• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 19:20
CET 01:20
KST 09:20
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners11Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
Weekly Cups (Nov 3-9): Clem Conquers in Canada3SC: Evo Complete - Ranked Ladder OPEN ALPHA8StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7[BSL21] RO32 Group Stage4
StarCraft 2
General
Mech is the composition that needs teleportation t Craziest Micro Moments Of All Time? Weekly Cups (Nov 3-9): Clem Conquers in Canada SC: Evo Complete - Ranked Ladder OPEN ALPHA RotterdaM "Serral is the GOAT, and it's not close"
Tourneys
Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle Sparkling Tuna Cup - Weekly Open Tournament $5,000+ WardiTV 2025 Championship Merivale 8 Open - LAN - Stellar Fest
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ [ASL20] Ask the mapmakers — Drop your questions Where's CardinalAllin/Jukado the mapmaker?
Tourneys
[BSL21] RO32 Group D - Sunday 21:00 CET [BSL21] RO32 Group C - Saturday 21:00 CET [ASL20] Grand Finals [Megathread] Daily Proleagues
Strategy
Current Meta PvZ map balance How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Should offensive tower rushing be viable in RTS games? Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread The Games Industry And ATVI
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
Formula 1 Discussion 2024 - 2026 Football Thread NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1322 users

[G] Queen Hydra in ZvP - Page 8

Forum Index > Brood War Strategy
Post a Reply
Prev 1 6 7 8 9 Next All
Leg[end]
Profile Blog Joined May 2009
United States241 Posts
July 16 2009 18:52 GMT
#141
I just tried this idea on iccup and it seems completely viable to me. I lost due to my lack of queen-micro skill but with practice I think it could be a useful strategy.
Legends Never Die ;;
SmokeMaxX
Profile Joined July 2009
United States17 Posts
July 16 2009 20:11 GMT
#142
On July 17 2009 03:49 Leg[end] wrote:
Show nested quote +
On July 17 2009 01:24 Hung wrote:
Also, if you parasite an observer, do you gain detector vision?


You wouldn't get detector vision because the observer would only detect your own units since it is your opponent's observer.


Wait what? Yes you do. Since when are observers discriminatory over whose units it detects?
DTMDSK
Leg[end]
Profile Blog Joined May 2009
United States241 Posts
July 16 2009 22:55 GMT
#143
On July 17 2009 05:11 SmokeMaxX wrote:
Show nested quote +
On July 17 2009 03:49 Leg[end] wrote:
On July 17 2009 01:24 Hung wrote:
Also, if you parasite an observer, do you gain detector vision?


You wouldn't get detector vision because the observer would only detect your own units since it is your opponent's observer.


Wait what? Yes you do. Since when are observers discriminatory over whose units it detects?



You wouldn't because it is still in your opponent's control and it detect enemy units.... meaning, it would only detect your units..... which you already have vision of....
Legends Never Die ;;
hyst.eric.al
Profile Blog Joined June 2009
United States2332 Posts
July 16 2009 23:17 GMT
#144
i thought it was reasonable till i read "7 to 8 queens" and deemed it a huge waste of resources
Leta , BeSt, Calm fan forever! 김정우, I am sorry I ever lost faith in you.
Badjas
Profile Blog Joined October 2008
Netherlands2038 Posts
July 16 2009 23:34 GMT
#145
On July 17 2009 07:55 Leg[end] wrote:
Show nested quote +
On July 17 2009 05:11 SmokeMaxX wrote:
On July 17 2009 03:49 Leg[end] wrote:
On July 17 2009 01:24 Hung wrote:
Also, if you parasite an observer, do you gain detector vision?


You wouldn't get detector vision because the observer would only detect your own units since it is your opponent's observer.


Wait what? Yes you do. Since when are observers discriminatory over whose units it detects?



You wouldn't because it is still in your opponent's control and it detect enemy units.... meaning, it would only detect your units..... which you already have vision of....

It'll detect everything like a detector does, it doesn't discriminate between a unit's color/team/owning-player.
I <3 the internet, I <3 you
Jayme
Profile Blog Joined February 2009
United States5866 Posts
July 16 2009 23:37 GMT
#146
On July 17 2009 07:55 Leg[end] wrote:
Show nested quote +
On July 17 2009 05:11 SmokeMaxX wrote:
On July 17 2009 03:49 Leg[end] wrote:
On July 17 2009 01:24 Hung wrote:
Also, if you parasite an observer, do you gain detector vision?


