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Active: 1311 users

How to make broodwar balanced?

Forum Index > Closed
Post a Reply
roflcopter420
Profile Joined July 2009
Sweden168 Posts
Last Edited: 2010-04-12 13:04:45
April 12 2010 13:03 GMT
#1
I have long been thinking about how to balance the races of broodwar, and I finally think I got it. What do you guys think? I have spent almost three months developing these changes very carefully, and I have analyzed dozens of games trying to predict how my patch would force the games to be played differently. This will both strengthen the rather balanced games on pro level, as well as solving the problem with protoss domination amongst noobs. Also terran gets an easier time against zerg in mid game, where lurker are easy to place over the map, but hard to avoid for noobs. Once again all can play standard maps and enjoy balanced gameplay.

quick summary:

* I increase the demand on alertness in ZvT and PvT due to increased nuke-threat.

* Protoss gets nerfed a bit, but shuttle micro gets much easier! Games wont be determined by random shuttle snipes as much, i.e. less variance and more skill.

* Protoss in early game is slightly nerfed to make it harder for protoss noobs to pwn noobs of other races. Terran can now repair the wall easier.

detailed changelog:

TERRAN

* increase repair speed by 50%.

* No warning when nuke is being launch, instead triple size of the red dot

* decrease ghost cost to 25 mineral, 50 gas, and build time of 30. (currently it costs 25/75 and build time 50)

* make patrolling marines automatically turn around if attacked by an invisible unit, just like an observer.

ZERG

* decrease adrenaline gland increase of attack speed from 20% to 15%.

PROTOSS

* When shuttle dies, all the content is automatically dropped out alive if the shuttle is over solid ground.

* make scout acceleration instant, and add control corresponding to mutas.

* Increase gateway buildtime from 60 to 70.

* decrease zealot build time from 40 to 38

* increase nexus build time from 120 to 140.

* change nexus health from 750 health and 750 shield to 1000 health and 250 shield.

FINALLY:

Do you have criticism, or maybe your own suggestions on how to improve this? Please give me feedback and compliments!
Its much the same as milking a cow
RaGe
Profile Blog Joined July 2004
Belgium9950 Posts
April 12 2010 13:07 GMT
#2
Closed because this can't be serious.
Moderatorsometimes I get intimidated by the size of my right testicle
Chill
Profile Blog Joined January 2005
Calgary25998 Posts
April 12 2010 15:34 GMT
#3
Stop PMing RaGe you idiot, these changes are completely baseless. You haven't justified a single fucking thing in this thread.
Moderator
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