing games now!
MNdakota
Profile Joined March 2012
United States512 Posts
July 04 2013 01:50 GMT
#90
On July 04 2013 09:30 GizmoPT wrote:
tomorrow i should go play on US what is normal time you guys play on US ?


Any time will work.

Add me on Skype if you want to play: mndakota

Although, it is the 4th of July tomorrow so I might not be on.
You may have a fresh start any moment you choose, for this thing we call "failure" is not the falling down, but the staying down.
IeZaeL
Profile Joined July 2012
Italy991 Posts
July 14 2013 21:40 GMT
#91
Recently , some friends complained about the latest changes made. They said the mod became really shitty , with all those gimmick stuff like blink , mines.
Can you upload a - Classic version with only the Snipe & Cloak ability ? I'm sure oldest fans would apreciate.
Author of Coda and Eastwatch.
Fulla
Profile Joined January 2011
United Kingdom519 Posts
July 16 2013 21:31 GMT
#92
The items have been in the gmae since the very beginning?

The only somewhat recent ones are the Blink and Energizer.
New Hearthstone Cards ----> www.youtube.com/FullasGames
GizmoPT
Profile Joined May 2010
Portugal3040 Posts
January 22 2014 02:11 GMT
#93
Tomorrow i'll try host some games of this map on EU lets see if we get some sniper action
Snipers Promod & Micro Arena Creator in SC2 Arcade - Portuguese Community Admin for SC2, HotS and Overwatch - Ex-Portugal SC2 Team Manager, Ex- Copenhagen Wolves and Grow uP Gaming Manager in SC2. Just Playing games now!
Zealously
Profile Blog Joined October 2011
East Gorteau22261 Posts
January 24 2014 22:18 GMT
#94
Locked per request. Finalised version here:

http://www.teamliquid.net/forum/viewmessage.php?topic_id=441730
AdministratorBreak the chains
Normal
Please log in or register to reply.
Live Events Refresh
Esports World Cup
10:00
2025 - Day 3
Classic vs ShoWTimELIVE!
Serral vs Reynor
Maru vs TBD
herO vs Solar
Clem vs Classic
EWC_Arena7118
ComeBackTV 2136
EWC_Arena_21276
Hui .612
TaKeTV 473
3DClanTV 299
Berry_CruncH297
JimRising 272
Rex208
CranKy Ducklings111
mcanning92
Reynor82
SpeCial62
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
EWC_Arena7118
EWC_Arena_21276
Hui .612
JimRising 272
Rex 208
mcanning 92
Reynor 82
SpeCial 62
ProTech47
StarCraft: Brood War
Sea 4815
Bisu 1580
Flash 1049
firebathero 1046
Jaedong 899
EffOrt 803
BeSt 716
Hyuk 347
Zeus 342
Stork 321
[ Show more ]
Mini 279
ggaemo 232
Last 218
Mind 175
Soma 171
Pusan 136
Snow 134
Soulkey 133
Hyun 116
ToSsGirL 114
Light 98
ZerO 92
JulyZerg 74
Dewaltoss 55
Larva 41
Sharp 39
Sea.KH 34
soO 33
Sacsri 32
sorry 25
yabsab 20
Movie 18
sas.Sziky 15
Icarus 14
scan(afreeca) 7
ivOry 3
Terrorterran 2
Dota 2
XcaliburYe249
BananaSlamJamma238
Fuzer 177
League of Legends
febbydoto11
Counter-Strike
fl0m1213
x6flipin506
sgares91
Other Games
singsing2274
B2W.Neo1122
Beastyqt470
crisheroes311
hiko88
QueenE19
ArmadaUGS17
ZerO(Twitch)10
Organizations
StarCraft: Brood War
lovetv 9
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 4
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 1420
• WagamamaTV305
League of Legends
• Stunt479
Upcoming Events
Esports World Cup
22h 51m
OSC
1d 1h
CranKy Ducklings
1d 21h
BSL20 Non-Korean Champi…
2 days
CSO Cup
2 days
BSL20 Non-Korean Champi…
2 days
Bonyth vs Sziky
Dewalt vs Hawk
Hawk vs QiaoGege
Sziky vs Dewalt
Mihu vs Bonyth
Zhanhun vs QiaoGege
QiaoGege vs Fengzi
FEL
2 days
BSL20 Non-Korean Champi…
3 days
BSL20 Non-Korean Champi…
3 days
Bonyth vs Zhanhun
Dewalt vs Mihu
Hawk vs Sziky
Sziky vs QiaoGege
Mihu vs Hawk
Zhanhun vs Dewalt
Fengzi vs Bonyth
Sparkling Tuna Cup
4 days
[ Show More ]
Online Event
5 days
uThermal 2v2 Circuit
6 days
The PondCast
6 days
Liquipedia Results

Completed

CSL Xiamen Invitational
Championship of Russia 2025
Murky Cup #2

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL20 Non-Korean Championship
Esports World Cup 2025
CC Div. A S7
Underdog Cup #2
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25

Upcoming

CSLPRO Last Chance 2025
ASL Season 20: Qualifier #1
ASL Season 20: Qualifier #2
ASL Season 20
CSLPRO Chat StarLAN 3
BSL Season 21
RSL Revival: Season 2
Maestros of the Game
SEL Season 2 Championship
uThermal 2v2 Main Event
FEL Cracov 2025
HCC Europe
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.