Game 2 of Calm vs Terror as there was some awesome chat in it Game 3 of Movie vs fOrGG as the play in there was better than the rest of the games... and thats saying something.
On August 04 2010 03:07 matjlav wrote: nice to see that terror is still around. hopefully he'll get onto a team after getting kicked out of STX (i think?) for whatever reason.
Its not Terror but someone who took over his gamer tag after he switched to the name Terror instead of 1a2a3a as the korean names are different.
On August 04 2010 03:07 matjlav wrote: nice to see that terror is still around. hopefully he'll get onto a team after getting kicked out of STX (i think?) for whatever reason.
Its not Terror but someone who took over his gamer tag after he switched to the name Terror instead of 1a2a3a as the korean names are different.
oh, i'm silly.
I voted for 1a2a3a for the lulz. Looks like no one has faith in Clam anymore to even beat an amateur =P
On August 04 2010 12:21 Rinrun wrote: I like 1a2a3a (and typing it ^^), I like his smile, seems like a good guy. (lol this sounds gay) Edit: love these commercials, Se7en and OLLEH WI-PI
Teamliquid does not judge anyone for commenting on progamer's looks.
The thing I've noticed with these amateur Zergs is that their micro is usually good, but they don't deal well with strategic/odd plays (most notably random ling attacks in the ZvZs we've seen).
1a2a3a seems to actually be in a decent position after all that... roughly equal drone counts, and 1a2a3a has his natural while Clam has his 2nd hatch in base. But Clam has a bunch of spore colonies.
On August 04 2010 12:30 Fenrax wrote: poor 1a2a3a, got completely destroyed
What? Isn't he winning?
Yeah, I must have missed something. Thought Calm was way ahead, I was wrong, must rewatch.
Calm opted for scourge and in the end didn't micro them thus losing them all and his advantage and 1a2a3a didn't lose a single muta. This was why he had the opportunity to fly through but Calm's spores forced him into the corner of his base
well maybe calm is better microing, but amateur had like a million more gas i think..o,O and resourse count say he was spending that gas so MORE mutas..
On August 04 2010 12:36 eckolove wrote: SOME GOOD Z CAN EXPLAIN ME WHY CALM WIN??
I'm not good @ Z at all but it was 1a2a3a's disability to utilize his expansion which he had up for quite awhile. They both had about the same drone count which shouldn't have been the case as Calm only had 1 base. Although this is the case 1a2a3a's hatch was later than Calm's in base hatchery so Calm could produce units at a faster pace than 1a2a3a could initially. Also Calm was practically holding on to an advantage he had earned a lot earlier in the game with the attack from 1a2a3a. Also, the kid didn't do well against the muta scourge attacks from Calm that came and destroyed him. He was comfortable taking down scourge alone but with mutas into the equation he really didn't micro up to where he needed to.
The skill difference between the two is just immense, but I do not discount his potential if he made it this far in only 1.5 years. I think he lost that cause his multitask was not up to the scourage/muta combo, cause you could see that he was losing precious mutas to scourage from time to time.
What the hell was up with that commercial?! O_o The guy was smacking the other guy's back shouting "MINE! MINE! (?)"
On August 04 2010 12:38 phosphorylation wrote: yeah calm responds to this guy's chiding throughout the game by saying "this is pro" after somehow winning that battle
seriously why didnt ForGG get vessels???! ALL his pushes were shut down by stasis and he couldn't take the island expo for fear of recall (right?); why no vessels???!?!!?!?!!?!
On August 04 2010 13:14 night terrors wrote: Well this is nice. Best will tear through ForGG. Seeing Movie with better pvt is nice too.
?? Movie played this about as badly as a below average protoss could.
It wasn't so hot by Movie, but he was pretty far ahead the whole way, and finally put it away. Some nice stasis usage as well. Overall, you're right, a sloppy game, but Movie's PvT is decent.
I don't get rather seeing Movie play Best than forGG though. Movie's PvP is horrible.
