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Crushing interceptors w/ buildings

Forum Index > Brood War Strategy
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Profile Blog Joined August 2004
Kyrgyz Republic1462 Posts
June 14 2008 00:51 GMT
#1
As you probably know, landing a terran building will destroy all interceptors that happen to be under it.

I wonder why no one ever does that?

For example, if 9 carriers are attacking 6 factories, it is actually possible to fend off the attack just by lifting/landing the factories. In this situation, you will lose about 3 facs but will kill all the interceptors from 9 carriers.
yn01_
Profile Joined June 2008
Canada149 Posts
Last Edited: 2008-06-14 00:53:45
June 14 2008 00:53 GMT
#2
Lol so you would rather use building attack then make goliaths or prevent the toss from carriers in the first place? Not to mention decent players will just micro the carriers.
Warning: My Post count is the speed of my apm
GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
Last Edited: 2008-06-14 00:58:28
June 14 2008 00:57 GMT
#3
Dude you missed this theorycraft bandwagon, like, three years ago. This has long been patched.

Way cooler in my mind is the old swarm crushing trick, where landing buildings in dark swarm would make the swarm go away.

What fun is it being cool if you can’t wear a sombrero?
Random()
Profile Blog Joined August 2004
Kyrgyz Republic1462 Posts
June 14 2008 00:58 GMT
#4
Obviously I mean the situation where toss abuses carriers' mobility to attack you main while your army is elsewhere. There is also no way to micro the interceptors, they always attack in the same pattern.
Random()
Profile Blog Joined August 2004
Kyrgyz Republic1462 Posts
Last Edited: 2008-06-14 01:16:36
June 14 2008 01:00 GMT
#5
Was it really patched? I didn't test it myself, but a friend of mine told me that it still works. Hmm..

Edit: there is no mention of this in patch.txt, so I believe it was not patched. Maybe it is just banned in the league rules or something?

Theorycrafting it may be, but I thought about that while watching some game (can't remember which one exactly, but it was high enough level) where terran just let the carriers kill all his factories because it was too difficult to move the goliaths back. He could kill at least 50 interceptors by lifting and landing his facs just once. What is the reason not to do that?
evanthebouncy!
Profile Blog Joined June 2006
United States12796 Posts
June 14 2008 01:06 GMT
#6
It's not patched... when was this ever patched?
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
houseurmusic
Profile Blog Joined September 2006
United States544 Posts
June 14 2008 01:11 GMT
#7
someone test and post the replay?
Seraphim
Profile Blog Joined March 2006
United States4467 Posts
Last Edited: 2008-06-14 01:24:02
June 14 2008 01:23 GMT
#8
I have just tested this and it indeed still works
Hermes | Bisu[Shield] Fighting~!
knyttym
Profile Blog Joined December 2006
United States5797 Posts
June 14 2008 01:30 GMT
#9
O really its not patched? I could have sworn it was hmm
only time I see this useful is when carriers target yur cc and u hav all of your scvs repairing it
Hypnosis
Profile Blog Joined October 2007
United States2061 Posts
June 14 2008 01:33 GMT
#10
Ok i do NOT trust this guy. THE KYRGYZ REPUBLIC? FUCK THAT!
Science without religion is lame, Religion without science is blind
flag
Profile Blog Joined July 2007
United States228 Posts
June 14 2008 02:42 GMT
#11
If carriers move after attacking, the interceptors are still outside, just right behind them following so closely you can't really see them unless they turn. If you land a building right on the carrier when it is like this, it will kill all its interceptors in one swoop. Imagine if you could attack a protoss and know that they will send their carriers directly back to defend, and on the way land a barracks on them.

This could work, but carriers usually aren't stacked that tightly so I'd guess at best you would kill 3 carriers worth of interceptors. Also it assumes they don't just kill your barracks because they are in such hurry to get back to defend, although programers probably have the multitask to just kill it on the way.
skyglow1
Profile Blog Joined April 2005
New Zealand3962 Posts
June 14 2008 02:50 GMT
#12
Banned in some leagues/competitions/tournaments but not all of them if I remember correctly.
evanthebouncy!
Profile Blog Joined June 2006
United States12796 Posts
June 14 2008 03:04 GMT
#13
I swear to god somebody used it on Ride of Valk vs some protoss, that game was fucking epic, anyone?
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
Superiorwolf
Profile Blog Joined March 2007
United States5509 Posts
June 14 2008 03:18 GMT
#14
Boxer used it a lot with CCs and stuff.
Check out my stream at www.teamliquid.net/forum/viewmessage.php?topic_id=315053 and follow me on Twitter @EGSuppy! :)
XCetron
Profile Joined November 2006
5226 Posts
June 14 2008 03:23 GMT
#15
why is it banned, thats dumb.
Seraphim
Profile Blog Joined March 2006
United States4467 Posts
June 14 2008 03:57 GMT
#16
On June 14 2008 12:23 XCetron wrote:
why is it banned, thats dumb.


die, traitor
Hermes | Bisu[Shield] Fighting~!
G5
Profile Blog Joined August 2005
United States2898 Posts
June 14 2008 04:03 GMT
#17
ya i thought this was patches

and it was banned cuss a building that costs 125 minerals can crush massive amounts of interceptors which costs 25 mins a piece... this isn't war3, it's called TERRAN not NIGHT ELF. In SC, your buildings are not supposed to be able to attack! "outside of canons / turrets etc..."
XCetron
Profile Joined November 2006
5226 Posts
June 14 2008 04:13 GMT
#18
meh it should be fairgame, imo. Some of these glitches are cool glitches so they should be allowed.
Februarys
Profile Blog Joined February 2008
Korea (South)259 Posts
June 14 2008 04:20 GMT
#19
On June 14 2008 12:57 Seraphim wrote:
Show nested quote +
On June 14 2008 12:23 XCetron wrote:
why is it banned, thats dumb.


die, traitor


seriously vouch. As if PvT isn't gay imba enough with all those 2 supply siege tanks and 75 mineral vult and unproportional metal upgrades
Jaedong is the Hope of Zergs.
Random()
Profile Blog Joined August 2004
Kyrgyz Republic1462 Posts
June 14 2008 08:46 GMT
#20
On June 14 2008 10:33 Hypnosis wrote:
Ok i do NOT trust this guy. THE KYRGYZ REPUBLIC? FUCK THAT!


The Kyrgyz Republic
USAF Manas Air Base
freelander
Profile Blog Joined December 2004
Hungary4707 Posts
June 14 2008 09:05 GMT
#21
On June 14 2008 13:20 Februarys wrote:
Show nested quote +
On June 14 2008 12:57 Seraphim wrote:
On June 14 2008 12:23 XCetron wrote:
why is it banned, thats dumb.


die, traitor


seriously vouch. As if PvT isn't gay imba enough with all those 2 supply siege tanks and 75 mineral vult and unproportional metal upgrades


lol
And all is illuminated.
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