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! [G] Manner Pylon PvP - Test - Page 3

Forum Index > Brood War Strategy
Post a Reply
Prev 1 2 3 4 Next All
XCetron
Profile Joined November 2006
5226 Posts
September 11 2007 22:54 GMT
#41
On September 12 2007 07:47 Superiorwolf wrote:
Show nested quote +
On September 12 2007 02:56 pooper-scooper wrote:
Don't forget, he ALSO blocks the direct route to mineral patches. You didn't take this into account.

Uhh... no, he blocks the outside so the probes can't get to nexus, so the probes are stuck between pylon and mineral patches...


I think he meant that since the pylon is now there its creating a longer mining path for the other probes around it.
Superiorwolf
Profile Blog Joined March 2007
United States5509 Posts
September 11 2007 23:08 GMT
#42
On September 12 2007 07:54 XCetron wrote:
Show nested quote +
On September 12 2007 07:47 Superiorwolf wrote:
On September 12 2007 02:56 pooper-scooper wrote:
Don't forget, he ALSO blocks the direct route to mineral patches. You didn't take this into account.

Uhh... no, he blocks the outside so the probes can't get to nexus, so the probes are stuck between pylon and mineral patches...


I think he meant that since the pylon is now there its creating a longer mining path for the other probes around it.

No... the discussion earlier was about probes jumping OVER the pylon, if it was just a longer mining path:
1. No need to jump over
2. Huge waste of minerals
Check out my stream at www.teamliquid.net/forum/viewmessage.php?topic_id=315053 and follow me on Twitter @EGSuppy! :)
LosingID8
Profile Blog Joined December 2006
CA10835 Posts
September 11 2007 23:17 GMT
#43
On September 12 2007 08:08 Superiorwolf wrote:
Show nested quote +
On September 12 2007 07:54 XCetron wrote:
On September 12 2007 07:47 Superiorwolf wrote:
On September 12 2007 02:56 pooper-scooper wrote:
Don't forget, he ALSO blocks the direct route to mineral patches. You didn't take this into account.

Uhh... no, he blocks the outside so the probes can't get to nexus, so the probes are stuck between pylon and mineral patches...


I think he meant that since the pylon is now there its creating a longer mining path for the other probes around it.

No... the discussion earlier was about probes jumping OVER the pylon, if it was just a longer mining path:
1. No need to jump over
2. Huge waste of minerals
i think XCetron interpreted pooper-scooper's post correctly...
ModeratorResident K-POP Elitist
Jonoman92
Profile Blog Joined September 2006
United States9111 Posts
September 11 2007 23:20 GMT
#44
On September 11 2007 19:01 micronesia wrote:
Show nested quote +
On September 11 2007 14:23 SonuvBob wrote:
Handy refund list:
Upgrade cancel: 100%

Why do tosses fake air weapons instead of singularity in pvt then?


Micro, it's because air weapons only ties up 100/100 instead of 150/150.

and...

On September 11 2007 14:23 SonuvBob wrote:
Handy refund list:

Building cancel: 75%
Unit cancel: 100%
Upgrade cancel: 100%
Queued units when building is destroyed: 100%
Queued upgrade when building is destroyed: 75%


Woah, never knew about qued upgrade when building destroyed. Thats really weird. I woudl've assumed you got back 100%
micronesia
Profile Blog Joined July 2006
United States24810 Posts
September 12 2007 00:57 GMT
#45
On September 12 2007 08:20 Jonoman92 wrote:
Show nested quote +
On September 11 2007 19:01 micronesia wrote:
On September 11 2007 14:23 SonuvBob wrote:
Handy refund list:
Upgrade cancel: 100%

Why do tosses fake air weapons instead of singularity in pvt then?


Micro, it's because air weapons only ties up 100/100 instead of 150/150.
I was wondering... you delay the upgrade a moment to make it seem legit anyway. How do you use that extra money before you kill the scouting scv without it looking fishy?
ModeratorThere are animal crackers for people and there are people crackers for animals.
dronebabo
Profile Blog Joined December 2003
10866 Posts
September 12 2007 01:51 GMT
#46
--- Nuked ---
Dark_Luster
Profile Blog Joined May 2007
Korea (South)438 Posts
Last Edited: 2007-09-12 03:09:21
September 12 2007 03:08 GMT
#47
or you can be like bisu and build couple gateways in their mineral line using that manor pylon. =]
#1 Horangee fan
Equinox_kr
Profile Blog Joined December 2006
United States7395 Posts
September 12 2007 03:20 GMT
#48
A quick question: if the minerals are like so ...

...PP.......
XXPPXXXXXX
...XX

and you put a Pylon at the Ps and where X is a mineral, would that actually slow down mining less than if you performed a regular manner Pylon? I remember in a PvP this occurred and it seriously seemed to slow the guy down.
^-^
xmShake
Profile Blog Joined February 2007
United States1100 Posts
September 12 2007 03:23 GMT
#49
Oh man, I didn't know you get a refund for qued units when building loss.. Ive been canceling units before the building died for years now..
mk..))
Profile Joined February 2007
95 Posts
September 12 2007 03:44 GMT
#50
what about reaver scarabs, I been canceling them crazy in games before they go poof.
Superiorwolf
Profile Blog Joined March 2007
United States5509 Posts
September 12 2007 03:51 GMT
#51
On September 12 2007 12:44 mk..)) wrote:
what about reaver scarabs, I been canceling them crazy in games before they go poof.