You wouldn't get detector vision because the observer would only detect your own units since it is your opponent's observer.


Wait what? Yes you do. Since when are observers discriminatory over whose units it detects?



You wouldn't because it is still in your opponent's control and it detect enemy units.... meaning, it would only detect your units..... which you already have vision of....


If you parasite it then uh... it detects the opponent too...
Python is garbage, number 1 advocate of getting rid of it.
FabledIntegral
Profile Blog Joined November 2008
United States9232 Posts
July 17 2009 00:43 GMT
#147
On July 17 2009 07:55 Leg[end] wrote:
Show nested quote +
On July 17 2009 05:11 SmokeMaxX wrote:
On July 17 2009 03:49 Leg[end] wrote:
On July 17 2009 01:24 Hung wrote:
Also, if you parasite an observer, do you gain detector vision?


You wouldn't get detector vision because the observer would only detect your own units since it is your opponent's observer.


Wait what? Yes you do. Since when are observers discriminatory over whose units it detects?



You wouldn't because it is still in your opponent's control and it detect enemy units.... meaning, it would only detect your units..... which you already have vision of....


If you parasite an observer hte observer will give you detection. Sorry buddy.
Leg[end]
Profile Blog Joined May 2009
United States241 Posts
Last Edited: 2009-07-17 21:50:19
July 17 2009 02:25 GMT
#148
Haha, fair enough XD

EDIT: So you're saying if you parasite your opponent's observer you will be able to see any DT's near it?
Legends Never Die ;;
kerpal
Profile Blog Joined June 2009
United Kingdom2695 Posts
July 19 2009 01:28 GMT
#149
YES!
Leg[end]
Profile Blog Joined May 2009
United States241 Posts
July 19 2009 01:57 GMT
#150
Rofl ok. I just assumed it wouldn't give you detection of their units if you parasited it, but that still makes sense. I don't exactly have much experience using queens so... lol
Legends Never Die ;;
ninjafetus
Profile Joined December 2008
United States231 Posts
July 19 2009 02:01 GMT
#151
You could have just checked it when people first said it would work. Slightly on topic, I've also seen people parasite the opponent's overlords in ZvZ when pushing into a base protected by lurkers.

... yes, it was a long time ago when it wasn't all muta/ling. :p
Leg[end]
Profile Blog Joined May 2009
United States241 Posts
July 19 2009 03:31 GMT
#152
I get it... I was wrong xd haha
Legends Never Die ;;
Escaton
Profile Joined July 2009
Poland26 Posts
July 19 2009 11:46 GMT
#153
Bisu build> this build
4 gate zeal mass>this build
pure dragoon>this build
madnessman
Profile Blog Joined May 2009
United States1581 Posts
July 21 2009 16:34 GMT
#154
On July 07 2009 07:28 Probe. wrote:
If queen were good progamers would use them more often. It's as simple as that.

edit: i wish i played more zergs that thought like OP.


ahahaha. the irony. if the OP can do attacks with this kind of timing he would be pretty gosu.
StorrZerg
Profile Blog Joined February 2008
United States13919 Posts
July 21 2009 16:37 GMT
#155
On July 17 2009 08:17 hyst.eric.al wrote:
i thought it was reasonable till i read "7 to 8 queens" and deemed it a huge waste of resources


did you not watch zero vs bisu?????
Hwaseung Oz fan for life. Swing out, always swing out.
HooHa!
Profile Blog Joined February 2006
United States688 Posts
Last Edited: 2009-07-21 17:48:53
July 21 2009 17:42 GMT
#156
I figured a good use of queens would be against a 2 stargate build on something like outsider where its harder to move around expansions. If you have enough scourge and you land that ensare it would decimate the entire force of sairs. Not entirely game ending but it would give you map control and force the protoss to stay put. it just requires some baiting with muta with a queen in there.

