Times are hard, we can all feel it, but that’s the reason why we should keep going with more BSL Seasons. I honestly believe that the entertainment and competition we bring to our viewers and players is even more important in difficult times. We hope that this season as well, you will be able to forget about the hardships of everyday life and immerse yourself in the beauty of StarCraft.
We were struggling a lot to find funding for this season, times are hard, but there are people who support BSL and StarCraft nonetheless. Let’s thank all of those who made it possible.
Liquid`Nazgul & Liquid`Steve - Legendary founders of famous TeamLiquid supported BSL19 and BSL20 with $3000 each. You can read more here about their incredible support.
eSport.Fund - http://esport.fund/ - aka Rus_Brain who supported the mission to keep going with $2500. Let’s all appreciate his countless efforts to support our community. Check out interview with Kirill here
Community Support to BSL19 Goal - Special thanks to CRVT who donated $2000 and all the other donors - check out all of them here
BSL Patreons -> Without the support of our Patreons it would be impossible to continue. BSL is scheduled months ahead, having regular support helps us plan the events for the future -> https://www.patreon.com/Bombastic (Check them out here)
Big thanks to all of you guys, for enabling us to have yet another season of Bombastic StarLeague! Everyone who is watching, commenting and sharing info about BSL is helping so much, it wouldn’t be possible without your help and support!
But now hold onto your seats, because we prepared an incredible season for you!
Ladder stage starts TODAY, it will end 13.10.2024 23:59 UTC. You can start playing now!
How do I sign up to BSL19?
Create a new account using the BSL- tag on any gateway BSL-, e.g.: BSL-MadiNho, BSL-CRVT, BSL-LML, ..
Head over to: https://bombasticstarleague.comRegister on the site and add your in-game BSL-account to the rankings (with 0:0 stats)
Launch StarCraft: Remastered and start laddering! The Ladder Stage commences on September 22 and closes on October 13 at 23:59 UTC
Confirm your participation on BSL Discord after the ladder stage ends.
You have to play on your real nickname (no smurfs)
IMPORTANT NOTES
You have to play on your real nickname (no smurfs)
You can have only one nickname registered (register is available only with 0:0 stats)
No account reset available
8 out of 20 spots will be given through OPEN TOURNAMENTS
We will keep DE bracket as a standard in BSL now
TOP3 players from BSL19 GosuLeague will have seed in BSL20 ProLeague
Continue improving your BSL19 Ladder placement even after being qualified - the player with the higher ladder placement will be given priority during map vetoes in Ro8 and forward
How do I qualify for each division?
ProLeague RO24 (min. 40 games)
BSL19 Latin America Ladder -> 1st - 2nd -> Ro24
BSL19 North America Ladder -> 1st - 2nd -> Ro24
BSL19 Europe + near Ladder -> 1st - 2nd -> Ro24
BSL19 Asia + Oceania Ladder -> 1st - 2nd -> Ro24
BSL19 World Ladder -> 1st - 4th -> Ro24
4 open tournaments for 2x slots each
1) Wednesday, 16.10 - 20:00 EST -> TOP2 Ro24
2) Thursday , 17.10 - 20:00 EST -> TOP2 Ro24
3) Saturday, 19.10 - 16:00 CET-> TOP2 Ro24
4) Sunday, 20.10 - 16:00 CET -> TOP2 Ro24
RO24 Seeds from BSL18 GosuLeague: Izu, RaNgeD, Abi RO16 Seeds from BSL18 ProLeague : Dewalt, Zhanhun, Mihu, Bonyth
GosuLeague (min. 25 games) 16/32 Spots -> Next16/32 players from the World Ladder Stage get seeded into BSL19 GosuLeague Ro16/32 [Required minimum 25 games] (depends on the amount of confirmations)
HasuLeague (min. 25 games) 16/32 -> Next 16/32 players from the World Ladder Stage get seeded into BSL19 HasuLeague Ro16/32 [Required minimum 25 games] (depends on the amount of confirmations)
ChoboLeague (min. 25 games) All remaining BSL19 Ladder participants who completed at least 25 ladder games and confirmed participation on BSL Discord get seeded into BSL19 ChoboLeague.