On August 04 2010 13:14 SubtleArt wrote: Gg. Movie played HORRIBLY but it was an uphill battle for forGG after his first and second pushes got owned. TvP is pretty unforgiving
And people say that TvP is the most balanced non-mirror matchup >_> Movie lost so many probes and his macro was horrible but he still won because to play PvT all you need to do is mass arbiters and 1a2a3a.
To be fair, forGG could have done better with vessels, but it's so frustrating to see games like this where the Protoss is obviously putting in so much less but still wins. That was almost as bad as Light vs Perfectman set 3.
On August 04 2010 13:14 SubtleArt wrote: Gg. Movie played HORRIBLY but it was an uphill battle for forGG after his first and second pushes got owned. TvP is pretty unforgiving
And people say that TvP is the most balanced non-mirror matchup >_> Movie lost so many probes and his macro was horrible but he still won because to play PvT all you need to do is mass arbiters and 1a2a3a.
It didn't exactly help that Forgg decided not to build any science vessels with his 1500 gas stockpile. And it wasn't just stasis that helped, Forgg seiged over his own mines in some of those battles. That I will never understand...
Same build by movie. Wtf is this build? gate -> nexus before gas --> 2 zealots -> core? Seems like some bastardized 12 nexus that you can't bunker rush. You can't even place your CC at your natural if u 1 fact expo cause of those zealots
On August 04 2010 13:14 night terrors wrote: Well this is nice. Best will tear through ForGG. Seeing Movie with better pvt is nice too.
?? Movie played this about as badly as a below average protoss could.
?? regarding what?
I recall his PvT to be much more dismal than this.
And if its about Best, well, Best is certainly above average, in PvT atleast.
Nope, this is about as dismal as any other dismal PvT he's played. Bad army control, bad macro, and horrible defense vs vultures ( the crowning moment being letting those vultures kill both of the bottom bases). He had a massive lead but failed pretty badly at expanding and taking the map, which comes down to the pathetic vulture defense again.
Only reason he managed to win is cause forGGs failed timing attack put him behind and forced him to fight arbiters with only scans for detection
Every time I see Never get vultures into Movie's base, I start cheering. Then, he starts attacking buildings and dragoons, and I am left shouting "THE PROBES, THE PROBES."
I used to be a Movie fan...used to be...his recent games have been very uninspiring. He may turned out to be just like Canata, a rookie whose peak hit way too early.
On August 04 2010 13:44 Musoeun wrote: Movie is terrible. The only question in this series is why fOrGG never built a vessel, not even in game one.
Obviously practicing vessel-less TvP in preparation against Best's PvT style.
On August 04 2010 13:46 Shinshady wrote: Any recommended games....? Because, personally I dont think there was any... but if anyone wants to point one out I'll be happy to put it up.
The second game between Calm and Terror for the chat was haha-able.
On August 04 2010 13:44 meegrean wrote: okay.. i dont get it. did movie really play that bad?
He outsmarted himself. He tried to be way to clever and failed in the end, horribly. That plus some severe Micro mistakes. No progamer, not even Firefist offrace, should have lost the game in under 10 minutes with this buildorder.
Damn, baller play by ForGG, pushed out against the DT's even though he didn't have scan yet. If the DT's touched any of those tanks it would've been game for Movie.
On August 04 2010 13:46 Shinshady wrote: Any recommended games....? Because, personally I dont think there was any... but if anyone wants to point one out I'll be happy to put it up.
I thought the third Forgg vs movie game was funny. Lackluster set of games though, yeah.
On August 04 2010 13:46 Shinshady wrote: Any recommended games....? Because, personally I dont think there was any... but if anyone wants to point one out I'll be happy to put it up.