Also scourge are slightly faster than sairs. They get very close, thats why the pro's sometimes have to juke out the scourge with ai glitching
Hoo Ra!
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
July 21 2009 17:52 GMT
#157
I'd like to try this out. I use queens to embarrass my enemies and I sometimes use them in ZvT, but this seems like it could be easy and fun to use
"We have unfinished business, I and he."
AzureEye
Profile Blog Joined December 2008
United States1360 Posts
July 21 2009 17:53 GMT
#158
On July 17 2009 08:17 hyst.eric.al wrote:
i thought it was reasonable till i read "7 to 8 queens" and deemed it a huge waste of resources


about 6 queens are fine, thats 600/600

Most Z players who use mutalisks to snipe HT ususually pop more than 6 mutas (costs more) and mutas die easier because they need to be at a closer range

If you have leftover energy after you snipe all his HT's, you can take advantage of ensnare

I think its perfectly viable, as shown in Zero vs Bisu
Terrans who whine: http://www.teamliquid.net/blogs/viewblog.php?topic_id=107788
goswser
Profile Blog Joined May 2009
United States3548 Posts
July 21 2009 18:35 GMT
#159
with mutas you can hit zealots and dodge around archons and the like, and 6+ mutas forces cannons at his min lines, unlike queens. queen temp sniping is viable, i think ensnare is more useful though, 1-2 queen and ensnare going with normal hive tech timing is cheap and adds a useful element to your army, anyone know why progamers forgo a queen or two with ensnare when they tech hive? for instance, a lurk contain with ensnare as additional backup very hard to break imo, if you have a large number of lurks containing along with other units, double esnare the army if they go for a break, it adds up to a shitload of extra spines hitting them, they move slower when heading from lurk to lurk, and if they try to back out theyll take a lot of extra.
say you were born into a jungle indian tribe where food was scarce...would you run around from teepee to teepee stealing meat scraps after a day lazying around doing nothing except warming urself by a fire that you didn't even make yourself? -rekrul
Zzoram
Profile Joined February 2008
Canada7115 Posts
Last Edited: 2009-07-21 18:39:18
July 21 2009 18:37 GMT
#160
You guys definitely don't play enough Broodwar for fun if you don't know how Parasite works.

If you parasite a detector (Observer, Overlord, Science Vessel) then you can see any cloaked enemy units within range.

If you parasite a cloaked unit, you can see that cloaked unit, but no others near it.

If you parasite neutral critters, nobody will notice and you'll have free scouts around the map.

If you parasite a ground unit, that is then picked up by a shuttle/overlord/dropship, you will lose vision until it is dropped down. You will then get vision again.

If you parasite a drone that morphs into a building, you don't get a parasited building

Parasite is most useful on detectors or transports because they tend to be expensive and important to keep track of.



Late game ZvT should always have 1 queen, since you'll get the nest anyways, and 100/100 isn't much when you have 3-5 bases. It's great for picking off damaged CC's, as it can effectively do 700 damage. Also, parasite on vessels allows you to keep track of the cloud.
Prev 1 6 7 8 9 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
23:00
PiGosaur Cup #55
CranKy Ducklings192
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech124
CosmosSc2 38
SpeCial 33
StarCraft: Brood War
Shuttle 836
Artosis 648
Counter-Strike
taco 192
Super Smash Bros
hungrybox1105
AZ_Axe108
PPMD23
Other Games
summit1g11080
Grubby2316
Day[9].tv315
shahzam310
ViBE136
Skadoodle128
Maynarde123
C9.Mang084
fpsfer 1
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 20 non-featured ]
StarCraft 2
• Hupsaiya 76
• Adnapsc2 13
• davetesta10
• sooper7s
• Migwel
• AfreecaTV YouTube
• LaughNgamezSOOP
• intothetv
• IndyKCrew
• Kozan
StarCraft: Brood War
• HerbMon 26
• Azhi_Dahaki11
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21040
League of Legends
• imaqtpie3165
Other Games
• Scarra691
• WagamamaTV384
• Day9tv315
Upcoming Events
Replay Cast
8h 40m
OSC
11h 10m
Kung Fu Cup
11h 40m
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
22h 40m
The PondCast
1d 9h
RSL Revival
1d 9h
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
1d 11h
WardiTV Korean Royale
1d 11h
PiGosaur Monday
2 days
RSL Revival
2 days
Classic vs Creator
Cure vs TriGGeR
[ Show More ]
Kung Fu Cup
2 days
CranKy Ducklings
3 days
RSL Revival
3 days
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
3 days
IPSL
3 days
ZZZero vs rasowy
Napoleon vs KameZerg
BSL 21
3 days
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
4 days
RSL Revival
4 days
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
4 days
WardiTV Korean Royale
4 days
BSL 21
4 days
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
IPSL
4 days
Dewalt vs WolFix
eOnzErG vs Bonyth
Wardi Open
5 days
Monday Night Weeklies
5 days
WardiTV Korean Royale
6 days
Liquipedia Results

Completed

Proleague 2025-11-07
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.