*We reserve the right to lower the amount of participants in BSL Gosu and Hasu leagues to 16 players each - depending on the amount of participation confirmations. Please remember to confirm participation on BSL Discord!
Continue improving your BSL19 Ladder placement even after being qualified - the player with the higher ladder placement will be given priority during map vetoes in Ro8 and forward.
ProLeague
Ro24 Group Stage – Six groups of four players each, double elimination, best-of-three. The top 2 players in each group advance to the Ro16.
Ro16 Group Stage – Four groups of four players each, double elimination, best-of-three. The top 2 players in each group advance to the Ro8 Double elimination bracket
Ro32 Group Stage – Eight groups of four players each, double elimination, Winner bracket in group - best-of-one, Loser bracket in group - best-of-three. The top 2 players in each group advance to the Ro16.
Ro16 Group Stage – Four groups with four players each, double elimination, best-of-three. The top 2 players in each group advance to the Ro8.
Ro8 and Ro4 – Single elimination bracket, best-of-five.
Grand finals – Best-of-seven.
ChoboLeague
RoXX Group Stage – XX groups with 8 players in each, best-of-one. ROUND ROBIN/SWISS The top 2 players of each group advance to Ro16.
Ro16 Group Stage* – Four groups with four players each, double elimination, best-of-three. The top 2 players in each group advance to the Ro8.
Ro8 and Ro4 – Single elimination bracket, best-of-five.
Grand finals – Best-of-seven.
BSL19 ProLeague Broadcast Schedule:
22.09.2024 - 13.10.2024 Ladder Stage
20.10.2024 - RO24 Group draw ceremony
01.11.2024 - 18:30 CET - Ro24 Group 1 - Friday
02.11.2024 - 18:30 CET - Ro24 Group 2
03.11.2024 - 18:30 CET - Ro24 Group 3
08.11.2024 - 18:30 CET - Ro24 Group 4 - Friday
09.11.2024 - 18:30 CET - Ro24 Group 5
10.11.2024 - 18:30 CET - Ro24 Group 6 + RO16 Group draw ceremony
RESTREAMING or STREAMING the EVENT without permission is NOT ALLOWED, our goal is to maximize viewers on the official BSL channels, as we’re trying to attract some sponsors.
*!NEW! This season we will try out a new way of picking the map pool for the tournament. Every player who will qualify to BSL19 ProLeague, will have the option to pick 7 out of 11 maps listed below. Time to vote will be till 20.10 (day of the group draw and last qualifying tournament - players who will qualify from the last tour will have 30 minutes to vote).
(2) Minstrel (2) Neo Dark Origin (2) Monty Hall (3) Dominator (3) Apocalypse (4) KICK BACK (4) Pantheon (4) Deja Vu (4) Radeon (4) Vermeer (4) Nocturne
First maps for each round: RO24 Group Stage: Game 1 & 2 -> TBA* Winners Match & Losers match -> TBA* Advancements match -> TBA*
RO16 Group Stage: Game 1 & 2 -> TBA* Winners Match & Losers match -> TBA* Advancements match -> TBA*
Choosing second / third map rules: winner bans one map, loser chooses map from remaining maps in the map pool (no repeats).
RO8 Map Picks [spoiler]All vetoes and map picks need to be made before the matches. The player with the higher ladder stage ranking can decide if they want to veto first or second. The example order for vetoes is AB ABABC for BO5.
Example of vetoes for the BO5 match: player A vetoes a map player B vetoes a map player A picks the first map player B picks the second map player A picks the third map player B picks the fourth map the remaining map will be played in the decider match Once all vetoes and mappicks are done you can start the matches.
Grand Finals After picking the first 7 maps, each player picks one map (as repeat) to play the 8th and 9th match on.
