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Active: 12137 users

Race that feels the most different from broodwar.

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Beachac
Profile Joined June 2009
United States278 Posts
Last Edited: 2010-05-09 14:46:58
May 09 2010 14:05 GMT
#1
Although I haven't played THAT much sc2 (100-200 games since beta), I've watched a decent amount and feel that I'm able to make an opinion on this matter.

I think protoss has much the same feel as it did in broodwar. You have the basic zealot/stalker army with occasional high templar ect,ect. The new units don't change the roles of the replaced units too much.

Zerg doesn't feel right. Without lurkers the race feels really different. Along with queens and new macro mechanics, playing zerg in sc2 definitely carries a noticeable difference from broodwar's zerg.

Terran. Where do I start? Bio is now viable in every matchup while full mech is rarely used. Just this alone makes the race easily the most different. On top of that, medics can't be used early game in bio play. With the advent of no high-ground advantage, tanks feel different than ever. Personally, I feel that terran has been changed the most.

So, teamliquid, what do you think, and why?

Poll: Most changed race?

Terran (76)
 
56%

Zerg (37)
 
27%

Protoss (23)
 
17%

136 total votes

Your vote: Most changed race?

(Vote): Protoss
(Vote): Zerg
(Vote): Terran



Poll: Least changed race

Protoss (42)
 
67%

Zerg (18)
 
29%

Terran (3)
 
5%

63 total votes

Your vote: Least changed race

(Vote): Protoss
(Vote): Zerg
(Vote): Terran


ZidaneTribal
Profile Joined September 2007
United States2800 Posts
May 09 2010 14:07 GMT
#2
zerg. there just isnt as much micro required to play it
fuck lag
dabomb321
Profile Joined March 2010
Canada32 Posts
May 09 2010 14:10 GMT
#3
On May 09 2010 23:07 ZidaneTribal wrote:
zerg. there just isnt as much micro required to play it


Can you give some examples? I'm genuinely curious.
My warstomp brings all the gnomes to the yard.
Keype
Profile Joined March 2010
Sweden455 Posts
May 09 2010 14:11 GMT
#4
Zerg the lurker made a big different in the play now must zergs usually just A-attack and infestors isn't used that so much so I would say zerg is changed must
Tornado Terran Fighting!
Prozen
Profile Blog Joined May 2007
United States338 Posts
May 09 2010 14:14 GMT
#5
I don't understand why a comparison between the races should exist between the two games in the first place. They are two completely different games and the unit composition varies completely. What would Immortals be in Brood War?
To transcend beyond greatness, you must become greatness itself.
btlyger
Profile Blog Joined February 2010
United States470 Posts
May 09 2010 14:15 GMT
#6
I said zerg, not because it feels like a different race, but because every single matchup you face differently. Although, I'm 100% biased because I only played zerg in brood war.

I assume people are going to say terran because of how strong mech is now in brood war and how weak it is in sc2.

I don't feel like toss changed much, but dragoons were such a huge part of the toss build, and the stalker is just not the same (Mainly because they don't explode into blue goo)
"Minerals being mined. Minerals being mined. Minerals being mined." Learn how to post: http://www.albinoblacksheep.com/flash/posting
Beachac
Profile Joined June 2009
United States278 Posts
May 09 2010 14:19 GMT
#7
On May 09 2010 23:14 Prozen wrote:
I don't understand why a comparison between the races should exist between the two games in the first place. They are two completely different games and the unit composition varies completely. What would Immortals be in Brood War?


Race in brood war >> race in starcraft 2 = change?
Prozen
Profile Blog Joined May 2007
United States338 Posts
May 09 2010 14:21 GMT
#8
On May 09 2010 23:19 Beachac wrote:
Show nested quote +
On May 09 2010 23:14 Prozen wrote:
I don't understand why a comparison between the races should exist between the two games in the first place. They are two completely different games and the unit composition varies completely. What would Immortals be in Brood War?


Race in brood war >> race in starcraft 2 = change?

