Is there a way to make it default autocast ON?
Thanks.
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Phrencys
Canada270 Posts
Is there a way to make it default autocast ON? Thanks. | ||
Drunken.Jedi
Germany446 Posts
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wishbones
Canada2600 Posts
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tetrash0t
United States42 Posts
On August 11 2010 22:32 Drunken.Jedi wrote: No idea why they put repair on autocast in the campaign, but no, there is no way to change this in multiplayer and there also isn't any good reason to want this in the first place. i think if you right or left click (i dont remember which for sure, its early gimme a break) the repair icon it stays on... and you can do the same thing with move to get SCV's to follow units. The only applicable situation i've been in is for thors, but its pretty much necessary. | ||
HeyitsClay
Canada336 Posts
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TheYango
United States47024 Posts
On August 11 2010 22:35 wishbones wrote: drunken, you crazy? i loved having auto heal = ALL during the campaign lol. You're not going to need it on all the time, because it's rarely relevant, since mining workers don't autocast it. The time when it's going to be most useful is if you're bringing SCVs to repair for a mech push, and even then, you'd generally want to focus-repair those units that are taking damage, or that are more important (e.g. you don't want SCVs repairing random Hellions while your Thors are dying). | ||
paralleluniverse
4065 Posts
On August 11 2010 22:28 Phrencys wrote: Anyone knows why it's off by default in multiplayer and on in the campaign? Is there a way to make it default autocast ON? Thanks. Right-click on repair to turn on auto-cast. Then attack-move to around the area you want to repair stuff. | ||
Sanguinarius
United States3427 Posts
However in single player - sure you can repair everything. You have money coming out of your ears and aren't really trying to be as economical as multi. | ||
CScythe
Canada810 Posts
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tarsier
United Kingdom223 Posts
what's wrong with turning it on when you need it? personally i find that if you a-move your scv's and then select about half of them to auto repair they put up a very good fight against lings (repairing eachother while some attack). | ||
Takkara
United States2503 Posts
On August 11 2010 23:32 tarsier wrote: it would suck, because any idle scv will automatically consume mineral/gas in order to repair anything in range. what's wrong with turning it on when you need it? personally i find that if you a-move your scv's and then select about half of them to auto repair they put up a very good fight against lings (repairing eachother while some attack). The problem and the benefit is that with Auto-Repair on and a large grouping of mech, the SCV's will automatically begin repairing the hurt units inside the group without having to identify and assign them. The problem is that you can't control which unit they repair, and I swear sometimes SCV's will choose to repair each other than the Thor you want them to repair. Also, it's a mechanic that almost needlessly removes a potential source of differentiation between low and pro players. It has pros and cons. | ||
Krowser
Canada788 Posts
On August 11 2010 23:32 tarsier wrote: Also, it's a mechanic that almost needlessly removes a potential source of differentiation between low and pro players. So, auto-repair is one of the mechanics that stand between a pro and a casual player? Give me a break... | ||
renchak
209 Posts
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Phrencys
Canada270 Posts
I asked because I personally liked how it worked during the campaign. Guess I'll have to adjust. But still, it's weird that they didn't make it the same in both environments, for consistency sake. | ||
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Jibba
United States22883 Posts
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