Bombastic StarLeague Season 19 prize pool of $5,550 USD will be distributed as follows: BSL19 Announcement showmatch: $100 BSL19 GosuLeague: $150 BSL19 ProLeague: $5000 BSL19 Ladder Tournaments: $300
The BSL19 Proleague: 1st place - $2000 2nd place -$1000 3rd place - $600 4th place - $400 5th - 6th place - $150 7th - 8th place - $100 9th - 12nd place - $75 13rd - 16th place - $50
The BSL19 Gosuleague 1st place - $100 + BSL20 RO24 Seed 2nd place - $50 + BSL20 RO24 Seed 3rd place - BSL20 RO24 Seed
The BSL19 Ladder Tournaments 1st place - $50 2nd place - $30 3rd place: $20
CSLPRO Points TOP8 players of BSL ProLeague will also be granted with CSLPRO Circuit points. which can help them get the travel budget for the LAN in Chicago in 2025! 1st place - 250 points 2nd place - 150 points 3-4th place - 100 points 5-8 place - 75 points
Every player who played in the BSL19 ladder stage, has to confirm their participation in the tournament on BSL Discord: a) ProLeague - within 12 hours after ladder stage ends b) GosuLeague, HasuLeague & ChoboLeague - within one week from ladder stage end
3. Qualification restriction Players who have previously played in ProLeague (Seasons 11-16) can't qualify for Hasu and Chobo leagues. Players who have played in GosuLeague (Seasons 13-16) can't qualify for ChoboLeague. Players who weren't able to reach the needed MMR will have to skip this BSL Season.
4. The tournament is residency locked The goal of the Bombastic StarLeague is to focus on the development of players outside of Korea. Therefore, only players that are living outside of South Korea can participate in this tournament
5. Smurfs Smurfs are not allowed, you have to play on your real, most known nickname.
6. Race Picking Upon confirming their participation, players need to declare race and matchups they play for the entire season.
7. Regular match rules Players must be online and available on Battle.net channel Op BSL (Europe) 15 minutes before their scheduled match. Secondary channel of communication is the BSL Open Discord server - players have to be available on Discord during the matches. 15 minutes after scheduled time, if one of the players is not responding, his opponent may claim a technical win for one game. 15 minutes after that he can claim a win for the whole series. It is not allowed to livestream your games or announce the result before they have been officially casted.
8. Playing matches before the schedule Every match prior to the Elimination Stage can be played ahead of schedule if both players and admins agree. Contact your opponent and set up the date to play. We strongly suggest using BSL Open Discord for this so admins can keep track of things. On the selected day, play your match. Apply the same rules as for a regular match - use Op BSL and Discord to communicate. If both players were unable to play on their selected date/time or weren't able to set one up, the match should be played at the official play date and time.
Both players must ensure that the replays are uploaded and available for the admins.
9. ShieldBattery Any match can be played using ShieldBattery if both players and admins agree. For more info please visit the ShieldBattery website.
10. Latency Default Turn Rate setting is DTR. If both players agree, the Turn Rate setting can be changed.
11. Disconnects If one of the players gets disconnected from the game before the 2-minute mark, the game must be replayed. If one of the players had an advantage after the 2 minute mark, the decision is up to the admin.
12. Casting the game Everyone should allow ZZZero or any other responsible person to join the game for broadcast.
13. Unsportsmanlike conduct Any menace, insults, toxicity, bad manners, racism, homophobia, sexism and any kind of behavior which will be treated as offensive as well as unsportsmanlike conduct will be punished in BSL. If no mitigating circumstances are found, the penalty is the BAN from the BSL season.
14. Prize distribution Winners of cash prizes are required to contact ZZZero on Discord to agree on the desired form of payment of the prize. Default payment form is via Paypal. Winners must also send Name + Surname and address. The cost of sending funds and commissions are covered by the recipient.
15. Personal Data Anyone who is participating in the tournament agrees to the processing of their personal data, which they made available to the organizer or which are accessible publicly.
16. Additional info Anyone who is participating in the tournament and is listed in the PEP, SDN or OFAC lists is obligated to contact the organizer.
