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Active: 10425 users

D- player here, what build order do I use vs PC

Forum Index > Brood War Strategy
Post a Reply
att
Profile Joined March 2020
128 Posts
March 13 2020 11:26 GMT
#1
Im looking for a good safe protoss build to safely beat the PC. I got rushed by zerg pc with what I think was a 7 pool and next game protoss rushed me with a ton of zealots from one base and i got hammered down both times. Now what build should I use to survive this early rushes. I guess expansion is a no go? Should I go for some kind of forge build and just cannon up above my main's ramp? Trying to survive here long enough to practice my micro and macro game without the PC immediately steamrolling me.
kogeT
Profile Joined September 2013
Poland2031 Posts
March 13 2020 12:31 GMT
#2
Depends on your overall skill you can play anything vs AI.

But to make it easy for you, go for below (number is supply count based on your probes amount):

Keep making probes all the time

8 - pylon at your natural expansion
10 - forge
2 cannons when forge done (should save you vs computer zergling rush..)
14 - nexus

Then keep on making probes in your main and expo (transfer some probes to expo). As money allows build cannons up to like 8.

Then just build any units and win the game.
https://www.twitch.tv/kogetbw
Highgamer
Profile Joined October 2015
1399 Posts
Last Edited: 2020-03-13 18:27:54
March 13 2020 15:40 GMT
#3
If you just want to practice your build I recommend that you press return/enter (to open chat) and type "power overwhelming" for invincibility.

I always do that if I practice a build that doesn't provide me with enough stuff to easily defend the AI's pushes without drastically changing the build. Then you just put a random unit in front of their base and they're busy.

If then, later, you want to use the AI as a punching bag for your micro or s.th., you can always re-enter the cheat and turn it off.

Maybe you just want to learn a build to beat the PC. But if your goal is to go up the ladder ranks at some point then I recommend that you practice "real" builds. Learning how to beat an AI-push with those "real" builds can be a fun learning experience, too, but it won't prepare you for what human players will do.
kogeT
Profile Joined September 2013
Poland2031 Posts
March 13 2020 18:38 GMT
#4
On March 14 2020 00:40 Highgamer wrote:
If you just want to practice your build I recommend that you press return/enter (to open chat) and type "power overwhelming" for invincibility.

I always do that if I practice a build that doesn't provide me with enough stuff to easily defend the AI's pushes without drastically changing the build. Then you just put a random unit in front of their base and they're busy.

If then, later, you want to use the AI as a punching bag for your micro or s.th., you can always re-enter the cheat and turn it off.

Maybe you just want to learn a build to beat the PC. But if your goal is to go up the ladder ranks at some point then I recommend that you practice "real" builds. Learning how to beat an AI-push with those "real" builds can be a fun learning experience, too, but it won't prepare you for what human players will do.


You can just remove the computer player during the game countdown.
https://www.twitch.tv/kogetbw
Highgamer
Profile Joined October 2015
1399 Posts
Last Edited: 2020-03-14 02:55:49
March 14 2020 02:54 GMT
#5
On March 14 2020 03:38 kogeT wrote:
Show nested quote +
On March 14 2020 00:40 Highgamer wrote:
If you just want to practice your build I recommend that you press return/enter (to open chat) and type "power overwhelming" for invincibility.

I always do that if I practice a build that doesn't provide me with enough stuff to easily defend the AI's pushes without drastically changing the build. Then you just put a random unit in front of their base and they're busy.

If then, later, you want to use the AI as a punching bag for your micro or s.th., you can always re-enter the cheat and turn it off.

Maybe you just want to learn a build to beat the PC. But if your goal is to go up the ladder ranks at some point then I recommend that you practice "real" builds. Learning how to beat an AI-push with those "real" builds can be a fun learning experience, too, but it won't prepare you for what human players will do.


You can just remove the computer player during the game countdown.


Thanks, I know. I tend to do such practice in singleplayer custom games though, there's no countdown there.
pebble444
Profile Blog Joined March 2011
Italy2495 Posts
March 14 2020 12:54 GMT
#6
What you should do if you want a safe opening without having to micro or hold position zealots is build a forge at natural expansion, and at least 3 cannons. Scout with your first probe. After placing a pylon. If it’s Zerg, 2 cannons are enough, it’s it’s a zergling attack. If it’s the much later attack of Zerg hydra lurker you should get your expansion up and running. If it’s a 2 gate zealot mass, then you need at least 4 cannons, unless you are blocking the chokes with probes, zealots and buildings.

This forge expand will work also vs marine medic of Terran, but it will not work vs the second siege tank push that the computer does.

In any case I suggest 2 things: get as many as 3 cannons up BEFORE you place a nexus.

Also I encourage you to check out wall-ins, this is fundamental and should not be looked over on any level.

With all this being said, you have not shared what map are you playing on, assuming it’s a pro or foreign standard map, this is very important for the type of build.

On a map like fighting spirit, you can easily make gateway and zealots, making them hold position on ramp, and cannons or dragoon’s behind the ramp. If you are happy with 1 base.
Many openings that 2vs2 players do should give you ideas.

You can also, if you just want to really have it super easy, send on of your first probe to attack an enemy structure, and once the enemy workers start following you, pull the probe away to the longest empty base: this will delay their economy severely.
"Awaken my Child, and embrace the Glory that is your Birthright"
Freakling
Profile Joined October 2012
Germany1526 Posts
Last Edited: 2020-03-14 20:00:11
March 14 2020 19:58 GMT
#7
Why is every one suggesting so many Cannons?!!? You don't have time/resources to make 2 Cannons against Lings (the AI uses 4 Pool rushes!) on a normal melee map (unless you cut Probes at ~10 I guess). One well placed one and ~4 pulled Probes easily suffice though. That being said the standard AI has some very nonsensical attack priorities, so with decent placement they'll probably just chew on the forward Forge until the Cannon finishes and starts attacking them.
But seriously, if it's just beating the computer you want, it's 8 Pylon, 10 Gate, 12 Gate, get ~20 Probes, add more Pylons as you need them, more Gates if you have the extra money (up to 4), just spam non-stop Zealots and bum-rush them…
angrypofke
Profile Joined March 2017
Lithuania174 Posts
March 15 2020 08:12 GMT
#8
I had my first timer friends do this simple practice against pc. Protoss one base zealot only build.
Concentrate on these things only
> never stop building probes
> always build pylons on time (try to avoid the "not enough pylons" message)
> build gateways with extra cash (one after first pylon, second after second pylon, and the rest when money allows it)
> build zealots non-stop from those gateways
> never queue more than 2 units (in nexus or gateway)

this way you can concentrate on good macro in a very simplified way. It's similar to what protoss did to you (the zealot rush), but you should have way more zealots if you do it right, thus 1a2a3a to win.

Now if you got rushed by zerg 4 pool or protoss DT, just ignore the loss... Or do the koget's build if you wanna just mess around with different units and stuff
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