Set 3 of forgg vs movie was pretty good... compared to all the other games played today that is
On August 04 2010 13:44 meegrean wrote: okay.. i dont get it. did movie really play that bad?
bad in the sense that he let Forgg walk right into his nat
He left the DT across the bridge so he could see if/when ForGG moved out. ForGG expected that and moved through 12 instead, left mines in the path as he walked right into the nat. DTs came back to support the nat, and died to the mines ForGG left for them
On August 04 2010 13:44 meegrean wrote: okay.. i dont get it. did movie really play that bad?
bad in the sense that he let Forgg walk right into his nat
He left the DT across the bridge so he could see if/when ForGG moved out. ForGG expected that and moved through 12 instead, left mines in the path as he walked right into the nat. DTs came back to support the nat, and died to the mines ForGG left for them
Don't get me wrong, Forgg's play was BALLER. Just Movie should've had a bit more insight (starsense)
On August 04 2010 13:46 Shinshady wrote: Any recommended games....? Because, personally I dont think there was any... but if anyone wants to point one out I'll be happy to put it up.
They were all bad. Maybe game 3 of ForGG vs Movie was slightly acceptable for its failure
On August 04 2010 13:47 Neighbor wrote: Did I just see 2 fac beat DTs...
Doesn't it usually? ~_~
No. Mines are good for defending from DTs, but not for attacking... forGG was ridiculously ballsy by doing that. He was lucky that Movie played right into his hands.
Thats a pretty bad explanation. If you 2 fac vs DT rush and you get mines in time then you are better off than the Protoss. You can safely expand behind mines knowing no observer tech is coming and you dont NEED mines to attack. Protoss has to block his ramp or risk his nat getting compromised.
The real danger of 2 fac vs DTs is if he drops DTs in your base (obviously going around the mines) and this is why the correct response is to get academy or ebay asap and push.
And yea Movie has been bad lately but every time a progamer under performs do we really need this much bitching and flaming in the thread? Jeez give the guys a break.
Yeah, I was a bit harsh with him. But he has shown in Game 1 that he CAN play, I liquibetted him and I really hoped he would win. So I got really angry with him, it is so typical for him to overthink and do completely retarded things that cost him heavily and prevent him from taking his rightful place as one of the best 10 players in the world. Do you remember how he attacked JDs fortified Natural with 2 Archons and 3 Zealots while the (scouted) Mutalisks demolished his main base? That was the same. Puts me in total nerdrage.
On August 04 2010 14:08 Ace wrote: Thats a pretty bad explanation. If you 2 fac vs DT rush and you get mines in time then you are better off than the Protoss. You can safely expand behind mines knowing no observer tech is coming and you dont NEED mines to attack. Protoss has to block his ramp or risk his nat getting compromised.
The real danger of 2 fac vs DTs is if he drops DTs in your base (obviously going around the mines) and this is why the correct response is to get academy or ebay asap and push.
And yea Movie has been bad lately but every time a progamer under performs do we really need this much bitching and flaming in the thread? Jeez give the guys a break.
How is "no observer tech coming" ? Observers are right on the last after the expansion that you get (mind you a much faster one) when you find your opponent going 2fac. Fast DTs contains the terran, or atelast it should, plain and simple. Movie ended up running his DTs into preset mines because he didn't see the push.
You can defend and expand with 2fac vs DT but that puts you behind, as as soon as P spots that with his obs he can choose to either expand himself or gateway up on a stronger economy (2fac is not a strong economy woop).
The thing is, Movie went reavers so this is all moot on what typically happens in 2fac vs DTs.
If you get Dt rushed during 2 fact you know that you can safely expand because Obs will not be in time to help 1 or 2 goons clear the minefield that you'll lay at your nat. Likewise you can go on the offensive because toss won't have obs up in time to stop you from mining up his nat also.
Fast DT is not always going to contain Terran and that's a bad assumption to make. If mines get laid you can't contain a Terran with Dark Templars. It's damn near impossible especially at the pro level.
And yes of course a Protoss can choose to expand again, and once again we're back to a timing push to punish Protoss but now we're going off track