If you want to help us spread the news that BSL Season 19 started, feel free to use all the graphics here during your stream or on your social media. Thank you <3
Having to play the global ladder with a "BSL-" tag in front of your name is a risk to battlenet players because anyone running klauncher can add your IP to the klauncher blacklist, and you will never match any klauncher users again. once added, klauncher automatically dodges when matching with you on bnet ladder (does not affect score).
my observation is that a lot of koreans just insta-blacklist anyone with the BSL- tag because they associate the tag with foreigners and/or lag.
this seems like an oversight. i recommend setting up BSL on shieldbattery instead of the global ladder.
players: you are basically permenantly handicapping/obstructing your ability to use matchmaking vs koreans on battlenet if you register a bnet account with a BSL tag. If you see that you match with someone but the races/map/player countdown splashscreen shows up blank, and you are returned to matchmaking, its happening to you.
Overall this is a great tourney and I love to see more BW content. Thanks Zzzero for all that you do.
On October 11 2024 22:17 `Myst wrote: Having to play the global ladder with a "BSL-" tag in front of your name is a risk to battlenet players because anyone running klauncher can add your IP to the klauncher blacklist, and you will never match any klauncher users again. once added, klauncher automatically dodges when matching with you on bnet ladder (does not affect score).
my observation is that a lot of koreans just insta-blacklist anyone with the BSL- tag because they associate the tag with foreigners and/or lag.
this seems like an oversight. i recommend setting up BSL on shieldbattery instead of the global ladder.
players: you are basically permenantly handicapping/obstructing your ability to use matchmaking vs koreans on battlenet if you register a bnet account with a BSL tag. If you see that you match with someone but the races/map/player countdown splashscreen shows up blank, and you are returned to matchmaking, its happening to you.
Overall this is a great tourney and I love to see more BW content. Thanks Zzzero for all that you do.
Shieldbattery is simply not used by enough people to make it the primary way to determine a ladder ranking, also the fact that if only BSL players showed up on shieldbattery, the ladder would be completely different, since it's a smaller eco system. Bnet ladder allows for us to play against random people and not have queue times exponentially long. Also, I don't find that every Korean blocks IPs/names. I've had many Koreans (unfortunately very BM) face me on ladder.
On October 11 2024 22:17 `Myst wrote: Having to play the global ladder with a "BSL-" tag in front of your name is a risk to battlenet players because anyone running klauncher can add your IP to the klauncher blacklist, and you will never match any klauncher users again. once added, klauncher automatically dodges when matching with you on bnet ladder (does not affect score).
my observation is that a lot of koreans just insta-blacklist anyone with the BSL- tag because they associate the tag with foreigners and/or lag.
this seems like an oversight. i recommend setting up BSL on shieldbattery instead of the global ladder.
players: you are basically permenantly handicapping/obstructing your ability to use matchmaking vs koreans on battlenet if you register a bnet account with a BSL tag. If you see that you match with someone but the races/map/player countdown splashscreen shows up blank, and you are returned to matchmaking, its happening to you.
Overall this is a great tourney and I love to see more BW content. Thanks Zzzero for all that you do.
Shieldbattery is simply not used by enough people to make it the primary way to determine a ladder ranking, also the fact that if only BSL players showed up on shieldbattery, the ladder would be completely different, since it's a smaller eco system. Bnet ladder allows for us to play against random people and not have queue times exponentially long. Also, I don't find that every Korean blocks IPs/names. I've had many Koreans (unfortunately very BM) face me on ladder.
Considering BSL is a closed tournament, your point about ShieldBattery being a more closed environment actually makes it more valuable for that purpose, since it would be primarily BSL players playing against other BSL players in a longform league. I'm also biased, but I'd like to see more activity on SB and "well nobody plays there so what's the point" is a negative snowball argument that I can't abide. SB already offers better latency and more features than Bnet, without the rampant abuse, issues, and downtime that plague Bnet.
On October 11 2024 22:17 `Myst wrote: Having to play the global ladder with a "BSL-" tag in front of your name is a risk to battlenet players because anyone running klauncher can add your IP to the klauncher blacklist, and you will never match any klauncher users again. once added, klauncher automatically dodges when matching with you on bnet ladder (does not affect score).
my observation is that a lot of koreans just insta-blacklist anyone with the BSL- tag because they associate the tag with foreigners and/or lag.
this seems like an oversight. i recommend setting up BSL on shieldbattery instead of the global ladder.
players: you are basically permenantly handicapping/obstructing your ability to use matchmaking vs koreans on battlenet if you register a bnet account with a BSL tag. If you see that you match with someone but the races/map/player countdown splashscreen shows up blank, and you are returned to matchmaking, its happening to you.
