
[MSL] Grand Final - Page 168
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lxginverse
Monaco1506 Posts
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McDonalds
Liechtenstein2244 Posts
On August 28 2010 20:52 Nyovne wrote: From this point on any balance bitching and complaints that seem to seep from the SC2 section into this section of this beautifully balanced game shall be met with: Because "imba" was invented by SC2, right? User was warned for this post | ||
lebalebaleba
United States71 Posts
On August 28 2010 20:52 Hyperionnn wrote: i love how people saying 14 cc=cheese, you guys are so stupid that it gives me pain what is it? standard? if jd 9pooled in game 5 he would've instantly won. flash didnt even scout AT ALL. he would've had to hold off lings with just SCV's. its all part of the mindgames but it is a cheese. its giving him the peak economical advantage and hes taking a huge risk to achieve it. aka cheeesing. | ||
Dante08
Singapore4128 Posts
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Necosarius
Sweden4042 Posts
On August 28 2010 20:44 Highways wrote: Terran imbalance. SC1 is dead to me, such a broken game. Wait... I thought that was SC2? | ||
moopie
12605 Posts
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Garrl
Scotland1972 Posts
On August 28 2010 20:51 PaD wrote: You do know a standard game is the 14 CC and not cheese and all ins ? you must be new to starcraft... Flash is one of the best players ever and he should get the respect he deserves. 14cc is kind of econ-cheesing. User was warned for this post | ||
Khul Sadukar
Australia1735 Posts
On August 28 2010 20:52 DoctorHelvetica wrote: but the osl will be stork vs free i actually really like pvp so i don't mind Did I miss something? Last game I saw was Light vs JD. Time to find some vods. | ||
Slow Motion
United States6960 Posts
On August 28 2010 20:53 Pvvned wrote: JD will bounce back and become the first to win 4 OSL titles Sorry, but it's Legend of the Fall time. Jaedong and Flash are going down and the glorious Protoss shall be revived. | ||
Matoo-
Canada1397 Posts
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BlackMagister
United States5834 Posts
Anyways congrats on Flash's win, last game was probably the most exciting. | ||
Marke
Sweden279 Posts
TL Fighting! | ||
Kyuukyuu
Canada6263 Posts
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groms
Canada1017 Posts
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DoctorHelvetica
United States15034 Posts
On August 28 2010 20:53 McDonalds wrote: Because "imba" was invented by SC2, right? well crying imba in a 10 year old game when most people here don't even understand it past the D- level is pretty retarded if you ask me | ||
lxginverse
Monaco1506 Posts
On August 28 2010 20:54 Khul Sadukar wrote: Did I miss something? Last game I saw was Light vs JD. Time to find some vods. that was the MSL semis | ||
Severedevil
United States4838 Posts
On August 28 2010 20:50 Dante08 wrote: Can someone explain to me how that map affected game 5? Yes. First, the expansions on Polaris Rhapsody are very open, and therefore difficult for Zerg to defend. It's a 2-player map, so Terran can scout-->14CC safely. There's an easy wall-in for Terran, so Terran is safe from almost any cheesy rush with only a couple marines. Furthermore, late game Polaris Rhapsody is very favorable for mech due to the narrow paths and ease of splitting the map, which means Jaedong has to either win early/midgame or get a large economic advantage before entering the lategame. All of this is true of Odd-Eye as well. As a consequence, Flash opened with scout --> 14CC --> midgame all-in all three games on Polaris/Odd-Eye, and won all of them in large part because JD had to play high-econ to avoid losing in the late game. | ||
Sadistx
Zimbabwe5568 Posts
Econ-cheesing is an oxymoron. There is no such thing. | ||
Dante08
Singapore4128 Posts
On August 28 2010 20:53 King K. Rool wrote: It probably influenced JD on his build. Can't really open normal muta-lurker on this map since the third is not really defensible with lurkers and you can't do muta harass like you can on match point to make up for it. He also might've just been expecting mech and was going for some sort of mass hydra push. Ah didnt notice the 3rd didnt have a ramp, thanks | ||
alypse
2771 Posts
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