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Although I haven't played THAT much sc2 (100-200 games since beta), I've watched a decent amount and feel that I'm able to make an opinion on this matter.
I think protoss has much the same feel as it did in broodwar. You have the basic zealot/stalker army with occasional high templar ect,ect. The new units don't change the roles of the replaced units too much.
Zerg doesn't feel right. Without lurkers the race feels really different. Along with queens and new macro mechanics, playing zerg in sc2 definitely carries a noticeable difference from broodwar's zerg.
Terran. Where do I start? Bio is now viable in every matchup while full mech is rarely used. Just this alone makes the race easily the most different. On top of that, medics can't be used early game in bio play. With the advent of no high-ground advantage, tanks feel different than ever. Personally, I feel that terran has been changed the most.
So, teamliquid, what do you think, and why?
Poll: Most changed race?Terran (76) 56% Zerg (37) 27% Protoss (23) 17% 136 total votes Your vote: Most changed race? (Vote): Protoss (Vote): Zerg (Vote): Terran
Poll: Least changed raceProtoss (42) 67% Zerg (18) 29% Terran (3) 5% 63 total votes Your vote: Least changed race (Vote): Protoss (Vote): Zerg (Vote): Terran
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zerg. there just isnt as much micro required to play it
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On May 09 2010 23:07 ZidaneTribal wrote: zerg. there just isnt as much micro required to play it
Can you give some examples? I'm genuinely curious.
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Zerg the lurker made a big different in the play now must zergs usually just A-attack and infestors isn't used that so much so I would say zerg is changed must
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I don't understand why a comparison between the races should exist between the two games in the first place. They are two completely different games and the unit composition varies completely. What would Immortals be in Brood War?
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I said zerg, not because it feels like a different race, but because every single matchup you face differently. Although, I'm 100% biased because I only played zerg in brood war.
I assume people are going to say terran because of how strong mech is now in brood war and how weak it is in sc2.
I don't feel like toss changed much, but dragoons were such a huge part of the toss build, and the stalker is just not the same (Mainly because they don't explode into blue goo)
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On May 09 2010 23:14 Prozen wrote: I don't understand why a comparison between the races should exist between the two games in the first place. They are two completely different games and the unit composition varies completely. What would Immortals be in Brood War?
Race in brood war >> race in starcraft 2 = change?
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On May 09 2010 23:19 Beachac wrote:Show nested quote +On May 09 2010 23:14 Prozen wrote: I don't understand why a comparison between the races should exist between the two games in the first place. They are two completely different games and the unit composition varies completely. What would Immortals be in Brood War? Race in brood war >> race in starcraft 2 = change? You can't say the developers simply changed the races in Brood War. The dynamics have changed completely and different roles have been created for the unit composition in Starcraft 2.
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You guys are just a bunch of racists, if you ask me...
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I used to play zerg in bw. and mechanicwize they are the most different race to play.
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I would say zerg as in BW it felt they could actually do interesting stuff in the 1st 10mins but in SC2 its like defend, just don't die to the thousand harasses or the ball then attack after you survive that...
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Terran are too weird atm...imo
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Terran is definately the most different and toss the most similar. Zerg feels like you're going Sauron zerg every game. No low unit tech rushes there unless you're doing 2 base muta play. But after that you allways transition into a sauron style of play.
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terran is now incredibly mobile, and their air is now incredibly strong compared to the paper planes they had in bw. even the battlecruiser is somewhat viable now.
zerg feels soooo different with the addition of the roach and broodlord. it used to be only the ultralisk could tank. now zerg has a multitude of tanks.
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Terran.. The whole Terran army is built around Marauders. It feels very bland. I hope Blizzard changes the Marauder. Perhaps just give it natural slow, but make it deal very little damage and cost more supply. In that way it will supplement an army rather than being the army. I don't know how this will upset the balance though. I daresay it'll screw alot of things up.
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I voted souly based on how the races feel to me. Terran feels different in terms of aggression and mobility while the other two races preserve most of their characteristics. Despite this design-wise Terran still feels terrany , good job by the developers.
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I voted for terran because goliaths are not here, and tanks are not what they used to be so T gameplay has changed mostly in my eyes
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You sure it feels Terrany? You have massive units that feel more like Dragoons than anything else in Terran..
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Every race is better now, imo. Great changes. Zerg definitely feels the most different, but in a good way.
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SC ==> SC2
Zerg = Protoss Protoss = Protoss Terran = Protoss
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On May 10 2010 00:18 Amber[LighT] wrote: SC ==> SC2
Zerg = Protoss Protoss = Protoss Terran = Protoss
LOL :D
except this time it's only 1a
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Ya I really do agree with all your points OP. Terran was so defense minded race and having the high ground advantage was crucial in the way games played out. Now they can be aggressive with so many options in one production facility(barracks). Turtle terran no more :D
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Protoss feels much different from a playstyle perspective because of the useful micro available in the army.
1. army range tiering (i.e. z's in front, then immortals, then stalkers) is more involved 2. zealot charge if auto turned off 3. blink 4. sentry FF and shield almost obligatory 5. keeping voids charged before harass or engagement 6. colossus placement in army (although this is roughly equivalent to reavers/shuttles) 7. phoenix ability seems to be used more than Dweb ever was
There's probably more but this is what comes to mind. I've actually considered switching to zerg because I prefer a more macro concentrated play style. Never thought I'd be saying that.
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Well, of course, each race looks like protoss now.
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Terran have changed the most IMO.
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