Overall this is a great tourney and I love to see more BW content. Thanks Zzzero for all that you do.
It has never happened to me. Always match vs koreans including many klauncher users.
Any reason the group draw is so close to playday 1? You have the list of players for already 3 days, give the group draw this weekend or the next. Hell give a full draw (winner grA ro24 to grA ro16 etc...)
Also explain reserve days, same as the previous seasons?
If so i m gonna say once again what I ve been telling you every season:
Give more time between draw and week 1, get rid of the reserve week and/or have 2 different deadlines for upper bracket and lower bracket of a group (upper first, lower a week later).
15mins late after deadline=insta wo.
Wo without giving notice or reason within a reasonable time=ban from following season.
Having those seasons with 40% wo every season is just beyond annoying and saps the motivation to play. Those should be easy fixes. Don't punish the people who actually show up by being lenient on the no shows
Any reason the group draw is so close to playday 1? You have the list of players for already 3 days, give the group draw this weekend or the next. Hell give a full draw (winner grA ro24 to grA ro16 etc...)
Also explain reserve days, same as the previous seasons?
If so i m gonna say once again what I ve been telling you every season:
Give more time between draw and week 1, get rid of the reserve week and/or have 2 different deadlines for upper bracket and lower bracket of a group (upper first, lower a week later).
15mins late after deadline=insta wo.
Wo without giving notice or reason within a reasonable time=ban from following season.
Having those seasons with 40% wo every season is just beyond annoying and saps the motivation to play. Those should be easy fixes. Don't punish the people who actually show up by being lenient on the no shows
Yes there is a reason: the full list of ProLeague participants won't be known until 2 weeks before the first play date. On top of that I will be on holiday for most of the next two weeks (in part to go to the BSL Warsaw LAN, where the last ProLeague contestant is determined). After I return I have my sister visiting and will see when I will have time to do the groups, but I hope to release them on the day noted in the schedule at the latest, so a full week before the first play day. The groups are being released earlier than usual, based in a large part on your feedback from last season. From everything I've written down from last season's feedback I don't see anything about having different deadlines for WB and LB in the Ro32, but I really like the idea. I think I will replace the reserve day scheme with that - that will definitely take a big load of off coordination between players.
The rest is also in my notes, I just was on holiday during BSL19 preparations and didn't have my notes to adjust rules - but repeated confirmation without showing up will result in punishments from now on.
Any reason the group draw is so close to playday 1? You have the list of players for already 3 days, give the group draw this weekend or the next. Hell give a full draw (winner grA ro24 to grA ro16 etc...)
Also explain reserve days, same as the previous seasons?
If so i m gonna say once again what I ve been telling you every season:
Give more time between draw and week 1, get rid of the reserve week and/or have 2 different deadlines for upper bracket and lower bracket of a group (upper first, lower a week later).
15mins late after deadline=insta wo.
Wo without giving notice or reason within a reasonable time=ban from following season.
Having those seasons with 40% wo every season is just beyond annoying and saps the motivation to play. Those should be easy fixes. Don't punish the people who actually show up by being lenient on the no shows
Yes there is a reason: the full list of ProLeague participants won't be known until 2 weeks before the first play date. On top of that I will be on holiday for most of the next two weeks (in part to go to the BSL Warsaw LAN, where the last ProLeague contestant is determined). After I return I have my sister visiting and will see when I will have time to do the groups, but I hope to release them on the day noted in the schedule at the latest, so a full week before the first play day. The groups are being released earlier than usual, based in a large part on your feedback from last season. From everything I've written down from last season's feedback I don't see anything about having different deadlines for WB and LB in the Ro32, but I really like the idea. I think I will replace the reserve day scheme with that - that will definitely take a big load of off coordination between players.
The rest is also in my notes, I just was on holiday during BSL19 preparations and didn't have my notes to adjust rules - but repeated confirmation without showing up will result in punishments from now on.
