• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:06
CEST 10:06
KST 17:06
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Holy Diver4[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915
Community News
StarCraft open world shooter announced at BlizzCon84Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?174Stellar Fest TWO the Moon (Dec 16-20)9Weekly Cups (August 24-30): Patches' balance mod takes over3
StarCraft 2
General
How do you feel about the StarCraft shooter announcement at BlizzCon 2026? StarCraft open world shooter announced at BlizzCon Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Balance hotfix patch 5.0.16b (July 16) Team Liquid Map Contest #22: Results and Winners
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event SC2 AI Tournament 2026 Fall RSL goes to London! 2026 Offline Finals Nov 21-22 Sparkling Tuna Cup - Weekly Open Tournament KSL Week #92
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 543 Enhanced Defenses The PondCast: SC2 News & Results Mutation # 542 The Ascended Mutation # 541 Binary Choice
Brood War
General
[D] Brainstorming a balance patch for Brood war [ASL22] Ro16 Preview: Holy Diver BGH Auto Balance -> http://bghmmr.eu/ Official StarCraft website teases new content ahead of BlizzCon? ASL22 General Discussion
Tourneys
[ASL22] Ro16 Group C [ASL22] Ro16 Group B [ASL22] Ro16 Group A Escore Tournament - Season 3
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Diablo IV Nintendo Switch Thread EVE Corporation [Maplestory Hardcore] Let's Play~!! General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread UK Politics Mega-thread Things Aren’t Peaceful in Palestine Trading/Investing Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
LOCKPICKING NOOB
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6732 users

[D] Proposed Sentry Changes - Page 2

Forum Index > Closed
Post a Reply
Prev 1 2 All
CryGirl1921
Profile Joined February 2010
Poland78 Posts
April 12 2010 16:05 GMT
#21
Protoss players cry about sentry nerf but FF isnt counterable, too long casting range and duration makes enemy ground army useless (even if toss isnt much skilled).

You can kill ghost with feedback to preven emp, you can focus infestor to not to fungal/parasite but you cant do anything to prevent FF abuse.
BluBla
Smoyf
Profile Joined March 2010
United States44 Posts
Last Edited: 2010-04-12 16:10:28
April 12 2010 16:07 GMT
#22
You guys seem to forget that sentries cost 100 gas!! If you're going to be spamming sentries then you'll be slow to tech up. That means much later colossus/HTs coming out, which is what hurts Terran more than forcefield. Plus, Terran has EMP which absolutely DESTROYS Protoss without taking into account the energy drain. One well placed EMP will make sentries completely useless in addition to making them only have 40 hp, which is why as a Protoss player I always try not to have sentry heavy armies against Terran. The only time I will make a number of sentries is if I go colossus, and that's to hallucinate up tons of colossi BEFORE a fight to hide the real ones in, that way if they get EMP'd they'd have already used up their energy anyway.

Oh and to the above poster, it's hard to kill a cloaked ghost with feedback. If you're teching to HT's then depending on the situation you might have skipped robo tech, meaning no obs.
I'll smoyf you up
keV.
Profile Blog Joined February 2009
United States3214 Posts
Last Edited: 2010-04-12 16:30:14
April 12 2010 16:11 GMT
#23
On April 13 2010 01:05 CryGirl1921 wrote:
Protoss players cry about sentry nerf but FF isnt counterable, too long casting range and duration makes enemy ground army useless (even if toss isnt much skilled).

You can kill ghost with feedback to preven emp, you can focus infestor to not to fungal/parasite but you cant do anything to prevent FF abuse.


All I can do is laugh at this.

How come you can focus Infestors but not sentries? Fungal and FF have the same range. Before someone says "because you are walled off" replace the underlined word with rooted and repeat step one.
"brevity is the soul of wit" - William Shakesman
-orb-
Profile Blog Joined September 2007
United States5770 Posts
April 12 2010 16:19 GMT
#24
On April 13 2010 00:22 JTPROG wrote:
Show nested quote +
On April 13 2010 00:15 -orb- wrote:
My god what is up with these moronic threads asking for nerfs on the weakest race.

For fucks sake the unit has only 40 health and 40 shields, what more can you want.

You already have stim on marauders which makes no sense at all


rofl weakest race, sounds like you're biased and have nothing constructive to share =/

edit: and some micro makes 80HP go a long way. remember you can keep them behind the rest of your army as well.


Nothing constructive to share? You created a moronic thread with a moronic purpose and you just made random suggestions with no backing: "Make force field have 50% less diameter so it would take 2 to block a ramp"

You clearly know absolutely nothing at all about protoss balance if you think this change wouldn't drop protoss winrate at least 5% across the board
'life of lively to live to life of full life thx to shield battery'
how sad that sc2 has no shield battery :(
-orb-
Profile Blog Joined September 2007
United States5770 Posts
April 12 2010 16:20 GMT
#25
On April 13 2010 01:05 CryGirl1921 wrote:
Protoss players cry about sentry nerf but FF isnt counterable, too long casting range and duration makes enemy ground army useless (even if toss isnt much skilled).

You can kill ghost with feedback to preven emp, you can focus infestor to not to fungal/parasite but you cant do anything to prevent FF abuse.


You can emp them, obviously.

EMPing a group of sentries with one aoe emp from a cloaked ghost is infinitely easier than trying to feedback 6 cloaked ghosts admist a terran army when they're sniping your observers and you don't have a magical scan that will detect the ghosts other than your expensive and weak observers.
'life of lively to live to life of full life thx to shield battery'
how sad that sc2 has no shield battery :(
keV.
Profile Blog Joined February 2009
United States3214 Posts
April 12 2010 16:24 GMT
#26
These are just nerf proposals, there is nothing about balance at all here. You think FF and GS is too strong. You forgot half of the "why" and just posted the "how."