You can't say the developers simply changed the races in Brood War. The dynamics have changed completely and different roles have been created for the unit composition in Starcraft 2.
To transcend beyond greatness, you must become greatness itself.
wanderer
Profile Blog Joined May 2007
United States641 Posts
May 09 2010 14:21 GMT
#9
You guys are just a bunch of racists, if you ask me...
Fuck you, I have a degree in mathematics and I speak 12 languages. (I called the World Cup final in 2008 btw)
KameZerg
Profile Blog Joined May 2007
Sweden1769 Posts
Last Edited: 2010-05-09 14:27:54
May 09 2010 14:22 GMT
#10
edit
asdasdasdasdasd123123123
torm3ntin
Profile Joined October 2009
Brazil2534 Posts
May 09 2010 14:22 GMT
#11
I used to play zerg in bw. and mechanicwize they are the most different race to play.
Grubby and Ret fan, but a TERRAN player :D
Adeeler
Profile Blog Joined June 2009
United Kingdom764 Posts
May 09 2010 14:37 GMT
#12
I would say zerg as in BW it felt they could actually do interesting stuff in the 1st 10mins but in SC2 its like defend, just don't die to the thousand harasses or the ball then attack after you survive that...
OPSavioR
Profile Joined March 2010
Sweden1465 Posts
May 09 2010 14:48 GMT
#13
Terran are too weird atm...imo
i dunno lol
myfriendPlank
Profile Blog Joined April 2009
United States550 Posts
May 09 2010 14:53 GMT
#14
Terran.
StarBrift
Profile Joined January 2008
Sweden1761 Posts
May 09 2010 14:53 GMT
#15
Terran is definately the most different and toss the most similar. Zerg feels like you're going Sauron zerg every game. No low unit tech rushes there unless you're doing 2 base muta play. But after that you allways transition into a sauron style of play.
seRapH
Profile Blog Joined April 2009
United States9799 Posts
May 09 2010 15:04 GMT
#16
terran is now incredibly mobile, and their air is now incredibly strong compared to the paper planes they had in bw. even the battlecruiser is somewhat viable now.

zerg feels soooo different with the addition of the roach and broodlord. it used to be only the ultralisk could tank. now zerg has a multitude of tanks.
boomer hands
nihoh
Profile Blog Joined May 2010
Australia978 Posts
May 09 2010 15:10 GMT
#17
Terran.. The whole Terran army is built around Marauders. It feels very bland. I hope Blizzard changes the Marauder. Perhaps just give it natural slow, but make it deal very little damage and cost more supply. In that way it will supplement an army rather than being the army. I don't know how this will upset the balance though. I daresay it'll screw alot of things up.
Dont look at the finger or you will miss all that heavenly glory.
Talic_Zealot
Profile Blog Joined February 2010
688 Posts
May 09 2010 15:12 GMT
#18
I voted souly based on how the races feel to me. Terran feels different in terms of aggression and mobility while the other two races preserve most of their characteristics. Despite this design-wise Terran still feels terrany , good job by the developers.
There are three types of people in the universe: those who can count, and those who cant.
Axonn
Profile Joined April 2010
Croatia287 Posts
May 09 2010 15:13 GMT
#19
I voted for terran because goliaths are not here, and tanks are not what they used to be so T gameplay has changed mostly in my eyes
nihoh
Profile Blog Joined May 2010
Australia978 Posts
May 09 2010 15:13 GMT
#20
You sure it feels Terrany? You have massive units that feel more like Dragoons than anything else in Terran..
Dont look at the finger or you will miss all that heavenly glory.
suejak
Profile Joined March 2010
Japan545 Posts
May 09 2010 15:15 GMT
#21
Every race is better now, imo. Great changes. Zerg definitely feels the most different, but in a good way.
Are you human?
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
May 09 2010 15:18 GMT
#22
SC ==> SC2

Zerg = Protoss
Protoss = Protoss
Terran = Protoss

"We have unfinished business, I and he."
Licmyobelisk
Profile Blog Joined August 2008
Philippines3682 Posts
May 09 2010 15:21 GMT
#23
On May 10 2010 00:18 Amber[LighT] wrote:
SC ==> SC2

Zerg = Protoss
Protoss = Protoss
Terran = Protoss




LOL :D

except this time it's only 1a
I don't think I've ever wished my opponent good luck prior to a game. When I play, I play to win. I hope every opponent I ever have is cursed with fucking terrible luck. I hope they're stuck playing underneath a stepladder with a black cat in attendance a
TheMunkey
Profile Joined March 2010
Canada470 Posts
May 09 2010 15:22 GMT
#24
Ya I really do agree with all your points OP. Terran was so defense minded race and having the high ground advantage was crucial in the way games played out. Now they can be aggressive with so many options in one production facility(barracks). Turtle terran no more :D
Never give up
deo1
Profile Joined April 2010
United States199 Posts
May 09 2010 15:35 GMT
#25
Protoss feels much different from a playstyle perspective because of the useful micro available in the army.

1. army range tiering (i.e. z's in front, then immortals, then stalkers) is more involved
2. zealot charge if auto turned off
3. blink
4. sentry FF and shield almost obligatory
5. keeping voids charged before harass or engagement
6. colossus placement in army (although this is roughly equivalent to reavers/shuttles)
7. phoenix ability seems to be used more than Dweb ever was

There's probably more but this is what comes to mind. I've actually considered switching to zerg because I prefer a more macro concentrated play style. Never thought I'd be saying that.
Poooooor Protoss.
kangur
Profile Joined November 2009
29 Posts
May 09 2010 15:36 GMT
#26
Well, of course, each race looks like protoss now.
QueueQueue
Profile Joined July 2009
Canada1000 Posts
May 09 2010 15:47 GMT
#27
Terran have changed the most IMO.
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