No one helping you to do all this job ? That is insane you taking care of all the leagues wow.
Any reason the group draw is so close to playday 1? You have the list of players for already 3 days, give the group draw this weekend or the next. Hell give a full draw (winner grA ro24 to grA ro16 etc...)
Also explain reserve days, same as the previous seasons?
If so i m gonna say once again what I ve been telling you every season:
Give more time between draw and week 1, get rid of the reserve week and/or have 2 different deadlines for upper bracket and lower bracket of a group (upper first, lower a week later).
15mins late after deadline=insta wo.
Wo without giving notice or reason within a reasonable time=ban from following season.
Having those seasons with 40% wo every season is just beyond annoying and saps the motivation to play. Those should be easy fixes. Don't punish the people who actually show up by being lenient on the no shows
Yes there is a reason: the full list of ProLeague participants won't be known until 2 weeks before the first play date. On top of that I will be on holiday for most of the next two weeks (in part to go to the BSL Warsaw LAN, where the last ProLeague contestant is determined). After I return I have my sister visiting and will see when I will have time to do the groups, but I hope to release them on the day noted in the schedule at the latest, so a full week before the first play day. The groups are being released earlier than usual, based in a large part on your feedback from last season. From everything I've written down from last season's feedback I don't see anything about having different deadlines for WB and LB in the Ro32, but I really like the idea. I think I will replace the reserve day scheme with that - that will definitely take a big load of off coordination between players.
The rest is also in my notes, I just was on holiday during BSL19 preparations and didn't have my notes to adjust rules - but repeated confirmation without showing up will result in punishments from now on.
No one helping you to do all this job ? That is insane you taking care of all the leagues wow.
Luckily I don't do it all on my own. CamoDaz is admining ChoboLeague, and psyCrowe usually helps out here and there, especially a lot with gathering the confirmation information. However, I prepare the groups, with seeding, challonge setup, discord role assignment, etc., so it does have to wait until my return to release all of that.
Any reason the group draw is so close to playday 1? You have the list of players for already 3 days, give the group draw this weekend or the next. Hell give a full draw (winner grA ro24 to grA ro16 etc...)
Also explain reserve days, same as the previous seasons?
If so i m gonna say once again what I ve been telling you every season:
Give more time between draw and week 1, get rid of the reserve week and/or have 2 different deadlines for upper bracket and lower bracket of a group (upper first, lower a week later).
15mins late after deadline=insta wo.
Wo without giving notice or reason within a reasonable time=ban from following season.
Having those seasons with 40% wo every season is just beyond annoying and saps the motivation to play. Those should be easy fixes. Don't punish the people who actually show up by being lenient on the no shows
Yes there is a reason: the full list of ProLeague participants won't be known until 2 weeks before the first play date. On top of that I will be on holiday for most of the next two weeks (in part to go to the BSL Warsaw LAN, where the last ProLeague contestant is determined). After I return I have my sister visiting and will see when I will have time to do the groups, but I hope to release them on the day noted in the schedule at the latest, so a full week before the first play day. The groups are being released earlier than usual, based in a large part on your feedback from last season. From everything I've written down from last season's feedback I don't see anything about having different deadlines for WB and LB in the Ro32, but I really like the idea. I think I will replace the reserve day scheme with that - that will definitely take a big load of off coordination between players.
The rest is also in my notes, I just was on holiday during BSL19 preparations and didn't have my notes to adjust rules - but repeated confirmation without showing up will result in punishments from now on.
I m pretty sure I did but I also wrote a bunch of stuff (sorry TT) so no worries if it got lost the first time around. You got it now so it s all good
For the draw to week 1, you are busy and i also thought, like eon, that you weren't doing all/most of the job by yourself, and that there was a 2nd or 3rd person helping you at least before the league started, like draws etc. Tbh I thought ZZZero was handling the draws and schedule and you were handling more day to day operations (in BWCL terms, ZZZero would do the head admin and super admin job, and you d do the CL admin job).
Unfortunately I no longer have the time to offer any help but if it works out with the rest of schedule and Christmas break, maybe pp everything by a week? Or is there a way someone trusted can make the draw for chobo and hasu for you while you are away? Having more than one full weekend between draw and week 1 to plan games ,possibly intercontinental and across multiple non trivial time zones, is a huge positive change especially in the lower leagues where people are less active in general.