Everyone should play random for awhile before they think they have an off-race figured out.
"brevity is the soul of wit" - William Shakesman
Ghostcom
Profile Joined March 2010
Denmark4783 Posts
April 12 2010 16:29 GMT
#27
On April 13 2010 01:24 keV. wrote:
These are just nerf proposals, there is nothing about balance at all here. You think FF and GS is too strong. You forgot half of the "why" and just posted the "how."

EVERYONE SHOULD PLAY RANDOM FOR AWHILE BEFORE THEY THINK THEY HAVE AN OFF-RACE FIGURED OUT



Bolded, italic, underlined, changed to caps and quoted for the sheer amount of truth.
NightOne
Profile Joined March 2010
Canada215 Posts
April 12 2010 16:33 GMT
#28
No.
Ryuu314
Profile Joined October 2009
United States12679 Posts
April 12 2010 16:38 GMT
#29
yea, honestly it was threads and complaints like these that got storm nerfed. now no one ever uses storm due to the sheer suckage of it. keep making these threads and sentry will get nerfed. then watch protoss winrate just drop. hell, one more big nerf to protoss and i may just change race.

you cannot nerf FF. it is absolutely critical for toss to survive. Without it, speedlings would completely dominate early game PvZ as auto-surround and creep movespeed bonus would let them rape so incredibly easy. marauders and marines would have unlimited kiting ability and because of slow protoss can do absolutely NOTHING about it. FF is the practically the only thing keeping protoss alive to midgame.

guardian shield is incredibly crucial. especially when zergs go mass mutas, which seems to be all they ever do now. especially since maps like DO and scrap station really favor heavy muta harass with short air rush, long ground rush, and indefensible naturals. without GS muta bounce rapes protoss so hard it's not even funny.

play protoss before you throw the nerf stick at it.
B_w_S
Profile Joined March 2010
United States28 Posts
Last Edited: 2010-04-12 16:39:35
April 12 2010 16:39 GMT
#30
On April 12 2010 23:40 JTPROG wrote:
-Proposed Changes to Guardian Shield-

Quite simply, the most reasonable change to this ability is to make it reduce 1 armor instead of 2. This still reduces the damage of marines by 16% and the damage of marauders by 10% against non-armored and 5% against armored targets. I find this to be a more fair amount which should lead to more diversity in terran's early game options.

Lol, why in the world would this lead lead to more diverse Terran strats? All Terran ever does is mass Marines and Marauders. Guardian Shield slightly discourages this strategy. So, what is Terran going to do if it gets nerfed? Mass even more Marines and Marauders! Sentries are easy to deal with as long as your army doesn't equal 100% M&M.

(Not necessarily too easy, but you get the point, right?)
B_w_S
-orb-
Profile Blog Joined September 2007
United States5770 Posts
April 12 2010 16:39 GMT
#31
On April 13 2010 01:38 Ryuu314 wrote:
yea, honestly it was threads and complaints like these that got storm nerfed. now no one ever uses storm due to the sheer suckage of it. keep making these threads and sentry will get nerfed. then watch protoss winrate just drop. hell, one more big nerf to protoss and i may just change race.

you cannot nerf FF. it is absolutely critical for toss to survive. Without it, speedlings would completely dominate early game PvZ as auto-surround and creep movespeed bonus would let them rape so incredibly easy. marauders and marines would have unlimited kiting ability and because of slow protoss can do absolutely NOTHING about it. FF is the practically the only thing keeping protoss alive to midgame.

guardian shield is incredibly crucial. especially when zergs go mass mutas, which seems to be all they ever do now. especially since maps like DO and scrap station really favor heavy muta harass with short air rush, long ground rush, and indefensible naturals. without GS muta bounce rapes protoss so hard it's not even funny.

play protoss before you throw the nerf stick at it.

'life of lively to live to life of full life thx to shield battery'
how sad that sc2 has no shield battery :(
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
April 12 2010 16:42 GMT
#32
There are several really good posts in this thread explaining why this is a bad idea. But, the reason this thread is being closed is because you haven't sufficiently highlighted *why* any changes are necessary.
Administrator~ Spirit will set you free ~
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 54m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech150
StarCraft: Brood War
BeSt 680
Bisu 244
Soma 115
Killer 109
Jaedong 64
Aegong 53
Bale 50
sorry 22
Larva 19
soO 16
[ Show more ]
Noble 13
zelot 8
Terrorterran 5
Dota 2
ODPixel10
League of Legends
JimRising 533
Other Games
summit1g15976
Grubby2034
ceh9663
singsing554
Happy385
Mew2King30
Organizations
Other Games
gamesdonequick1036
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH390
• LUISG 32
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2411
League of Legends
• Stunt388
Other Games
• WagamamaTV19
Upcoming Events
Afreeca Starleague
1h 54m
Light vs JyJ
Soulkey vs hero
WardiTV Weekly
2h 54m
Monday Night Weeklies
7h 54m
Afreeca Starleague
1d 1h
Snow vs Shinee
Shine vs EffOrt
GSL
1d 2h
PiGosaur Cup
1d 15h
The PondCast
2 days
Kung Fu Cup
2 days
Replay Cast
2 days
KCM Race Survival
3 days
[ Show More ]
IntoTheTV X SOOP
3 days
Replay Cast
3 days
IntoTheTV X SOOP
4 days
Replay Cast
4 days
GSL
5 days
Replay Cast
5 days
GSL
6 days
Shopify Rebellion Sundays
6 days
Spirit vs Mixu
Replay Cast
6 days
Liquipedia Results

Completed

Blizzard Classic Cup 2026
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Calamity Invitational
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.