Auto refund i think
Check out my stream at www.teamliquid.net/forum/viewmessage.php?topic_id=315053 and follow me on Twitter @EGSuppy! :)
Jonoman92
Profile Blog Joined September 2006
United States9111 Posts
September 12 2007 04:09 GMT
#52
On September 12 2007 09:57 micronesia wrote:
Show nested quote +
On September 12 2007 08:20 Jonoman92 wrote:
On September 11 2007 19:01 micronesia wrote:
On September 11 2007 14:23 SonuvBob wrote:
Handy refund list:
Upgrade cancel: 100%

Why do tosses fake air weapons instead of singularity in pvt then?


Micro, it's because air weapons only ties up 100/100 instead of 150/150.
I was wondering... you delay the upgrade a moment to make it seem legit anyway. How do you use that extra money before you kill the scouting scv without it looking fishy?


Have a pylon built in a corner of your base where you make your citadel or better yet have it some other random place so there's no chance of him scouting it.
SonuvBob
Profile Blog Joined October 2006
Aiur21552 Posts
Last Edited: 2007-09-12 04:22:04
September 12 2007 04:17 GMT
#53
No refund for queued scarabs when the reaver dies, just tested it.

Same w/interceptors, updated my previous list.
Administrator
BalloonFight
Profile Blog Joined May 2006
United States2007 Posts
September 12 2007 04:34 GMT
#54
On September 11 2007 13:39 il0seonpurpose wrote:
Show nested quote +
On September 11 2007 13:17 LosingID8 wrote:
i find the benefit is a lot more psychological



Show nested quote +
On September 11 2007 13:09 BalloonFight wrote:
Keep in mind that most players will get all probes out of the block but one, but that probably doesnt make a difference if you are still attacking it with the same amount of probes.


Why wouldnt it make a difference?


Because if its the same number of probes attacking it, that was tested by the OP, it doesnt matter if they are inside the manner pylon or it they are outside.
mcmascote
Profile Joined September 2004
Brazil1575 Posts
September 12 2007 04:40 GMT
#55
ts, you forgot that because of the manner pylon his probe production will be delayed, thus you will have more probes. more probes = more minerals = more zealots, etc.
The smallest minority on earth is the individual. Those who deny individual rights cannot claim to be defenders of minorities.
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
Last Edited: 2007-09-12 05:47:39
September 12 2007 04:50 GMT
#56
There was a guy from duke university "Commentator" that posted a few videos in this thread about how to get probes out of manner pylon. I have them saved. (the links are dead though)

Anyways this is flawed. First of all even if you don't trap any probes it fucks up the return and gather, some probes may go behind the minerals to mine the ones that are blocked.

2nd, if he uses any probes to kill the pylon they waste time not mining as well.

3rd it depends on the map/position.



Here is another test to try.

Have yourself play out a build consisting of building only probes and pylons as fast as possible for 5 minutes.

Now have that same build manner pyloned to catch 3, 2, 1, and 0 probes.

See the difference at the end and compare them all.

(also any good scientist/experimenter will test the same thing a few times and take the average of that for final comparison.)


EDIT- Here is the gosu probe clip videos, I re-uploaded on youtube.






..and then I would, ya know, check em'. (Aka SpoR)
LeoTheLion
Profile Blog Joined July 2006
China958 Posts
September 12 2007 07:38 GMT
#57
wow so pro
Communism is not love. Communism is a hammer which we use to crush the enemy. -Chairman Mao
Piste
Profile Blog Joined July 2006
6184 Posts
September 13 2007 09:05 GMT
#58
On September 12 2007 00:42 SonuvBob wrote:
Show nested quote +
On September 11 2007 18:56 Piste wrote:
Anyone still has that video which was posted by "Commentator" on the "Nal_Ra's anti manner pylon thread"? It wasn't available there anymore.

Mass Mirror Links:
http://rapidshare.com/files/54953973/probejumphorizontal.avi.html
http://www.zshare.net/video/3592266ef9660b/
http://www.badongo.com/vid/470577
[url blocked]


Thank you!!! <3
Mortality
Profile Blog Joined December 2005
United States4790 Posts
September 13 2007 20:09 GMT
#59
On September 12 2007 12:20 Equinox_kr wrote:
A quick question: if the minerals are like so ...

...PP.......
XXPPXXXXXX
...XX

and you put a Pylon at the Ps and where X is a mineral, would that actually slow down mining less than if you performed a regular manner Pylon? I remember in a PvP this occurred and it seriously seemed to slow the guy down.


Simple. This arrangement can't happen if the probes are all mining.

...PP.......
XXPPXXXXXX
...XX

The probe in bold would not be in that location. For him to be there, the only mineral he can mine off of is the one below him and to the left on a diagonal, however, the probe to his left is already mining there. He will either stack up on the probe below him, or he will move to another patch.

The worst case scenario is:

...P..P.......
XXPPXXXXXX
...XX

However, if that happens, just wait for the top right probe to take minerals back to the nexus and then put the pylon:

..P[ ]......
XXPPXXXXXX
...XX



You won't always get the chance to manner pylon. A good player may try to stop you by placing probes directly in your path. That said, if you get a chance to pull it off successfully, it can be very beneficial, especially if you play aggressively.
Even though this Proleague bullshit has been completely bogus, I really, really, really do not see how Khan can lose this. I swear I will kill myself if they do. - nesix before KHAN lost to eNature
Chill
Profile Blog Joined January 2005
Calgary26004 Posts
Last Edited: 2007-09-13 20:45:49
September 13 2007 20:41 GMT
#60
The Ps were a Pylon fool, not Probes.

Yes, Pyloning those minerals will slow down mining, but I doubt it would be more than a manner Pylon. You've isolated the same minerals but haven't trapped anything.
Moderator
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