Nonetheless have fun at the LAN! And take pictures (and post them here ^^)
PS: also it seems that I complain a lot but I appreciate everything you do and I m just trying to make things smoother both for you and any BSL players~ sharing the experience, as it were. Keep up the good work!
Any reason the group draw is so close to playday 1? You have the list of players for already 3 days, give the group draw this weekend or the next. Hell give a full draw (winner grA ro24 to grA ro16 etc...)
Also explain reserve days, same as the previous seasons?
If so i m gonna say once again what I ve been telling you every season:
Give more time between draw and week 1, get rid of the reserve week and/or have 2 different deadlines for upper bracket and lower bracket of a group (upper first, lower a week later).
15mins late after deadline=insta wo.
Wo without giving notice or reason within a reasonable time=ban from following season.
Having those seasons with 40% wo every season is just beyond annoying and saps the motivation to play. Those should be easy fixes. Don't punish the people who actually show up by being lenient on the no shows
Yes there is a reason: the full list of ProLeague participants won't be known until 2 weeks before the first play date. On top of that I will be on holiday for most of the next two weeks (in part to go to the BSL Warsaw LAN, where the last ProLeague contestant is determined). After I return I have my sister visiting and will see when I will have time to do the groups, but I hope to release them on the day noted in the schedule at the latest, so a full week before the first play day. The groups are being released earlier than usual, based in a large part on your feedback from last season. From everything I've written down from last season's feedback I don't see anything about having different deadlines for WB and LB in the Ro32, but I really like the idea. I think I will replace the reserve day scheme with that - that will definitely take a big load of off coordination between players.
The rest is also in my notes, I just was on holiday during BSL19 preparations and didn't have my notes to adjust rules - but repeated confirmation without showing up will result in punishments from now on.
I m pretty sure I did but I also wrote a bunch of stuff (sorry TT) so no worries if it got lost the first time around. You got it now so it s all good
For the draw to week 1, you are busy and i also thought, like eon, that you weren't doing all/most of the job by yourself, and that there was a 2nd or 3rd person helping you at least before the league started, like draws etc. Tbh I thought ZZZero was handling the draws and schedule and you were handling more day to day operations (in BWCL terms, ZZZero would do the head admin and super admin job, and you d do the CL admin job).
Unfortunately I no longer have the time to offer any help but if it works out with the rest of schedule and Christmas break, maybe pp everything by a week? Or is there a way someone trusted can make the draw for chobo and hasu for you while you are away? Having more than one full weekend between draw and week 1 to plan games ,possibly intercontinental and across multiple non trivial time zones, is a huge positive change especially in the lower leagues where people are less active in general.
Nonetheless have fun at the LAN! And take pictures (and post them here ^^)
PS: also it seems that I complain a lot but I appreciate everything you do and I m just trying to make things smoother both for you and any BSL players~ sharing the experience, as it were. Keep up the good work!
I trust everyone on the team to do it. But it takes quite a bit of time, and I don't want to burden others with it who signed up for doing smaller things. Especially since doing it for the first time, compared to doing it for the 10th time, is also a big difference in time investment. ZZZero already has much more to do than me with ProLeague alone. The amount of preparation for that is more than you might think. Plus the LAN of course. Unfortunately I also cannot move the schedule back by a week, because that's where my end of year holidays will begin 😅
I think there will be 20+ people at the LAN, I'm sure we'll get some good pictures
On October 12 2024 00:43 FlaShFTW wrote: Shieldbattery is simply not used by enough people to make it the primary way to determine a ladder ranking, also the fact that if only BSL players showed up on shieldbattery, the ladder would be completely different, since it's a smaller eco system. Bnet ladder allows for us to play against random people and not have queue times exponentially long.
Yes, but if it was required to play the SB ladder, at least most people would find opponents with better latency
On December 22 2024 02:56 andertalets77 wrote: why don't the organizers hold the matches according to the schedule? Today is supposed to be the final, as indicated on their website.